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TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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TirelessLurker

Incarnasoul Alpha 25 Realm of Heroes Poll

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TirelessLurker
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Manor Beta 1 Preview 2

More fixes, a few minor features, and some general cleanup. Keen to hear any thoughts on the tutorial :)
Changelog:
+ Revised the manual, added champion and victory ritual sections
+ Fixed rename for alraunes and succubuses
+ Player characters ordered to have sex will plan to have sex in their current room if there is only one door
+ Hopefully added succubuses haunting characters also suppressing incapacitation recovery
+ Tweaked succubus avoid logic; succubuses set to ignore combat will now avoid hostile targets by hiding when opportune
+ Fixed a bug causing outfits to break after viewing a non-varied image memory of one
+ Hopefully fixed succubuses not joining sex in a lot of cases
+ Fixed succubus dream check for calming dream checking the power order instead
+ Fixed items that can only be temporarily carried no being able to be taken from friendly characters
+ Fixed succubus tf from image
+ Allowed attempts to convince characters who have given up on finding their clothing to wear a maid outfit. This causes a large increase in maids concern but allows some extra chances
+ Added some stats to the victory screen
+ Controlled beegirls can now be ordered to move directly between false hives and yards
+ Added character images to character list tooltips
+ Teleporting unconscious characters now has a bonus to success
+ The best item for a slot (usually weapons) is now selected based on the bonus the holding character gets, rather than on the baseline bonus (which may be reduced or cancelled)
+ The power cost for controlling a beegirl no longer depends on whether she is aware
+ Characters can now always be ordered to exchange themselves; if a pickup is not organised when they are ordered one will be setup
+ Added ordering characters to undress (except maids as it'd currently just be a way to reuse outfits)
+ Changed how succubuses and controlled beegirls handle bashing doors - let me know if they seem forgetful now
+ Possible (chances aren't great) fix for actions sometimes being hidden
+ Fixed it not being possible to order characters to confiscate items from champions without directly viewing the item
+ Added a tutorial mode, which guides the player through transforming their first maid
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
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Manor Beta 1 Preview 1

Various bugfixes and a few features.
Changelog:
+ Allowed changing succubus appearance to the generic set
+ Hopefully fixed a bunch of cases where a crash would occur when an item or character magically sought by a champion was destroyed/left the manor
+ Fixed a crash when champions attempt to send a character not hindering their investigation on a pointless errand
+ Fixed being able to offer corrupt nobles regular deals
+ Allowed the master to hinder the investigation of corrupt nobles
+ Hopefully fixed the clothing of illusory characters persisting after the illusions are destroyed
+ Hopefully fixed maids hindering champion investigations who distract a decadent noble with sex forgetting that they're assigned after sex
+ Possibly fixed succubuses not joining sex in certain situations (particularly when in a room with non-marked characters having sex, which is fine to join as they'll be disoriented after)
+ Fixed memory images of librarians in varied poses
+ Hopefully fixed a case where alraunes propositioning traitors wouldn't have sex in the yard and would instead plan on sex somewhere they were unable to go
+ Succubuses should now treat hostile characters as proper avoid targets in certain cases they wouldn't when they are set to flee combat
+ Possibly fixed succubuses deciding to hide from incapacitated characters they don't need to hide from when it would be ideal for them to suppress healing in some cases
+ Characters that start trying to path to rooms using idle behaviours shouldn't smash doors to get into rooms they decide to enter before the door becomes locked any more
+ Succubuses idly doing calming dreams and seeking sleepers no longer view incapacitated aware visitors as valid targets and shouldn't get stuck in a loop of heading into rooms then leaving due to a lack of targets
+ Fixed dark elf minions not being viewed as being hostile by the player's characters properly
+ Aware characters sharing knowledge now don't worry about sharing character location/etc. updates (they will if sharing knowledge, but it's not considering something to stop for)
+ Added automatic exchange options for characters when the limit for that type is exceeded after transformation. Alraunes distribute themselves amongst yards first
+ Controlled beegirls can now transform maids
+ Added the master having sex with controlled characters
+ Added The Lady image set for the master and replaced the default Katanashi image set with a more mature one (the EtM version can still be selected, but lacks underwear sprites and cannot do the sex action). The image set to be used can be selected before the start of a round in gameplay settings
+ Added tracking of transformations a character has had over time, a way to show them again and an option to show them all in sequence
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Alpha 25 Patch 2

Fixes, including a critical one for traitors.
Changelog:
+ Fixed alraunes not using incapacitated images when blissed out
+ Maids attending to characters should now tell characters to stop door bashing, etc.
+ Fixed the riflewoman forcing alraunes out of yards
+ Fixed champions who escape the manor with sufficient evidence after the manor is teleported not triggering an attack
+ Added Q/E page changing to several screens
+ Alraunes can now be ordered to use pheromones on specific targets
+ Fixed move actions that aren't reconsiderable (e.g. drags) being in the wrong initiative order
+ Hopefully fixed cases where succubuses and beegirls would move through doors they need to unlock, revealing themselves to characters in or moving into their target room
+ Fixed rush action mysteries concern gain occurring when hidden characters are rushed
+ Succubuses and controlled beegirls who are in a room with an enemy whose healing they can suppress and are not intending to leave the room (e.g. stay order) will no longer hide if there's no-one to avoid
+ Characters assigned to hinder investigations will now distract champions attempting duels or intimidation
+ Fixed regular (non cop/champion) traitors deciding to return to normal life
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Alpha 25 Patch 1

A ton of fixes and a few minor additions.
Changelog:
+ Fixed wrong images used for memories of maids in special outfits
+ Dark elf transformations should no longer be usable as transformation evidence, and clear other evidence flags as well
+ Weakened champion stealing chance when not hidden, and even if not caught a failure will add bad guest points if the player can see the thieving champion
+ Partial fix for succubuses sometimes deciding to get locked onto smashing doors/clearing barricades
+ Fixed succubuses following marked characters not avoiding use of the calming dream on hostiles
+ Succubuses should no longer use their powers on characters about to succumb to a succubus tf, nor arouse on characters handling their arousal
+ Alraune harvest bliss can no longer be helped towards recovery
+ Gardeners now only harvest from visible alraunes
+ Hopefully fixed champions not taking their champion items with them when leaving after turning traitor
+ Fixed victory ritual duration being a third of what was intended
+ Fixed reroute portal action
+ Fixed upgrade room action likely appearing inconsistently
+ Fixed alraunes being stuck starting to enter stasis every turn when not in yards
+ Hopefully fixed golems being fight targets while they are shutting down
+ The player can now reset the minds of monstergirls and maids (other than trainees)
+ Visitors should no longer treat one door yards as nice, private rooms when relieving horniness
+ Fixed some issues with monstergirls sometimes being able to confiscate items from visitors
+ Fixed bunnygirls not locking doors while following player ordered goals
+ Fixed an oddity in the maid clean idle order that caused them to favour neighbouring rooms with multiple doors over those with single doors, causing patrol behaviour where single doored rooms were ignored until they became noticeably messy
+ Trap books are no longer destroyed when a character reading them has their reading cancelled
+ Allowed renaming succubuses and alraunes
+ Alraunes entering stasis no longer count towards the capacity limit
+ Fixed a crash in the blast room action
+ Fixed hidden champions that are following another doing nothing but following while hidden
+ Gardener maids should now stay put when their idle movement order is stay, or if they are assigned to a specific yard
+ Fixed gardeners doubling up on alraunes
+ Fixed a few crashes that could occur when some events occur during the ritual of domination
+ Possible fix for a crash when certain characters (e.g. golems) become trainees
|+ Added some additional memory cleaning for player side characters
+ Mirror clone options are now sorted
+ Fixed a crash when bees try to heal incapacitated allies and instead target wounded allies (which there might be none of)
+ Stopped characters from using items when they're tied up
+ Lowered the priority of untying allies for cops
+ Room upgrade items that are removed from the manor are now destroyed so they don't prevent buying replacements
+ Hopefully fixed beegirls exchanging themselves not hiding before moving yard to yard
+ Added a 'Box All In Room' action when a character is acting on a character in stasis and others in stasis are present
+ Added mass taking and mass giving items between friendly characters
+ Changed confiscate items actions into one action that asks (if pertinent) whether cursed items should be taken as well
+ Fixed traitors dropping their clothing if they end up carrying it while not wearing it by removing traitors dropping extra clothing in general
+ Traitors will also wear clothing that matches their image set if their clothing has been destroyed
+ Fixed items held by succubuses who end up as contracts, and golems who return to ball form, disappearing (they should now move to the reliquary, or be dropped in the case of golems)
+ Split tracking of cop bodies and minds; might have weird results when bodies are swapped etc.
+ Succubuses and controlled beegirls should now lock doors as maids do, when it is safe to do so
+ Characters using a bedroom are now shown when looking at it (traitors/visitors)
+ Traitors and visitors now show their assigned bedroom when viewed
+ Traitors can now have their assigned bedroom changed
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Images Poll Result

Results are:
Tied up images - 7
Feminine male image set - 34
Controlled bee in egg images - 3
Sex images for maids/monstergirls/etc. - 21
Underwear images for maids - 13
Angelica specialist outfits - 10
Dirty room images - 3
The Lady master alternate - 42
Pregnant bee images - 5
The Lady master alternate has won, so I'll get her in during development of the beta.
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