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TirelessLurker profile
TirelessLurker
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TirelessLurker
I previously developed Pandemonium Classic: Unity Edition, and I'm working on two new transformation games - Manor and Incarnasoul.
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Displaying posts with tag Manor.Reset Filter
TirelessLurker
Public post

Manor Beta 1 Patch 3

Bugfixes and some minor additions (mostly settings, but also traitor champions sending their items to the manor after leaving).
Changelog:
+ Hopefully fixed loading issues with certain system languages
+ Fixed confiscation order not creating a goal when the order is to take and keep the items (caused attempts to take items in different rooms)
+ Tweaked follow and use power succubus goal to now only hide when necessary
+ Generally prevented player side characters from reducing suspicion concerns relating to characters that are not player controlled
+ Hopefully fixed some go to orders (including alraunes self distributing) not having alraunes/etc. hide before moving when moving yard to yard
+ Hopefully fixed some issues with the alraune transformation finish animation
+ Hopefully fixed succubuses not checking their current room when thinking about moving through a locked door (which breaks stealth)
+ Possible fix for trap books not being removed in some cases
+ Player controlled characters can now see all characters visible to the player (i.e. stealthed but true sighted characters will now be seen)
+ Hid confiscate success chance on parent menu and added per-item chances on child menu
+ Traitor champions will now send their champion items to the Manor after leaving
+ Fixed a case where brute focused champions would move with the intent to investigate a room but not investigate it repeatedly
+ Added a population cap bonus option (applies to rooms individually)
+ Added a mess muliplier option (can do e.g. 10% or 200% mess rate)
+ Added an option to not use the default hidden identities for the male starting characters (randomises gender bends, roughly)
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Patch 2

Various bugfixes and some minor changes.
Changelog:
+ Alraunes now enter stasis while waiting for exchange pickup
+ Hopefully fixed a couple of cases where the identity mirror retained cop ais for mirror victims (which it shouldn't have)
+ Fixed succubuses not noticing characters moving into their current room when considering sex actions
+ Hopefully fixed some traffic jam issues when succubuses or controlled beegirls are trying to move through a locked door that someone is relocking
+ Changed champion observation bug destruction roll, giving characters with low initiative a chance to destroy them
+ Explain All Missing is no longer limited to maids and the master
+ Guards should no longer confiscate books that aren't knowledge books while idly confiscating
+ If both characters involved in sex are player controlled, they no longer worry about shooing other player controlled characters out
+ Germinating a seed on a champion now costs significantly more power
+ Possibly fixed a crash that could occur when a follower is an illusion and ends up destroyed during the turn
+ Swapped the priority of helping allies recover and untying allies to favour recovery in most ais
+ Added an open logs folder button to the main menu; hopefully works on linux/mac
+ Fixed books recommended by maids in the place of knowledge books not being created properly (card wasn't initialising, leading to reading an invisible book)
+ Added a mass toggle diffusers option when viewing a room which has 2+ diffusers
+ Fixed succubuses propositioning traitors who are leaving
+ Fixed alraune auto exchange issues in which code to distribute alraunes between yards caused unintended movements and sent alraunes to full yards
+ Stopped high brute focus characters sometimes getting stuck trying to bash down doors to suspicious rooms right in front of maids or the master
+ Fixed very high brute focus characters not bashing doors or moving into suspicious rooms to ransack them
+ Fixed a bug where the targets of witch attacks would use the stats of the witch to calculate their defence
+ Visitors/cops/champions who are part of a group (following the same character at the top of any hierarchy) now trust the judgement of other champions in that group regarding traitors (i.e. they'll mark an attacked target as a traitor)
+ Characters that can hide who are performing a move to room goal will now hide before entering rooms with unaware characters, if they can
All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Patch 1

Bugfixes and minor tweaks, a fair few are more or less cleanup of oversights.
Changelog:
+ Added some extra checks when characters are researching so they stop researching if the book they are researching leaves their inventory
+ Fixed a crash that sometimes broke the action option display when trying to view action options on tied up characters
+ Trainees should now relock doors like maids do (while being obedient)
+ Old saves should now load in with the master wearing clothes
+ Gardeners now also won't by default harvest from alraunes entering stasis
+ Controlled beegirls can now be ordered to surrender to the identity mirror (allowed as they're under your control more rigidly than alraunes/succubuses)
+ Fixed confiscation not working on hostile beegirls
+ Fixed succubus sleeper seeking interfering with player ordered goals
+ Prevented teleporting away and destruction of maid outfits that are being worn
+ Characters who are searching for someone who forget that person should now stop searching for them

All platforms - https://tirelesslurker.itch.io/manor
If anyone needs an alternate download location let me know

General discussion on discord - https://discord.gg/DYGvAuG2gR

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TirelessLurker
Public post

Manor Beta 1 Preview 3

Various fixes.
Changelog:
+ Fixed undress order appearing on characters the player doesn't control
+ Fixed visitors asking downed trainees questions
+ Fixed maid duster effect on trainees being inverted
+ Hopefully fixed confiscation odds not showing in some circumstances
+ Fixed succubuses seeing a couple of champion types who are not valid targets marking as valid targets for marking
+ Hopefully fixed the master not being properly affected by charm
+ Fixed champions not seeing certain transformations (some maid ones and succubuses) as evidence
+ Champions backing up champions backing up champions now swap to back up the champion being backed up
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Preview 2

More fixes, a few minor features, and some general cleanup. Keen to hear any thoughts on the tutorial :)
Changelog:
+ Revised the manual, added champion and victory ritual sections
+ Fixed rename for alraunes and succubuses
+ Player characters ordered to have sex will plan to have sex in their current room if there is only one door
+ Hopefully added succubuses haunting characters also suppressing incapacitation recovery
+ Tweaked succubus avoid logic; succubuses set to ignore combat will now avoid hostile targets by hiding when opportune
+ Fixed a bug causing outfits to break after viewing a non-varied image memory of one
+ Hopefully fixed succubuses not joining sex in a lot of cases
+ Fixed succubus dream check for calming dream checking the power order instead
+ Fixed items that can only be temporarily carried no being able to be taken from friendly characters
+ Fixed succubus tf from image
+ Allowed attempts to convince characters who have given up on finding their clothing to wear a maid outfit. This causes a large increase in maids concern but allows some extra chances
+ Added some stats to the victory screen
+ Controlled beegirls can now be ordered to move directly between false hives and yards
+ Added character images to character list tooltips
+ Teleporting unconscious characters now has a bonus to success
+ The best item for a slot (usually weapons) is now selected based on the bonus the holding character gets, rather than on the baseline bonus (which may be reduced or cancelled)
+ The power cost for controlling a beegirl no longer depends on whether she is aware
+ Characters can now always be ordered to exchange themselves; if a pickup is not organised when they are ordered one will be setup
+ Added ordering characters to undress (except maids as it'd currently just be a way to reuse outfits)
+ Changed how succubuses and controlled beegirls handle bashing doors - let me know if they seem forgetful now
+ Possible (chances aren't great) fix for actions sometimes being hidden
+ Fixed it not being possible to order characters to confiscate items from champions without directly viewing the item
+ Added a tutorial mode, which guides the player through transforming their first maid
General discussion on discord - https://discord.gg/DYGvAuG2gR
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TirelessLurker
Public post

Manor Beta 1 Preview 1

Various bugfixes and a few features.
Changelog:
+ Allowed changing succubus appearance to the generic set
+ Hopefully fixed a bunch of cases where a crash would occur when an item or character magically sought by a champion was destroyed/left the manor
+ Fixed a crash when champions attempt to send a character not hindering their investigation on a pointless errand
+ Fixed being able to offer corrupt nobles regular deals
+ Allowed the master to hinder the investigation of corrupt nobles
+ Hopefully fixed the clothing of illusory characters persisting after the illusions are destroyed
+ Hopefully fixed maids hindering champion investigations who distract a decadent noble with sex forgetting that they're assigned after sex
+ Possibly fixed succubuses not joining sex in certain situations (particularly when in a room with non-marked characters having sex, which is fine to join as they'll be disoriented after)
+ Fixed memory images of librarians in varied poses
+ Hopefully fixed a case where alraunes propositioning traitors wouldn't have sex in the yard and would instead plan on sex somewhere they were unable to go
+ Succubuses should now treat hostile characters as proper avoid targets in certain cases they wouldn't when they are set to flee combat
+ Possibly fixed succubuses deciding to hide from incapacitated characters they don't need to hide from when it would be ideal for them to suppress healing in some cases
+ Characters that start trying to path to rooms using idle behaviours shouldn't smash doors to get into rooms they decide to enter before the door becomes locked any more
+ Succubuses idly doing calming dreams and seeking sleepers no longer view incapacitated aware visitors as valid targets and shouldn't get stuck in a loop of heading into rooms then leaving due to a lack of targets
+ Fixed dark elf minions not being viewed as being hostile by the player's characters properly
+ Aware characters sharing knowledge now don't worry about sharing character location/etc. updates (they will if sharing knowledge, but it's not considering something to stop for)
+ Added automatic exchange options for characters when the limit for that type is exceeded after transformation. Alraunes distribute themselves amongst yards first
+ Controlled beegirls can now transform maids
+ Added the master having sex with controlled characters
+ Added The Lady image set for the master and replaced the default Katanashi image set with a more mature one (the EtM version can still be selected, but lacks underwear sprites and cannot do the sex action). The image set to be used can be selected before the start of a round in gameplay settings
+ Added tracking of transformations a character has had over time, a way to show them again and an option to show them all in sequence
General discussion on discord - https://discord.gg/DYGvAuG2gR
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