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Zjera3D profile
Zjera3D
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Zjera3D
NSFW Adult (18+) Animations. I'm often working on several projects at once; releasing them as they finish. Nearly all projects have various forms of music, some with sound effects, and most with bondage and/or machine themes.
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Displaying posts with tag BlackMenagerie.Reset Filter
Zjera3D
Public post

Weekly WIP #106

  •  Unnamed Project - January van Sant - Resident Evil: Resistance
  •  Black Cat Cafe - Black Cat - Marvel Comics
  •  Misc


    Finally sorted a side project and so far, I love working on it. It goes back to what I was meant to be doing with fully musically synced animations. This is a true Ramma'Jam, akin to Poison Ivy or Ashley Graham, but with a new twist.
    Instead of the machine just playing music into the girl via pistoned dildos, this is an interactive band style Ramma'Jam. Meaning, instruments like drums, keyboards and guitars are hooked up to it. What is played upon them is 'played' in the machine.
    Rock Band: Sybian Edition?
    Basically.

    I chose January van Sant for a few reasons.
    #1 She is an excellent model.
    #2 I thought she was cute.
    #3 I've not used her before.
    #4 I liked that her outfit (Tropical variant, no other style yet available on the model) was a nice rocker look, which sparked the rock band idea. Sort of.

    I had the idea for a Ramma'Jam like this a long time ago. Probably even mentioned it before in a Weekly. Finally doing something with the theme.

    Also, to be fully transparent about things, I've been pretty down lately and it's hindered my SFMing. Burnout, annoyance, whatever factor you wanna attribute to it. Maybe all. This project, being strictly an 'I want to make this' has already rekindled my love for making these things. Also, as I've said before, I've been wanting to get back to the full sync Black Menageries anyways. I strayed from them for the sake of longer and more indepth projects and while some work better and should be like that, it's not suppose to be the focus style. Some of you might have even been hanging on for the off chance I would do more Black Menageries styles, as I should be doing really.

    I am now.

    Preview pics are, of course, early WIPs. The ball gag's design is meant to be a cartoonish skull. It's a custom texture and it's a bit too large right now. There's no actual scene/background yet, etc. etc. I do, however, have a good portion of her motions animated and one of the instruments has someone playing it. I'm pretty pleased with how that bit has already turned out too, even without refinement. Some lighting is being set, so on and so forth.

    Black Cat Cafe is still going too, so no worries about it stopping. It's coming along well overall, although slowly. With January van Sant's project kicking my interest in again my interest in that project has increased more as well. A couple things need revamped on it, like the UI overlay for the machine levels/powers. Knocking a few settings off. 10 isn't needed to show increases. I'm thinking more like 6-8. Probably 6.

   Last, I teased another project last Weekly. The upright front view of 'girl unknown'. Well, that was Aurore Cassel from Cyberpunk 2077: Phantom Liberty. It was meant to be a project designed purely to kick me back in gear and give me the 'go go' to my 'mojo?' or something. You get what I mean, right?

    Anyways...

    It's still on the table, even though it was going off track already. Not sure what it is about the Cyberpunk 2077 projects. They love being difficult. Some reworks with this newfound drive should get it back on course.

    But yeah. Nothing currently going is being stopped. I have a literal passion project going which is giving me a needed boost.

    Things are looking up.
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Zjera3D
Public post

Weekly WIP #104

  •  Black Cat Cafe - Marvel Comics - Black Cat
  •  Black Menagerie WIP


    Black Cat Cafe (top 2 previews) has its 3rd machine segment nearly finished. I say 'nearly' because after they're all 'nearly' I have to bake the jiggle bone and adjust them all accordingly. If I do that early and then want to change something about the general animation, those adjustments are lost when I reenable the jiggle bones. So basically, everything gets finished to like 90%, then sits til the end to be completed.
    An example of what I mean is those chains at her ankles. In earlier WIP on this they were connected to thigh straps instead, which are now gone. That caused a slight adjustment to her leg position in all segments.
    Still not 100% sure of what music to use for Cafe. As I said on the Discord, I don't want to 'waste' a lot of music on a single project, not that I can't reuse music and will eventually though, and I'm not sure I have anything I can loop for an extended length that wouldn't become annoying.

    In other news, I've started a new Black Menagerie (bottom 2 previews) project as a 'side' project when not working on Cafe. Not sure why, but the parts meant to glow are coming out muted and dull. (The bars at the ankles for example). It's an odd issue I've not ran into before. As you can see it Cafe previews, it's not an issue there. The dildo bits meant to glow are glowing just fine. Maybe it's a general lighting issue.
    Who is the girl? Secret for now, but it isn't someone used before, and I might not have even chatted about having her at all anywhere. I've had her a while though and came across a really nice pic someone did with the model and an idea came to me.

    Some other very minor things have gone on; like who will be in Christmas 2025 (it's not even July!). As said before, I always want to be sure to get Christmas released on time, so I start early. The who and general what is decided. Music though, ugh. I hate trying to find Christmas ones I like and are useful.
    OC Character I've hired to have created was pretty close to finish. A few issue to solve, so she has more time to be worked on, but that's an exciting prospect. I might be able to sort something to introduce her later this year.
    A few more things I'm not thinking of right off, but minor anyways. Probably just testing things.
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Zjera3D
Public post

Weekly WIP #82 (Boo! Where's the release?!)

  •  Black Menagerie (Name Undetermined) Tekken - Emilie "Lili" de Rochefort
  •  Christmas 2024

  •  I had to scroll down a bit to recall what Weekly # this should be. Seems I went on a mini-release streak there.

  •  Christmas 2024 is ready to render fully. Amazing. Usually, I'm still tweaking the final bits a week before release. I always start early though so I make sure to get something out in time. This year, well, is a hell of a lot less complicated than last year; or even the Gwen before that. It did hit an early snag though and ended up revamped fully aside from who was the focus. In the end it's a much calmer style this time around, but it fits the theme, scene and characters well. Other than that and this one preview, it'll have to wait til Christmas.

    A long time, I know.

  •  I had hit some issues finding suitable (or at least interesting to my personal choice) music for the next Black Menagerie. A few days ago, I finally came across some music that clicked, and the project has taken off.

  • I had the 'who' mostly sorted; Emilie "Lili" de Rochefort from Tekken, though Reina was a very close second and probably will be used sooner than later.  The scene build is a bit more detail than I need, of course, but I'm enjoying piecing it together. Instead of it being purely set in a club, this one is more like a personal setup in a penthouse apartment. Since Lili is Monégasque (from the Principality of Monaco), I went with trying to make the scene feel Mediterranean/French/Italian.

  • The lounging lady in pale red isn't anyone specific; just one of the watchers/buyers. She's actually a mix up of a couple characters since the base had some super janky parts, along with some texture edits of my own. A much smaller gathering for the show this time as well. 3-5 tops. Panam had 7, but alas they weren't even seen.

  •  This one is also a lot easier on the eyes for flashing. A softer feel to the music helps, for one thing, and the general setup idea keeps it toned down too.  Rich rather than rave. And lastly for it, I'm trying out my own settings for Ambient Occlusion. I've been using the settings someone else (who I can't recall) used, but they just don't click right for me. So, maybe I'll get that sorted as well.  Keeping in mind that a lot of models simply don't support AO at all, thus, not every project can even have that turned on.

    Plus, sometimes it just looks like shit.
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Zjera3D
Public post

Weekly WIP #77

  •  Black Menagerie: Panam Palmer - Cyberpunk 2077
  •  Misc.

 Weekly 77 with Cyberpunk 2077. Spiffy.
  •  Panam's room is now set along with the various background watchers. I was going to have several, somewhere around a dozen, but cut it to 6 for time, memory space, and in the end most wouldn't be visible in the shadowing anyways.

  •  Sorta made the Brain Dance type headset things for her to wear. Figure they'd record this and sell it or maybe it's the Club staff. Either way; profit.

  •  For section 1 I still need to set the different camera angles as it progresses, adjust things for that angle, and then it should be finish and time to move to section 2; which in theory will go faster since so much can carry over.

  •  Not sure if I'd already commented on it or not, but a follower (MaxCoomer) created a spiffy necklace model for me with my little logo icon; so Panam gets to be the first to wear it. They also made a full icon model as well, that splits into pieces and all can be moved about. Both are really great and are sure to pop up in most things from now on.

  •  Lastly The Boys Firecracker animation replacement for the Meredith Stout one hasn't progressed much. It's a tricky one to animate and ironically might take longer to make then Panam, so it might get pushed to a bigger thing and I sort yet another smaller one. Or I might just rehash the idea and still use her. I want to use some of these paid for models.
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Zjera3D

Black Menagerie BDSM Club: Poison Ivy Release

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Zjera3D

Black Menagerie BDSM Club: Poison Ivy Release

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