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ViktorBlack
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Now you can play The Last Barbarian and share your feedback! – voting for new features – access to latest releases (PC & Mac)

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Now you have an access to a full in-game library of "endings" scenes! And of course, you will be able to play The Last Barbarian on Mobile if we reach the required goal!

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  • Rich story with multi ending
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ViktorBlack

0. 9. 39 Download Links

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TLB R 0. 7. 1. g Download links

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Public post

Hell Location — Preview release 

Hey Everyone!
The end of the month is here, so it’s time to show what I’ve been working on in this iteration. As always, I’m releasing what’s ready right now. The next update will drop within 10 days with the current content polished, a gallery update, and everything else that isn’t finished yet.
There was no similar update in October because the Hell location turned out to be the hardest and most time-consuming thing I’ve worked on in the past year. But I decided to finally push it out — after all, Halloween is right around the corner, and terrifying locations don’t build themselves.
With the colder days came more strikes on power plants and critical infrastructure in Ukraine which my affect my shedules. For now, my setup is still holding up, and it hasn’t seriously slowed down work on the project for a while. I'll keep you posted in case something changes
What’s new?
How to enter Hell
The location isn’t connected to the main quest yet and is available in preview mode. You can reach it from the starting location through a temporary portal. 
Later this portal will be removed, and you’ll be able to get there through N'azeran.
The Hell
The location is relatively small and split in two by a river of lava. One side is the place of suffering for the sinners, the other is the domain of the Worm.  
There are also two caves: one opens during the quest, the other will become available later as the story progresses.  
If Barbarian touches the lava, she catches fire and dies after a short time, restarting the cycle.  
The goal is to reach Bee’h. He can send us back to the world of the living.
The Cycle 
In the Hell Barbarian is immortal. After every defeat she resurrects unharmed to go through her personal suffering again. Nothing that happens to her in Hell affects her stats in the main world.
“Tortures” 
Since Barbarian is known for her "adventures", the ways she’ll be tormented in Hell are special.  
Currently available:  
- Iron Maiden with tentacles  
- Table with tentacles  
- Leviathan’s Maw  
- Scene with the depressed executioner of Hell, Mordax  
I implemented a few specific requests here, including huge penetration with prolapse and all the way through for the tentacles. This content doesn’t affect your progress and can be fully or partially skipped.  
Dialogues for these scenes aren’t finished yet, so temporary placeholders are in place for now.  
Demoness scenes aren’t included yet because not all animations are ready (ETA: November 10).
Other sinners
Hell is also home to other sinners going through their own suffering. To reach Bee’h you can fulfill one of two conditions:  
1. Feed the Leviathan by filling all the Fountains of Redemption. Once they’re full, he’ll call off the Worm. You do this by tormenting the sinners in a specific way.  
2. Kill the Worm.
A huge amount of work went into this place and there’s still just as much left to do, so I’ll keep going. Drop your suggestions and feedback on the Discord server.
Happy Halloween!  
Enjoy the game and Stay Tuned!
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ViktorBlack
Public post

Status update

Hi everyone,
Quick status update so you don’t think I’ve vanished and am still alive.
This update is taking longer than usual because it includes tentacle-focused scenes, and those always require a lot of time. As with previous large locations, I’ll be releasing the Hell scene in few steps — there’s simply no way to fit everything I have planned into a single update.
Hell is meant to support several sides of Barbarian: lustful, cruel, and warlike. Because of that, I want to make the environment as interactive as possible in every sense. It adds more work, but I really want to do it properly, and I think it’s going to be worth it. (personally, I love to crush skeletons)
The update is still coming this month — just closer to the end of October.
Thank you for sticking around and supporting the project.

Stay Tuned!

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ViktorBlack
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Devlog: Hell, sinners and demons

Hell news, everyone!
It’s been a while since I wrote about current development and where we’re headed. Right now I’m working on the Hell location, and I’ll be honest: it’s the hardest one for me. Frankly, I couldn’t get a proper grip on it for the last couple of months, and none of the concepts I built satisfied me. What I have now, I like far more than what was in the original version.

I decided to drop the labyrinth concept and make the location more compact, so we avoid large empty spaces. It will be populated by the demons you saw in Purgatory, by the God of Time Bee’h himself, and by sinners who will suffer.

There will be succubi, futa succubi, and incubi. The appearance of the demons will also change with outfits. Demonic Armor will be available for Barbarian later.

The master of Hell has also changed a bit compared with the original. I decided to make him more bloodthirsty and brutal. That bloodthirst doesn’t mean lustful scenes with him won’t be available.
Sinners and Hell interaction— I’m actively working on this right now. The idea is that Barbarian will have two roles in Hell.
As a sinner, we’ll have to choose one of the punishments for ourselves. After that the level restarts, and her “suffering” starts again.
How do you feel about an Iron Maiden where, instead of spikes, it's full of slippery tentacles?

Or Barbarian will be able to become a demoness and torture the sinners. I’m still thinking about how to turn that into a small quest.
Overall, the Hell location has a lot of potential for lewd scenes and events, so there’s enough work here for several releases. 
The plan is to build and release the location in several stages, then finally shape and finish the first main quest, Servant of the Gods, over the next few months.
More interesting news coming soon.
Stay Tuned!




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