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TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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TirelessLurker

Incarnasoul Alpha 33 Content Expansion Poll

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TirelessLurker
Public post

Bimbo Arena Prototype 12

Fixes, new character image sets, a couple of new maps, a bunch of minor gameplay additions and significant ai tweaks.
Changelog:
+ In virus mode, bimbos will now often 'bash' locked doors
+ Seduction now occurs later during turn processing in virus mode
+ Added some code to clean up bimbo tf trackers on bimbos; also some debug code to try and track sources of them
+ NPCs carrying lab kits should now always unpack them, and those carrying the transmitter should do so if it isn't needed for their current task
+ Competitors should now decide to smash their way into rooms
+ Added an action to allow requesting items from other characters in virus mode. Success is guaranteed with followers, though there are some items characters aren't willing to give up (e.g. their last weapon)
+ Added tool bags for door repair. They aren't as effective as the ones in manor, but they are faster
+ Barricading doors in arena mode now requires a door brace
+ Survivors in virus mode should now flee more often
+ Defeating someone in arena mode now halves your current bimbo transformation level
+ NPCs who defeat other npcs in virus mode now level up more if their opponent was higher levelled
+ NPCs should specialise more with their stat gains now
+ Added an initiative roll minimum percent option; this allows more reliable turn orders (currently defaults to 25%, giving rolls of 25% initiative to 100% for each character; old default was 0%)
+ Added a stat gains mode option, along with an experience point mode
+ Added Christine, Jeanne, Hank and Joe image sets
+ Added two new maps - Lab and Arena
+ Added a net item. Successfully netting someone prevents their action for the turn (if they have yet to take it, though netting is an interrupt (high priority)) and prevents them from moving between rooms until they have broken free of the net
-> Competitors should conserve the net for if someone seems likely to flee (for the player, this means reasonably high bimbo tf)
+ Competitors in arena mode should now flee if their bimbo tf is high and their opponent's is not - or if they have multiple opponents
+ Competitors in arena mode now focus on single targets. When they select a target they take into account their current bimbo tf level (with a bit of randomness as well), but will stay locked on
-> They should also now chase their focused target, conditionally (they should be reasonably smart about not chasing if they're high bimbo tf, or fighting targets still in the room if someone is high bimbo tf, or chasing if no-one is but their chase target is, or not doing so if they're generally in danger themselves, etc.)
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Bimbo Arena Prototype Feature Popularity Poll Result

Results are:
Clothing - 26
Traps - 26
Room Features - 4
Bimbo War Mode - 59
Bimbo Infiltrator Mode - 35
Game Events - 2
Separate Body And Mind TF - 62
Bimbo Followers - 6
Separating the body and mind tfs has won, followed very closely by Bimbo War mode; with infiltrator mode, clothing and traps following behind.
As a rough plan for the coming prototypes, I'll get minor things out of the way, implement the body and mind tf separation, then do some medium but priority things (like certain ai improvements) before adding the bimbo war mode.
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TirelessLurker
Public post

Manor Beta 1 Patch 18

Fixes, some tweaks, and a couple of minor features.
Changelog:
+ Fixed a crash when characters are compelled by the cleaning compulsion to become trainees
+ Fixed a crash when characters are moving in a trance
+ Allowed witches to self teleport
+ Fixed empowering actions being flagged as not interruptible on the empowerer's side (caused some weirdness)
+ Champions can no longer be affected by the cleaning compulsion
+ Hopefully fixed some cases where alraunes would run their ai before visitors had a chance to consider movement actions
+ Fixed recite cleaning mantra action increasing the cleaning compulsion by zero
+ Maids should now pick up loose visitor clothes without bringing them to the laundry when ordered to pick up abandoned outfits and not ordered to bring extra outfits to the laundry
+ Maids picking up loose visitor clothes now ignore outfits belonging to traitors
+ Teleportation should now disrupt movement actions
+ Fixed mess multiplier being applied to mess reductions (was only intended to apply to mess increases)
+ Added a no room level cap option
+ Hopefully fixed some cases where characters transforming in flowers were recognised by other characters
+ Fixed characters not being curious about other characters they recognise working as maids when keep trainee appearance is not on
+ Made some changes to support one cop from a pair ending up working as a maid better
+ Fixed a bug causing controlled beegirls to not go and enter stasis automatically when set to; may fix some other rare issues as well
+ Succubuses should now avoid doing dream actions on transforming characters (e.g. in beegirl eggs)
+ Alraune seeds should now disappear after the infected character begins transforming into a beegirl
+ Added a request help cleaning action. The target must have a cleaning compulsion, there is a power cost, and the room must be messy (with ~25%+ messy being required for the best chance of success)
+ Fixed a probable cause for some cases where visitors ignore meals prepared for them
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 32 Patch 2

Crash fixes and various other fixes.
Changes:
+ It should now be possible to automatically associate characters with buildings, though it might be a bit clunky still
+ Building names are now updated when they're upgraded so they can be differentiated
+ Certain self image/attraction/dislike checks should now understand when they're the same as each other properly
+ Fixed exported characters not including self image/attaction/dislikes
+ Fixed a manual crash
+ Fixed casino roles having sex skill desired for the wrong specialisation
+ New instances of Himbofy (including those created from broken ones) should no longer get stuck looping
+ Allowed setting any traits for self image in templates
+ Fixed cancel button not working when viewing hypnosis self image/attraction/dislike options
+ It should now be possible to give extra attention to wounded/tired characters
+ Made some fixes to templates create from roles with the new enjoyment values
+ Hopefully fixed Purest of the Batch ignoring the do not sell flag
+ Fixed a crash that could occur when an option is only barely considered (e.g. potential partners who have zeroed out)
+ Fixed a crash when generating the Doctor Cow activity, and potentially some similar crashes
+ Fixed a crash that could occur during the tutorial
+ Fixed a crash affecting Captured By Demons and potentially other activities
+ Added a somewhat messy way of doing custom image sets (better version coming in A33)
Main Assets (Alpha 32) - https://mega.nz/file/Xvhx3CAa#S8djsPLRL4UwU1LpaN8pVZhVn-obhFCB42kPxnlToZI
Assets Patch Alpha 31 to Alpha 32 - https://mega.nz/file/enhWgIBS#JYAtA8spcwvsoWcM_fsC1G5iG9ctU97IcF3G-7Vfir0
Extra Characters (December) - https://mega.nz/file/erA0zYAB#4U8927_6NX4yjESpPoOy_1m45CG_9vxTa8BFMCnYIfU
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads (other than previews) are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 32 Patch 1

More crash fixes.
Changes:
+ Fixed a crash when Flashback Lover completes
+ Fixed a lot of issues with some of the new range int stuff (e.g. transform towards for mantra strength, enjoyment values)
+ Fixed a crash affecting Himbofy and likely others
+ Added a lot of missing backwards compatibility code
Main Assets (Alpha 32) - https://mega.nz/file/Xvhx3CAa#S8djsPLRL4UwU1LpaN8pVZhVn-obhFCB42kPxnlToZI
Assets Patch Alpha 31 to Alpha 32 - https://mega.nz/file/enhWgIBS#JYAtA8spcwvsoWcM_fsC1G5iG9ctU97IcF3G-7Vfir0
Extra Characters (December) - https://mega.nz/file/erA0zYAB#4U8927_6NX4yjESpPoOy_1m45CG_9vxTa8BFMCnYIfU
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads (other than previews) are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR
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