Manor Alpha 24 Preview 5
A couple of fixes and various smaller features, including orders saving and loading and a hinder champion investigation order.
Changelog:
+ Fixed some possible misbehaviour with witch/guard/bunnygirl maids and the laundry order
+ Added saving and loading of orders
-> Saving can be done only when viewing a single character or defaults.
-> When loading, after selecting a file a sub-group to apply for can also be selected (e.g. all, maid orders, witch orders)
--> When loading for a single character, currently relevant orders are immediately applied
-> A default set of orders for a new game can be set as part of the game ruleset
+ Surge and drain now show the effects they'll take while the turn is being processed; they use a special colour (blue for increase, yellow for decrease) to indicate that they're not applied yet
+ Saves menu now prefills any old save game name
+ Moved genderbend at halfway option to a toggle under master orders on the defaults page
+ Added a hinder champion investigation order for maids and the master
-> While following this goal, maids will follow a champion and interfere with scanning, room searches and questioning of some characters (e.g. trainees and controlled beegirls)
-> Optionally certain player actions can be created automatically
-> When attending to a decadent noble, maids will flirt and offer sex
-> After being annoyed for a while, champions will try to convince the maid to head off on a made up errand. The master cannot be tricked into an errand, but far more greatly annoys the hindered champion
-> Annoyance will gradually reduce when a champion is left alone, and is a concern that can be meddled with in the usual ways
-> If annoyed enough, champions will give an ultimatum - cease interfering or they will gain strong evidence and leave
--> If this doesn't cause them to gain enough evidence to turn hostile, they will send two new investigators after leaving
--> Assigning another maid after the ultimatum will trigger the evidence gain and leaving
+ Fixed shamed champions reporting evidence to the champion society
+ Fixed some cases where confiscating items from champions would always succeed unintentionally
+ Fixed some issues with champion seek and monitor goals
+ Fixed some possible misbehaviour with witch/guard/bunnygirl maids and the laundry order
+ Added saving and loading of orders
-> Saving can be done only when viewing a single character or defaults.
-> When loading, after selecting a file a sub-group to apply for can also be selected (e.g. all, maid orders, witch orders)
--> When loading for a single character, currently relevant orders are immediately applied
-> A default set of orders for a new game can be set as part of the game ruleset
+ Surge and drain now show the effects they'll take while the turn is being processed; they use a special colour (blue for increase, yellow for decrease) to indicate that they're not applied yet
+ Saves menu now prefills any old save game name
+ Moved genderbend at halfway option to a toggle under master orders on the defaults page
+ Added a hinder champion investigation order for maids and the master
-> While following this goal, maids will follow a champion and interfere with scanning, room searches and questioning of some characters (e.g. trainees and controlled beegirls)
-> Optionally certain player actions can be created automatically
-> When attending to a decadent noble, maids will flirt and offer sex
-> After being annoyed for a while, champions will try to convince the maid to head off on a made up errand. The master cannot be tricked into an errand, but far more greatly annoys the hindered champion
-> Annoyance will gradually reduce when a champion is left alone, and is a concern that can be meddled with in the usual ways
-> If annoyed enough, champions will give an ultimatum - cease interfering or they will gain strong evidence and leave
--> If this doesn't cause them to gain enough evidence to turn hostile, they will send two new investigators after leaving
--> Assigning another maid after the ultimatum will trigger the evidence gain and leaving
+ Fixed shamed champions reporting evidence to the champion society
+ Fixed some cases where confiscating items from champions would always succeed unintentionally
+ Fixed some issues with champion seek and monitor goals
General discussion on discord - https://discord.gg/DYGvAuG2gR