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MomonThe71stauthor
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MomonThe71stauthor
Writer, Author of Tales of Thulyandiv [formerly Heleion Archives]
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MomonThe71stauthor
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Monthly Updates: October of 2026

November Tales:
As always, let’s begin with next months stories. First amongst them titled the Elimination Game.
A 2-chapter story set a bit north-east of Ralikhai, located on the western Crescent of the southern continent. A small archipelago home to mansions belonging to Ralikhai’s royal court, used in a game inspired by reality television shows of the dating type. Though in this televised game, the contestants vie for heart of the Seventh Prince of Ralikhai, to become part of his harem.
Per the title, contestants progress through eliminating their rivals, with whatever means they wish to do so. Poisoning, checked. Stabbing them in the heart or slicing their throats whilst they sleep, recommended. Enlisting the aid of an outsider, an assassin or seeker of fortune and glory, highly recommended as the Prince prefers petite things. 
As promised at the start of the year, one such Seeker of fortune and glory is Selindrae, who returns aiding a friend of hers. Though they aren’t the only professionals, and some are more professional.
The second story, a single chapter long, on the other hand will take place in the far future, in space. Its setting, the Fetyraen, a voidvessel on a mission of exploring the outer rims of the known cosmos, moored in the vicinity of a planet rich in sand and spice. Its crew, contemplating whether to send down a reconnaissance unit or send out a signal for aid before making first contact with its dusky denizens living near the few bodies of water, whilst an Umbral Archon, a spy and saboteur of the Grand Guilds infiltrates the ship.
A sort of mini-prologue for the Second Great War storyline for next year.
They’ll be up by in early access by the time of this posting!
Lore and Worldbuilding:
Now the second part. This time, much shorter. I slackened a little this month, occupied with the above stories and also trying to figure out what should be the second story for December. 
But for the most part, continued progressing with the Grand Guilds, their military called the Nine Legions and their private armies. Mostly just some initial points, foundations or reformations (when it comes to the Legions). And names.
For the Nine Legions, I went for something simplistic, but also fitting for the Grand Guilds and their purchased republics. The two, most prominent, equaling the Snow-Scaled and Black Roses in power, are the Gold and Silver Legion, both originating from the 10 Legions originally loyal to the Empire before the fall, before the First Great War. 
Gold, because it’s the valued most in Heleion with its relation to the Sun and Sun God, features heavily in their vogue, architectural styles, and even their bank notes are printed in this shade. Silver is up there in value, used for small change, but also as a subtle mockery towards the Nauheimians who value it above gold. Hence the Legion serves more as a reserve, and in defense in areas north and east in the homeworld. 
The third I may have mentioned in the past, sometime around when the short story The Blazing Eye came out, as I was thinking of having them be the main muscle of the “bad guys”. But this legion is the Ruby Legion of Avalon, a more naval focused one (both on seas and the Void-Between-Worlds). 
The fourth is the Sapphire Legion of Franchoi, a legion focused more on employing thaumaturgists, wizards, witches and the like in greater numbers compared to the other legions (except maybe for the Gold Legion). Whilst lesser magi circles and covens exist in Heleion, they are limited to assist architectural and forester subsidies, farms and other small businesses. The former circles and covens who were near becoming Eminent, instead got incorporated into this legion and the next one.
The last (so far), that is the Pearl Legion of Tyrnala. Though in their case, they mostly teach and seek out mages trained in the Hallowed Sorcery loathed by devils, demons and the things that are spawned by the Null and its dread lords. 
Regarding the Private Armies, I progressed less. Mostly came up with the Coin-Guard, the private police and military force of the Aeternus Association of Arghyria. One employed as the bank security, or in their penal colonies, mines and such. 
There is also the Gilded Blade (if I recall their names correctly), featured in the ancient times of the first iteration who I may bring back. And the guys featured in the Blazing Eye.
Beyond them, I also progressed with some uniforms for the Draunneath Covenant, and the Lunate Lotus.
And that is all for this month. Will probably keep these at this length. 
Uploads for the Spookinktober stories will begin on the 29th (Thursday, or well tomorrow), so keep an eye out! Until then, thank you for reading my ramblings and fare thee well!
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MomonThe71stauthor
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                      Monthly Updates – June of 2026

Cachuil-Uth-Muhafirah: The Imperial Guard of the Sakhrath-Ib-Anath.
Though the history of the Sakhrath-Ib-Anath goes back several millennia by this point, on a technical level, the Cachuil-Uth-Muhafirah were the first of the branches to form during their rebirth.
In the 645th year, they formed officially from the loyal guard of the Witch-Empress–then holding the title of Witch-Princess of the southern province. A guard encompassing bewitching dames coming from elven, drachenkynd and djinnui stock, equally skillful with sword and sorcery. All donned in the finest regalia produced within the Empire. Outerwear of honey golden, with many-hued decorative detailing, and shirts, headwear of ink black. Which in present day changed, matching up with the assigned shades of castes. 
During the civil war, they numbered only in a few hundred, continued in their role of protecting her majesty as she moved along with her armies towards Naprutaten, the then capital of the Empire in the northern province. Surviving members of the old order and foreign tutors trained them against the assassins of the former emperor, skills they carried over and passed down as their numbers expanded after their official establishment as a branch.
In the passing years, they maintained their role of being the shield of the Witch-Empress, but their jurisdiction expanded greatly. From just being the official guards of her majesty Hesra, assigned guardians of all her family’s belongings, imperial lodges, the Cachuil-Uth-Muhafirah serve as our custodians, hounds of the Imperial Law in our great cities, towns, villages, whilst the military trained castes guard the borders of the Empire, offer the protection of the Witch-Empress abroad to anyone seeking it. And even reached beyond the gold and azure heavens these past few centuries. 
The Svartfaeth Host: The Voidfarers of the Snow-Scaled Circle.
Our brave voidfarer’s origin are no different from all the others. Their officially documented origins though date back much further than even the Lunate Lotus’s, sometime before the end of the First Demonic Crusade. Back then, their numbers were small, consisted of foolhardy warriors of some sorcerous capabilities who ventured out into the wilds–drunk according to some annals–to seek out and tame wild dragons.
Not many of their names survived the passage of eons. Only that of Faufnilh the Fair, a brave dwarven dame from the Dragonmaw Peak of Eptirrion, whose challenge against the largest of the wild brood survived into the present day, and her name became the origin of the Faufnisriarh sub-caste. And Leiknir Dragonheart, who flew and fought abreast of Great Nadrediorn in the final battle of the First Demonic Crusade.
During the First Era of Mending, they formed the Ormidraeth Circle, enlisted only the bravest willing to undertake the same challenge as the first generation. Many did, and many perished as expected, so their Circle remained small, during the first few centuries. Nearing the Second Crusade, they merely numbered a 152 per surviving records, whilst the Snow-Scaled Circle grew and gobbled other lesser circles into their ranks, after the oracles of the Great Divinities forewarned of the waning liminal barriers.
By the epochs of the Second Crusade, the Ormidraeth Circle became a Vassal-Order to the Snow-Scaled (in present day terms, a Branch), and their requirements grew laxer, as the Snow-Scaled sought the aid of more intelligent dragons. Through the conflicts of the Second Crusade, up until the middle-centuries of the Second Era of Mending, the Ormidraeth Host maintained a force of dragon, gryphon, large bat and manticore riders, congregated into fifteen battalions.
During those middle-centuries, with the Magikraft Revolution in full speed, their ranks once more grew exponentially with the introductions of airboats. Though the importance of the winged mounts never lessened. During the Siege of Sraurpoint, they held back the rebel armies long enough to evacuate the imperial citizens and officials; eased the landing of Nauheimian forces in Tyrnala during the Great War; kept the Kesothisian sky hosts from terrorizing Hesra’s and so on. 
The last great change came with the advent of void exploration. Sometime during the 400s of the Neo-Dawn Era, on the proposal of Hersith Haemian of the Ormidraeth Host, the council voted almost unanimously to rename the branch to the Svartfaeth Host, once the first of the voidvessel made its first round around Thulyandiv, without a need to return for a recharge of its Viduthian Engine. 
With the expansion beyond the firmament, so did the Svartfaeth Host expanded. Once a lesser of the Hritvia Host in influence and personnel, it became its equal with each new challenge and conflict amongst the stars.
The Luxurious Strongholds of the Skies and Void:
The history of aerial strongholds and citadels are as ancient as any in Thulyandiv. There have been ancient tales of great palaces raised into the skies by the Fae and Great Divinities, where their most faithful were granted entrance. There is the renown Black Rose Isle of Nauheim, the rotund observatory of the Esparnian mage conclaves, and the Heavenly Oasis of the Witch-Empress of the Tear.
What may surprise some of our readers, are the fact that the first vessel to go beyond the firmament was no Dragon-Class dreadnought or cruiser, but a Voidstation assembled by the Snow-Scaled or the Black Roses – our sources are quite unsure – propelled beyond, somewhere in the early centuries of the Neo-Dawn Era. Though it met a sorrowful end after some miscalculations resulted in its Supercharged Mana-Core collapsing, plummeting it back to the central ocean. 
For centuries, no new citadel, stronghold had been constructed, as the focus fell on the development and improvement of Voidvessels. 
Then somewhere in the 600s of NDE, a gargantuan rhombus-shaped citadel reached beyond the sultry heavens, occupied the emptiness betwixt three of our system’s planets. From its edges, great black fins projected, expanding the number of personnel-on-board to several thousands, who ensured it wouldn’t meet the same fate as its predecessor. Decades flew by, without any major incident.
On occasion, there had been rumors of spies and saboteurs of some terrorist movement slipped past the security’s vigilant eye, but once it passed its first century, further forty-nine citadels got commissioned across the world. For the first time in centuries, the Grand Guilds and Eminent Covens and Circles came together, produced these Voidstations, improved on their thrusters, to expand their role as military command centers.
Up until the 1300s, these served well all the armies of Thulyandiv in the coming conquests and colonization of planets not so abundant in kyndred. Then as new designs got made, the first generation got retired, serving more as hotel resorts across the cosmos. Including planets like the cleansed Votum Prime, or the wild realm of Dyreford.
Beloved Daughter of Shadows:
  • Name: Rhommiriel [her family name had been lost to history, if there were any.]
  • Age: Unknown [Estimated to be 7000 at least. Her name comes up in some annals, but this could be another Rhommiriel]. 
  • Origin of Land: North-Eastern Naireanth.
  • Race: Godkynd; Elf. Carries the Umbral Seed of Taelikera, Great Goddess of Shadows, Luck, Divine Patroness of Thieves, Scoundrels and Assassins.
  • Visible Traits: Upturned, Almond-Frame Eyes of Grayish-Black sclera and purple pupils with a hint of gold. There have been old accounts mentioning her silky skin being as white as porcelain, with shadowy spots billowing across the silky expanse. But these rumors hadn’t been confirmed yet fully. 
  • Outfit: Wears the same divine regalia for centuries. An inky black suit covering her from head to toe, with liquid leathery texture and gloss, with a cowl and a white porcelain mask of likewise divine nature.
    • Both pieces enhance her reflexes to supernatural levels [nigh divine], on top of augmenting her shapeshifting capabilities. 
  • Personality Traits: Bold, but cautious. Deceptive and charismatic. Upholds a rule of no killing. Patient, strikes only when she is assured of total success.
  • Feats: A master of shapeshifting and shadow magic. 
    • There had been rumors that she is quite capable fighter, but as of writing this report, nothing concrete. Be wary regardless!
    • Exceptional thief, as she earned the divine regalia she wears. These feats include stealing two of the Black Roses’ rings gifted to her by Viduthia; confiscating an ooze experimented on by the Snow-Scaled Circle [we should have thought of ooze pets for our spies]; stole the Blade of the Red Moon owned and passed down amongst the eldest sons of the Lunar Shogun; emptied the library of the Daughter of Midnight, one of the former disciples of the Black Rose who set out south, and myriad others. [Note: The cherry on top, she never seen the inside of a cell in thousands of years, unless there was something valuable in there.]
Reward for Capture: 500.000.000 Dragonmarks!
The Updates:
And a month passes by. This one started out as another weekly, written like two or three weeks ago by now, but as I started brainstorming, outlining, editing, realized in this heat, I had little energy left to write the worldbuilding stuff and updates.

Though, for now, this format remains for June, July onwards, I think I’ll merge the two, but still will keep mentioning that things are up for change. And will do worldbuilding stuff separate, as a smaller future project, probably starting out with the Eminent Circles and Covens, compiling and detailing their history, structure, vogue and some other stuff. 

Similarly, will do character profiles for major returning ones like Astrydril, Rhommi, Lyanrei and Saemundur to mention some. 

Actual writing wise, as can be seen in my profile on Substar and DA, the July and August story both got finished in terms of writing, editing and both are up in early access. And for now, for a few weeks I’ll rest and continue working on outlining the stories that remain post august. 
Starting with working out the character roster of the Vicious Cycle story, the ones beyond the major characters like Astrydril, Lyanrei, Saemundur and the two antagonists, Elrirk the vengeful samurai, and his protégé, a mixed-blooded samurai from a ronin family. And slowly developing the setting too, though on occasion I wonder if I should do something else, but I really want a setting of a submersible station or submarine. And possibly, this will have both as the story progresses.

Also began just drawing up ideas for kinky situations to come up, and there will be a long, continuous one with Astrydril, who may or may not get captured intentionally. Though I must admit, the two’s storyline feels a bit daunting, especially as I wonder how much their ‘relation’ progressed since the last time.

Hence why I am thinking that either one of the September or November story’s, a bound diary will focus on the two, a bit smutty, but nothing too explicit. Yet. 
Likewise, I am thinking of doing a story set right after or somewhat after the August story, trying to redo a how the Escape Exams look in the Black Rose Academy. Though, this one will most likely will have Lyanrei end up in a bind, teased by Astrydril.

Beyond these, I’m also currently outlining a prelude to the Vicious Cycles, an introduction to Elrirk, the main antagonist. Partially because I set the chapter limit to five for this one. That felt easier to manage, compared to the eight or nine of the previous main story. Plus, I want the story to have a quicker pace. Less sitting around, less skulking around, neutralizing patrols, though the story will feature a lot more sneaky characters.

Lastly, still plan to do a Selindrae story, and some other DID story, involving lesser conflicts. Definitely want to do a caravan ambush story, with some ryona/zako, and war prisoner style bondage. Also been working on some future stuff.

Mostly relating to next year, that I want to do some pre-preliminary work for. That year, will focus on the next grand event in the history of Thulyandiv and the Void-Between-Worlds, and will be the year where the Grand Guilds and Draunneath Circle will clash one last time. Possibly. 

Anyhow, the last thing worth mentioning is be prepared. This Sunday, the uploads for this month’s story will begin. Three chapters, following Rhommiriel on an aerial resort above the lush northern continent of Dyreford. 
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MomonThe71stauthor
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                                            12.10.2025


Worldbuilding:

  • Bveriudur: 11th Month of the Northern Calendar, 31 Days long, the darkest of the autumnal season, often associated with dark spirits, warlocks and witches often find it easier to commune with their patrons, hold their secret Sabbats away from civilization.
  • Soulreavers: Unsullied undead where the soul imprisoned within the vessel keeps it from rotting away. The imprisoned souls are slowly stripped off their faculties, gradually become an extension of the necromancer, in some cases, erudite wizards theorize they become a second, spare body for the necromancer. Though how they achieve keeping the soul from passing on, remains a secret to most.
  • Atropos: Dominus of Death’s Hunger, a Dread Regent of the Black Meadows in the Umbral Domains, one suspected as the chief patron of former Regent-President Daemerius who left the former capital of Arghyria infested with undead and servants of the Dominus hungering for anima, souls of the living. Despite its horrid reputation of a ceaseless appetite for souls, one of the most cordial of the Dread Regents.
  • Ang-Thaughtur: Towering capital of Northern-Eoran under the full jurisdiction of the Kingdom of Naireanth. A gargantuan spire spanning nearly a thousand kilometers across the Oidcherin Meadows, whilst scraping the passing clouds with its flat, pronged 350th top level. The oldest structure, predating even the natives of the continent, built by the Higher Courts of the Fae, who occupied not the city, merely resided there during their jaunts into the mortal realm. Later, they allowed their ‘children’ to settle and sprawl within, then when the Heleionians arrived, took the city in the Hundred-Year Siege, and now reside there themselves, mingled with the descendants of the first fey-touched. 

Weekly Updates:

  1. Not much to report. The unedited version of the Spookinktober story is up on Subscribestar, started working on the editing, hopefully next week all four will be up. 
  2. For that, the editing on the December story falters a bit. Also begin some preliminary outlining on the November story/tales.

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MomonThe71stauthor
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09.07.2025


Worldbuilding:

  • Elven Style: Also known as the Alvrith Vogue across Heleion and its domains beyond the skies. Incorporates sharpness, angularity with sleek materials, fabrics ranging from the marbleesque elven concrete in architecture to arcane-woven silks, satins, linens, velvets and leathers in clothing. They also often include a sense of asymmetry, be it in materials, be it in the shapes themselves.
  • Eljudnir System: The Seventh Largest System discovered by Erik the Violet, who established the Erikeid Chartered Path connecting Eljudnir with Heleion.
  • Consists of seven planets, six of which serve as agrarian, mining and resort colonies whilst the one nearest to the system’s star became one of the first metropolitan worlds under the jurisdiction, control of the Hoshigawan Shogunate and the Kingdom of Naireanth.
  • Home system of the third largest Voidnaval Port and Factory of the Heleionian Dominion.
  • Ouromandr Serpents: Limbless, blind dragons of the void. Their youngest the size of small moons, adults grow to be nearly as large as Heleion or Eljudnir, the eldest specimen discovered on the rim of the known cosmos, beyond the Belt of the Vidradh System, could have devoured systems. Many on Heleion even theorize that where it perished, once may have been a cluster of systems.
  • Said specimen even provided Heleion with a millennium worth of its ichor used in the production of military equipment, uniforms, and various potions. Its corpse is considered the largest mining colony, shared between the three great powers of Heleion.  
  • Their thick, mercurial ichor is used primarily for Ginnuerna Satin of the Black Rose Coven, epidermis strengthening potions, coating on plates of the Voidvessels and protective panoplies of the Voidfarer hosts. 
  • Black Rose Clerks: Administrative rank within the coven besides providing workforce for the subsidiaries of the coven, the various shops they own across the chartered Cosmos. Seasoned members also gain shares in said business, and if they are retirees from their branches, could also pursue diplomatic and governing roles instead of following a mercantile path.
  • Vordriarh: Constables, protectors of the Nairenthian Holds meant to combat criminal elements, protecting state (coven) facilities and interests, trained in martial arts and Arcane Arts of Scrying, Warding besides combat-oriented sorceries. Common rank amongst the northern covens.

Updates:

  • So progress. As of now, the December story is one step through the finish line, though there is still the polishing I plan to leave for these past few months.
  • The Bound Diaries story finished, some editing and it will be up for early access here.
  • One last short story focusing on the Black Roses, namely on a clerk, former Drengriarh on Eljudnir I [previously Prime I believe, but naming of planets is still in its early stages]. 
  • A short story where some thief aims to get the secret recipe to Ginnuerna Satin and Dragonidh Leather. Who this spy is. Good question.
  • The second, Shadow Archives story is kinda halfway done. The first short tale is finished, though needs some editing. May have reached my limit in characters in short stories. A bit too much, but nothing a little editing can’t fix.
  • The second story is halfway done, the third will be shortest probably. The second reached already 2k words, so I may slice it into two part/chapters to have three uploads this month.
  • For October: no firm plan beyond featuring a certain Necromancer, giving her a third story, maybe with the Sakhrath-Ib-Anath. And possibly a continuation of the Serial Killer story I’ve done two years ago for Halloween. The one with the skinner. Or maybe another one. Or two at once. We’ll see.

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