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TirelessLurker profile
TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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TirelessLurker
Public post

Incarnasoul Alpha 26 Preview 2

Fixes, some minor stuff, a large number of tweaks to support more complex goals better, and an initial more complex goal (self transformation), though it's currently limited to body shaping.
Changes:
+ You can now give servants bonuses and extra days off
+ Added realm options for the rate characters receive days off (separate for servants/residents; servants can be set to receive none). The rate set affects character satisfaction
+ Approving time off can now take characters off of automation rule created tasks
+ Servants assigned to buildings can now be targets of various actions/requests; between turn actions will activate if the servant doesn't end up doing their building duties (i.e. there's no client for them) and approved time off will temporarily take them away from their duties
+ Hypnosis now only appears when the acting character is a hypnotist, and is only enabled when the hypnotist can carry out hypnotism and the target can be hypnotised (roughly, visible but locked out if exhaustion/loyalty/etc. requirements are unment)
+ It's now possible to train the player character again if they're in soul form
+ Made some messy changes to the character end turn actions and goals to support more complex task aims (like aiming to have a particular transformation)
+ Characters should now pay/trade in favours for body shaping from other characters in the realm
+ Accumulating money is now something characters treat as an always goal, rather than a special personal goal
+ Hopefully fixed memories being set repeatedly when twinning
+ Fixed a couple of non-knowledge copyable traits
Assets Patch (Alpha 25 -> Alpha 26 preview 2 (same as 1)) - https://mega.nz/file/SzBgiAjS#Z2rA7O9P6D49CTuXr-NXKBCaE9G0G-n4zJiXz-KlUus
Extra Characters (June) - https://mega.nz/file/inZlBZjZ#y-xDwTusZSA6HxunstdfZiwijpv4Mx3ipmSbhSd3iVQ
Main Assets (Alpha 25) - https://mega.nz/file/T2IVGTxI#e3MpmWPz-pDzJ8OyIYVLmwr2H6uIMeXlFnzkUpHO6mM
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 26 Preview 1

A pile of new Realm of Heroes activities. Let me know if I've accidentally left anything clearly unfinished in the various Realm of Heroes bits - this should finish filling it out :D
Changes:
+ Hopefully fixed the Realm of Heroes items not spawning (should also be in the dev menu now)
+ Added Realm of Heroes variant activities: Swanning Around (uncommon alternative to Exploring Beyond), Chasing A Lead (alternative to Searching For Evil), Miniboss Showdown (uncommon alternative for Defeating Evil) and Data Intrusion (uncommon alternative for Peering Beyond)
+ Added Travelling Home, a simple activity that delays the return of a character as a new failure consequence
+ Added Realm of Heroes post-plot activities: Villain's Vault (items, tf consequences), New Guard Duty (captive activity off Villain's Vault), Dimensional Implosion (matter), Extreme Science (energy), Redirected Power (gain one of the essence related traits), Mentor's Wisdom (experience gain), Fit Right In (sale activity), Foolish Hero (attack activity under certain conditions)
+ Added post-plot versions of the capture activities Super Prison and Captured By A Villain. These are more or less the same with minor tweaks so they can be reused
+ Hopefully fixed loading issues with certain system languages
+ Added an alternate to Super Prison that should occur if the player has taken the villain link, or the participant is the villain
+ Reduced hypnosis effects on loyalty a little overall, and servants and captives now have less of a loyalty reduction
Assets Patch (Alpha 25 -> Alpha 26 preview 1) - https://mega.nz/file/SzBgiAjS#Z2rA7O9P6D49CTuXr-NXKBCaE9G0G-n4zJiXz-KlUus
Extra Characters (June) - https://mega.nz/file/inZlBZjZ#y-xDwTusZSA6HxunstdfZiwijpv4Mx3ipmSbhSd3iVQ
Main Assets (Alpha 25) - https://mega.nz/file/T2IVGTxI#e3MpmWPz-pDzJ8OyIYVLmwr2H6uIMeXlFnzkUpHO6mM
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 25 Preview 3

A small one with a fix and some more overhaul related stuff; getting this up before a busy weekend.
Changes:
+ Fixed characters endlessly accumulating find lover goals
+ Added a 'take long holiday' personal goal and associated Long Holiday activity
Assets Patch (Alpha 24 -> Alpha 25 Preview 3) - https://mega.nz/file/vjJyERDL#9XeR9HL2zQxeX2upWBNRzShD6Ois-5JJbObXQ7eex4o
Extra Characters (May) - https://mega.nz/file/PmB1nKRL#7aefAvlp1IVvn2NcJ4t4c-h9jdclDRO6dOAbdaxW1TU
Main Assets (Alpha 24) - https://mega.nz/file/KuYTGZhK#EOxcN311ndi75hSB4VTHNfPg2o9fmytLEkg6wchxJo4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Extra Characters (March) - https://mega.nz/file/y2p1hIqZ#O7EeBS3AbscWGZaQVMzcNBdelfrUvE1_aLbDyyfsJ2s
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 25 Preview 2

Some Realm of Heroes items, tweaks, minor additions, and a bit of overhaul stuff.
Changes:
+ Added the Amnesia Band, an item that puts the target in the Amnesiac Citizen activity
+ Added Minion Outfits which boost the stats of weak characters and Minion Blasters which boost aggression and bravery
+ Added Instant Minion Rayguns which transform characters to have the appearance of a minion, and Minion Visors which convert their minds
+ Added Hero's Legacy, which transforms the wearer into a randomised hero
+ Added Essence Rippers, a device which somewhat brutally extracts an essence trait at random and can only be used on captives
+ Added a loyalty range check to automation character filters
+ Added make resident, make servant and make captive actions to automation
+ Tweaked tooltips to include the name of the trait rather than just the readable name for the value (particularly for e.g. showing Lazy as the trait name for Driven (Lzy-))
+ Tweaked request refusal satisfaction loss (one off causes no loss, repeated get worse up to a limit, cools off after several accepted requests)
+ Added an option to skip showing the results of simple personal activities
+ Fixed captives sometimes being trusted outside of the realm
+ Added an option to the salon to prevent characters changing their appearance randomly for fun
+ Added code for longer term personal goals. This includes swapping finding lovers and making friends to personal goals, and adding a 'make money' personal goal for greedy characters
+ Sped up part of the find lover goal checks, which should reduce end turn delays in some cases
Assets Patch (Alpha 24 -> Alpha 25 Preview 2) - https://mega.nz/file/rzJxUDiS#BEWHqnzHBK16BGgHfOzDb7TNd7h35r0NW7MM0vtR3eY
Extra Characters (May) - https://mega.nz/file/PmB1nKRL#7aefAvlp1IVvn2NcJ4t4c-h9jdclDRO6dOAbdaxW1TU
Main Assets (Alpha 24) - https://mega.nz/file/KuYTGZhK#EOxcN311ndi75hSB4VTHNfPg2o9fmytLEkg6wchxJo4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Extra Characters (March) - https://mega.nz/file/y2p1hIqZ#O7EeBS3AbscWGZaQVMzcNBdelfrUvE1_aLbDyyfsJ2s
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 25 Preview 1

Fixes and the Realm of Heroes vs. the hero content.
Changes:
+ Hopefully fixed a case that could result in multiple Explore the Mansion activities
+ Automation rule filters for items now default to not include those attached to activities
+ Added The Hero Attacks, Sever The Realms, Hunt The Hero, Capture The Hero and Super Prison activities
Assets Patch (Alpha 24 -> Alpha 25 Preview 1) - https://mega.nz/file/LvBmxCxT#BT1NC8jmUm80FDzd0VlNsikvRIiUiIN6BA8NIsoWWmU
Main Assets (Alpha 24) - https://mega.nz/file/KuYTGZhK#EOxcN311ndi75hSB4VTHNfPg2o9fmytLEkg6wchxJo4
Extra Characters (April) - https://mega.nz/file/CjpwDRYD#QNkzwd1Yyasvvo23pD47O8cqs3GQucU5rGW1amuiEVo
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Extra Characters (March) - https://mega.nz/file/y2p1hIqZ#O7EeBS3AbscWGZaQVMzcNBdelfrUvE1_aLbDyyfsJ2s
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Preview 3

Various fixes.
Changelog:
+ Fixed undress order appearing on characters the player doesn't control
+ Fixed visitors asking downed trainees questions
+ Fixed maid duster effect on trainees being inverted
+ Hopefully fixed confiscation odds not showing in some circumstances
+ Fixed succubuses seeing a couple of champion types who are not valid targets marking as valid targets for marking
+ Hopefully fixed the master not being properly affected by charm
+ Fixed champions not seeing certain transformations (some maid ones and succubuses) as evidence
+ Champions backing up champions backing up champions now swap to back up the champion being backed up
General discussion on discord - https://discord.gg/DYGvAuG2gR
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