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TirelessLurker profile
TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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TirelessLurker

Manor Alpha 24 Champions Poll

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TirelessLurker
Public post

Incarnasoul Alpha 22 Realm of Heroes Poll Result

Results are:
Hero and Villain Expressions - 4
Player Presence Acknowledgement - 13
Villain Takeover Via Player Minionisation - 42
Amnesia Inducing Item - 7
Preferred Minion Type Options - 27
Hero/Villain Gear Items - 7
The minionisation outcome has won, so I'll get that in during this alpha.
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TirelessLurker
Public post

Incarnasoul Alpha 21 Patch 1

Several fixes before I start alpha 22.
Changes:
+ Fixed villain realm position assignment when taking over the realm
+ Fixed relationship changes all setting relationships rather than changing them
+ Characters assigned to build who have built up exhaustion now rest rather than ineffectively trying to build (and thus getting more exhausted by doing so)
+ Fixed relationships with fused characters being set to the relationship of the source character to the other character rather than the other character to the source character
+ Fixed cancel being missing for some text inputs unintentionally
Alternate Downloads Link - https://tirelesslurker.itch.io/incarnasoul
Main Assets (Alpha 21) - https://mega.nz/file/eihznKgD#ujv6h5vTl2-5QQGpeq76HdXPMHQF_F61axz7rYTOenk
Assets Patch (Alpha 20 -> Alpha 21) - https://mega.nz/file/emhmVLYR#S1Gl4locSxeqNGHCqclj4xocKZPEA0Py_8DFsOSmomQ
Extra Characters - https://mega.nz/file/nuhmgRLJ#0rLRWimo4bo5pN09ezusybkNrs4ABYbJSuubpxNrm8Q
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into an "IncarnasoulAssets" folder alongside the .app file on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Alpha 23

No changes, but release for all platforms.
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Alpha 23 Preview 4

A few more fixes.
Changes:
+ Fixed costs of various player character targeted magic actions including checks they shouldn't that would sometimes increase the cost unintentionally high
+ Fixed no males mode image set overridden champions ending up male after losing their champion powers
+ Hopefully fixed issues with several tfs triggering on champions
+ Fixed crash when destroying illusions of non-investigating champions
+ Fixed a crash when characters who aren't wearing clothes become champions or stop being champions
+ Fixed a crash when trapping clothes belonging to characters in certain states
+ Fixed a couple of cases where characters could end up in a state that caused various crashes. Old instances should be fixed when loading
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Alpha 23 Preview 3

Mostly illusion fixes, also a couple of other fixes and the addition of a female alt for the decadent noble.
Changes:
+ Hopefully fixed an issue relating to illusions being destroyed in fighting
+ Hopefully fixed a crash occurring when dispel activates on an illusion that has already been destroyed
+ Hopefully fixed a crash occurring when a ccharacter tries to fight an already destroyed illusion
+ Hopefully fixed a hang occurring sometimes when characters leave the manor
+ Fixed illusions having 0 magic
+ Fixed illusion -> plant zombie occurring via anything other than timer countdown not causing the illusion to dissipate
+ Fixed illusions not always dissipating when the original stops being a champion
+ It is now possible to destroy the adventurer's extra manor key
+ Fixed illusions creating extra fox masks instead of fakes of carried champion items
|+ Capped the effect of mystery concerns on corruption (i.e. fear effect) and stopped champions from being affected by it
+ Fixed wrongly named champion images
+ Fixed a crash when transforming a golem
+ Added a female alternate for the decadent noble (for no males mode)
+ Champions with male non-champion forms will now have their non-champion form swapped to the female counterpart when no males mode is active
+ Fixed champions who lose their powers not reverting to their non-champion forms (only noticeable for visitors who have become champions)
General discussion on discord - https://discord.gg/DYGvAuG2gR
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