Incarnasoul Alpha 35 Preview 2
Fixes, a few minor changes, last bit of the intimate encounters stuff.
Changes:
+ Added the alternate image and title for the Deeper Corruption outcome where characters are away from the realm for a while
+ Fixed some issues with text for trait checks (e.g. the desired/undesired values shown on activity roles)
+ Fixed mantra and some similar checks not being exported into templates from roles
+ Tweaked a lot of trait change effects to show more details about what happened (specifically, including before values and change amounts where relevant)
+ Fixed Travelling Home and variant activities being cancellable
+ Possibly fixed a weird possible outcome for the casino
+ Fixed some oddities that prevented casino use without attendants
+ Fixed a possible cause of the casino not being considered for use as often as it should be
+ Templated body shaping activities should now avoid double increases that would skip over a desired value
+ Added resizing of buildings
+ Added buying additional memory crystals from the mansion
+ Added emptying out the contents of memory crystals
+ Added do not autoequip settings to items and characters (for characters, applied to automatic autoequips, manually triggered ones via inputs/button will still apply)
+ Added a 'dangerous equipment' flag (currently skinsuits), and added a realm wide and per character setting for using dangerous equipment
+ Fixed knowledge copying activity not rolling the correct odds
+ Changed difficulty
-> You now select a base level of difficulty that adds to success/failure rates and critical ones at half the rate
-> There are now percent multipliers for the amount traits and base chance values affect the result
-> This may have weird effects or not be quite right for properly controlling the difficulty
+ Generated characters in intimate encounters should now show with a gray 'guest' border colour
+ Characters not directly involved in an activity (non-participants) now have an icon indicating this when viewing results
+ Fixed (maybe?) a strange bug that caused odd results when certain outcomes are impossible
+ The Lady and Angelicas should now start with a self image matching their appearance traits (specifics randomised a bit)
+ Fixed automation do not sell toggling actions being impossible to change the mode of
+ Fixed unequipping items while viewing them on characters locking out keyboard controls
+ Fix for a mantra crash
+ Void cages now remove mantras
+ Hopefully fixed self image/attraction/dislike changes not being tracked properly in outcomes and causing pointless repeats
+ Allowed swapping characters into activities that have started but can be stopped and have zero progress, as well as into activities that self-delete on cards being removed (e.g. Workout)
+ The intimate encounter handler can now handle group encounters
+ Added handjobs as an intimate act option, they may misbehave a bit
+ Made a change to hopefully help auto-assign in cases where the best character for a role is needed for a different role