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I make games, lots of games, lots of super smutty fun games!
I'm a solo developer, though I do collaborate with others on certain projects at times. This page is a place where you can donate to support my work and influence the direction I take. None of my work is behind any kind of paywall and is freely available to everyone. All of my games are open source and you're free to modify them as you please.
Below is a list of my games, you can find all of them along with useful links like forum threads and ways to play online on my Master Index
One half of my first game, Human Alteration App's dom route uses real porn gifs and images, focusing on a player-centric domination experience through a body-altering app. Inspired by games like The Company.
You can download Human Alteration App v1.3 here: https://mega.nz/file/i3xGiKTY#cHKnlUIALuI6MLoba_U4laB4dT3V6Q4BwGhN4v4lXQY
The other half of my first game, Human Alteration App's sub route uses 2d art drawn by Aya Shobon and focuses heavily on futa content. Inspired by stories like those written by SexTheHex.
See the link above, they're the same game.
Hentai University uses 2d CG sets and focuses on a player-centric domination experience through use of hypnosis. Mechanically inspired by games like Hentai Highschool, but without the grindy elements.
Features content written by other authors, like CryptoGreek, and SlackerSavior, and Ace.
You can download Hentai University v32 here: https://mega.nz/file/LmpBzC6b#dT84dNmtoxJUUPHGSsArdyNRrAMS27liVtYjIhFeats
Anomaly Vault uses real porn gifs and images and features a wide variety of content. Inspired mechanically by The Company but narratively is heavily inspired by works like the SCP Foundation and Lobotomy Corporation.
You can download Anomaly Vault v11 here: https://mega.nz/file/HrhElDCK#-qUeqrKJ-yoq9uldMjBLT0D_0PvfpE-Gm3QyQS8IBeE
Syrup Town uses 2d AI Generated images created using the EasyFluff model and a LoRa trained on images by the artist Syuro. Mechanically inspired by certain comfy games, it focuses on a player-centric domination experience.
If you have qualms about supporting a game that uses these technologies, please feel free to enjoy the game and donate any support you would have given to me to Syuro, or to other artists who's works were used to train the EasyFluff model. These technologies would not exist without, and cannot replace, the hard work of artists!
Check it out right here: https://subscribestar.adult/posts/1339160
Syrup Town's non-furry version uses images created with the same methods as the base game, and focuses heavily on shortstack content in the place of fur, but is mostly an asthetic alternative for players who dislike anthro content.
The game has not released yet!
Rainy DayZ uses real porn gifs and images, with some 3d CG, and focuses heavily on themes of dick growth and player submission. Inspired by works like Futa Apocalypse and Breed: Zero.
You can download Rainy DayZ v4.5 here: https://mega.nz/file/r6BVAZJR#uPT6BKqy7x92P4IVRlN5usLIkj3UKP3WwFpZFaZ3Ids
Bitch Medicenter uses real porn gifs and images and focuses on a more thorough exploration of body modification compared to my other games. Mechanically inspired by 2048.
You can download Bitch Medicenter here: https://mega.nz/file/7mRFlAJB#xY3-f0KmZ5UOetCoSC7InaMj4saBrhE20qupaLnCoeg
As always it's been too long! v33 really feels like a black hole, it feels like time keeps slipping away from me. Still, while it's still the 14th here in my timezone, happy valentine's day!
I'm still hard at work on Hentai University v33, sorry I haven't posted in a bit. Every one of these posts can eat up a good half a day. First there's creating the actual images for the previews:
The best site I found that'll allow for the NSFW content has slow as a snail upload speeds, a limit on the number of files, and then I need to get the links from the uploaded images (hoping they haven't been shuffled around) to then insert into the post.
So while keeping people updated on f95zone and discord is relatively painless, it's a bit more work here, and man some days I wrap up HU work for the night and I'm bushed.
I've been writing this post since about 7pm, it's 11:30 now! Granted, a bunch of time was taken up by making the collage builder in python I used below, but I only did that because uploading 104 images to imgchest? X_X That would be a nightmare.
Making a program to handle this better is a priority, if I could just figure out how to interface python to cyberduck... It'll probably be a day/week long project, so not too bad, it's just been on the backburner while I'm working on v33. Speaking of!
I really did pick the hardest set of characters to work on for this update. And because it's been so long I keep getting stuck trying to do more, make it bigger, it's all quite daunting. I can't believe it's been almost a year since v32...
But even with all the delays I'm not losing heart. This'll be the last preview post including HU stuff before v33's release, it'll be soon, I swear! I hate the idea of leaving content on the floor for now, but I need to get it done! And it'll be done this month or I'll be a soggy noodle!
With that said, here's some of the other things I accomplished since you last heard from me! There was a medication issue, so it can be pretty sporadic, but here's what I've got:
A potential redesign for Mary Lou that came to me in a dream. I also wanted to do overalls but must abide by the no-pants rule for as long as I can. The hair covering one eye has a different feel from Riley, it makes her look more shy. I'm thinking I'll use the spiral eyes to show her going full crazy-horny.
Now while I like the design a lot, I value all y'all's input, especially since you've all been so patient for so long, so I'll hold a poll soon for which new design should be added to the game, as there are two other designs I'm quite fond of.
I like caprine as purple is an underrepresented color, but the sheep has the advantage of having a very distinct and easy to work with hair and horn shape.
Not being totally fond of the spring mouse boy design, I generated a potential other carnivore character as the seasonal springtime boy!
Since he'd replace the mouse I tried giving him the mouse's sexual gimmick, that being small peen with beeg balls, but I also think he looks pretty cute with a tiny pecker. Plus I can just use the big ball micropenis concept for the goat boi.
Bumblebutt
While HU has been the priority, unmedicated ADHD means priorities are more suggestions, I ended up writing some content for Cayenne, so at least I know that Syrup Town v3 won't be far behind the HU update!
While discord isn't amazing for posting updates, since the things I end up buried under all the responses, I have trying to post daily designs and concepts there.
I may rework the question of the day channel into a design of the day thing, and have feedback and comments posted in the syrup town channel. Hopefully that would make it easier to bathe in the smut I keep dumping without needing to hurt your fingee scrolling too much.
I've been trying to use controlnet to improve the quality of the locations while also keeping each image's details consistent for morning, evening, and night shots so I can let the player explore the town at nighttime, as well as add seasonal variants to each location for that delicious atmosphere.
Unfortunately pony has a really hard time making scenes actually look dark so there's probably still at least some manual work required ahead of me. Still, here's some examples:
(this one is Marlow's house by the way)
I also tried a huffslove lora to see how the more cartoony style would look:
A bit ago I was worried nintendo would notice I'm basically using pokemon so I toyed with the idea of making fakemon instead. I ended up making quite a few designs!
There's a lot of designs I'm not satisfied with but I'm not about to start tweaking fakemon designs when I have an update to write.
While I know 3-stage mons are classic, I honestly think I should just drop the first stages on the starters. For whatever reason it's tough for me to make stage 1 starters interesting while appealing to gooners. Plus, let's be real, Charmander is cute, but people only really care about Charizard.
I spent a while looking for a collage maker, only to find garbage. Then I tried making the images by hand, which did whack work to my computer's memory, before I finally remembered I know how to code so I just made a python program.
I have a lot of other designs that I'm not finished tweaking or just don't have a name/vibe yet:
I'll probably use the program again in the future, it might be useful for collag-ing scene images for HU and syrup town so I can easily reference them without needing to download the whole sets to my phone
A lot, lot, lot of improvements to the syurofluff model's training data, here are some dicks to show it off!
And that's just about everything. I will say, the porcine/spiral types were an absolute nightmare to make.
Still, they'll definitely be useful for Argent Science, if not for Rainy DayZ at some point.
Okay I love you buh bye
Talk to you soon for v33's release! This month! If I say it loud enough it'll definitely come true, right?
Ahoooooooy!
Sorry it's been so long, there's been a lot going on. Due to a medication shortage November and December really faded by, I get home each day totally exhausted so getting any work done at all was really brutal. I miss being medicated...
Still, happy holidays! I really appreciate you all sticking around this long! Merry-
... Wait, it's already over?
I meant to post this earlier today but my priority has been working on Hentai University v33, speaking of...
As you may remember the updates focus is on Quinn's parlor and the gyaru trio, which is part of the reason all this has taken so long. Their sets are hard to work with, most of quinn's sets are very ugly bastard, so instead of the smart thing and doing a super short update I've been doing a -lot- of decensoring and making edits, here's some examples:
The biggest difficulty is that the silver radish LoRa is not great at actually matching his style, I don't think the issue is on my end. Regardless it was a lot of work, but I uncensored the entirety of Quinn's original set, here's a few previews:
Quinn appears in several silver radish sets but almost all of it is just more threesome content, I had to basically make scenes from scratch otherwise he'd have basically no scenes.
I was stuck for a good long while before I realized the path should be that you get Quinn to use she-cream on himself and things devolve from there, so at the very least the main combative scene was fun to write.
And I also finished with removing the text and japanese SFX from the Abba prostration scene just today:
Removing all the text and SFX on these was a pain but I'm glad it's done, these three being the only shots in the game that still had text really annoyed me!
And while I haven't had much time to work on it directly, I've had my AI generating a lot of stuff in the background, including a bunch of random rainy dayZ concepts!
(Bonus points if you remember this character from Typhoid Mary)
Let's see... What else...
Keeping track of all the things I've bounced between, especially since I get home so tired, is tough, but I did flesh out one of the milf designs from a while back into an easter bunny sort of character:
Plus lots of experimenting with new pocketmanz concepts to add to the training data!
The main goal of the next version of the model will mostly be solving the annoyances of v3. Most of them are resolved, like Angelica and Marlow's fur issues, but polishing it all up just takes time. Once HU v33 is done expect Syrup v3 and the next release of my LoRa model with it!
I've also been working on various scripts alongside work on HU, namely some kind of program that can help me write these posts more easily. On f95zone and patreon I could just drag images in and then resize them, but in order to make a post on here I need to properly format it and upload the images to an external site first. That'll be helpful once it's done.
Okay, I think that's everything! I hope you had a lovely holiday, and I hope the new year treats you well! New year, new... dle? I think I made that joke last year.
Oh, wait, one more thing:
snitties
Happy spooky day everyone! Since I'm still working on uncensoring Hentai University images I thought I'd use today to talk about the costumes I've made for the syrup cast.
They're a bit scuffed which is why many aren't in the game yet:
But designing costumes is fun! My plan is for holidays to be town-wide events where you go around and interact with the cast for an event or two each on a festive version of the town map, and you'd be able to re-start these events again anytime after you've seen them at least once. This would be after I've finished most of the core game at least. I've got costumes made for Christmas, Valentines day, and a summer outfit set as well! Though just like with halloween they're all in varying states of completion.
I think Sorbet and Khanna need new ones. If you have any feedback or notes on that front this'd be a great time to say them and maybe your ideas could be put into the game this time next year, that'd be rad!
I haven't really applied my AI knowledge to my other games yet, maybe extra costumes for HU characters could be neat too? Is that something you'd be interested in?
Here it is! Sorry I suddenly vanished, I finished the non-furry images all the way back on the tenth and had them up on the PTR for testing and then got inspired to write some extra scenes, but then suddenly got really sick.
Usually the .5 updates are just for adding non-furry images and maybe some bugfixes, but this time I decided to include new content for both the furry and non-furry versions. This turned out to be more work than I planned, mostly due to my really slow upload speeds combined with finding a bug meaning I had to remove it all and re-upload it. And at 500 kilobytes a second the 9 gig files would take around 5 hours to upload, meaning I had plenty of time to wait or search for more bugs.
There's a lot of links to juggle this time so please bear with me. If you're wondering which are the best versions to play, I recommend either playing online or using the Dual v2.5 WEBP version. In general I recommend using the webp version, I don't personally see a quality difference and the filesize is much lower.
You can play online via my Neocities Index: https://noodlejacuzzi.neocities.org/syrup-town/
And play the online mobile version here: https://noodlejacuzzi.neocities.org/syrup-town/mobile
Dual v2.5, WEBP version: https://mega.nz/file/iiI1xKqC#ZjfpGuPei7_Ppovo66JPYEMN05DTG6Y4Bgpd-5qxM1A
Dual v2.5 APK: https://mega.nz/file/yqxURKgb#dLIjjQ9X3Bd5JHfde4V4aaaBCTmw0C_fxnJARyBBLOs
(No upgrade packs for the dual version since I don't know for sure what images you might be missing if you've been downloading the furry/non-furry. It's also only 900 megs, but I know download sizes are important to some so I'll include upgrade packs for the future dual version releases.)
Remember that all saves are compatible with all versions.
Furry v2.5, Smaller WEBP version: https://mega.nz/file/KzpBCboS#khbcCZRyaNgTNDuhApkHp18HeTKxDBQWLfGQOxWhjpE
WEBP version upgrade pack from v2 to v2.5: https://mega.nz/file/bmwnRZLI#dcPIfd9ZNmGCxmmutTcnRpVCp-amw3CeCqN-t0jmp14
Furry v2.5, Full-Sized PNG version: https://mega.nz/file/mrogSbga#caqZl6IiCC0TXt964PgFJaBTsCk0H-QDGKF0j6t3j1M
PNG version upgrade pack from v2 to v2.5: https://mega.nz/file/PuwT2TgI#Y79rLEgo_VYXk61pMTcf5j4LcB5tBS4z8ayTmZJogwo
Furry v2.5 APK: https://mega.nz/file/j6QmlK7Z#FkD6c2es_HAFWDRRV6EWs8Qk3UPF3BuY5DvLUJvGekk
No-Fur v2.5, Smaller WEBP version: https://mega.nz/file/32QmhSDJ#toE8nh8pOByZB2biIiMISzTwpu05DPiko1C9G0ajvBE
WEBP version upgrade pack from v1.5 to v2.5: https://mega.nz/file/rupmmbZb#5d4w53RTYvrYr7TfF5PJ0E8ZWCObb-A9Ziq_iO3cZEk
No-Fur v2.5, Full-Sized PNG version: https://mega.nz/file/nmxmiTYK#STT1eGUEIrQMVit-YqWxrFwRUsIuK3KUcfziA-os9tU
PNG version upgrade pack from v1.5 to v2.5: https://mega.nz/file/a7pgVTqb#P56qz0FnCVoJF-flj9bYXS_ljtT1cfd6czE95vA-9e8
No-Fur v2.5 APK: https://mega.nz/file/r7RFgboK#At9PRnqOzgHUFSwyROYJ3DJBKjNo2PDfR7p-4VaN3WI
Given how much data needed to be uploaded I think I probably shouldn't have tried to update both versions at once, but since Hentai University was up next I didn't want to leave the finished scenes sitting in a box for a month.
Still, it's a lot of links! I'm not sure what the best way to handle it is for the future. I think the webp version is overall better but some players may prefer the larger image dimensions and some browsers just can't display webps. Any suggestions would be appreciated.
The new costumes are mostly for future planned seasonal events, they don't normally appear in the museum because I set a flag to hide them. They'll appear and you're free to use them via the free the fur cheat code though. All of them work on both the furry and non-furry versions. Some characters have a lot less than others as their hair/colors were giving me problems.
I had preview posts written as I was going but subscribestar posts can take a while to write since I need to consolidate everything, and in order to get inline images the ones above I need to upload the images to an external website and then basically have to write HTML code for the post. I won't give up on trying to post more though, it's just that I realized that between being sick and dealing with mold issues in my house (maybe they're related?) that assembling the post would probably delay me another day so I just tried to focus entirely on the work.
I'll be working on Hentai University next, but I also want to see if I can write some kind of script that'll handle that for me an let me write and attach images more easily. There's a lot to do so I hope you'll stay tuned and thank you as always for being patient with me!
Goodness gracious it's finally here! Ring the bells, light the fires!
... Okay maybe don't do that second one. Anyways, Syrup Town v2 is ready!
As always you can play online via my Neocities Index: https://noodlejacuzzi.neocities.org/syrup-town/
And play the online mobile version here: https://noodlejacuzzi.neocities.org/syrup-town/mobile
V2.1 Smaller .WEBP version: https://mega.nz/file/jrQihLDK#_KVKrCbOoeC7fR8IX2Eow3KcgY6R9BXbqphlxDka6co
v2.1 Full-Sized .PNG version: https://mega.nz/file/ejAEmAQS#i2RzjxDqmQVLNQjSLokFAfv5rzhi9GQ-MhLDXYt-rQg
v2.1 APK version for android devices: https://mega.nz/file/q2hyGTRI#cvNwfv3BlxHUTo2pMKuZ_XevjNWFalqm4ZKskFaK4fY
Please keep in mind that these are just the files for the furry version of the game.
V2.1 Bugfixes: A number of bugs were found, and fixed! The below versions have been updated to v2.1. If you already downloaded the game here's a link to just the bugfixes: https://mega.nz/file/mnIBEQ4S#YN7FImyqUjsGcoa4pFMcNPBNkWgkjDZWbhu-JUZLp8U
I'm sorry but there's no upgrade pack for this version. I switched over to SDXL and redid all of the game's CGs and expression sets, meaning an upgrade pack would be about 99% of the file size of v2 anyways.
I did find a way to re-insert .png info at a lower resolution though, so v2's PNG version is actually smaller than v1 despite all the new images! So that's nice at least!
New content:
Other changes:
Bugfixes:
Style change:
I cover it in more detail here: https://subscribestar.adult/posts/1472658
But the new style should allow for a lot of fun new possibilities! No longer am I bound to the constraints of Easyfluff!
Overall the new model makes image work a lot more smooth and leads to higher image quality overall. Personally, there are elements of Easyfluff I prefer, but I can't be fiddling with AI models forever can I? Future versions of the new SDXL syurofluff model should fix up a lot of the weird quirks, but I don't plan on doing another complete game rebuild like this one. Really, I just wanted all the advantages that come with using an SDXL model:
THE DREAMS OF THE THREESOME ARE REEEEEEEEEEAL!
Other notes:
I actually already generated a few potential bases, trying to keep it close to the original:
They'll look a lot better when I have the chance to really focus in on the player avatar, use the queria lora to polish them up, and upscale them. Note that I may try out many different base images, maybe some that deviate more from the easyfluff style? Idk yet.
One thing that is absolutely staying is the male MC is keeping the super wide hips and thick thighs, he needs to be compatible with the female upper body as well and I signed a blood pact where I need to spread the wonders of shortstacks across the world as much as possible or I'll lose my soul.
Er, I mean... I just think shortstacks are neat!
Anyways, let me know what you think of the update! Who should be next? The AI has issues with Marlow I'll need to fix in the next version of the LoRa, and Mary-Lou looks... Weird in the sdxl style so that leaves Nutmeg & Cinnamon, Khanna, and Helena. Who has your vote? Here's the game preview image I made a while back, all updated with the new designs:
Coming soon will be all the new content of v2 for the non-furry version! I'll need to update my fur to non-fur script, but it shouldn't take me too long. Expect that version in about a week! If things go smoothly I'll include the new costumes and little bits I didn't finish for v2 as well.
After that is Hentai University v33, which will focus on the Gyaru Trio and finish Quinn's massage clinic!
And after that, maybe more syrup? Perhaps I'll have those neat rainy scenarios done? It could be either one. I hope you'll enjoy, thank you for sticking around!