14.12.2025
From the High Library of Ang-Saellirith:
- The Dawn Era. An age of uncountable eons, spanning from the wakening of the First Dragon, Great Nadreldrion, his First Roar that stirred the winds and waves of the Seas and Heavens of Nothingness, birthing the first of the Primordial Gods. Then the seeding of the first mortal-kyndred of Aelfriths, Dracoriths, the Dwarfs, the strange ape-boar hybrids preceding humankynd, the Gifting of Flesh to the Eastern Spirits on the Moons of Thulyandev, their descent onto the eastern archipelagos. Events we knew little off, as the time passes on, wizens but also shaves the fetter as the Naurdians say. We do know in the last 60 thousand – or 70 according to our rivals in Heleion – included the First Great Sprawl of Races, the first colonization of what later became Heleion by all the races; the foundations of our societies, early kingdoms in Eptirrion’s embrace, whilst humans remained primitive, animalistic until the Great Sundering torn the world into its almost present state – our Nauheim, Heleion, Hoshigawa and Yudao, Eoran in the Far West, the Crescent but no Tear as Viduthia haven’t wept yet, and the Maelstrom far northern than us. What caused the Sundering? A good question, no one really agrees on. Some believe it were the Primordial Fiends of Styg, some believe the Dead Gods stirring in the wastes of the Null Realms, their cries causing events across the mortal cosmos, and some even believe the Fae Courts in their attempt to peel away Eoran caused the Sundering, as they bit off more than they could chew.
- What is sure it was followed by the Seven Epochs of the First Crusade, seven arduous millennia that forged our distant ancestors into the greatest mortals ever witnessed and penned on stone and later paper. Ancestors who fought in the shadows of the Elder Dragons and their children, the Primordial and the Great Gods, and the Arch-Fae and their courts. And the last time an Primeval Fiend stepped upon mortal soil.
- A long period of Heroes rising and falling, Gods weeping, Chaos sprawling and contending with the order of the world. And where our great nation Naireanth, our greatest rival Arghyria, our friends now Kesothis and Hoshigawa came to be. Kesothis itself forming from the tear of our shared Magnificent Mother, which also brought much needed aid in the form of the Djinnui, our youngest sibling-kynd, born in the sixth millennia of the First Crusade of Chaos. Though how the greatest age of heroes and gods came to an end, no one can tell. The last battle’s events beating back the legions of chaos and taint were lost in the following age and with the passing of the Black Rose herself, the last mortal who seen the light of day first in the sixth millennia.
- The First Era of Mending (FEoM) followed. Fifteen thousand years, the longest period in the history of our world without a Stygian or Null incursion. On our Nauheim, it began with the formation of the first Elvendom of Naireanth, the tribes of Grauburg uniting under our brother-kynd the Dracoriths, whilst the clans of dwarves migrated to Maurnia’s plains where they mingled with humans and elves. This time also seen the rise and fall of the first eighteen empires of Heleion, the colonization of Albion and its small isles. The Crescent itself remained a wild, uncontested lands until the Twelve Grand-Viziers, former disciples of the Black Rose journeyed in exile, and helped the first Sultan to unite Shalaion and began what we now know as the Unification War in the last centuries of the First Era of Mending. A conflict muddied by the demonic cult who began weakening the veil between our world and the Primordial Fiends.
- When the Tear manifested upon the Veil, so began the Five Epochs of the Second Crusade, a five-thousand-year long period where Chaos would on occasion amass its endless forces, invade when least expected. It was the age of the Last Heroes, the age where the Gods and Elder Dragons last soared in the mortal realm, the last five thousand years they shared their wisdom with us. With their sacrifice, the Veil of Thulyandiv remains sturdy, unbroken by the Primordial-Fiends and their foolish worshippers. Beyond the myriad battles fought, the heroes lost, this age also seen the emergence of the Fiend-Touched, races tainted by the Thirteen Princes of Chaos, who were first seen as traitors, enemies, a plague upon the works of our Divine-Parents, but in the last millennia, proved themselves valuable under the leadership of the Black Son, a godkynd whose name had been erased from history, whose two accomplishments were the redemption of the tainted-kyndred and aiding the Black Rose Coven and the Snow-Scaled Circle in creating the Permanent Seal of Nauheim.
- The Second-Era of Mending [SEoM], began on this solemn note. The heroes perished, the gods and elder dragons vanished from our world. A short, strange and tumultuous period. It began with the birth of what we now know as the greatest and last Arghyrian Empire conquering the whole of Heleion in seventy years, then spreading its domains east, taking Yudao and Hoshigawa in forty years (120-160 SEoM), spend two centuries to take our Nauheim (253-456 SEoM), a two centuries interjected by the Magikraft Revolution (begins in 203 SEoM; recognized end in 856 SEoM with the invention of the first Sky-Vessel) and the First Nairenthian Civil War where the Grand Princedom fell, became the Triarchy of today (450-456 SEoM), then take the Crescent and the Tear from the Shalaion Sultanate with the aid of Nauheim and Hoshigawa in less than a century (500-594 SEoM).
- Though whilst this era seen the Rise and Fall of the greatest empire Thulyandiv shall ever see, the most impactful of these early events were the Magikraft Revolution, an event in the making since the fourth millennia of the second crusade. For centuries, aelfriths, dwarves, djinnai, godkynd, humans, all the races across the four continents attempted the recreation of Viduthia’s Golems, great machine warriors powered by what many at the time merely penned is ‘fluid-mana’. This liquidized mana, its recipe was finally discovered, recreated not long before the Subjugation of Nauheim, when the Black Rose Coven, the Wondrous Silvern Stag Coven, and other smaller covens; the greatest alchemists, artificers and merchants of Nauheim gathered together (195 SEoM), fearing the growing power and influence of the Snow-Scaled Circle. They made their pact, the Contract of Ascension after years of sharing information, knowledge, held numerous excavations in the Eptirrion’s central range, into the Deep Lands under Naireanth (197 SEoM). After more than five decades of these joint endeavors, our prided continent became the first where the formula got cracked and the first barrels of fluid-mana got created by the efforts of the alchemists and the Black Rose herself (243 SEoM). In the following years, the first of the Viduthian-Engines were finished, and powered the first autonomous carts, fishing boats (257 SEoM; 264 SEoM) aiding logistics in the southern fronts on the Noyachny-Isthmus. Around this time, the first Golems were created, though small (274 SEoM), not long after would become sufficiently large to man production lines in the first factories erected in Saellirith Heimenor (276 SEoM). Thirty years later, the Covens/Circles of Maernia and Grauburgia working with the Black Rose Coven and the Snow-Scaled Circle, began their first improvements on wands and staves (317 SEoM), the first got spread amongst their elites, beating back the Seventh, Ninth and Eleventh Legion of Arghyria to Schiaventiurm and the shores of Franchoi (324 SEoM). Though the Heleionians themselves caught up quick, after some of the merchants turned their back on the Contract and took the offer of the Empress-Regent Naevia.
- In the five centuries following the last island taken westwards, the Heleion Empire started commissioning members of the Adventurers Guild to charter out the seas of Thulyandiv, which in time led to the rediscovery of Eoran, the lost half of Heleion. In the 1119th year of the Second Era of Mending, a small fleet of thirteen vessels set out and in nine months, stepped on the sandy shores of Central Eoran. When they returned with some natives, the strange flora touched by the Fae (like the kyndred and fauna), the Emperor Theodorous III called upon all his Great-Vassals, and sent his three eldest with nine of his legions to take Eoran. An endeavor none of the first participants would ever witness (1119-1994 SEoM). Around this time, the Seventh Witch Troubles (1992-2027 SEoM), greatest broke out across our Nauheim, Heleion and the Crescent and the Tear, a period of terror on each continent. Two centuries following that began Eoran’s War for Liberation or Liberation War (2246-2255 SEoM) after the myriad underground cells and movements united into one front led by the father of the First-President Mahala, a conflict which ended with the formation of the United City-States of Eoran, their Lesser Court incorporating the structure of our Eminent Covens and Circles, and the Legions of Arghyria. In less than half a century, we followed in toe, forming the Greater Draunneath Circle (2290 SEoM) followed by a short conflict across our territories, exiling the Imperial Loyalists and their forces stationed there on the Decree of Emperor Lydius II. Following our example, the Shalaion Sultanate broke from the yoke of the Empire, led by the descendant of the First Sultan who lived in exile, hidden by the remaining seven of the Twelve Viziers of Viduthia (or Anathria in their tongue).
- For nearly three hundred years, no major conflict erupted between the newly formed powers of Thulyandiv, mostly small conflicts including Ehruem’s attempt to break free from the Sultanate (2345-2346 SEoM), the first attempt of Hoshigawa trying to take western Yudao (2370-2394 SEoM) after one of their princes got assassinated what later turned out to be a heretic of the Dread Ones; the inclusion of Eoran into the Draunneath Circle (2357 SEoM); the continuous uprisings in Heleion, also known as the Period of the Feeble-Mandate (2340-2590 SEoM). And in 2693rd year of the Second Era of Mending, upon the assassination of the last emperor of Arghyria, the arising of the Heretic Regent and his party riddled with necrolytes and necromancers, the Great War (2693-2739 SEoM), the Last War of Thulyandiv broke out amongst the great powers. A conflict which saw the death of billions, the fall of the Empire, the rise of the Grand-Guilds in the following two millennia.
Nauheimian Calendar:
- Spring: The first season of each year. Noieplith lasting 37 days [March]; Maurkuril lasting 32 days [April]; Eimylundur lasting 40 days [No Equivalent, I like Spring]; Darpithryn lasting 34 days [May].
- Summer: The second season of each year. Skerlith lasting 31 days [June]; Solfriudur lasting 34 days [July]; Heiythryn lasting 34 days [August].
- Autumn: The third season of each year. Hauslith lasting 35 days [September]; Bveriudur lasting 31 days [October]; Veitrundur lasting 39 days [No equivalent, as I like Autumn too]; Nogthryn lasting 34 days [November].
- Winter: The fourth and last season of each year. Morsulith lasting 33 days [January]; Ylerian lasting 29 days or 30 on every fifth year [February]; Dorathryn lasting 34 days [December].
Heleionian Calendar:
- Spring: The first season of each year. Rheathias lasting 37 days [March]; Myeinus lasting 32 days [April]; Gairthias lasting 40 days [No Equivalent]; Terrathias lasting 34 days [May].
- Summer: The second season of each year. Mercuthias lasting 31 days [June]; Maerhias lasting 34 days [July]; Heiladhias lasting 34 days [August].
- Autumn: The third season of each year. Undainus lasting 35 days [September]; Opidethios lasting 31 days [October]; Umbinus lasting 39 days [No equivalent]; Secundinus lasting 34 days [November].
- Winter: The fourth and last season of each year. Aurorinus lasting 33 days [January]; Iustinus lasting 29 days or 30 on every fifth year [February]; Eradhias lasting 34 days [December].
Crescent and the Tear’s Calendar:
- Spring: The first season of each year. Ordibehiuz lasting 37 days [March]; Frawahriuz lasting 32 days [April]; Xaelvahr lasting 40 days [No Equivalent]; Meurdvahr lasting 34 days [May].
- Summer: The second season of each year. Tiriuz lasting 31 days [June]; Sohruvahr lasting 34 days [July]; Adukhiuz lasting 34 days [August].
- Autumn: The third season of each year. Deyvahr lasting 35 days [September]; Daevahr lasting 31 days [October]; Wahiuz lasting 39 days [No equivalent]; Kheordiuz lasting 34 days [November].
- Winter: The fourth and last season of each year. Abenvahr lasting 33 days [January]; Mehriuz lasting 29 days or 30 on every fifth year [February]; Sefandvahr lasting 34 days [December].
Updates:
- This one got longer than I intended. By a lot, but now with a bit of free time, expanded on some areas that were dark blots even in my head. And even a bit more I couldn’t include here.
- But overall, the age of Thulyandiv, the Void-Between-Worlds is a mystery to all. All that is remembered in the present age [The Two Millennia of the Neo-Dawn Era] is that it started with Nadredion [Aurhmanggr or something like that previously, a name I liked first, then the more I tried typing it, the more I hated it] who is now not a God, but an Elder Dragon. But more on that next week.
- Changed the era names too, to make them a bit more varied, maybe distinguishable. Hence the Seven Epochs of the First Crusade and the Five Epochs of the Second Crusade. In all honesty, the second crusade’s timeline got the least development. It will get a bit more, as the Cabal Storyline proceeds onwards. And my sole excuse for the chunkier First Crusade was me throwing ideas at the wall, as I wanted to redo factions, and the races.
- Races got a bit expanded, just some early taste: Aelfriths [elves in common tongue] and the Dracoriths [Drachenkynd in Grauburgian their native tongue and Dragonkyndred in common] got separated, and are referred as Sibling-Kyndred, the children of Viduthia [Myelia still in Heleion and Anethria in the Crescent and the Tear tongue] and Nadredion. I just had the random idea one weekend of what if I make the elves a solely female race, like how sometimes the orcs only have males. Though the elves still have males [more on that next week], they are a more feminine race, whilst the dracoriths are a more masculine race so to speak. Beyond these two, there are also a few new races that will make certain characters get race-swapped. Mostly some of the Hoshigawans, who became what as of now in common tongue is called the Moon-Folk [may change].
- Now for the two Mending Eras. It’s the reverse of the Crusade situation. Here I was once again throwing ideas, trying to figure out things as I started reworking some stuff. Main amongst them are the nations, some political terms, like Elvendom, the race origins, in this case humans started out not as spirits given flesh but as a weird ape-boar hybrids made a bit better to look at by Viduthia. But again, more on that next week on races and deities.
- On a small note, Noyachny got a promotion into a nation, a shift to the isthmus connecting Nauheim and Heleion, Lhooril became Wyruthrin [named after a Slavic mythological place] and the home of folk of the Deep Land’s kynd, after the last war against them. And with that, the Dusk Weaver Corps also got a promotion, and from a branch of the Black Rose, turned into an Eminent Coven [short change here, Coven in Thulyandiv refers to solely witch and sorceress organizations, Circle is the gender/sex inclusive ones] of Wyruthrin.
- Now the Second Era of Mending also got a bit more, because from next year onwards, I plan to revise some of the early, first iteration stories. One or two per year, mostly just reedits, fitting them back into the timeline and so on. Probably won’t proceed in a chronological order, though may start with the first story. Beyond the revisions, also wanted Magikraft [now with a K for style or something] to happen earlier, mostly for some damsel/guy-in-distress stuff, maybe do some stories set in the colonization of Eoran era and some setups for the southern storylines. Djinnui was a recent idea too, as the elven subraces all got moved to north that became the origin continent of the non-spirits and human races. And though here were referred as the third, youngest sibling of the elves and dragonkynd, they look different. Still have the magnificence of their Divine-Mommy, but added some ethereal features to them, and a uniform element.
- And what comes after the Second Era of Mending? Well, the First Two Millennia of the Neo-Dawn Era, that as of now includes the Neo-Dawn Era stories I posted the last two years [or three maybe, my memory is a bit hazy when I posted the first] up until the 2000 NDE and some in the 1990s. Some things I am still tweaking, mostly the Federation, the first war between them and Thulyandiv. As they are still scantily developed, I want to push them out in the timeline to what follows the Neo-Dawn Era. So the first Millennium incorporates the Black Roses vs the Cabal [Name still in development], the return of the Sakhrath-Ib-Anath in Kesothis [instead of Ehruem, to give them a more Egyptian style/look/whatevs with a bit of Turkish and Zoroastrian stuff, I should stop writing these post 1.am], and the conflicts it brings in the Crescent, Hoshigawa probably continuing their conquest in the east with Thieya, something with the Grand-Guilds of Heleion, and a general conflict involving what I as of now call the War on Mortal Vices, Thulyandiv’s version on the War on Drugs, and well criminal organizations like the Cartels, the Mobs, the Triad in the Midnight Archipelago.
- The second Millennium, as of now is called in world the Second Sprawl, that has the worker revolution that I plan to tie to the Grand Guilds, and spread onto the Eminent Covens/Circles. Then the formation of the Void-Between-Worlds corsair alliance, and the conflict coming from this event. Also instead of the first Void War, will have some old Star Trek, Stargate style exploration/discovery stories involving some Red Shirts in Distress, will also introduce the Tainted Worlds, that originally birthed the idea to expand into their version of space, starting with the kinkiest planet taken over by the Demons and Devils of the Primordial-Fiend of Desires [legally not Slaanesh], in a sex-ravaged world. Meeting with the Federation will end the second millennium probably, just not sure yet on the event.
- Beyond that, is the Epochs of Divergence. That will see the First Void War initiated by Thulyandiv Dominion [or whatever its name will be]. And the Second Void War initiated by a vengeful Federation. And will involve the first contact and introduction of another race, one that I have a few footnotes on. But as of now, all I say they are a race of highly intelligent slimes with little emotion, living in exoskeletons. Anyway, I should sleep. Thank you for reading this long ramble of a weekly update and lore change and expansion drop. Next week, will return with some initial notes on the Deities and Races of the Tales of Thulyandiv.





