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Just putting things in order
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Chapter 12 - Realms of Bosom / Bossotuhrs - Summary
Powerful, muscular, hot alien-monster-girlz in armor, fighting big spooky monster to protect the peaceful, happy and horny life of other hot alien-monster-girlz. This is the pinnacle of In Her Light.
1. Exemplar; Female and Futale versions - both get 1 SFW and 3 NSFW
2. Magnificent; Female and Futale versions - both get 1 SFW and 3 NSFW
3. Armsmaster; 1 SFW and 1 NSFW
4. Battle Sisters; Female and Futale versions - both get 1 SFW and 3 NSFW
5. For Tier 2 only; Horny Animation + 1 still frame.
With that, The Realms of Bosom is complete (for now) and we can travel to the next Great Nation. The only only thing that upsets me is that I haven't explored the Bosomian environment and architecture in my Artworks as much as I wanted to, but this can be ameliorated in future Artworks
As you may have noticed, I only depicted 4 tribes in these Artworks: both Tribes with the highest affinity, getting the most attention, one with the lowest, and one with an average. This is the pattern for each Nation, so each tribe will represented twice.
Well, let's talk about something else.
It's clear that I'm out of schedule. I didn't even bother to get stuff done sooner than I did. As you may remember from my last Summary, I was planning on trying to make another Interchapter set this month, with "interesting" artworks, but... there's no point in trying. I'd rather spend these days preparing future material, rather than making absolute mediocore and than take your money for it. So, there will be no Artworks in July, and therefore you won't be charged for July in August.
Speaking of preparation. Four Great Nations is the biggest topic, I don't think any of the future one will be as big. 12 pages of Bosomian Lore were ready in March, with an assumption that it would be enough... But now there are 19, and that's not counting for 3 more which were not released yet. That's more than the entire Eight Sacred Tribes! Additionally a few extra behind-the-scene references and images were made. However, now that the example is made, I know what additional Lore and Art I should prepare for the other nations, which I'll be doing this month..
Last but not least, It come to my attention that the grammar in the Lore is not... decent... This isn't my fault, of course, but of the Scribe and Narrator. Don't judge them too harshly, Human English is not their native language after all. But I have decided to study English a bit more myself, and with that newfound knowledge I've witnessed how bad some of the stuff from a year ago is... fixing the grammar for the old Lore is what I will do most of this month. At the very least, I will be updating all the Lore which is not Eight Sacred Tribes, and then a little bit for the Realms of Bosom, since it is already the month in which I'm supposed to be doing updates for what was released March. I've already done and posted the grammar updates for all the Bossotuhr Lore I released in June, because a lot of that was really bad.
On the other side, I'm proud of how far I improved in the process of Lore writing. Back in 2023 It was taking me a day to write a single paragraph, because I was thinking too much about what to write and how, but now I can do a whole page in one go... that is if, of course, we do not talk about grammar and spelling and other errors...
I would talk about about other updates I did in June, but they were related to the Lore, and you already know my plans for the Lore.
“Titan’s Dress” – is neoteric Armor Pattern, consisting of a heavy and stout full-plate panoply, melded and supported by an advanced exo-muscle garment underneath. Highly expensive in production and maintenance, after two decades a complete set has only been produced and issued to merely half of the Bossotuhrs and Esquires in the Realms. While the rest are still limited to pre-electrification era Patterns such as the “Adamant Shell”, in due time they will all be provided with these technological wonders. The Bossotuhrs call themselves the Wall, and this armor lives up to that name.
Armor plates of the Titan’s Dress are metallurgic masterpiece, composed of layers of r///[REDACTED]///um and t///[REDACTED]///er materials. They can withstand and absorb the impact of the mightiest personal firearms created in Meority, be it ballistic armor-piercing or energy shots, and of course, something as pathetic as Hellish Spawn will simply break its teeth and splinter its claws. The helmet is equipped with everything necessary for observing entire situation on the battlefield and inside one’s own armor. A small reactor mounted inside the backplate supports the functionality of the armor’s internal systems; enough for only a few hours of active service, its small size is compensated by the simplicity of the recharge procedure using the Gift. Visually, the complete panoply repeats old designs in honor of tradition and the Brestocratic Order.
Exo-muscle garment modified with a chest opening at the request of the Bossotuhrs themselves: “the Soft is the most precious blessing given to thee – it shall not be hidden, the Gift will be its armor; if thou cannot protect Her givenst blessing – thereat thou cannot protect Her Light.” The Bust is preserved only by a military-grade transparent-colorless latex bra, individually tailored for each Bossotur. The muscles themselves are the pinnacle of modern exoskeleton technology, made from o///[REDACTED]///ic fiber, enhancing the already fearsome physical capabilities of Bossotuhrs, allowing them to strike with immense force and tirelessly carry the entire weight of armor naturally, without channeling the Gift. In additionally, it perfectly insulates from harmful elements, high temperatures and disperse external electric discharges.
The Overall design can be modified to accommodate nonuniform tribal features (horns, tails or other) for comfort and protection. To proudly represent the colors of own Fellowship and Fortress City, Bossotuhr adorns her armor with a hard-wearing kirtrle-petticoat and paned sleeves tucked between the plate chambers, and a circular drapery (usually bearing a Coat of Arms) pinned at the back of her helm.
Bossotuhr Doctrines:
The first two Doctrines to be learned are rudimentary and necessary for all Knights of Creation in every nations. The Stability Doctrine, particularly Tome of Remedy, is essential to shield one’s own flesh and equipment from unholy Taint and Corruption; entirety of the Enchantment Doctrine is another valuable art – in training or battle, so that the body never tire nor exhaust, so that armor can devour enemy attacks and weapons deliver devastating blows. The Gift is also how Bossotuhrs keep their breasts in a fixed position and not let them swaying around during combat.
Tome of Geomancy is the basic for Bossotuhrs – miracles that shift and manipulate the earth to utilize as a weapon: spikes, crushing pits, lithic walls, piercing shrapnel and improvised locomotive podiums – rock and stone is a resource in abundance wherever you walk. The only thing many Bosomian Knights of Creation prefer not to care about in regards of Geomancy is Sand-manipulation Techniques.
Tome of Metal is the key to Bossotuhr’s defensive miracles. Even before the Age of Aspects, they developed the Fortification Technique, which prevents desecration of magnificent armor. By preserving the molecular structures of metals at the moment of impact, all damage can be diminished or even completely negated if applied correctly. Although the armor plates of the “Titan’s Dress” are Multi-layered Composites in structure, the exterior decorative casings of each plate (and weapon) ar made of unalloyed metal specifically for Fortification Technique, but for some experienced Engifted, a light coating of metallic paint is more than enough.
There are very few creatures that can withstand the deadly forces of the frozen nature, even when they are unnatural themselves. Tome of Cryomancy is a seasonal craftsmanship for many Engifted, but no less valuable to learn even if it becomes less effective during half a year. For some Bossotuhrs, the hot summers are not a problem when channeling Cryomancy miracles, but many find it more convenient to wait until harsh Bosomian winters to reach the full potential of this Tome.
Mastery of these teachings is an integral part of the Bossotuhrs’ activities, however the study of any other Doctrines and Tomes is highly encouraged.
Bosomian melee arsenal:
A simple small mace. The last-resort weapon for Knights – a situation in which it needs to be used is a situation that, preferably, should never occur. And of course something as puny as this will never be in the mighty hands of Bossotuhrs.
The Boobava is the most common weapon you can find in the Bossotuhr arsenal. Noble and Elegant. It spills no fountains of ichor or blood – it simply brings death.
The Flail is no less popular for its functional flexibility: the position of the chain can be manipulated with the help of the Gift, even straightened to be used as a regular Boobava instead of flail.
Next in prevalence are the Warpickaxe and Warshovel for various reasons, with the Berdish being the least popular weapon amongst the Bossotuhrs’ conventional melee arsenal (but popular still).
Although the robust Armor and the Gift are enough to protect a Bossotuhr from any threat, some choose to reduce the strain on both when facing weak creatures or ranged combatants by utilizing Expendable Shields. Alternatively, these shields can be channeled with Eruption-type miracles and hurled at a target.
The War Anvil – is Lady-Smith's ceremonial weapon, which she carries during major rituals and battle celebrations.
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