Hi! It's been a while since I last made a post here on SubscribeStar.
Since the previous post, I migrated the NekoSuki project to Unreal Engine 5.
I like Unreal so far! I'll be much more able to realize my vision for NekoSuki using Unreal's toolset and features. 🐱💖
Here are some screenshots of how the game's currently looking in Unreal.
These are the results of doing some Unreal Engine tutorials, but I plan to start making actual content and maps for NekoSuki soon. 😸