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Zjera3D profile
Zjera3D
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Zjera3D
NSFW Adult (18+) Animations. I'm often working on several projects at once; releasing them as they finish. Nearly all projects have various forms of music, some with sound effects, and most with bondage and/or machine themes.
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Displaying posts with tag BlackCat.Reset Filter
Zjera3D
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Weekly WIP #99

  •  Black Cat Cafe - Marvel Comics - Black Cat

    Black Cat Cafe is coming along well. I even managed to salvage the transition bit. Was sure that was pretty much useless, so yay for that. 3 sections, not fully finished, but it's a decent amount so far.
    Revamped the dildos on the machine a little. Both will have some sort of ribbed textures or studs or whatever to allow the spin motion they will have to be effective and yeah, electric shocks, oh no (yes); but that's on the highest setting/level.
    Still no idea how many sections this is going to have. "Several" or "A lot" is about the most accurate I can get. Also, still unsure about the background; not that what's in the back is important, right?
    I showed off some movement on Discord the other day to high praise and anticipation. I might do a shit render of it for next Weekly WIP.
    Also, this might end up with a few versions for length for various tiers. We'll see.
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Zjera3D
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Weekly WIP #98

  •  Black Cat Cafe - Marvel Comics Black Cat

    Happy to say I've gotten back on track with Black Cat Cafe. Black Cat was being stubborn, 'hissing' and refusing to work with me. She works pretty well now. Really what it came down to how I was trying to do the animation. When I first started SFM I learned how to animate via 'pan' camera, which is difficult and time consuming since it shows all of it all the time, so breaks in the model, glitches in whatever, odd angles etc. are visible. 'Still' cameras are more aligned with the animation and model and is easier and I think better, but I default to my 'roots' all the time and forget to stop doing that.

    An example of is right below. Black Cat's knees are pretty jagged/pointed in this pose, but, since the camera doesn't show that high up, you can't see it, thus it looks fine. At one point in this angle her left elbow swings into view much more, hiding a jagged bit on her chest.

    It's still rough of course. I only got this working properly yesterday, but now that I know what I'm doing again, I can really get things swinging.
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Zjera3D
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Weekly WIP #97

  •  Black Cat "Cafe" - Marvel Comics Black Cat
  •  Misc/Other

    Alrighty. I don't have anything to show for Black Cat Cafe right now. It's being difficult to create. Black Cat isn't wanting to cooperate in the pose I want to use, so she keeps breaking at the knees or hips or just moves wrong all around. Usually that's fixed by adding extra constraints to the rig or locking one bone to another, but everyone I try either doesn't help or crashes SFM. Having to rehash how to position her. I did get some nice motion practice out of it though that I think I can salvage into the rehash, so not a total loss of time/effort.

    In other news though, I had an idea (based on a picture I came across like usual) of another project that is going very well. So well, I have a little preview video of how realistic the motions are thus far. Cassie Cage from Mortal Kombat working out. Very rough WIP on that and early as hell, but still, I'm pretty proud of the motions already. Seems to have peaked interest in the Discord already as to what might happen in it.

    In other other news, I had another idea with Shadowheart from Baldur's Gate 3. Not gonna say much on this one yet. Tavern? People. Her. Situation. About all the info til I have something of it.

    So yeah, probably best to not consider anything a 'main project' these days. Setbacks, things in life or just loss of general interest from thing to thing shifts my focus all over, but those are the main things I'm working on.

  Whatcha think of Cassie Cage though? I like it.
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Zjera3D
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Weekly WIP #96

  •  Black Cat Café - Marvel Comics - Black Cat (Felicia Hardy)

    Black Cat Café. I think it's a fantastic name. I didn't come up with it; a follower did. According to Wikipedia, a cat café is a theme café whose attraction is cats who can be watched and played with. Well; Black "Cat" is about to be watched and "played with", so it works on a fun play on words type level.

    Still a lot of general scene sorting. (What's in the background, how much of the background needs to be shown, is there anyone else visible, etc.) so there isn't much to show yet. Also, I have a lot more textures to work on, mostly for Black Cat and for various things, like the dildos for the machine. Interesting what can happen by just changing a texture outright and editing the bump map (the file that determines the way the light bends/reflects on the object to show wrinkles/texture). I like them. More interesting than just a solid color or flesh tone. I'll probably keep them somewhat like the preview picture.

    It's already been chatted about some on my Discord about the possible use of a gag for this. Yes, there will be a bit gag this time. In fact, it's the one on the banner picture here on SubStar that Judy Alvarez has on.

    Still not sure what music I'll use. I need to look around for that soon. Even though this won't be musically timed, the music will still need to help set the tone.
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Zjera3D
Public post

Weekly WIP #95

  •  To Be Named Project - DC Comics - Black Cat

    Might take a bit to sort a name for this one.

    Felicia Hardy (Black Cat) is invited to a spiffy charity event hosted by a new company Obsidian Mirage.  Little does she know that they know that she's also Black Cat and they have an....interesting theme for the event.

    Long limo ride on a dark and rainy night. (Yeah, I like rain in animations. I've not figured out why yet.) Hope nothing happens like a spiked drink, or some kind of knockout gas gets pumped into the car. "Hint hint" and all that.

    Not much to say about this yet; still early in concept. The intro, which is also where I'm also going to place the credits, is nearly finished. I miss intros and more a cinematic style. I like how BM Ivy has the detailed start. I was going to do a single camera angle, but I've decided to do several. One wouldn't show enough of what's going on and it be kinda boring.  The lighting has turned pretty nice on this section. I think I do lights well these days.

    This one will not be timed to music, since the concept wouldn't make sense for it. It will, however, have music in the background, most likely a loop. Something that won't grate on nerves to hear over and over and over and over and you get the point. Lastly, this one is meant to be longer than anything so far. I really want to convey a lengthy passing of time, so there will be the nice time transitions (Like Yin-Ping) and expression changes (Like Sancus 1) plus actual project length. How long? Not sure yet.

    Lastly #2. Since this will be longer running, it will take longer to make. It's going to have a lot of transitions. Hopefully you all bare with me on this, since there most likely won't be anything released for a bit.
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Zjera3D
Public post

Weekly WIP #64

Upcoming Project Previews

  •  Aside from the recent loop releases, I've started some of the other projects I've been wanting to make. Mostly getting the scenes and general builds together before I take that short break at the end of this month.

  •  Black Cat (middle right pic and bottom row) is the feature in one of them. I know what I want to have happen, just not sure what all to have going on, if that makes sense. It's further along than the others.

  •  The other being previewed (top row and middle left and center) is just in the initial 'gather all the things for this project' stage. Finding props, setting scene/theme, attaching the clothing/etc. Also testing the model, since it's new to my use. So far though I like the model a lot. Has nice vivid eyes, kinda like that Marie Rose. Who it is will be revealed at a later date.

  •  A couple of the other Mass Effect project ideas have some work on them, though nothing worth showing. Sancus 2 though is the Mass Effect focus, if not the main focus of all the current projects.

  •  For those who might be wondering "What about that spiffy Hermione Granger and werewolves?" I still have it, though it's most likely going to end up just a couple angles on a loop; if I don't just scrap it and do something else with her. I do have other 'better' ideas for her; two actually. So, time will tell on those.
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