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TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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TirelessLurker
Public post

Incarnasoul Alpha 33 Preview 5

Final training and training adjacent activities, small casino outfit set for nekomimi and slimes, and some additional daily events for the mansion capture adventure (some images to come tomorrow with the release).
Changes:
+ Added a skill training activity to further train specific skills (requires the related training first)
+ Added an enjoyment raising activity for specific acts (hypnosis, always available)
+ Added small nekomimi and slime casino outfit sets
+ Added some more daily events to the mansion capture adventure
Assets Patch A32 to A33 Preview 5 - https://mega.nz/file/vmgGlDIQ#h4-5hqW8OPZkz4Mz6Fgs6tfiZzmFsntL4BTxNAbSUsQ
Nekomimi and Slime Casino Outfits - https://mega.nz/file/rioxGajI#eJjCSEt_BHPbZj1hcE1IEr-vKevZgm3pGaeH-ce2Vg0
Main Assets (Alpha 32) - https://mega.nz/file/Xvhx3CAa#S8djsPLRL4UwU1LpaN8pVZhVn-obhFCB42kPxnlToZI
Extra Characters INCOMPLETE #2 (January) - https://mega.nz/file/23ZCHJRK#o_cAYCZDD22GWCopBq5Sm9jJpP0evHOGmFJcAvmnOT4
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads (other than previews) are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 33 Preview 4

Hotfix patch for the save issues (but also fixes other issues).
Changes:
+ Fixed an issue breaking custom image loading (and thus causing some general game loading issues, as it sort of broke midway)
+ Fixed some save file loading issues
+ Fixed backwards compatibility not being applied to imported objects
+ Fixed automated assignment of builders to some buildings
+ Fixed item filters not matching correctly on names (specifically, not matching against the name without charge details)
+ Hopefully fixed an issue affecting curse shields (and possibly other buildings) where characters would be assigned to one of the buildings, then those same characters would be reassigned to the other one of the buildings, leaving one building empty
Assets Patch A32 to A33 Preview 3 - https://mega.nz/file/PvBi2Q5Y#XR221Umx0iHy9Ie5oWBzC36xVZk5vRqYNDK0pgwEUX8
Main Assets (Alpha 32) - https://mega.nz/file/Xvhx3CAa#S8djsPLRL4UwU1LpaN8pVZhVn-obhFCB42kPxnlToZI
Extra Characters INCOMPLETE #2 (January) - https://mega.nz/file/23ZCHJRK#o_cAYCZDD22GWCopBq5Sm9jJpP0evHOGmFJcAvmnOT4
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads (other than previews) are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 33 Preview 3

Various training activities and some fixes.
Changes:
+ Possible fix for a crash when characters are tempted by equipment
+ Added basic and advanced licking, foreplay, roleplay, emotional support and group training activities
+ Fixed a crash that occurred when a milk producing character was working as a builder on a milking shed
+ Fixed some issues with loading saves that used custom sprites
+ Fixed a crash occurring when certain rules are exported
+ It's now possible to drag the game view when dragging a locked box
+ Added some more backwards compatibility stuff to handle removed traits; this may still miss some things or have weird effects
+ Fixed a crash when loading some old save files
Assets Patch A32 to A33 Preview 3 - https://mega.nz/file/PvBi2Q5Y#XR221Umx0iHy9Ie5oWBzC36xVZk5vRqYNDK0pgwEUX8
Main Assets (Alpha 32) - https://mega.nz/file/Xvhx3CAa#S8djsPLRL4UwU1LpaN8pVZhVn-obhFCB42kPxnlToZI
Extra Characters INCOMPLETE #2 (January) - https://mega.nz/file/23ZCHJRK#o_cAYCZDD22GWCopBq5Sm9jJpP0evHOGmFJcAvmnOT4
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads (other than previews) are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR

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TirelessLurker
Public post

Incarnasoul Alpha 33 Preview 2

The mansion capture adventure and some fixes.
Changes:
+ Added a mansion capture cutscene adventure. Some images are missing for now (most notably Angelica/The Lady portraits)
+ Hopefully fixed an issue with backwards compatibility for milk storages
+ Milk production for a turn should now effectively be applied before characters are milked during a turn, and shouldn't build up during that turn
+ Allowed body shaping milk production
Assets Patch A32 to A33 Preview 2 - https://mega.nz/file/aiIEHTLJ#6expQeEjwH1gkrzXyvkBzRx087WUuPysZz2-tL4Fj0U
Main Assets (Alpha 32) - https://mega.nz/file/Xvhx3CAa#S8djsPLRL4UwU1LpaN8pVZhVn-obhFCB42kPxnlToZI
Extra Characters INCOMPLETE (January) - https://mega.nz/file/znpmBDqC#GaDjr-GkBvSKxsfQLkeoZSqGfD5vFDYBCT37aLSlwMs
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads (other than previews) are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Incarnasoul Alpha 33 Preview 1

A lot of minor features and fixes.
Changes:
+ Setup a better/proper custom image set system
+ Added matter and energy as realm value filters for automation
+ Added an expand realm size action to automation
+ Added automation rule, box and tag exporting and importing; also added a mass export for templates
+ Equipment now tempts characters into figuring out a way to sneak in and wear it, similar to usable items
+ Fixed tempation goals being forgotten far more easily than intended
+ Fixed theft preparation never or very rarely occurring due to perceived effectiveness being zero
+ Prevented temptation goals stacking
+ Temptation goals are now not subject to being forgotten
+ Fixed a bug that was probably causing some personal goals to generate less than intended
+ Tweaked balance of item theft preparation attempts to have fewer failures (failure was likely way to common)
+ The act skill/enjoyment traits now have ranges defined (cleans up various oddities)
+ Allowed customising the border of most other card types; tokens should now use customised borders as well
+ Milking sheds now have a small amount of storage
+ Prevented characters assigned to milking sheds as cows from milking themselves
+ Made characters more inclined to relieve their milk buildup
+ Fixed suggesting days off to characters (there were a couple of issues due to changes to how goals are considered that were made for performance and other reasons)
+ Fixed Curse Shield automatic assigning of characters
+ Characters can now be auto assigned to quarters (this will be a bit clunky still)
+ Added a lock position button to boxes
+ Changed some transformation stuff that will affect the various new traits; should change by more now and slightly more smartly
+ Innocent/seasoned can now be mindwritten
+ Fixed hucow sale's sell role not being swapped properly to a sale role
+ Fixed some cases where gained activities didn't appear at the activity rally marker when spawn all activities at rally marker is on
+ Fixed buildings popping out of boxes when construction is completed
+ Fixed some tutorial steps not getting reset when the tutorial is reset
+ Fixed issues with tutorial text display when the object being focused on is off screen
+ Fixed issues with tutorial highlighting not functioning correctly when objects are attached to other objects (e.g. in boxes)
+ Split details shown when viewing characters into separate tabs. These are a bit crude for now (bits will be moved around)
+ Added some code to template creation from roles to allow things like setting up template steps for fighting ability
+ Removed confusing O from opinion costs
Main Assets (Alpha 32) - https://mega.nz/file/Xvhx3CAa#S8djsPLRL4UwU1LpaN8pVZhVn-obhFCB42kPxnlToZI
Extra Characters INCOMPLETE (January) - https://mega.nz/file/znpmBDqC#GaDjr-GkBvSKxsfQLkeoZSqGfD5vFDYBCT37aLSlwMs
Assets Patch Alpha 31 to Alpha 32 - https://mega.nz/file/enhWgIBS#JYAtA8spcwvsoWcM_fsC1G5iG9ctU97IcF3G-7Vfir0
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads (other than previews) are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Bimbo Arena Prototype 15

Fixes, some improvements, and a final few bits for war mode (side ai doing a few things, songs and names).
Changelog:
+ Changed how selecting which bimbo on a side to level is handled; should handle large populations and show details when hovered now
+ Fixed being able to target friendly characters and (in cases where it shouldn't be allowed, such as with weapons that knock them out) unconscious characters
+ Fixed characters removing barricades moving into the rooms they open, instead of characters breaking barricades
+ Fixed several ais unintentionally staying put a lot more than intended
+ Fixed door hp being invisible when starting a new round sometimes
+ Added a Move All Bimbos Here action when viewing a room
+ Fixed some group calculations not working too well
+ Bimbo sides will now have members use items in some circumstances, craft, and search sometimes as well
+ Added some songs for each bimbo side and for various modes
+ Added a side bimbo names option (basic and beach both use the standard set), which swaps bimbo names to one from a list for their side on tfs
General discussion on discord - https://discord.gg/DYGvAuG2gR
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