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TirelessLurker profile
TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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TirelessLurker
Public post

Manor Beta 1 Preview 2

More fixes, a few minor features, and some general cleanup. Keen to hear any thoughts on the tutorial :)
Changelog:
+ Revised the manual, added champion and victory ritual sections
+ Fixed rename for alraunes and succubuses
+ Player characters ordered to have sex will plan to have sex in their current room if there is only one door
+ Hopefully added succubuses haunting characters also suppressing incapacitation recovery
+ Tweaked succubus avoid logic; succubuses set to ignore combat will now avoid hostile targets by hiding when opportune
+ Fixed a bug causing outfits to break after viewing a non-varied image memory of one
+ Hopefully fixed succubuses not joining sex in a lot of cases
+ Fixed succubus dream check for calming dream checking the power order instead
+ Fixed items that can only be temporarily carried no being able to be taken from friendly characters
+ Fixed succubus tf from image
+ Allowed attempts to convince characters who have given up on finding their clothing to wear a maid outfit. This causes a large increase in maids concern but allows some extra chances
+ Added some stats to the victory screen
+ Controlled beegirls can now be ordered to move directly between false hives and yards
+ Added character images to character list tooltips
+ Teleporting unconscious characters now has a bonus to success
+ The best item for a slot (usually weapons) is now selected based on the bonus the holding character gets, rather than on the baseline bonus (which may be reduced or cancelled)
+ The power cost for controlling a beegirl no longer depends on whether she is aware
+ Characters can now always be ordered to exchange themselves; if a pickup is not organised when they are ordered one will be setup
+ Added ordering characters to undress (except maids as it'd currently just be a way to reuse outfits)
+ Changed how succubuses and controlled beegirls handle bashing doors - let me know if they seem forgetful now
+ Possible (chances aren't great) fix for actions sometimes being hidden
+ Fixed it not being possible to order characters to confiscate items from champions without directly viewing the item
+ Added a tutorial mode, which guides the player through transforming their first maid
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Preview 1

Various bugfixes and a few features.
Changelog:
+ Allowed changing succubus appearance to the generic set
+ Hopefully fixed a bunch of cases where a crash would occur when an item or character magically sought by a champion was destroyed/left the manor
+ Fixed a crash when champions attempt to send a character not hindering their investigation on a pointless errand
+ Fixed being able to offer corrupt nobles regular deals
+ Allowed the master to hinder the investigation of corrupt nobles
+ Hopefully fixed the clothing of illusory characters persisting after the illusions are destroyed
+ Hopefully fixed maids hindering champion investigations who distract a decadent noble with sex forgetting that they're assigned after sex
+ Possibly fixed succubuses not joining sex in certain situations (particularly when in a room with non-marked characters having sex, which is fine to join as they'll be disoriented after)
+ Fixed memory images of librarians in varied poses
+ Hopefully fixed a case where alraunes propositioning traitors wouldn't have sex in the yard and would instead plan on sex somewhere they were unable to go
+ Succubuses should now treat hostile characters as proper avoid targets in certain cases they wouldn't when they are set to flee combat
+ Possibly fixed succubuses deciding to hide from incapacitated characters they don't need to hide from when it would be ideal for them to suppress healing in some cases
+ Characters that start trying to path to rooms using idle behaviours shouldn't smash doors to get into rooms they decide to enter before the door becomes locked any more
+ Succubuses idly doing calming dreams and seeking sleepers no longer view incapacitated aware visitors as valid targets and shouldn't get stuck in a loop of heading into rooms then leaving due to a lack of targets
+ Fixed dark elf minions not being viewed as being hostile by the player's characters properly
+ Aware characters sharing knowledge now don't worry about sharing character location/etc. updates (they will if sharing knowledge, but it's not considering something to stop for)
+ Added automatic exchange options for characters when the limit for that type is exceeded after transformation. Alraunes distribute themselves amongst yards first
+ Controlled beegirls can now transform maids
+ Added the master having sex with controlled characters
+ Added The Lady image set for the master and replaced the default Katanashi image set with a more mature one (the EtM version can still be selected, but lacks underwear sprites and cannot do the sex action). The image set to be used can be selected before the start of a round in gameplay settings
+ Added tracking of transformations a character has had over time, a way to show them again and an option to show them all in sequence
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 24 Preview 3

A few bugfixes, minor tweaks, and a lot of (varying in complexity) different text for when the player is involved in an activity (including a few outcome variants and a couple of short cutscenes).
Changes:
+ Characters transforming to match another character (e.g. twinning) can now have their memories changed by the transformation
+ Tweaked hypnosis loyalty requirements
+ Fixed hypnosis loyalty effects
+ Fixed casino text tags not putting chosen casino attendant in the text (had "%T~" unmapped tags instead)
+ Several important outcomes for the hero (e.g. turning rogue, hostile, getting captured or the ultimatum spawning) should now popup the results window instead of being lost in the turn's events
+ Added various player specific alternatives to a lot of Realm of Heroes activities, including some short cutscenes and minor outcome differences
Assets Patch (Alpha 23 -> Alpha 24 Preview 2/3) - https://mega.nz/file/nyRQga6R#wLr5HJBQKUMnFsJNXj44CiLKz0edlCRTGm2Xw8eqU7w
Main Assets (Alpha 23) - https://mega.nz/file/LupBkJhA#21TshaFRepiX7Mrj0lD0jIWT0iLdfSce6R2-p8qTEv4
Assets Patch (Alpha 22 -> Alpha 23) - https://mega.nz/file/i2ZHUajC#DY4vYMp5qbTZPrcaww5IyC08xun4sDKFsWwp_3EKEOg
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Extra Characters (March) - https://mega.nz/file/y2p1hIqZ#O7EeBS3AbscWGZaQVMzcNBdelfrUvE1_aLbDyyfsJ2s
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 24 Preview 2

A few new personal goals, various time off using actions, some bugfixes, and a requests interface.
Changes:
+ Added a make friends goal. Characters who have few friends will follow this goal when nothing else is pressing
-> Added associated hang out and gift actions; gifts can also be romantic
+ Added a maintain friendships goal. Characters will follow this goal when they haven't seen a friend for a while, and nothing else is pressing
+ Added a find lover goal. Characters with no lover will follow this goal when nothing else is pressing
-> Added associated go on date action
+ Added a maintain love goal. Characters will follow this goal when they haven't seen a lover for a while, and nothing else is pressing
+ Added characters using days off to go on day trips to help with needs, and taking friendship or romantic trips with other characters
-> These use a new requests interface, where you can approve (and setup auto approve) for requests
-> Rejecting requests will reduce the satisfaction of characters and make them slightly annoyed at you
+ Added a couple of images that were missing from the Realm of Heroes rogue hero arc (exposition images for the transformation storm and destroyed base)
+ Fixed mesmer not being an extractable trait and trained hypnotist not being a teachable trait
+ Characters with high loyalty to the player who are not devoted servants (likely friends, lovers, etc.) are now trusted
+ Fixed some crashes when templates considered targeted mantras (devotion/love)
Assets Patch (Alpha 23 -> Alpha 24 Preview 2) - https://mega.nz/file/nyRQga6R#wLr5HJBQKUMnFsJNXj44CiLKz0edlCRTGm2Xw8eqU7w
Main Assets (Alpha 23) - https://mega.nz/file/LupBkJhA#21TshaFRepiX7Mrj0lD0jIWT0iLdfSce6R2-p8qTEv4
Assets Patch (Alpha 22 -> Alpha 23) - https://mega.nz/file/i2ZHUajC#DY4vYMp5qbTZPrcaww5IyC08xun4sDKFsWwp_3EKEOg
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Extra Characters (March) - https://mega.nz/file/y2p1hIqZ#O7EeBS3AbscWGZaQVMzcNBdelfrUvE1_aLbDyyfsJ2s
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 24 Preview 1

Realm of Heroes activities for rescuing the hero and the between hero outcomes state, as well as some bugfixes.
Changes:
+ Added Teach The Hero and Help The Hero activities. These show up when the hero is in between the levels of trust and truth that cause the ultimatum (or going rogue/going hostile) and allow you to raise/lower the hero's truth and trust
+ Added the Rescue The Hero and Free The Hero activities. These allow you to retrive the hero so they can join your realm, and fix their linked stasis state so they can be an active member of your realm
+ Changed how finding the Explore the Mansion activity is handled to hopefully avoid a case where it could be destroyed by rerolling an explore result
+ Fixed an issue with random in realm targeting effects that allowed them to target characters outside of the realm unintentionally
+ Tempting equipment should no longer tempt the turn it is been removed a character (fixes 'remove activity completes' -> 'immediately equipped to a character')
Main Assets (Alpha 23) - https://mega.nz/file/LupBkJhA#21TshaFRepiX7Mrj0lD0jIWT0iLdfSce6R2-p8qTEv4
Assets Patch (Alpha 22 -> Alpha 23) - https://mega.nz/file/i2ZHUajC#DY4vYMp5qbTZPrcaww5IyC08xun4sDKFsWwp_3EKEOg
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Extra Characters (March) - https://mega.nz/file/y2p1hIqZ#O7EeBS3AbscWGZaQVMzcNBdelfrUvE1_aLbDyyfsJ2s
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Alpha 25 Preview 3

A few little bits (new items, music) and bugfixes.
Changelog:
+ Characters following other characters now show a following line towards the character they are following
+ Added some relationship type flavour to character relationships
+ Added dildo and egg vibe items. These increase horniness while carried, and increase the chance that a horny character will relieve their own horniness instead of seeking a partner
+ Added a strap-on item. When one of the initial participants in a sex action has one, the sex action will complete a turn faster
+ Added performance pills. When one of the initial participants in a sex action has them, a charge is used and the action takes two more turns to complete.
+ Added music for various game situations
+ Fixed librarian outfit being used instead of the regular maid outfit when most orders are set
+ Fixed Angelica image set trying to use non-existent outfit images
+ Increased the default champion check in window
+ Fixed the wrong kind of sealing being applied when a champion item is sealed when not carried by a champion
General discussion on discord - https://discord.gg/DYGvAuG2gR
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