Incarnasoul Alpha 32 Patch 3
Various fixes and a couple of minor additions before I get started on Alpha 33.
Changes:
+ The Angelica Enchantment now reduces the chance that an Angelica mantra will weaken. The effect is stronger with a higher level enchantment
+ Fixed some oddities with when characters can be viewed and removed from activities with left-click actions while viewing activities
+ Added a load all templates option; loads all saved templates optionally into a specific box
+ Honeytrapper should now be a learnable trait
+ Cards dropped onto other cards no longer change position (should be most noticeable when e.g. cancelling an action)
+ The Angelica mantra now sets a character's name
+ Cleaned up a few issues with self image in templates
+ Fixed a crash occurring when a Bovimimi Posse activity generates when there's no Rancher Association
+ Fixed an issue with curse removal effects causing them to not remove the curses they are targeted at in fairly common circumstances
+ Automation rules that match only on a realm value are now activated as many times as possible, up to a limit of 200 for now
+ Automation milk amount checks now treat the total milk value as if any milk that has yet to be used in milk sale activities has already been spent (i.e. with the above change, milk sale activities should be created until the value falls below the set amount)
+ Fixed mind writing/body shaping/hypnosis/similar activities not correctly applying dev overrides
+ The Angelica Enchantment now reduces the chance that an Angelica mantra will weaken. The effect is stronger with a higher level enchantment
+ Fixed some oddities with when characters can be viewed and removed from activities with left-click actions while viewing activities
+ Added a load all templates option; loads all saved templates optionally into a specific box
+ Honeytrapper should now be a learnable trait
+ Cards dropped onto other cards no longer change position (should be most noticeable when e.g. cancelling an action)
+ The Angelica mantra now sets a character's name
+ Cleaned up a few issues with self image in templates
+ Fixed a crash occurring when a Bovimimi Posse activity generates when there's no Rancher Association
+ Fixed an issue with curse removal effects causing them to not remove the curses they are targeted at in fairly common circumstances
+ Automation rules that match only on a realm value are now activated as many times as possible, up to a limit of 200 for now
+ Automation milk amount checks now treat the total milk value as if any milk that has yet to be used in milk sale activities has already been spent (i.e. with the above change, milk sale activities should be created until the value falls below the set amount)
+ Fixed mind writing/body shaping/hypnosis/similar activities not correctly applying dev overrides
Game (Windows 64-bit) - https://mega.nz/file/SmY0TTaC#jLEN_mt8kWV0OAn2A9FcDamVitZKunMO1D0JFRK72Rs
Game (Mac) - https://mega.nz/file/77ZVHAxS#9szbjW4OwW368KYSAyxrT-DxU0D7pEa90lVjcvlk7eU
Game (Linux) - https://mega.nz/file/y7QlxZ5L#n1Uhdi1yUMKKt74cZYHrO68ucVzj4YZ8VtP6GwIO2BQ
Game (Mac) - https://mega.nz/file/77ZVHAxS#9szbjW4OwW368KYSAyxrT-DxU0D7pEa90lVjcvlk7eU
Game (Linux) - https://mega.nz/file/y7QlxZ5L#n1Uhdi1yUMKKt74cZYHrO68ucVzj4YZ8VtP6GwIO2BQ
Main Assets (Alpha 32) - https://mega.nz/file/Xvhx3CAa#S8djsPLRL4UwU1LpaN8pVZhVn-obhFCB42kPxnlToZI
Assets Patch Alpha 31 to Alpha 32 - https://mega.nz/file/enhWgIBS#JYAtA8spcwvsoWcM_fsC1G5iG9ctU97IcF3G-7Vfir0
Extra Characters (December) - https://mega.nz/file/erA0zYAB#4U8927_6NX4yjESpPoOy_1m45CG_9vxTa8BFMCnYIfU
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Assets Patch Alpha 31 to Alpha 32 - https://mega.nz/file/enhWgIBS#JYAtA8spcwvsoWcM_fsC1G5iG9ctU97IcF3G-7Vfir0
Extra Characters (December) - https://mega.nz/file/erA0zYAB#4U8927_6NX4yjESpPoOy_1m45CG_9vxTa8BFMCnYIfU
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads (other than previews) are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR





