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TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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TirelessLurker

Bimbo Arena Final Prototypes Feature Poll

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TirelessLurker
Public post

Incarnasoul Alpha 33 Content Expansion Poll Result

Results are:
New Transformation Methods - 46
More Curses - 11
More Curse Gaining - 2
Mansion Capture Adventure - 52
Minion TF Pods - 16
Multiple Custom Starting Incarnations - 8
Automation Features - 16
Character TF Review - 13
Mansion capture adventure has won, so I'll get at least a simple version of in it during this alpha :D.
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TirelessLurker
Public post

Incarnasoul Alpha 32 Patch 3

Various fixes and a couple of minor additions before I get started on Alpha 33.
Changes:
+ The Angelica Enchantment now reduces the chance that an Angelica mantra will weaken. The effect is stronger with a higher level enchantment
+ Fixed some oddities with when characters can be viewed and removed from activities with left-click actions while viewing activities
+ Added a load all templates option; loads all saved templates optionally into a specific box
+ Honeytrapper should now be a learnable trait
+ Cards dropped onto other cards no longer change position (should be most noticeable when e.g. cancelling an action)
+ The Angelica mantra now sets a character's name
+ Cleaned up a few issues with self image in templates
+ Fixed a crash occurring when a Bovimimi Posse activity generates when there's no Rancher Association
+ Fixed an issue with curse removal effects causing them to not remove the curses they are targeted at in fairly common circumstances
+ Automation rules that match only on a realm value are now activated as many times as possible, up to a limit of 200 for now
+ Automation milk amount checks now treat the total milk value as if any milk that has yet to be used in milk sale activities has already been spent (i.e. with the above change, milk sale activities should be created until the value falls below the set amount)
+ Fixed mind writing/body shaping/hypnosis/similar activities not correctly applying dev overrides
Main Assets (Alpha 32) - https://mega.nz/file/Xvhx3CAa#S8djsPLRL4UwU1LpaN8pVZhVn-obhFCB42kPxnlToZI
Assets Patch Alpha 31 to Alpha 32 - https://mega.nz/file/enhWgIBS#JYAtA8spcwvsoWcM_fsC1G5iG9ctU97IcF3G-7Vfir0
Extra Characters (December) - https://mega.nz/file/erA0zYAB#4U8927_6NX4yjESpPoOy_1m45CG_9vxTa8BFMCnYIfU
Christmas Outfits - https://mega.nz/file/73oE3KpJ#k9-E8jBHy3aItqWspHKdY6UFgw8pSNWxRUITDyXA-d4
Cow Outfit - https://mega.nz/file/bmhWBBzB#RJzdYGuz4iW4JqppH7GtBkkbVFyH34Vsku2r6f3dHRg
Bovimimis - https://mega.nz/file/27IwCLiR#p12h7yJHtcxbA4QoUbIDeoXHTde--HaCoxaaNNwaqsM
Extra Large Boobs - https://mega.nz/file/zn41wYTZ#R7TU0m_T2jbHI67Zl5mCo60-_LfDKAkDxB94BtqKgp4
Minion Set - https://mega.nz/file/z3YlTDJT#1kZAHpA4Ps97moUKHVjXjK_TDIppLeD3H6XlNQw2INc
Usagimimis - https://mega.nz/file/TmgxhIhR#9J1ttI4pMZ4-BwW5aUIr7hrrGTfe8Tmkv8BbFfPC48U
Goblins - https://mega.nz/file/DmZClADC#atmNNKH8GmZwkkSIqH4-2qLlHT6CS_0P0VAJT9p0yOU
Kitsunes - https://mega.nz/file/HqwRiZaT#xw8NYXsC4iF_plqrJjJjOmmjxC1nC6E9Igvq3zwLHm4
Slimes - https://mega.nz/file/7r4lWJQB#3n2RPz2jW_Y3QBCJDh1xJsir8SXa96cRRmowKpDtNlI
Nekomimis - https://mega.nz/file/2zgUDRoR#LBjcBu9vvj8AECTulDrWzPfrvyyBAxckNOjcgVLUdcU
Robots - https://mega.nz/file/TqIhjKDL#zTBCtsCLguyVJd5A9Gn1JnO9iLDnjSib5x2XqsK40L0
Outfit Images - https://mega.nz/file/bvpWDRxJ#f0tUSnBYveu8IWhrJHojkidpAaK2S-vdUrPAB7d0AdA
Height Images - https://mega.nz/file/2rInHTxK#3IulRbZVSuiicKwldCDhk_r5DY_g09uhnoESwXnCp2o
Angel and Demon Images - https://mega.nz/file/C6I1nDIa#p1rGs42ug4MIfFaIhB3VaDAslXnWz0_vkP_LtbvkIk8
Asset zips other than preview patches can be downloaded in game. If manually downloaded, unzip into "Incarnasoul\Incarnasoul_Data" or into "/(user folder)/Library/Application Support/tl/Incarnasoul/" on mac. The game can run without them, but most image panels will display generic images and the character image set will be very limited. Older asset zips should run fine, with newer assets showing the generics.
Image sets and game downloads (other than previews) are also on itch - https://tirelesslurker.itch.io/incarnasoul
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Patch 19

Once again a mix of fixes, some tweaks, and a couple of minor features.
Changelog:
+ Fixed image tooltips for the identical maid appearance dropdown
+ Fixed incapacitation recovery slowdown from hostiles
+ Hopefully fixed empowerment costs getting refunded when they hadn't been paid
+ Having a character help with cleaning should now interrupt their action
+ Known characters can now be filtered to guests
+ Added a mass petrify here action
+ Fixed some cases where a petrified character would lose their current pose
+ Tweaked succubus ai to avoid some odd movement attempts
+ Made a change to differentiate between "can observe characters in room", "can observe room" and "can't observe anything"; this might have side effects or weird edge cases
+ Hopefully fixed a cause of prepared meal tracking sometimes being lost by maids attending visitors
+ Meals should no longer spoil while being eaten
+ Possible fix for succubuses not hiding when moving through rooms with targets they should avoid while following some goals
+ Hopefully fixed some edge cases where characters a visitor recognises and sees as a trainee/maid still their visitor form didn't cause awareness
+ Fixed multiple instances of empowerment of the same stat on different characters preventing each other
+ Hostile characters who have doors locked before they can move through them will now bash the door instead
+ Locking doors that characters are moving through is a little suspicious, and champions see it as minor evidence
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post


Bimbo Arena Prototype 16

Final fixes and tweaks, and a release version so all platforms.
Changelog:
+ Prevented rolling higher stats than the max allowed points (when not uncapped)
+ Fixed bimbo brain being interruptible in war mode
+ Survivors in virus mode will now fight bimbos if they think they can win
+ It's now possible to continue playing after losing in bimbo war as a different side (should be the one who defeated you generally)
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Bimbo Arena Prototype 15

Fixes, some improvements, and a final few bits for war mode (side ai doing a few things, songs and names).
Changelog:
+ Changed how selecting which bimbo on a side to level is handled; should handle large populations and show details when hovered now
+ Fixed being able to target friendly characters and (in cases where it shouldn't be allowed, such as with weapons that knock them out) unconscious characters
+ Fixed characters removing barricades moving into the rooms they open, instead of characters breaking barricades
+ Fixed several ais unintentionally staying put a lot more than intended
+ Fixed door hp being invisible when starting a new round sometimes
+ Added a Move All Bimbos Here action when viewing a room
+ Fixed some group calculations not working too well
+ Bimbo sides will now have members use items in some circumstances, craft, and search sometimes as well
+ Added some songs for each bimbo side and for various modes
+ Added a side bimbo names option (basic and beach both use the standard set), which swaps bimbo names to one from a list for their side on tfs
General discussion on discord - https://discord.gg/DYGvAuG2gR
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