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TirelessLurker profile
TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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Displaying posts with tag Manor.Reset Filter
TirelessLurker
Public post

Manor Beta 1 Patch 6

Critical bugfix patch (some important power costs were broken).
Changelog:
+ Fixed magic cost calculations often ending up negative (i.e. costing < 0 power)
+ Fixed alraunes not distributing themselves between yards
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Patch 5

Bugfixes as well as some minor tweaks and features. Some time next week I'll likely do a 'preview' patch that includes some more complicated changes and a request.
Changelog:
+ Possible fix for charmed characters not helping the character who charmed them in cases where they lose their initial charmed goal
+ It's no longer possible to cast dispel illusion on player controlled characters; and trainees/monstergirls no longer mind
+ Fixed magic cost multipliers being able to get extremely out of hand in some cases
+ Fixed an edge case where a chance would be calculated as 0% erroneously
+ Fixed maids shooing hidden characters out of rooms
+ Possibly fixed a case where a newly transformed succubus who is auto exchanging would consider her next move before other characters in the room have finished having their actions updated (e.g. sex completing, or their dazed actions set)
+ Possible fix for a crash that could occur when traitors seek pampering
+ Dragging a boxed character around is now only minimally suspicious when seen
+ Fixed traitor champions who weren't investigators not sending their items to the manor
+ Succubuses ordered to follow characters and use the arouse power will now opportunistically proposition their target if they can
+ Possibly fixed cases where alraunes wouldn't hide themselves before auto-distributing amongst yards
+ Maids following idle orders who aren't moving around due to their idle movement order will now clean rooms they are in if they become messy (if they aren't doing something else according to their idle mode)
+ When confiscating items, the current chosen confiscation default room is now shown first in the list of destinations
+ Maids no longer reconsider their moves due to hidden targets (was causing them to get stuck cancelling moves due to characters they were ignoring)
+ Controlled beegirls heading to the false hive (to e.g. enter stasis) should now use the yard <-> false hive move they're capable of
+ Preparing the ritual of domination will now fail if there are no longer enough sealed champion items in the manor
+ Champion items can now be flagged to prevent their use in the ritual of domination
+ Tasers now work somewhat against champions - depending on a combat roll they will dodge or be wounded (and possibly incapacitated if already wounded)
+ Added a 'player fight roll minimums' gameplay option. This just affects fight rolls for now, and can allow characters to always win fights
+ Added an order option to have succubuses ordered to follow characters and use their powers focus on following first (i.e. following a moving target they are in the same location as instead of taking the opportunity to use their power)
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Patch 4

Bugfixes and a quality of life change for empowering.
Changelog:
+ Hopefully fixed alraunes taking a move right after transforming when auto-exchange is on
+ Hopefully fixed the engage visible hostiles settings for all player controlled characters
+ Fixed a case where a bribed corrupt noble would request additional bribes
+ Possibly fixed a crash occurring when bribing an illusion
+ Hopefully fixed characters sometimes trying to lock broken doors
+ Hopefully fixed a way characters could become concerned about their own weird/suspicious actions
+ Fixed plant zombie -> flower animation
+ It's now possible to empower a stat more than one point at a time. The contribution cost should be the same as doing them individually, and the time taken is four turns plus twice the increase
+ Fixed a hang issue that could occur when a character following another is destroyed (often illusions but not necessarily)
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Patch 3

Bugfixes and some minor additions (mostly settings, but also traitor champions sending their items to the manor after leaving).
Changelog:
+ Hopefully fixed loading issues with certain system languages
+ Fixed confiscation order not creating a goal when the order is to take and keep the items (caused attempts to take items in different rooms)
+ Tweaked follow and use power succubus goal to now only hide when necessary
+ Generally prevented player side characters from reducing suspicion concerns relating to characters that are not player controlled
+ Hopefully fixed some go to orders (including alraunes self distributing) not having alraunes/etc. hide before moving when moving yard to yard
+ Hopefully fixed some issues with the alraune transformation finish animation
+ Hopefully fixed succubuses not checking their current room when thinking about moving through a locked door (which breaks stealth)
+ Possible fix for trap books not being removed in some cases
+ Player controlled characters can now see all characters visible to the player (i.e. stealthed but true sighted characters will now be seen)
+ Hid confiscate success chance on parent menu and added per-item chances on child menu
+ Traitor champions will now send their champion items to the Manor after leaving
+ Fixed a case where brute focused champions would move with the intent to investigate a room but not investigate it repeatedly
+ Added a population cap bonus option (applies to rooms individually)
+ Added a mess muliplier option (can do e.g. 10% or 200% mess rate)
+ Added an option to not use the default hidden identities for the male starting characters (randomises gender bends, roughly)
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Patch 2

Various bugfixes and some minor changes.
Changelog:
+ Alraunes now enter stasis while waiting for exchange pickup
+ Hopefully fixed a couple of cases where the identity mirror retained cop ais for mirror victims (which it shouldn't have)
+ Fixed succubuses not noticing characters moving into their current room when considering sex actions
+ Hopefully fixed some traffic jam issues when succubuses or controlled beegirls are trying to move through a locked door that someone is relocking
+ Changed champion observation bug destruction roll, giving characters with low initiative a chance to destroy them
+ Explain All Missing is no longer limited to maids and the master
+ Guards should no longer confiscate books that aren't knowledge books while idly confiscating
+ If both characters involved in sex are player controlled, they no longer worry about shooing other player controlled characters out
+ Germinating a seed on a champion now costs significantly more power
+ Possibly fixed a crash that could occur when a follower is an illusion and ends up destroyed during the turn
+ Swapped the priority of helping allies recover and untying allies to favour recovery in most ais
+ Added an open logs folder button to the main menu; hopefully works on linux/mac
+ Fixed books recommended by maids in the place of knowledge books not being created properly (card wasn't initialising, leading to reading an invisible book)
+ Added a mass toggle diffusers option when viewing a room which has 2+ diffusers
+ Fixed succubuses propositioning traitors who are leaving
+ Fixed alraune auto exchange issues in which code to distribute alraunes between yards caused unintended movements and sent alraunes to full yards
+ Stopped high brute focus characters sometimes getting stuck trying to bash down doors to suspicious rooms right in front of maids or the master
+ Fixed very high brute focus characters not bashing doors or moving into suspicious rooms to ransack them
+ Fixed a bug where the targets of witch attacks would use the stats of the witch to calculate their defence
+ Visitors/cops/champions who are part of a group (following the same character at the top of any hierarchy) now trust the judgement of other champions in that group regarding traitors (i.e. they'll mark an attacked target as a traitor)
+ Characters that can hide who are performing a move to room goal will now hide before entering rooms with unaware characters, if they can
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Patch 1

Bugfixes and minor tweaks, a fair few are more or less cleanup of oversights.
Changelog:
+ Added some extra checks when characters are researching so they stop researching if the book they are researching leaves their inventory
+ Fixed a crash that sometimes broke the action option display when trying to view action options on tied up characters
+ Trainees should now relock doors like maids do (while being obedient)
+ Old saves should now load in with the master wearing clothes
+ Gardeners now also won't by default harvest from alraunes entering stasis
+ Controlled beegirls can now be ordered to surrender to the identity mirror (allowed as they're under your control more rigidly than alraunes/succubuses)
+ Fixed confiscation not working on hostile beegirls
+ Fixed succubus sleeper seeking interfering with player ordered goals
+ Prevented teleporting away and destruction of maid outfits that are being worn
+ Characters who are searching for someone who forget that person should now stop searching for them

All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know

General discussion on discord - https://discord.gg/DYGvAuG2gR

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