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Play online via my Neocities Index: https://noodlejacuzzi.neocities.org/hentai-university/
Play the online mobile version here: https://noodlejacuzzi.neocities.org/hentai-university/mobile
Hentai University v33 Full Download: https://mega.nz/file/HvBTRR7a#M9B8P1KklYFaNB78k0yAGs3tcXG1MB18Ua9S7ex-pWs
Upgrade pack from v32 to v33: https://mega.nz/file/f2BGBQya#my2i2BnarZKoPRf6tQQW_AltO0Zw_srrWPWxJUi2OI0
Mobile .apk for Android Devices: https://mega.nz/file/bihGUDiK#qQjrON-b1joeKXDHx-nJrJxFFWXJ8qT2Ie7xKODyWtY
Geez louise I'm really sorry this took so long. This update was meant to be a short wait, I was even hoping to do a release on the same month as the last syrup update, but med shortages, exhausting IRL stuff, and my brain not wanting to stop hyperfixating on syrup, and the months just flew by...
Meds aside, Quinn and the trio were honestly really bad choices to focus on for the update, as they are some of the hardest characters to work with. I very rarely need to do multiple drafts of the core concept of a character, but Quinn just never satisfied me. Going for a supernatural angle, making him super arrogant, I bounced around a lot and it didn't help that his image set is really limiting. There's a ton on the cutting room floor for him.
And the gyaru trio were really hard to do as well. Their initial plan was to at some point add a prostutution mechanic. You'd enable a toggle and then get random morning/night scenes of them streetwalking/whoring, and you'd get some free money. Those scenes would progress the popularity score, but if you didn't wanna do them you could just do repeat scenes and get enough points that way, but...
Is that fun? Players certainly don't need money anymore, there'd basically be nothing to write, and alone the trio lose their ed edd & eddy dynamic
It felt really weird to just drop what was originally planned as their main thing, but it'd be 10x weirder to invest time into a mechanically complex thing I have absolutely no love for. Especially when I could instead write syrup, or rainy, or even just add chat scenes with the trio just chillin'. But that also means that their image set held them back a lot, since really the only images I had left to use were the ones I had initially planned to use in prostitution. That, plus the disguises, hoo-ee...
And maybe I'm spoiled by syrup, but man I wish I could have cut away for a shot to show the two other girls making out or something, or do another angle to spice up the scene. I really like the control syrup gives me. Here's an example of a new Raven scene compared to a syrup town scene I finished the other day:
Really though, the delay is because I wanted this update to feel great because of how long it took, and those higher standards left me totally blanking on what to do, and eventually I just decided to get it done no matter what. Sorry if the update isn't as big or as good as you hoped.
So, as I brought up before (several months ago goodness gracious...) I used generative AI to alter (though mostly uncensor) multiple shots in Quinn's storyline. I didn't have a chance to use most of the images I worked on though as after I hit that finale point I immediately shifted to working on the gyaru trio, and the image I used as an example didn't make the cut. Here it is though:
It's probably the most extreme change, though, mostly it's just uncensoring.
While I do work on games that have AI content, I don't plan on making Hentai University an AI-centric game. I'm still trying to find a good way to allow all of the uncensorings to be opt-in since I know a lot of people don't want any AI at all. If it makes you feel ick I encourage you to support the artists directly instead of me, there's links to their pixivs and dlsites in the logbook. Still, I'm not sure what to do here. I thought about some kind of toggle that uses the original censored versions as backups, but that'd potentially double the game's filesize, and I can't really offer a downloadable file replacement for an apk version. Plus, what about images like the above? Do I use the original ugly bastard image or do I manually censor the version I had the AI make?
I don't blame anyone who hates AI at this point, I really wish the situation around it weren't so heated, I just want to make porn... Really, I'd rather make a whole new game, maybe a Hentai University 2 or a spiritual sucessor if I wanted to lean into AI content. Not just because HU's engine is showing its age, but also so that people don't get gangboarded into a game they like suddenly being associated with something they don't. Maybe I'm overthinking this, I'm so tired...
Speaking of, because this update took me so much longer and it was so much harder to get myself in the groove than expected, I think I should def focus more in on syrup town and not try to juggle two games for at least a little while. But I don't want to leave hentai university fans dry, and most of the feedback I've gotten is that many university players don't mesh well with syrup's visuals even in the non-furry mode. While I like shortstacks, the whole point of the mode was to try and offer something to peeps who don't vibe with syrup as a fluffy animal paradise.
It'd be a huge worry off my mind if I could still offer fun gaem to hentai university fans without needing to keep adding to the older engine, and hentai university 2 would be a pretty massive undertaking. Maybe going for taller character designs with a less cartoony artstyle would help university fans transition better to syrup town enjoyers?
On the left is the current non-furry mode artstyle, on the right is a mockup I did.
The original images didn't include any ears or tails, so I've actually been thinking about redoing them for a while now, but it seemed like way too much work for such a little change.
But, even if this is the plan, there are lots of challenges beyond just "generate taller":
I generated a few others in the same style as above so I'd be able to workshop ideas with you all:
v33 was pretty exhausting to work on and despite how silly it sounds, I actually found it relaxing to take breaks from working on HU by working on syrup town instead. The games are, tonally, similar enough that if you like HU you'll probably like syrup, so I think the big turnaway is the art style?
Please lemme know what you think, and thank you again all so much for your patience. I'll be taking a short break without stimulants to rest and fix my sleep schedule since I maybe picked up a few bad habits trying to make v33 feel perfect, and after that, Syrup Town v3. Polls and design posts too! Plenty to do, plenty to do.
Here it is! Sorry I suddenly vanished, I finished the non-furry images all the way back on the tenth and had them up on the PTR for testing and then got inspired to write some extra scenes, but then suddenly got really sick.
Usually the .5 updates are just for adding non-furry images and maybe some bugfixes, but this time I decided to include new content for both the furry and non-furry versions. This turned out to be more work than I planned, mostly due to my really slow upload speeds combined with finding a bug meaning I had to remove it all and re-upload it. And at 500 kilobytes a second the 9 gig files would take around 5 hours to upload, meaning I had plenty of time to wait or search for more bugs.
There's a lot of links to juggle this time so please bear with me. If you're wondering which are the best versions to play, I recommend either playing online or using the Dual v2.5 WEBP version. In general I recommend using the webp version, I don't personally see a quality difference and the filesize is much lower.
You can play online via my Neocities Index: https://noodlejacuzzi.neocities.org/syrup-town/
And play the online mobile version here: https://noodlejacuzzi.neocities.org/syrup-town/mobile
Dual v2.5, WEBP version: https://mega.nz/file/iiI1xKqC#ZjfpGuPei7_Ppovo66JPYEMN05DTG6Y4Bgpd-5qxM1A
Dual v2.5 APK: https://mega.nz/file/yqxURKgb#dLIjjQ9X3Bd5JHfde4V4aaaBCTmw0C_fxnJARyBBLOs
(No upgrade packs for the dual version since I don't know for sure what images you might be missing if you've been downloading the furry/non-furry. It's also only 900 megs, but I know download sizes are important to some so I'll include upgrade packs for the future dual version releases.)
Remember that all saves are compatible with all versions.
Furry v2.5, Smaller WEBP version: https://mega.nz/file/KzpBCboS#khbcCZRyaNgTNDuhApkHp18HeTKxDBQWLfGQOxWhjpE
WEBP version upgrade pack from v2 to v2.5: https://mega.nz/file/bmwnRZLI#dcPIfd9ZNmGCxmmutTcnRpVCp-amw3CeCqN-t0jmp14
Furry v2.5, Full-Sized PNG version: https://mega.nz/file/mrogSbga#caqZl6IiCC0TXt964PgFJaBTsCk0H-QDGKF0j6t3j1M
PNG version upgrade pack from v2 to v2.5: https://mega.nz/file/PuwT2TgI#Y79rLEgo_VYXk61pMTcf5j4LcB5tBS4z8ayTmZJogwo
Furry v2.5 APK: https://mega.nz/file/j6QmlK7Z#FkD6c2es_HAFWDRRV6EWs8Qk3UPF3BuY5DvLUJvGekk
No-Fur v2.5, Smaller WEBP version: https://mega.nz/file/32QmhSDJ#toE8nh8pOByZB2biIiMISzTwpu05DPiko1C9G0ajvBE
WEBP version upgrade pack from v1.5 to v2.5: https://mega.nz/file/rupmmbZb#5d4w53RTYvrYr7TfF5PJ0E8ZWCObb-A9Ziq_iO3cZEk
No-Fur v2.5, Full-Sized PNG version: https://mega.nz/file/nmxmiTYK#STT1eGUEIrQMVit-YqWxrFwRUsIuK3KUcfziA-os9tU
PNG version upgrade pack from v1.5 to v2.5: https://mega.nz/file/a7pgVTqb#P56qz0FnCVoJF-flj9bYXS_ljtT1cfd6czE95vA-9e8
No-Fur v2.5 APK: https://mega.nz/file/r7RFgboK#At9PRnqOzgHUFSwyROYJ3DJBKjNo2PDfR7p-4VaN3WI
Given how much data needed to be uploaded I think I probably shouldn't have tried to update both versions at once, but since Hentai University was up next I didn't want to leave the finished scenes sitting in a box for a month.
Still, it's a lot of links! I'm not sure what the best way to handle it is for the future. I think the webp version is overall better but some players may prefer the larger image dimensions and some browsers just can't display webps. Any suggestions would be appreciated.
The new costumes are mostly for future planned seasonal events, they don't normally appear in the museum because I set a flag to hide them. They'll appear and you're free to use them via the free the fur cheat code though. All of them work on both the furry and non-furry versions. Some characters have a lot less than others as their hair/colors were giving me problems.
I had preview posts written as I was going but subscribestar posts can take a while to write since I need to consolidate everything, and in order to get inline images the ones above I need to upload the images to an external website and then basically have to write HTML code for the post. I won't give up on trying to post more though, it's just that I realized that between being sick and dealing with mold issues in my house (maybe they're related?) that assembling the post would probably delay me another day so I just tried to focus entirely on the work.
I'll be working on Hentai University next, but I also want to see if I can write some kind of script that'll handle that for me an let me write and attach images more easily. There's a lot to do so I hope you'll stay tuned and thank you as always for being patient with me!
Goodness gracious it's finally here! Ring the bells, light the fires!
... Okay maybe don't do that second one. Anyways, Syrup Town v2 is ready!
As always you can play online via my Neocities Index: https://noodlejacuzzi.neocities.org/syrup-town/
And play the online mobile version here: https://noodlejacuzzi.neocities.org/syrup-town/mobile
V2.1 Smaller .WEBP version: https://mega.nz/file/jrQihLDK#_KVKrCbOoeC7fR8IX2Eow3KcgY6R9BXbqphlxDka6co
v2.1 Full-Sized .PNG version: https://mega.nz/file/ejAEmAQS#i2RzjxDqmQVLNQjSLokFAfv5rzhi9GQ-MhLDXYt-rQg
v2.1 APK version for android devices: https://mega.nz/file/q2hyGTRI#cvNwfv3BlxHUTo2pMKuZ_XevjNWFalqm4ZKskFaK4fY
Please keep in mind that these are just the files for the furry version of the game.
V2.1 Bugfixes: A number of bugs were found, and fixed! The below versions have been updated to v2.1. If you already downloaded the game here's a link to just the bugfixes: https://mega.nz/file/mnIBEQ4S#YN7FImyqUjsGcoa4pFMcNPBNkWgkjDZWbhu-JUZLp8U
I'm sorry but there's no upgrade pack for this version. I switched over to SDXL and redid all of the game's CGs and expression sets, meaning an upgrade pack would be about 99% of the file size of v2 anyways.
I did find a way to re-insert .png info at a lower resolution though, so v2's PNG version is actually smaller than v1 despite all the new images! So that's nice at least!
New content:
Other changes:
Bugfixes:
Style change:
I cover it in more detail here: https://subscribestar.adult/posts/1472658
But the new style should allow for a lot of fun new possibilities! No longer am I bound to the constraints of Easyfluff!
Overall the new model makes image work a lot more smooth and leads to higher image quality overall. Personally, there are elements of Easyfluff I prefer, but I can't be fiddling with AI models forever can I? Future versions of the new SDXL syurofluff model should fix up a lot of the weird quirks, but I don't plan on doing another complete game rebuild like this one. Really, I just wanted all the advantages that come with using an SDXL model:
THE DREAMS OF THE THREESOME ARE REEEEEEEEEEAL!
Other notes:
I actually already generated a few potential bases, trying to keep it close to the original:
They'll look a lot better when I have the chance to really focus in on the player avatar, use the queria lora to polish them up, and upscale them. Note that I may try out many different base images, maybe some that deviate more from the easyfluff style? Idk yet.
One thing that is absolutely staying is the male MC is keeping the super wide hips and thick thighs, he needs to be compatible with the female upper body as well and I signed a blood pact where I need to spread the wonders of shortstacks across the world as much as possible or I'll lose my soul.
Er, I mean... I just think shortstacks are neat!
Anyways, let me know what you think of the update! Who should be next? The AI has issues with Marlow I'll need to fix in the next version of the LoRa, and Mary-Lou looks... Weird in the sdxl style so that leaves Nutmeg & Cinnamon, Khanna, and Helena. Who has your vote? Here's the game preview image I made a while back, all updated with the new designs:
Coming soon will be all the new content of v2 for the non-furry version! I'll need to update my fur to non-fur script, but it shouldn't take me too long. Expect that version in about a week! If things go smoothly I'll include the new costumes and little bits I didn't finish for v2 as well.
After that is Hentai University v33, which will focus on the Gyaru Trio and finish Quinn's massage clinic!
And after that, maybe more syrup? Perhaps I'll have those neat rainy scenarios done? It could be either one. I hope you'll enjoy, thank you for sticking around!
Hey guys!
Normally I get right into the changelog but this release is the non-furry version of Syrup Town v1. It's the same content (with the v1.2 bugfixes applied) but after using the SDXL model AutismMix to transform the game's furry cast into de-furred shortstacks. This covers:
This does NOT cover: * Tarot cards * Pocketmanz cards
I also added a changelog to the title screen (click the version number to see it)
Saves between the furry and non-furry versions are completely compatible with each other. It's a cosmetic change, strictly for the people who don't want to look at furry art as they play.
I don't have any current plans of doing rewrites, the main character is a fluff-huffing maniac and I use that as a crutch when I get writer's block, and a whole lot of scenes mention tails and fur directly.
Smaller .WEBP non-furry version: https://mega.nz/file/DjJHRYBb#j66G6g9QgVNA2szcR5ytePoCdKVFmhITfaPoe-3oJEA
Full-Sized .PNG non-furry version: https://mega.nz/file/XvxABAxA#EsmUGPjz0MAaCIAsiQ-0SVVbqa1Z4Q8T90WjSz112CU
APK non-furry version for android devices: https://mega.nz/file/L6hUzYaQ#aH727mYgKPWKfKiPU00dtyZc-_z3i8f57reuq4xCj0M
And here's an extra .WEBP version with both furry and non-furry images so you can toggle between them: https://mega.nz/file/y7BCmJpS#bIMrAMHtKfDIFxEBFAVJ-dF-oorz6xMgyNcv5rs0tZo
Play the game online: https://noodlejacuzzi.neocities.org/syrup-town/
Mobile version of above link: https://noodlejacuzzi.neocities.org/syrup-town/mobile
There's a toggle on the online versions, though you'll need to toggle it to the non-furry version whenever the game is refreshed.
Thank you all for sticking around! Especially people still waiting for content for my other games. I'll take the skills and things I made making Syrup Town and use them to improve Hentai University and any other games I make in the future.
I meant to release this sooner, only a few bugs popped up on the PTR, but I got sick and my head's been a mess! Maybe this heat wave is getting to me. Just yesterday I laid down for a nap and woke up 20 hours later...
But somehow my body still desires yet more sleep so while I'll try and fix any bugs or issues that crop up I apologize if it takes me a minute as I think I need more rest.
I'm not satisfied with how much content there is so far, so I will say that v2 isn't too far behind. If I hadn't gotten so sick I would have probably had it done already, sorry! I've got a lot to do, hardly enough time.
v2 will leave Riley and Sorbet in a better state, introduce at least one new character, and add some scenes for a little bit of extra content. Because of all the work I've done figuring SDXL out, I should be able to do the non-furry version of v2 without too much trouble while working on Hentai University's next update afterwards.
Please take some v2 preview images as an apology for the wait. Hopefully it won't be too long!
It's time for Syrup Town!
The first full release of Syrup Town is here! A proper intro and lots of scenes await!
Smaller .WEBP version downscaled to 0.5x size, but image quality is still good: https://mega.nz/file/myYi3IKB#7TmMvDBIIsRBJlIOe7bf5cFayQGHoPN9-JePj8WOIcE
.APK version for android devices: https://mega.nz/file/Ojgh1YSD#e6mVq-vgH4z2Pb3KCl4y3Zj2o66vGjA1Vb5SKRfldgw
Full-Sized .PNG version with included .txt files for recreating images, since not all of them have PNG data intact: https://mega.nz/file/nr4jwYJR#jvysIQfcFpxMx7_HUPgnDaGVukZpGaoQhe4v9mQt08Y (Warning, very large!)
Fixes softlock if you save during the intro, certain items not appearing in the shop, foxes not unlocking when you skip the intro, UI/CSS improvements, several magazines being broken, clothing breaking after transferring between PNG and WEBP versions, Riley's 3rd outfit not unlocking, and boost the priority of Angelica's morning events: .webp version bugfix patch: https://mega.nz/file/LmJxRCbC#mRjBlIwyxOoDLYmupFZZwi8G0BnYsbviIAUMX9BqjfU
.png version bugfix patch: https://mega.nz/file/fipGGK5a#EA4l8loN-wN-XGc_xC1M9uGVTRwMyuf9SBJJ1ybHmqc
Play the game online: https://noodlejacuzzi.neocities.org/syrup-town/
Mobile version of above link: https://noodlejacuzzi.neocities.org/syrup-town/mobile
Downloadable APK version: https://mega.nz/file/PzB1XJAQ#5nUUcsOsRa4HZaTZHLOAs7y7SFG5e5yrrrNtzJxDcq4
There's also the content from v0.6, which will be new to you if you didn't play the test release: * 2 scenes for Angelica (which change depending on if she has a dick or pussy) * 2 scenes for Bluebell (which change just like Angelica) * 2 scenes for Cayenne (which change just like Angelica) * 1 event each for Garnet and Jasper for taking a tour of the museum
For non-lewd events there are:
For collectables, including ones unlocked by cheats there are:
For clothes: (not including different colors)
And of these change depending on your bodytype, and with your selected genitals as well once having a vagoo is implemented.
Other things to count are:
For costumes... * Each character except Sharly and Mary-Lou have a clothed outfit for a total of 13 outfits * Each character has a nude outfit for a total of 15 * Each girl except Garnet has a pregnancy outfit for a total of 8 prego girls * Bluebell, Sorbet, Sharly, Khanna, Marlow, Riley, Helena, Nutmeg, and Cinnamon have bonus outfits for a total of 9 * All in all, 45 total outfits, all of which have a full range of expressions
And there are a total of 20 working cheat codes:
Enter these codes in Angelica's office, they're called postal codes in-game.
I'll be uploading the games to F95zone and Itch.io soon, so please let me know if there are any more bugs!
Syrup Town Ya! Hallo! Hallo! Hallo!
This is a test release, basically an alpha for Syrup Town. The engine is all finished and a number of characters have content, with 8 scenes in total (13 if you count penis/pussy variants)
Syrup Town is a new engine and there's a lot of moving parts. Thus I'm publishing this alpha before I finish v1 and post it to places like f95zone and itch.io. There's already way more content here than in one of my normal updates but I'd like to make a good first impression so I want a lot of content in the first proper release.
The game can be downloaded and played two ways, if you notice any bugs be sure to specify what version you're playing on:
Smaller .WEBP version downscaled to 0.5x size, but image quality is still good: https://mega.nz/file/jzJ3DahD#KKfkfj1hz1BHH3fGugITnVq8ob17QpJ4L_MmZsDEC_U
Full-Sized .PNG version with included .txt files for recreating images, since not all of them have PNG data intact: https://mega.nz/file/LuoWHbbL#-gRr9tembNQs_mYn-XICbIYA1JOeYs2upW72pZf8nNM (2.6 gigs!)
Public test server to play v0.6 online: https://noodlejacuzzi.neocities.org/syrup-town-ptr/
Mobile version of above link: https://noodlejacuzzi.neocities.org/syrup-town-ptr/mobile
Downloadable APK version: https://mega.nz/file/PzB1XJAQ#5nUUcsOsRa4HZaTZHLOAs7y7SFG5e5yrrrNtzJxDcq4
I'm also working on using Cordova to make an APK version of the game too but it isn't done yet.
For lewd events there are:
For non-lewd events there are:
For collectables, including ones unlocked by cheats there are:
Other things to count are:
For costumes...
Each character except Sharly and Mary-Lou have a clothed outfit for a total of 13 outfits
Each character has a nude outfit for a total of 15
Each girl except Garnet has a pregnancy outfit for a total of 8 prego girls
Bluebell, Sorbet, Sharly, Khanna, Marlow, Riley, Helena, Nutmeg, and Cinnamon have bonus outfits for a total of 9
All in all, 45 total outfits, all of which have a full range of expressions
And currently only 5 subscribers have sent in or requested avatars so far
And there are a total of 20 working cheat codes:
Enter these codes in Angelica's office, they're called postal codes in-game.
I have some engine tweaks to do, as well as improving how I import subscriber lists so that former subscribers still get mentioned.
All of the museum tech sections are currently placeholders, so I'll need to fill those out.
And then the two main characters to appear in v1 will be Riley and Sorbet, both of whom I've generated many images for and written in chunks, I'll need to put everything together for them.
And that's it for v1 of Syrup Town!
After that there are a bunch of projects to do next:
Working on Syrup Town has been quite the rabbit hole but I've gained lots of new skills and improved my code writing a lot! Future games will definitely have the subscriber lists and avatars, so make sure to send in yours/make any requests you want!
But also I brought it up before but on my break days from Syrup Town I also played with SDXL a bunch and made some mockups of what an RPG based on the art of Ahemaru would look like:
Pretty neat huh? What do you think I should focus on first?