Hello, everyone! :3
These last few months, I've been mostly working freelance on another game project. I'm almost finishing an important milestone on that project.
But I also worked a bit on NekoSuki, some days ago. :)
I updated the NekoSuki project to Unity 2023.1. This alone made the game's visuals much better, thanks to RealToon URP 15 shader.
I'm aware Unity 2023.2 was recently released.
But I can't upgrade to 2023.2 yet, because the MicroVerse terrain tool doesn't work correctly on 2023.2, for now. (; - ;)
I also updated Platformer Project (the main gameplay framework), so my game can have the awesome custom gravity features from its latest version. :D
I did a major cleanup on NekoSuki's Unity project, I removed many unused assets and packages. This cut down my domain reload times by half. :D
I also updated the Hot Reload plug-in for Unity, it's very reliable now.
It helps a lot with the code iteration times!
Now, I'm pretty much ready to resume working seriously on NekoSuki.
I just need to finish some stuff on my freelance project first.