Mostly various battle improvements. A bunch of items (specifically, gloves/boots) have been removed; you may want to create save backups in case I'm convinced to restore them >_>
Changelog: + It's now possible to save during battle + Characters now have collision in battle + Changed character stats, weapons and armour extensively to link them up to battles + Hovering items and equipment now shows details in a popup tip + Added battle music + Mousewheel now zooms in/out from the character during battle + Attacks now hit the closest enemy only + Added battle sounds + You can now block in battle by holding right-click if you have a shield. You need stamina to keep the shield up, and taking hits reduces stamina + -/= now adjust battle speed (and can be used outside of battles as well) + Fixed player map target being lost on save + R can now be pressed to retreat from a battle
A few minor changes and fixes, and the initial playable combat implementation. A lot of stuff needs to be added (extra stats, stats affecting various things, etc.) but it should give a feel for things.
Changelog: + Fixed town repopulating not repopulating with all character species + Fixed bimbos in groves being generated without applying some asset increases + The tab key now cycles between tabs when viewing your group, viewing battle results, and in town + Fixed male bovimimi incarnation images not being used when intended + Added a simple battle mode -> Shift to run, space to dash, p to pause -> You can swap between characters in your group with [ and ], and will auto swap if the player is knocked out
Changes: + Fixed a crash occuring with a lot of templates + Fixed Popping Bubbles critical failure affecting the first role regardless of who fails (and affecting them multiple times) + Fixed lactation inducer not being usable on the player + Fixed the clear all template step not clearing dislikes
Changes: + Hopefully fixed characters in soul form attempting to sell items + Fixed issues caused by various checks reusing lists, causing them to all be inverted if any are inverted. This particularly affected Bimbomaker, but is likely behind some other issues as well + Fixed a crash occurring often with templates + Hopefully fixed purification cycling between alternate options instead of keeping them (for e.g. eye colour) + Hopefully fixed purification options being odd in a few ways (particularly, always raising age and not understanding when values are in the accepted range properly) + Fixed base sexuality mind writing and hypnosis usually not showing + Allowed string traits to have different descriptions per value (for base sexuality) + Fixed base sexuality hover text when viewing characters + Added an add all traits button when creating a character + Fixed templated mind writing and hypnosis setting base sexuality to a blank string instead of changing the value
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