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TirelessLurker profile
TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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Displaying posts with tag Incarnasoul.Reset Filter
TirelessLurker
Public post

Incarnasoul Alpha 26

A final under the hood tweak and linking the in game downloads to the new assets pack are the only changes; release version, so all platforms.
Changes:
No notable changes.
Main Assets (Alpha 25) - https://mega.nz/file/CzgzAQaZ#w_o3Qw6J7OyldsP40IBG0n4eM75nzqVHz8GhKHvKmr0
Assets Patch (Alpha 25 -> Alpha 26 (same as preview 1)) - https://mega.nz/file/SzBgiAjS#Z2rA7O9P6D49CTuXr-NXKBCaE9G0G-n4zJiXz-KlUus
Extra Characters (June) - https://mega.nz/file/inZlBZjZ#y-xDwTusZSA6HxunstdfZiwijpv4Mx3ipmSbhSd3iVQ
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 26 Preview 2

Fixes, some minor stuff, a large number of tweaks to support more complex goals better, and an initial more complex goal (self transformation), though it's currently limited to body shaping.
Changes:
+ You can now give servants bonuses and extra days off
+ Added realm options for the rate characters receive days off (separate for servants/residents; servants can be set to receive none). The rate set affects character satisfaction
+ Approving time off can now take characters off of automation rule created tasks
+ Servants assigned to buildings can now be targets of various actions/requests; between turn actions will activate if the servant doesn't end up doing their building duties (i.e. there's no client for them) and approved time off will temporarily take them away from their duties
+ Hypnosis now only appears when the acting character is a hypnotist, and is only enabled when the hypnotist can carry out hypnotism and the target can be hypnotised (roughly, visible but locked out if exhaustion/loyalty/etc. requirements are unment)
+ It's now possible to train the player character again if they're in soul form
+ Made some messy changes to the character end turn actions and goals to support more complex task aims (like aiming to have a particular transformation)
+ Characters should now pay/trade in favours for body shaping from other characters in the realm
+ Accumulating money is now something characters treat as an always goal, rather than a special personal goal
+ Hopefully fixed memories being set repeatedly when twinning
+ Fixed a couple of non-knowledge copyable traits
Assets Patch (Alpha 25 -> Alpha 26 preview 2 (same as 1)) - https://mega.nz/file/SzBgiAjS#Z2rA7O9P6D49CTuXr-NXKBCaE9G0G-n4zJiXz-KlUus
Extra Characters (June) - https://mega.nz/file/inZlBZjZ#y-xDwTusZSA6HxunstdfZiwijpv4Mx3ipmSbhSd3iVQ
Main Assets (Alpha 25) - https://mega.nz/file/T2IVGTxI#e3MpmWPz-pDzJ8OyIYVLmwr2H6uIMeXlFnzkUpHO6mM
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 26 Preview 1

A pile of new Realm of Heroes activities. Let me know if I've accidentally left anything clearly unfinished in the various Realm of Heroes bits - this should finish filling it out :D
Changes:
+ Hopefully fixed the Realm of Heroes items not spawning (should also be in the dev menu now)
+ Added Realm of Heroes variant activities: Swanning Around (uncommon alternative to Exploring Beyond), Chasing A Lead (alternative to Searching For Evil), Miniboss Showdown (uncommon alternative for Defeating Evil) and Data Intrusion (uncommon alternative for Peering Beyond)
+ Added Travelling Home, a simple activity that delays the return of a character as a new failure consequence
+ Added Realm of Heroes post-plot activities: Villain's Vault (items, tf consequences), New Guard Duty (captive activity off Villain's Vault), Dimensional Implosion (matter), Extreme Science (energy), Redirected Power (gain one of the essence related traits), Mentor's Wisdom (experience gain), Fit Right In (sale activity), Foolish Hero (attack activity under certain conditions)
+ Added post-plot versions of the capture activities Super Prison and Captured By A Villain. These are more or less the same with minor tweaks so they can be reused
+ Hopefully fixed loading issues with certain system languages
+ Added an alternate to Super Prison that should occur if the player has taken the villain link, or the participant is the villain
+ Reduced hypnosis effects on loyalty a little overall, and servants and captives now have less of a loyalty reduction
Assets Patch (Alpha 25 -> Alpha 26 preview 1) - https://mega.nz/file/SzBgiAjS#Z2rA7O9P6D49CTuXr-NXKBCaE9G0G-n4zJiXz-KlUus
Extra Characters (June) - https://mega.nz/file/inZlBZjZ#y-xDwTusZSA6HxunstdfZiwijpv4Mx3ipmSbhSd3iVQ
Main Assets (Alpha 25) - https://mega.nz/file/T2IVGTxI#e3MpmWPz-pDzJ8OyIYVLmwr2H6uIMeXlFnzkUpHO6mM
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 26 Realm of Heroes Poll Result

Results Are:
Extra Branches - 33
Alternate Activities - 56
Hero and Villain Expressions - 5
Male Minion Images - 0
Hero Outfit Images - 2
Villain Outfit Images - 9
Alternate activities has won, so I'll try to get in at least two of those. It's not a bad alpha for me to squeeze them in - I'll be adding Realm of Heroes activities anyway, and don't have fiddlier bits to worry about this time around :D
I might add in an extra branch/text variation as well, though a little tangential to what the poll option was - there's a couple of cases where the player character being Eminence (due to them taking over) needs a nod/different results.
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TirelessLurker
Public post

Incarnasoul Alpha 25 Patch 1

Some fixes and minor features before I get started on Alpha 26.
Changes:
+ Added an open logs folder button to the main menu; hopefully works on linux/mac
+ Fixed character relationship (and likely other) results not mapping for mind scrubbing (and possibly other) activities
+ Fixed crashes when setting choices for self attraction/likes/dislikes for string or boolean traits
+ You now start the game with a vault
+ Added some dev menu (f2) buttons for adding characters/items/buildings (for testing, but have fun)
+ Added a group of template from template creation functions. Options are to create a self image or likes template from appearance trait steps, or to create an appearance trait template from self image or like and dislike steps
Main Assets (Alpha 25) - https://mega.nz/file/T2IVGTxI#e3MpmWPz-pDzJ8OyIYVLmwr2H6uIMeXlFnzkUpHO6mM
Assets Patch (Alpha 24 -> Alpha 25) - https://mega.nz/file/vjJyERDL#9XeR9HL2zQxeX2upWBNRzShD6Ois-5JJbObXQ7eex4o
Extra Characters (May) - https://mega.nz/file/PmB1nKRL#7aefAvlp1IVvn2NcJ4t4c-h9jdclDRO6dOAbdaxW1TU
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Extra Characters (March) - https://mega.nz/file/y2p1hIqZ#O7EeBS3AbscWGZaQVMzcNBdelfrUvE1_aLbDyyfsJ2s
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker

Incarnasoul Alpha 26 Realm of Heroes Poll

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