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Zjera3D profile
Zjera3D
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Zjera3D
NSFW Adult (18+) Animations. I'm often working on several projects at once; releasing them as they finish. Nearly all projects have various forms of music, some with sound effects, and most with bondage and/or machine themes.
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Displaying posts with tag ResidentEvil.Reset Filter
Zjera3D
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Weekly WIP #149

  •  Super Mario - Rosalina Animation Release
  •  Touhou Project
  •  Resident Evil - Sherry Birkin
  •  Misc.

    I have an ok model of Rosalina from Super Mario Brothers and messed around with it. It's not some complex animation; very simple even, but I figured I'd toss it out anyways just cause. It's a crude animation, mostly made for fun and something to do one night when I was simi drunk. Might have taken me 20 minutes to make in total. Have fun all the same.

    Some poster renders from the Touhou Project thing (Blue hair and Green hair girl). Not really sure what the original concept for it was. I found this while clearing out files and figured I could make it into something. I have it all mapped out, I think, for angles/changes. Just need to fix the animations for each and sort some sound. Pretty much the lighting you see in the pics is the way it'll be lit. I gave it better lights then SFM Stage Map default, but honestly a lot of what makes them interesting looking (that almost drawn cartoon style) gets lost in it, so I'm keeping it how it is.

    I've started up, very early and roughly sorted, an animation with Sherry Birkin from Resident Evil. Like all of @SourceModelMaker's models, she's great. I can even use Grace Ashcroft clothing pieces on her. (Underwear items, not like her known outfits.)
    So far, I'm really liking how it's going. I don't wanna show too much though incase things go awry. Trying not to hype things too much before they for certain will be a thing. The pic of her below is the preview pic by SourceModelMaker, not my own.

    Lastly, not sure if I'd mention it already other than the Discord, Halloween 2026 - Sadako and Christmas 2026 - Marie Rose are render ready. Might even do that soon to get it out of the way. Still free for those, if anyone was thinking otherwise. Holiday stuff will always be free. That pretty much clears up what would normally occupy the rest of the year. I do kinda wanna try to poke some more Halloween things maybe, if only some pics; maybe a looped thing like that Connie Taylor in the closet.
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Zjera3D

January Rock - January Van Sant - Resident Evil

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Zjera3D
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Weekly #WIP 108

  •  Black Cat Cafe - Black Cat - Marvel Comics
  •  Unnamed Project - January van Sant - Resident Evil: Resistance


    Small quick video showing some examples of the machine power levels and motions in Black Cat Cafe. Vaginal 1-5 and Anal 1 only so far. The anal ones, the spins that is, seem to go odd when the dildo moves around as well. Trying to figure out why. I might have to just make them all spin together instead of the interesting way shown in vaginal 1-4. Vaginal 5 is when Anal 1 kicks in. Anal 1-5 Vaginal stays the same. At level 5. So there's still 9 levels basically in total.
    The overlays of the power level/name plate area will be visible throughout, in that faded see through aspect. The camera will be different per segment, so it's not going to always hinder any kind of view. The odd jumps in things like lighting is due to the examples being reset on a camera that is the same for all motions. The lights are set for the angles they were meant to be on, so they pop around. Also that's why Vaginal 4 shows her side and not the machine. That specific angle didn't show the machine at all, so it's not really moving there. No need to animate what isn't seen, after all. Later segments will show that though so it will be then.
    Still coming up with names for the donators. Some are 'serious' style names. Others are just fun for fun sake. Should any of you be on the Discord and want a name added to the list of potential, feel free to let me know. I did the same thing, in a way, with Pound-Her's names.
    Also, that's a music example as well. The intro has its own, the credits probably will too, but that's the main music picked for this one.

    January van Sant's animation is coming along as well, though not much to report on it this week. The drummer is still being a bitch, but most everything else is cooperating. She has some nice wiggles, expressions and breathing animations, pre-refinement. Not sure where to put a third 'band member'. Maybe just an over-the-shoulder style angle long enough for concept. Probably that.

    Hope you enjoy the little example video.
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Zjera3D
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Weekly WIP #106

  •  Unnamed Project - January van Sant - Resident Evil: Resistance
  •  Black Cat Cafe - Black Cat - Marvel Comics
  •  Misc


    Finally sorted a side project and so far, I love working on it. It goes back to what I was meant to be doing with fully musically synced animations. This is a true Ramma'Jam, akin to Poison Ivy or Ashley Graham, but with a new twist.
    Instead of the machine just playing music into the girl via pistoned dildos, this is an interactive band style Ramma'Jam. Meaning, instruments like drums, keyboards and guitars are hooked up to it. What is played upon them is 'played' in the machine.
    Rock Band: Sybian Edition?
    Basically.

    I chose January van Sant for a few reasons.
    #1 She is an excellent model.
    #2 I thought she was cute.
    #3 I've not used her before.
    #4 I liked that her outfit (Tropical variant, no other style yet available on the model) was a nice rocker look, which sparked the rock band idea. Sort of.

    I had the idea for a Ramma'Jam like this a long time ago. Probably even mentioned it before in a Weekly. Finally doing something with the theme.

    Also, to be fully transparent about things, I've been pretty down lately and it's hindered my SFMing. Burnout, annoyance, whatever factor you wanna attribute to it. Maybe all. This project, being strictly an 'I want to make this' has already rekindled my love for making these things. Also, as I've said before, I've been wanting to get back to the full sync Black Menageries anyways. I strayed from them for the sake of longer and more indepth projects and while some work better and should be like that, it's not suppose to be the focus style. Some of you might have even been hanging on for the off chance I would do more Black Menageries styles, as I should be doing really.

    I am now.

    Preview pics are, of course, early WIPs. The ball gag's design is meant to be a cartoonish skull. It's a custom texture and it's a bit too large right now. There's no actual scene/background yet, etc. etc. I do, however, have a good portion of her motions animated and one of the instruments has someone playing it. I'm pretty pleased with how that bit has already turned out too, even without refinement. Some lighting is being set, so on and so forth.

    Black Cat Cafe is still going too, so no worries about it stopping. It's coming along well overall, although slowly. With January van Sant's project kicking my interest in again my interest in that project has increased more as well. A couple things need revamped on it, like the UI overlay for the machine levels/powers. Knocking a few settings off. 10 isn't needed to show increases. I'm thinking more like 6-8. Probably 6.

   Last, I teased another project last Weekly. The upright front view of 'girl unknown'. Well, that was Aurore Cassel from Cyberpunk 2077: Phantom Liberty. It was meant to be a project designed purely to kick me back in gear and give me the 'go go' to my 'mojo?' or something. You get what I mean, right?

    Anyways...

    It's still on the table, even though it was going off track already. Not sure what it is about the Cyberpunk 2077 projects. They love being difficult. Some reworks with this newfound drive should get it back on course.

    But yeah. Nothing currently going is being stopped. I have a literal passion project going which is giving me a needed boost.

    Things are looking up.
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Zjera3D
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Weekly WIP #53

  •  Resting
  •  Testing
  •  New Small Loop

  •  Hope everyone had a nice, or at least not bad, Halloween. Or if not a holiday for them, a nice day. I took some time this week to rest and do non-SFM things.

  •  When I did SFM though, I was mostly testing new ideas. I have some theories on bending models in ways that might not break the joints as well as animated textures for various effects, like getting sweaty over time while you look at the model. New ways to transition through scenes, as illustrated below in a preview video for a new Resident Evil short video idea. And, as usual, camera movements/angles.

  •  So yeah; a new Resident Evil loop being worked on along with a possible other small loopy thing involving an Anthro. I'll get back to the Christmas soon too though. Lots to do on it.
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Zjera3D

"Valentine's Day" - Release

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