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OCNX Games
We make Adult Visual Novels for adults
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Displaying posts with tag Hhr.Reset Filter
OCNX Games
Public post

The dream that wasn't meant to be


Alright folks,
as you can maybe already guess from the title,
I will continue making adult games, but...
I will not continue HHR for the forseeable future.
After lots and lots of thinking, pondering and going in mental circles for over 3 months, weighing several options, I always ended up at the same conclusion regarding HHR:
It just won't work.
Between HHR-specific issues, me-specific issues and what's going on in the world in general, I just don't see it.
I'll be honest with you:
The previous post on this topic was already supposed to say mostly what this one does... but, tbh I got cold feet at the last second, and instead made that "story-HHR vs. TM2" poll.
In hindsight, that was a bad idea, because the proposed "story-focused HHR" wouldn't solve some of the biggest challenges I'm facing with it.

The reasons

1) Mental Disconnect
The biggest issue.
HHR was my dream project in 2022, with the original idea pre-dating even TM.
...But that was over 3 years ago, and the vibe and idea behind it was something I came up with when I was still a more naive and less negative person.
Some events in my worklife and the world at large over the past ~2.5 years have made me such a negative and pessimistic person that working on this game now actively depresses me, because it reminds me of better (or at least, less bad) times.
And it's actually been that way since even before launch.
My gut feeling had already warned me this would become a problem.
But since HHR was the game I always wanted to make, I brushed away that feeling, hoping it would get better once I got into the groove.
...But it never did. My gut feeling was right, and I should've listened to it.
2) HHR is too big for me
The other 'big' issue. Literally.
HHR always meant a lot to me... probably too much, as weird as it sounds.
Because as a result, I kept scope-creeping characters and story elements into my plans that were not part of the original idea, and grew the concept and cast to a size I can't really mentally handle.
I thought I had been realistic enough about the scope of my plans... but if we factor in issue 1) and issue 3) below, ultimately I wasn't. I had been deceiving myself.
With HHR, I was basically chasing an old dream... and when I stepped onto the road towards it and reached for the stars, I got run over by the Truck-kun of reality.
Sucks, but it's true.
3) (Lack of) Time
I've mentioned this before, but due to my health slowly getting worse (age, genetics, lifestyle mistakes) and what's going on in the world in general, it feels like my window of opportunity to make those games might be shrinking faster than any of us would like.
3 years at best, only about 1 year at worst is my estimate.
And due to 1) and 2), that's far too close to make HHR the game it was meant to be.
Probably even if I somehow managed to overcome issue 1) and develop it at full speed.
4) Priorities
Related to the time issue, I also have some other, smaller concepts I really want to realize before it's too late.
And those ideas are more limited and realistic in scope, and right now I'd also feel more at home with those mentally, too.
---------------------------------------
Anyway, those are the big ones.
There's some additional smaller reasons that contributed to this decision, but the 4 above were the main ones.
I'm not doing this lightly, I understand the stigma of a dev abandoning a game early.
But no matter how promising the concept, characters and story of HHR might be, it ultimately had one major conceptual flaw:
It doesn't properly account for my own weaknesses and limits, and even less for my current state and the situation of the world around us.

What's next (for the rest of 2025)

- GoV 1.0 for subscribers later this week (with some new Mia content)
- public GoV 1.0 and TM 1.1 (bugfixes, some new content) in late November
- SubscribeStar-exclusive: early access to next (final) Venus Stories episode
- subscribers will also get some exclusive Christmas benefits in December

Okay, but what's the next main project? TM2?

Actually... not exactly.
I want to be extra careful to not bite off more than I can chew again, since I want to avoid a repeat of this situation at all costs.
So while it is TM-based, calling it TM2 might raise wrong expectations, so I may go with a different title.
What I can say is, I want to focus on fewer girls, prioritise number of scenes per girl over number of girls, and take a new approach on the kink side, too.
I'll talk more about it later in a dedicated post; this one is too long already, and I need to flesh out and decide on some more details first (and finalize character models).

And when?

Realistically, not before sometime in January.
I might throw in another vacancy month after Christmas if I feel it might take too long.
---------------------------------------------------------------------------------------------
In any case, thank you for your patience and support so far.
I hope some of you will stick around and maybe give the next project(s) a chance, despite my failure with HHR.
-OnionCuttingNinja
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OCNX Games
Public post

About the future (and a poll)


Alright folks,
with GoV's development ending soon, I owe you some info about the time after, so let's cut right to the chase.
For a number of reasons, I've come to the conclusion that making HHR in its originally planned scope just won't work.
I either have to cut it down to the most important bits, or make something else (like TM2).
I don't know how many posts explaining it I've written and then discarded again over the past couple of weeks. At least a dozen, and they were all walls of text, because there's simply a number of factors that played a role.
But in short, bluntly put, I reluctantly have to accept that my feeble, slow, aging, ADHD(inattentive type)-ridden scatterbrain isn't cut out for making HHR the game I was originally envisioning, at least not in a timeframe that I myself would find acceptable.
I underestimated how much worse my brain has gotten over the past 3 years (and admittedly, it wasn't great before that, either).
Getting old sucks, mild-to-medium chronic burn-out doesn't help.
And you see, with everything going on in the world (plus my health also slowly getting worse), I don't think I have that much time left as game dev.
So taking 5-7 years to make HHR the game it's supposed to be isn't an option for me.
Other devs were luckier in their timing.
On top of that, there's a smaller project I absolutely want to make, and while it's more of side-project nature, I don't want to delay it.
You know, with the world heading where it seems to be heading.
It's just something I want to do before my game dev career might end, so I can't afford to just put it off by 2-3 years or something.
So for my main project, there's 2 options:
1) Scale down the sandbox scope of HHR dramatically, dropping most of the sandbox and even some sidegirls I had originally planned, and make it a mostly linear story VN.
It would still have some repeatable content, but no grind or gameplay in the traditional sandbox game sense.
What I can promise you is that the story would be quite decent... that's the part I'm most confident in, actually.
I just don't know how many of you actually care about story... ^^'
Plus, there's a risk I still wouldn't be able to finish it.
2) Let it go, and make Total Maidness 2 instead.
This would continue the TM1 story and be similar to TM1 in concept, but with more story- and character development focus, and many other improvements (including measures that make it easier for me to develop it at a solid pace), and of course a few cute and hot new maids, while keeping at minimum the most popular ones from TM1.
It just wouldn't be as epic as HHR in terms of story.
Though it would have more synergy with the side project I mentioned, since that is also TM-related. The benefit would be minor, but it's there.
-----------
Option 1 is riskier, but might story-wise also be more rewarding (if we get to the endings).
Option 2 is safer, but might be a little less interesting.
I leave it up to you.
-OCN
P.S.: It's alright to be disappointed, I just want to mention that at least part of the blame is on those politicians and autocrats out there that make me feel like I'm living on borrowed time and have to perform "triage" on the projects I still want to do.

But please, NO political discussions here.
I don't want to deal with that.
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OCNX Games
Public post

About the next 3 months


Hey everyone,
after taking your feedback, the past couple of months, but also how I currently feel into account, I've come to the conclusion that working on 2 projects in parallel isn't really working out for me.
Having to do constant mental context-switching between 2 completely different projects is harder than I thought, especially getting my brain back from "GoV mode" into "HHR mode", but also vice versa is challenging every time, and having to manage two sometimes conflicting release schedules doesn't help, either.
That said, GoV is getting relatively close to the content targets I had set for myself anyway, if it didn't become some massive hit (which it didn't).
Because of this,
  • I'll double down on GoV for the next 2-3 months, add everything I still absolutely wanted to add (which is still a lot, btw), then call the result version 1.0, and any further updates afterwards will mostly depend on my co-dev xtone (who'll be busy for a while due to IRL work though, so no guarantees when or even if more updates will happen).

  • GoV 0.8 is now planned for later this month, GoV 0.9 for August, 1.0 for September.

  • I'll put HHR largely on hold during this time.
    I
    f you're a subscriber and ONLY here for early access to HHR updates, I honestly recommend dropping a tier or taking a break for now.
    There are some other smaller issues and challenges with HHR I need to work out too, I'll announce ahead of time when HHR updates resume.

    But if you're also or only here for GoV, you can safely stay subscribed for the next 3 months, you'll actually get more bang for buck than before.

I know a lot of you would probably prefer that I managed to keep the status quo and just somehow increased development speed, or made GoV our main project for good, which I can completely understand.
But some of you were right, the current approach just feels like a guaranteed path to burn-out for me, and I think everyone would agree that would be the bigger evil.
And the issue with making GoV our permanent main project would be that it's honestly a bit unfulfilling to work on, for what little money it makes.
So I hope you can understand these decisions.
And to everyone who likes GoV:
You can really look forward to what you'll get in the next 3 updates, they'll be BIG compared to any updates you got before, and they'll arrive fairly quickly, too.
Stay tuned,
-OCN
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OCNX Games

Heroic Harem Resort v0. 3. 1 for Level 1+

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OCNX Games
Public post

Upcoming release dates and tier upgrades

Hey everyone,
first, there's going to be some tier benefit upgrades, effective now:
  • $1.50 tier will now give delayed early access 1 week after Level 3 for HHR, too
  • $3.50 tier will now give the same delayed early access to HHR updates as the Lv1 tier, in addition to the full GoV early access

So this post is now accessible for Lv1/2 subscribers as well.
We have more tier value improvements planned for a bit later this year, they'll be announced in advance.
------------------
Next, the standard HHR release day will move from Monday to Wednesday, and usually in the evening of CEST timezone. This change is related to my IRL part-time day job arrangements, as Monday and Tuesday are now days I can fully use for game development, so it'd feel a bit like a waste to release on Monday when I could've spent 2 more days cramming more content into an update.
This also means HHR 0.3 will be released on July 2nd, evening CEST for Lv3 subscribers.
HHR 0.2 will also become public on itch .io around that time, although it'll possibly take some hours to get all uploads and posts ready, so don't expect everything to go online within minutes of each other.
-------------------
On July 6th, Lv2+ subscribers will also get a new GoV update, 0.7.5. Not as much new content in this one (some Grace and Mia sandbox updates), but a bunch of QoL improvements before 0.8 will bring more new content again.
Gov 0.7 will also become public on July 6th.
P.S.: HHR 0.4 is currently planned for July 23rd for Lv3 subscribers and July 30 for Lv1/2 subscribers, and will be a bigger update than 0.3.
GoV 0.8 is planned for the first half of August, and will bring at least 5 new events.
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OCNX Games

Heroic Harem Resort 0. 2. 0

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