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What's up, guys!
I've been working on the new version for a while now, but I haven't brought you any updates yet, so I decided to share some of my progress with you.
First of all, as you can see in the images attached to this post, I have decided on the outfit that the main character will wear on the sixth day. It's inspired by a famous basketball team.
All renders related to moments already present in the game in which the MC appears have already been rendered with the MC wearing the new outfit.
But that's not the main focus of this post.
Let's take a look at the plans for the new episode.
Episode 5 will consist of the following parts:
That's all I have planned for Episode 5 at the moment.
With that said, let's move on to the next and perhaps most important topic of today.
From the release of Episode 4 until now, I've been thinking about the future of the project and what would be the right decisions to make in order to achieve our dream of completing the development of this game.
I haven't told you this yet, but the time has come to say it: The project has already reached halfway through its development journey. I can say that it's somewhere in between 50% and 60% done.
I'm tired of seeing and hearing about other developers' work that was only half-finished and abandoned halfway through.
I'll not let that happen to my project, because what I want most is to finish it.
In addition, I also know that this is something that some players fear, due to some comments I have received.
Unfortunately, this is something that is quite common in the adult game development community in general and has become a ghost for everyone, both players and developers.
This creates a stigma that contaminates the entire environment.
Because of this, some players have already commented on my pages saying that I would abandon the project unfinished or something like that, which is not part of my plans.
As you know, this project is developed by only 1 person (me) at the moment, and my life has been quite busy lately, because my living conditions have changed a lot since the beginning of the project. Nowadays, I have a formal job to take care of, I have my household chores since I live alone, plus the work on the game development, all of which makes things a little harder than usual, as it's like trying to spinning plates for me, giving a little attention and time to each of these areas.
I know that, as players, we always want the game to be complete as soon as possible, because we want to see the end of the story, and if you feel that way about my game, I take it as a compliment, because it's a sign that it was interesting enough to keep you interested.
But I ask for a little patience, because the work will be done and I'll keep my word to you.
That said, I have made the decision to move straight towards the game's conclusion.
What do I mean by that?
In the past, I have always made a point of including optional extra content in the episode, which is not mandatory but can be unlocked by the player.
While this is nice, as it gives the player more content to explore, it does extend the production time of new episodes.
I'm not ruling this out, but these optional extra content will be released after the release of version 1.0.0, which is the version in which the main story will be complete.
If you, my audience, want me to continue adding content to the game and release versions 1.1.0, 1.2.0, 1.3.0, etc., I'll do so, but first I'll work towards delivering the complete main story to you. The extra content we can look at later.
That said, I've decided that the game will have 7 or 8 episodes in its final version, that is, the version in which the main story is complete.
More extra content may be added later, and this will be unlocked over the course of the days that make up the episodes, but first I've decided to deliver the complete main story to you.
The next episodes will focus mainly on the following (Contains a small spoiler):
Maybe Episode 8 will be merged into Episode 7, that's something I still need to decide, but for now these are the decisions related to the script that I have made.
Something may change before development is complete, but I believe this plan will be followed for the most part.
This was a really long and revealing post.
I decided to open up about the full roadmap that I have from now until the final version of the game, and I hope this keeps you guys hyped to see how this story ends.
This was perhaps the most important post about the project's development that I've made to date, so I hope you enjoyed the news.
For now, I'll continue working on the development of the project itself: posing the characters, setting up the scenes, rendering, etc.
I hope to bring you some cool news soon.
See you next time, everyone.
Cheers! 🍻
What's up, guys!
How're you doing?
Hope you're enjoying Episode 4. :)
Sorry for being absent for the last 2 weeks, but I've been having some serious problems with my formal job, which has ended up preventing me from concentrating on the project.
Once these problems are overcome, I'll dedicate myself more to the project and try to bring you news more frequently.
Firstly, during these 2 weeks, I've been testing the Steam version, which will be published soon, as soon as the Early Access period ends.
I usually test this version last because of the exclusive features, so I have to test how things like Steam Achievements work, for example, which takes a little more time.
By the way, v0.4 will be available to $12 or higher supporters starting on February 18th, so if you haven't played the new version yet, get ready to have fun!
But that's not the main topic of this post.
As usual, before we start developing a new episode, we usually post a roadmap here containing our plans for the new episode.
So without further ado, let's get to it:
First things first, before we can start developing Episode 5 itself, we need to complete one thing first: Update the Official Guide with the new version's content.
So that's the task we'll aim to complete first.
As soon as it's done, it'll be published here and on our other pages for all supporters.
Now, moving on to the development of the new version itself:
It took us longer than expected to release v0.4, due to all the unforeseen events we've had over the past year, which we've already reported here.
We're aware that this is frustrating for players and we've received some complaints about it, too.
For this reason, we'll try to release updates more frequently and with shorter time intervals from now on.
On the other hand, not everything is perfect. So far, we've tried to release updates containing 4 sex scenes per episode, which also costs us more development time, but despite this, we were able to deliver an episode with fully animated sex scenes.
We usually have 2 sex scenes that make up the main story and 2 extra, optional sex scenes in each episode.
What we've decided to do is release an update that will contain the sex scenes from the main story and then release another update that will contain the extra sex scenes.
This will mean that, starting with the next episode, we'll have v0.5.0 and v0.5.1, dividing the development of the episode into 2 parts, unlike what we did with the v0.4.0, which will not need to have a v0.4.1, since all the content planned for it was included in v0.4.0.
In short, we'll split the content into 2 updates, so that you'll have new content to play more frequently.
Honestly, we on the development team would prefer to take a little more time and deliver more complete content in the update, but we feel that this is not the best way to conduct the development of the game, since fans are eager to play the new content. For this reason, we have decided to release smaller updates, but more frequently.
This post is long, but we needed to share our plans with you.
We hope you enjoy v0.4.0 and we'll be bringing you new content as soon as possible.
Cheers! 🍻