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Andy Miira profile
Andy Miira
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Andy Miira
Creating action-adventure games with fun gameplay, enchanting narratives, and fulfilling love stories.
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I appreciate everyone's support. πŸ˜ΈπŸ’–
It means a lot to keep my projects alive, so I can work on them full-time!

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Displaying posts with tag UnrealEngine.Reset Filter
Andy Miira
Public post
Showcase of my progress on the "NekoSuki! ~ Kitty Love Adventure" project, after migrating from Unity to Unreal Engine 5.
Live commentary while fooling around on my test map. 😺❀️

This clip was taken from one of my gameplay livestreams (November ⑨th, 2024).

NekoSuki! - Unreal Engine 5 prototype (NekoSuki! ~ Kitty Love Adventure)
https://www.youtube.com/watch?v=027Rlu_9w1E
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Andy Miira
Public post
Here's the result of some shader tests I've been doing in Unreal Engine lately πŸ˜ΊπŸ’–

Bluesky thread with more details about my shading workflow:
https://bsky.app/profile/andymiira.bsky.social/post/3l77rwult3d2e
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Andy Miira
Public post
Hi! It's been a while since I last made a post here on SubscribeStar.
Since the previous post, I migrated the NekoSuki project to Unreal Engine 5.

I like Unreal so far! I'll be much more able to realize my vision for NekoSuki using Unreal's toolset and features. πŸ±πŸ’–

Here are some screenshots of how the game's currently looking in Unreal.
These are the results of doing some Unreal Engine tutorials, but I plan to start making actual content and maps for NekoSuki soon. 😸
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To buy food and pay my bills for the month. I appreciate everyone's support. It means a lot to keep my projects alive, so I can work on them full-time! πŸ˜»πŸ’–

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