Tentacle Curve v1 & Blue Tentacle Dimension
This is a Blender Geometry Nodes setup to easily turn any single curve into a tentacle.
- Adjustable Pointiness.
- Auto-extending mesh without stretching.
- UV unwrapped.
- Seamless procedural noise texture included (other materials work nicely, too).
- Custom object attachable at the root, like the included magic circle. (Attach an
Attribute node with the name "UVMap" to your custom object material.)
- Make sure to increase spline resolution to the max in the curve properties.
Blue Tentacle Dimension background environment available with my latest rendering setup.
(Latest download in the pinned post for Advanced subscribers.)