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If you want to receive notifications when a new post is published, that's your tier.
If you just want to play, that's your tier.
Get access to new episodes 2 weeks before the Brothel Visitors + Walkthrough.
Be the first to try the new episodes.
Become a VIP member and receive exclusive rewards.
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If you're a HUGE fan of this project and want to help as much as possible, that's your tier.
GAME
Available for platforms: Windows, Linux, Mac & Android.
Living in a Brothel v0.4.1 - Go to Post
Living in a Brothel v0.3.1 - Steam | OppaiMan | Go to Post
Living in a Brothel v0.1.8 - Steam | OppaiMan | Itch
DOCUMENTATION
Official Guide - Go to Post
Patch Notes - Go to Post
Tutorial: Download & Installation - Go to Post
SOCIAL MEDIA
Add to Your Wishlist - Steam
Contact - Discord
GAME
Available for platforms: Windows, Linux, Mac & Android.
Living in a Brothel v0.4.1 - Go to Post
Living in a Brothel v0.3.1 - Steam | OppaiMan | Go to Post
Living in a Brothel v0.1.8 - Steam | OppaiMan | Itch
DOCUMENTATION
Official Guide - Go to Post
Patch Notes - Go to Post
Tutorial: Download & Installation - Go to Post
SOCIAL MEDIA
Add to Your Wishlist - Steam
Contact - Discord
What's up, guys!
That's right, what you read in the title: Version 0.4.1 of Living in a Brothel is released.
As previously mentioned, we were in the testing process to ensure that there would be no bugs once we released the new version to the general public (Patreon/SubscribeStar $6 supporters; Stores like Steam, OppaiMan, Itch).
It was always part of our plan to fix all the bugs and things that bothered us in the previous version before releasing this new version.
We were able to do this for most of the issues in v0.4.0, but we ended up missing some issues without realizing it.
v0.4.1 is here to fix these issues that we only discovered after the release.
We're listing below all the corrections we made in this new version:
Fixed an issue where the main character had female nails in some parts of this scene.
To do this, we needed to redo several renders and animations:
The most important fix is regarding the female nails on the main character in the "Fucking Your Customer" scene, in which we have a threesome with Luna and Erika, which led us to have to redo the static renders and animations that make up this scene.
We also fixed an issue regarding the Gamepad functionality.
Previously, the Gamepad's A button replicated the function of the Enter key, but we discovered that, in this way, it was not possible to drag or collect Secret Cards on posters. Therefore, we changed its function to replicate the left mouse button, so it's now possible to drag and collect Secret Cards when interacting with posters.
Finally, we discovered that there were some Gallery Images that were displayed incorrectly, at odds with the thumbnails shown in the Gallery, so we took the opportunity to fix this small bug.
Regarding this new update, since it's just a bug fix, we'll not be starting Early Access from start for this version. We have decided to stick with the current Early Access state, since this version does not bring any new content.
Finally, to download v0.4.1 with the bug fixes, access this post: https://subscribestar.adult/posts/1664268
That's all for today, folks!
Cheers! 🍻
What's up, guys!
A quick post today.
We're just dropping by to let you know that Living in a Brothel v0.4.0 is now available to $12 tier supporters.
Download Link: https://subscribestar.adult/posts/1664268
We hope you have fun,
Cheers! 🍻
What's up, guys!
How're you doing?
Hope you're enjoying Episode 4. :)
Sorry for being absent for the last 2 weeks, but I've been having some serious problems with my formal job, which has ended up preventing me from concentrating on the project.
Once these problems are overcome, I'll dedicate myself more to the project and try to bring you news more frequently.
Firstly, during these 2 weeks, I've been testing the Steam version, which will be published soon, as soon as the Early Access period ends.
I usually test this version last because of the exclusive features, so I have to test how things like Steam Achievements work, for example, which takes a little more time.
By the way, v0.4 will be available to $12 or higher supporters starting on February 18th, so if you haven't played the new version yet, get ready to have fun!
But that's not the main topic of this post.
As usual, before we start developing a new episode, we usually post a roadmap here containing our plans for the new episode.
So without further ado, let's get to it:
First things first, before we can start developing Episode 5 itself, we need to complete one thing first: Update the Official Guide with the new version's content.
So that's the task we'll aim to complete first.
As soon as it's done, it'll be published here and on our other pages for all supporters.
Now, moving on to the development of the new version itself:
It took us longer than expected to release v0.4, due to all the unforeseen events we've had over the past year, which we've already reported here.
We're aware that this is frustrating for players and we've received some complaints about it, too.
For this reason, we'll try to release updates more frequently and with shorter time intervals from now on.
On the other hand, not everything is perfect. So far, we've tried to release updates containing 4 sex scenes per episode, which also costs us more development time, but despite this, we were able to deliver an episode with fully animated sex scenes.
We usually have 2 sex scenes that make up the main story and 2 extra, optional sex scenes in each episode.
What we've decided to do is release an update that will contain the sex scenes from the main story and then release another update that will contain the extra sex scenes.
This will mean that, starting with the next episode, we'll have v0.5.0 and v0.5.1, dividing the development of the episode into 2 parts, unlike what we did with the v0.4.0, which will not need to have a v0.4.1, since all the content planned for it was included in v0.4.0.
In short, we'll split the content into 2 updates, so that you'll have new content to play more frequently.
Honestly, we on the development team would prefer to take a little more time and deliver more complete content in the update, but we feel that this is not the best way to conduct the development of the game, since fans are eager to play the new content. For this reason, we have decided to release smaller updates, but more frequently.
This post is long, but we needed to share our plans with you.
We hope you enjoy v0.4.0 and we'll be bringing you new content as soon as possible.
Cheers! 🍻
What's up, guys!
This time, we came to bring you the news that everyone has been waiting for: Living in a Brothel version 0.4.0 has been released.
As always, when it comes to an update that brings new content, it first becomes available to our $25 or higher subscribers, after 2 week of release, it becomes available to our $12 subscribers, and finally, after 1 month, it becomes available to all subscribers and everyone who purchased the game on Steam, Itch and OppaiMan.
In our last post, we promised to release the update within a week, but unfortunately during the testing phase, we noticed serious issues in the Android version resulting from updates to the Ren'py engine, which caused the game to crash frequently on mobile phones.
Because of this, we needed more time to understand and fix the problem, which has now been solved.
We also took the opportunity to fix other bugs that we found during the testing phase and implement some changes that we didn't have the opportunity to implement previously, but would have been welcome.
In short, we took the opportunity to optimize the experience as much as possible before making the new update available to the public, as we want our players' experience to be the best possible.
Let's talk briefly about each point of this new update:
Exploring the City: From this version onwards, the player will be able to explore new locations in the city by exiting through the bar's entrance door.
At first, we only have the gym available, but in the future more locations will be accessible.
Steam Cloud Support: We have a new feature exclusive to the Steam version, Steam Cloud support.
You can now share your save between different devices using Steam's cloud service, and you can also keep a backup of your save.
This is a feature requested by some players that, for technical reasons, had not been implemented until now, but we have overcome this limitation and made this feature available to players starting with this update.
Monochromatic Effect: The code related to the monochromatic effect, which is used in character memories, has been optimized.
It's now possible to use this effect in animations.
Updated Achievements Requirements: The requirements needed to earn achievements that already existed in the game have been updated to accommodate the new content available in this update.
This means that, for example, to unlock the "Detective" achievement, which consists of unlocking all Gallery Images, the player will also have to unlock the new Gallery Images that were added in this version.
Automatic New Clothes: The code related to the implementation of renders that change the character's outfit depending on the day the game is in has been optimized.
Now, new outfits that appears in future updates will be included automatically, without the need for changes to the code.
This is a "back end" update and will not be noticed by the player during gameplay, but it'll help in the development of future versions.
Way to unlock Gallery Images updated: One of the improvements we had previously planned to make was to distribute the Gallery Images that refer to Escort Forum (chapters related to Thomas' story) as Secret Cards throughout these same chapters, as we consider this Secret Card mechanic to be the one that players like the most.
In previous updates, we opted to, as a preliminary step, unlock all of these Gallery Images at once upon reaching the end of Thomas' story, as we did not have enough time to implement them properly in the game.
We have now implemented them as Secret Cards, according to what our team had planned.
The same was done with the 4 Gallery Images unlocked at the end of the scene The Bunny and the Kitty, which have now also been distributed as Secret Cards throughout the game.
If you want to try to find them, but have already finished the game, we recommend that you delete your save and start a new one.
Jackpot Animation: When you hit a Jackpot in the Slot Machine Minigame, an animation is played along with the previously existing sound effect from now on.
Performance Boost: We have optimized the use of cache memory and RAM, ensuring a significant performance gain. On the other hand, the game's RAM usage has increased and, consequently, the required specifications.
This has resulted in faster loading of game files, which can be especially noticeable in animations, which now run smoothly. You'll also notice that the game will respond more quickly to your inputs from now on.
Some users reported slow loading of animations, so we decided to work on solving the issue.
We hope that with this performance gain, animations will load immediately or, if that is not the case, at least more quickly.
Starting with this update, we recommend at least 3GB of RAM on PC versions and 2GB of RAM on mobile versions.
Using devices with lower specifications than this may result in the game not running properly. In practice, this may make it impossible for the game to run on really old mobile devices, but it generated a significant performance gain on the vast majority of other devices.
Committed Reader Achievement: We've reduced the percentage of script that must be read to unlock this achievement from 95% to 90%.
This achievement was harder to unlock than we planned, so we've adjusted the requirements to make it easier for players to reach.
Diagonal Jackpots: From now on, when you manage to line up 3 "7s" or 3 "BARs" diagonally in the Slot Machine Minigame, it'll count as a Jackpot.
We initially decided to only count a Jackpot when you lined up 3 "7s" or 3 "BARs" in the center, as we wanted this to be a hard achievement to unlock, but we felt that the difficulty was higher than we had planned.
This change should make it easier to unlock the Jackpot achievement, while still keeping it sufficiently challenging.
Bug Fixes: We found some bugs in the previous version, v0.3.1, and took the chance to fix them before releasing v0.4.0.
The bugs we found were minor and didn't have a major impact on gameplay, with the exception of a bug where character icons would disappear during mobile conversations in specific situations.
In these rare cases, the mobile system layout would become messed up and the message would become impossible to read. This problem is now a thing of the past.
We also took the opportunity to fix even minor bugs.
If you want to know more about the fixed bugs, take a look at the patch notes.
And finally we have reached the end!
We talked a lot in this post, as there was a lot of stuff to tell you, but as we were focused on development, we ended up leaving it a little aside.
You can download the new versions from this post:
https://subscribestar.adult/posts/1664268
We hope you enjoy the new content and the improvements can make your gameplay even better.
Cheers! 🍻