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Innoxia profile
Creator of the text-based RPG, Lilith's Throne.
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Recent posts

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I just wanted to make another small post to say that I haven't disappeared, but I've also not been able to work on LT for the past couple of weeks. I should be able to get back to it by the end of this week, and will get the preview out as soon as I possibly can after that.

Sorry again about these delays.
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Delay again...

I'm sorry again, but the start of this week didn't go very well, and I'm a little behind where I needed to be. I just need a few more days to finish this v0.3.3.10 preview...
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Preview delay

Hi everyone, I just wanted to make this small post to let you all know that I'm going to have to delay the preview by another few days. I've got a release pretty much ready, but it's all just bug fixes and tweaks to combat balance, and I really wanted to get some new written content added for this one. As such, I need a few more days to get that added, so expect the preview to be out mid-week next week now (around the 26th).

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Version Release

Hello again!

This is the first public update which integrates Irbynx's combat PR, and as such, you will notice several changes in combat, as well as with NPCs' stats and perk trees. (More information in the patch notes below, and from my blog post about v0.3.3.6.)

I know combat isn't the main focus of the game, but it was getting to the point where it was impossible to balance, and I'd therefore never be able to offer players a challenge without making these changes. Clothing enchantments and permanent potion attributes were nerfed and removed, respectively, for the same reason - with practically unlimited upgrades on clothing/potions, it was impossible to even consider balancing combat.

While this update will now allow me to balance combat numbers and boss fights, I haven't had time to work my way through all of that yet (as all my time was spent on just implementing this new system), so the damage numbers are likely to be quite high. I'll get that addressed for the next update, and will also improve the difficulty settings soon.

As a lot of combat-related content was changed, there might be some issues/bugs. If there are any really serious ones, I'll try to get a hotfix out as soon as I can.

So long as there aren't any delays caused by a hotfix, I should have the next preview version, v0.3.3.10, out in one week's time (Friday 21st June), with the full version of v0.3.4 out the Friday after that (28th June). As all of these combat updates are now done (with just balancing of numbers left to do) I plan on focusing on content for the next update.

You can find my blog post about this here:

Version Download Links

Google Drive

.exe: (for Windows)
Google Drive

32-bit .exe: (for 32-bit Windows)
Google Drive

Version Patch Notes

All characters (including yours) have had their perk trees reset/regenerated, due to new perks being added and the perk tree layout slightly changed.
Added 'enchantment stability' attribute, which determines how many points of modified attributes you're able to handle from your clothes or tattoos without incurring a penalty.
'Enchantment stability' starts at 10, and is increased by 1 per level, and can also be increased via new perks.
Rose briefly warns you about this enchantment stability in the final scene of the prologue.
Clothing, weapon, and tattoo enchantment limits have been increased to 100.
Added 'convincing requests' perk: Requests during sex are no longer denied by sadists or rough dominants.
Added 'object of desire' perk: All partners in sex require +1 orgasm before being satisfied.
Added 'arcane smith' perk: Halves arcane essence cost of enchanting weapons.
You can now enchant 'Angel's Nectar' into 'Angel's Purity', which allows you to permanently remove corruption.

Fixed appearance stating that slimes could fly. (PR#1165 by Stadler76)
Fixed issue where unicorn 'horns per row' were only being set if the character already had horns. (PR#1160 by Stadler76)
Fixed bug when randomly-spawned incubi in the dark alleyways would throw a background error when using some attacks. (PR#1172 by TheKingInYellow)
Fixed bug where if there were multiple horn types in the enchantment UI, clicking on each type would give a randomised horn type, instead of the selected one. (PR#1175 by Stadler76)

Norin's clothing contributions:
Added: 6 new hair accessory items: bobby pins; celtic barrette; dragonfly bobby pin; hair pins; scrunchie; hair sticks. (All in hair slot, sold by Nyan.)
Added: 4 new rose-themed piercing items: rose earrings; rose lip piercing; rose navel piercing; rose nose piercing. (In related piercing slots, sold by Kate.)
Added: 4 new sunflower-themed piercing items: sunflower earrings; sunflower lip piercing; sunflower navel piercing; sunflower nose piercing. (In related piercing slots, sold by Kate.)
Added: 8 new other piercing items: heart-shaped barbell; bat earrings; flower lip piercing; chained nipple rings; nipple rings; pentagram piercing; 'SEX' barbell; vertical hood piercing. (In related piercing slots, sold by Kate.)

DSG's clothing contributions:
Added: Men's leather jacket. (Over-torso slot, masculine, sold by Nyan.)
Added: Fox-patterned scarf. (Neck slot, no femininity requirements, sold by Nyan.)

The spell 'Soothing Waters' now has an AP cost of 3.
Removed aura burn from performing melee attacks while under the effect of cloak of flames.
The special ability for the spell school of fire is no longer +2 fire damage on melee attacks. Instead, it unlocks mana burn, which allows you to cast fire spells at a cost of energy once your aura is depleted, at a cost of 1/4 the regular spell cost.
Removed damage multiplier based on level difference.
Removed a few final instances of the old resistance calculation being used.
Did some balancing of status effect and perk attribute bonuses (mainly reducig some resistance values here and there).
Block/Shielding values in combat can now go negative (and are thus displayed as greyed-out shield values in combat), so negative resistances actually mean something now.
All lust-damaging attacks now correctly apply 2xlust damage to energy and 1x lust damage to aura when the target's lust is at 100.

Added a four slave capacity upgrade to the rooms in Lilaya's home.
The double and quadruple capacity room upgrades now have a minor obedience drain associated with them (to represent slaves conspiring with one another against you).
The 'Double size bed' upgrade is now described as each slave getting their own double-size bed, instead of them sharing one in double capacity rooms.

Randomly generated NPCs have a 50% chance to spawn with a minor background perk unlocked (to boost their physique, corruption, or arcane). Your slaves/occupants might gain one of these perks when you load in (reloading won't change results).
Added 'autosave frequency' setting to the content options screen.
Added an outfit file for harpy nest attackers, as well as for clubbers in 'The Watering Hole', so their outfits will no longer be completely random.
Added 'unique sex partners', 'cum in womb', 'cum in ass', 'cum in stomach', and 'value as slave' tattoo counter types.
Added notifications to event log for: area transitions; items/clothing/weapons dropped, used, and bought/sold; clothing/weapons dyed/reforged; weapons equipped/unequipped; clothing equipped/unequipped; money/essences gained/lost; experience gained; level ups.
Added a 'RIGID_MATERIAL' item tag, so that modders can define clothing as being unsuitable to be groped through. This has been applied to chastity cages and chastity belts, which both now block groping sex actions.
The Western KKP can now be recoloured.
Added 'desaturated brown' as a clothing/weapon colour.
Added 'Dye all (stack)' and 'Dye all' actions to the clothing & weapon dye menu.
Jinxed clothing status effect now gives +10 corruption, instead of -5 aura.
Increased levels of: Rental mommy by 5; Meraxis by 5; Candi by 4; Brax by 4; Amber by 3;

Fixed typos/parsing errors.
Imported characters (either as a new player character or as slaves) now have both their unique quest items, and their concealed race status removed.
Fixed bug where sex would freeze/crash if you unrestricted your partner's control.
To fix an issue where NPCs would choose boring sex actions, NPCs' foreplay and main sex preferences are now recalculated when you unrestrict their control, as well as when you permit them to take positioning actions.
Fixed issues in debug transformation menu, where some body colours were displayed as slime colours, and other transformation options were limited as though it was the regular transformation menu.
Fixed lust gains for NPCs who were receiving anal penetration being affected by their preference for performing anal.
Possibly fixed the cause of not being able to use positioning actions when playing as a taur. (I was unable to replicate this bug, but fixed a potential cause for it.)
Fixed 'lustful suggestion' and 'calming suggestion' sex actions applying their effects to the wrong target.
Fixed issue where you could get stuck at 99 arousal in sex, and never be able to reach orgasm.
Tooltips for actions in sex should no longer display 'available' when that action is disabled.
Penis size preferences should now correctly be taken into account in all instances of penis generation.
Fixed weapon and clothing names resetting when equipped.
Added indication to imperial fluid measurements for when a value is close to, but not exactly, 0.
Fixed issue with unique NPCs dropping their clothes after sex if you cummed on them.
Fixed similar bug where NPCs would not replace their clothing properly after sex if you cummed on them.
Fixed issue where muggers could spawn in as ambiphilic, even if you had ambiphilic set to 0% chance in the options. (Prostitutes still spawn in as ambiphilic until I can add orientation-based dialogue variations.)
Characters' clits now get lubricated by girlcum at the same time as their vagina do.
Fixed missing ongoing text for tribbing tooltip.
The requirement of having the now-removed 'Brawler' trait in Fyrsia's imp fortress encounter has been replaced with the requirement of having the 'martial artist' trait.
Characters who spawn in the nightclub will no longer have unsuitable jobs assigned to them (such as 'slime queen', 'arcane elemental', or 'elder lilin').
Fixed issues with receiving handjobs not being available while being penetrated anally.
Characters can no longer start tribbing while fucking someone's ass.
Fixed some minor logical errors in dialogue when inviting your offspring to come and live with you.
NPCs will no longer remove their partner's 'sex toy' clothing during sex, unless that sex toy is blocking an area that they are focusing on. (e.g. They will no longer remove strapless dildos unless they want access to your vagina.)
Tattoos with custom names will no longer have the enchantment-related name endings appended to them.
Fixed clothing cleaning cum text referring to the clothing being inserted into the associated orifice, even if the clothing was not an insertable item.
Lilaya now smacks the vixen's virility pill out of your hand if you try to give her one.
NPCs will now only remove shoes if they have a positive desire towards the associated foot fetish (either giving or receiving), and if they are not sadists or masochists (respectively, as they don't care about pain from shoes if they are).
Fixed background error being thrown in slave/occupant rooms when trying to cycle through sex targets when there was only one character present.
Fixed issue with requests in sex not working.
Fixed broken formatting when viewing slave/companion perk tree.
Resetting NPCs' perk trees no longer makes them automatically assign perk points.
Fixed Ice Shard not applying a critical hit when the target was affected by Freezing Fog.
Fixed bug in combat where selecting moves would tick down and apply effects of combat status effects on NPCs, causing them to take damage during the move selection phase.
Removed ability to dye patterns onto trainer socks until I can get multiple pattern areas can work.
Fixed formatting of spells casted during combat, and added indication of when fire spells will cause mana burn.
Angels no longer suffer from menopause.
Fixed bugs that could cause reforged/dyed weapons and clothing to not stack properly with one another.
Fixed issue where you could gain some unrelated perks by reading demonic books in Lilaya's library and elsewhere.
Fixed random NPCs not having correct perk trees generated, or not using all of their perk points.
Fixed some unique NPCs having non-trait perks equipped in their trait bar.
Slaves set to idle will now correctly have sex with other idle slaves (if permissions are set correctly), provided that they can reach each other (house permissions, or in same room). Slaves assigned to the stocks are also now working as suitable sex targets when home.
Fixed issue with idling slaves not applying correct sex effects when having sex with one another (which was causing issues such as tattoo counters and sex counts not being incremented).
Fixed major bug where characters loaded in from old versions would disappear, throwing numerous errors in the background.

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A slight delay...

Finishing the update to the game's combat system is taking a little longer than I expected, so I'm going to have to push the preview release back by another couple of days. Sorry about this delay; I should have the preview posted here on SubscribeStar by Friday at the latest, with the full public release to follow a week after that.
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Version 0.3.3 Release

Hello everyone!

I've once again got a lot of bugs fixed for this version, which means that I've (almost) completely caught up with all the bug reports that had been piling up over the past several versions. I should now be clear to continue on adding content for the next versions, which will first take the form of the combat update. I had hoped to have that ready for this release, but I've still got several things to sort out before it's ready...

I should have the next preview version, v0.3.3.5, out in one week's time (Friday 31st May), with the full version of v0.3.4 out the Friday after that (7th June).

You can find the post (including instructions on how to manually build from github) on my blog here:

v0.3.3 Download Links


.exe (for Windows):

32-bit .exe (for 32-bit Windows):

v0.3.3 Patch Notes

Fixed Lyssieth's demon TF scene for if you are a taur. (PR#1128 by Stadler76)

Added 'choke' action for dominant partners in sex. (Only available if their hands can reach their partner's neck, and if they have at least one hand free.)
NPCs will now only ever use 'slap face' or 'choke' actions if they have the sadist fetish.
Slightly improved post-sex descriptions for the companion sex scenes.
Fixed bug where you could 'Start kissing', even if you were already kissing your partner.
Fixed being able to perform tribbing at the same time as penis-vagina penetration or intercrural sex.
Added status effect indication of ongoing tribbing action (only shows up when tribbing is ongoing).
Fixed availability of impossible mutual ongoing actions, such as performing anal and receiving intercrural at the same time.
Improved NPCs' choice of sex positioning, so they should now prefer to take submissive positions when wanting to be penetrated, and vice versa. (e.g. An NPC wanting to be fucked should now choose 'on back' slot in missionary.)
Fixed being able to use the 'Double creampie' orgasm action when the second person didn't have a vagina.
Fixed the 'mounting' positions in taur sex sometimes not being available.
Fixed bug where switching to doggy style while there was a spectator would cause the game to freeze.
Fixed a fingering action, as well as all handjob actions, having 'horny' corruption requirements instead of 'vanilla'.
Fixed some broken parsing in the new 'slap face' action.
Sex with Lilaya no longer immediately ends if you cum inside of her while wearing a condom (and the condom doesn't break).
NPCs will no longer remove socks when giving footjobs, and will now remove their target's shoes if they want to receive a footjob, unless they are masochists.
Fixed formatting for clothing displacement/removal text.
Fixed issue with NPCs saying they want to taste your cum when asking you to creampie their urethra.
Equipped clothing that gets dirtied during sex will no longer have its displacements reset.
Fixed background error being thrown when orgasming with no penis.

Typo and grammatical fixes.
Fixed several elusive parsing-related bugs, which were causing odd and difficult-to-reproduce instances of text parsing failure.
Fixed a game-breaking bug where if the game auto-saved in the same scene that the jinxed clothing quest was first revealed, that save would be unable to be loaded.
Fixed background error being thrown when an NPC gave birth, which would cause the map & other UI elements to seemingly break at random.
Fixed 'Ass-to-mouth' orgasm action in doggy-style causing cum to be pumped into the wrong person's ass.
Issues with parsing and some other errors associated with having sex with companions have been fixed.
Offspring as a result of selfcest should now correctly be referred to as full siblings instead of half-siblings.
Fixed issue with Amber having a sex preference for your vagina, even if you didn't have one.
Fixed the parser's '##' output suppression causing all parsing to break.
Half-demons will no longer spawn in Dominion during an arcane storm (as they are, by default, immune to the effects that would cause them to attack you).
The 'Risk of pregnancy' status effect no longer expels all fluids stored in your vagina if it's revealed that you're not pregnant when the effect comes to an end.
Fixed pregnancy's birthing date not being set correctly if the father was unknown.
Fixed the 'heels' item of clothing having incorrect default colours (the soles were coloured tan instead of the insides) and incorrect references to 'flats'.
Fixed Lilaya's lab coat not being unbuttoned.
Fixed bug where Lilaya could get pregnant and never complete the pregnancy, thereby perpetually locking you out of her lab.
Lyssieth no longer loses affection towards you upon ending her demon-TF sex scene (which was caused by not orgasming enough times to be satisfied).
Affection and obedience change descriptions are now properly rounded (to remove instances such as 'X now has -14.2999995 obedience').
You can now correctly set your surname to be blank in city hall.
Fixed some incorrect descriptions of Diana and her harpy followers.
Fixed bug in tattoo mods where secondary and tertiary colour availability would always be using the values for primary colours.
Fixed game-breaking bug where selling a slave who is also your companion would cause the game to lock up.
Fixed incorrect naming of half-demon taurs' feral parts (as they were always called demonic-horse, even if the taur type was of a different species).
Transforming a half-demon into a taur now correctly preserves their genitals as demonic.

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v0.3.2.3 Release

Hello again!

Sorry that it's taken me so long to get this release out, but I've been quite ill over the past few weeks, and have been having a lot of light-headedness and frequent bouts of vertigo, which has been making it difficult to concentrate on programming. Although I still feel a little dizzy now and then, I'm feeling a lot better than I was, and so the next release (which will be a preview release here on SubscribeStar for $5+ supporters) should be out in about a week or so, around 15th May.

I've made a blog post about this release here.

Also, if you are in the $10 tier, please send me a message to let me know what name you'd like in the credits! You can message me either here on SubscribeStar, via my discord, or via my email at [email protected].

v0.3.2.3 Download Links

This is still an alpha, and contains bugs and half-finished content!


Pre-zipped: Mega

Full folder: Google Drive

.exe (for Windows):

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (for 32-bit Windows):

Pre-zipped: Mega

Full folder: Google Drive

v0.3.2.3 Patch Notes

continue reading

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v0.3.2.2 Release

Hello everyone!

I've got v0.3.2.2 ready for release, and have made a blog post about it here.

Please check out the blog post for the full information about the release, but for the sake of convenience, I'll post the download links and patch notes here.

Thank you all so much for your support! I'm hoping to get the preview release out by next Friday, which will be pushed to the LT github, as well as being packaged and released for $5+ supporters here on SubscribeStar. The full public release of v0.3.3 will hopefully be out the following week, around the 26th April.

v0.3.2.2 Download Links

This is still an alpha, and contains bugs and half-finished content!


Pre-zipped: Mega

Full folder: Google Drive

.exe (for Windows):

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (for 32-bit Windows):

Pre-zipped: Mega

Full folder: Google Drive

v0.3.2.2 Patch Notes

continue reading

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Hello SubscribeStar

Hello everyone,

As many of you probably already know, yesterday I sent out a message to the people who used to support me on Patreon, with some information about this new page of mine here on SubscribeStar. It contained some general information about the reward tiers and my schedule moving forwards, and I thought that it would be a good idea to also post the relevant information in a post on here, so that's what the majority of this post will be.

I haven't publicly announced this SubscribeStar on my blog or on the Discord just yet, as I am waiting until after v0.3.2 is released. Sorry about last week's delay, and v0.3.2 should be ready for this Friday.

New tiers

As you've no doubt noticed by now, I've reworked the Patreon's old 1/3/6/12 tiers to a new 1/5/10 system. I've put almost all of the rewards that were in the old 3/6/12 tiers into the new $5 tier, with the exceptions of 'second vote in polls' and 'name in credits' being in the $10 tier. Some more information regarding these changes:

  1. I wanted to make some new titles for SubscribeStar tiers in order to distinguish them from the old system on Patreon, so they're "Human/Half-demon/Demon" instead of "Common/Rare/Epic/Legendary".
  2. The way the fees are calculated on SubscribeStar seems to hit lower tier rewards harder than on Patreon, due to a flat amount of $0.30 + 5% processing fee, plus 5-7% SubscribeStar fee, so while $3 on Patreon didn't suffer too much from processing fees as a total percentage, I felt as though it was a little too much on SubscribeStar. For tiers of $5 and over, the fees balance out and are very similar to Patreon's, so I thought I'd change it to that. (With Patreon's new fee model, SubscribeStar will actually work out to be better than them at this level.) The $1 tier is hit quite hard by the flat fee rate, but I still wanted to keep it available as a sort of 'tip' tier.
  3. To compensate for the increase from $3 to $5, I've put the 'vote in polls' and 'early access to commissioned artwork/other content' rewards into this tier.
  4. SubscribeStar's management screens currently look to be a little more cumbersome to cycle through than Patreon's (as it seems to lack any way to organise subscribers, or display more than 13 names on a page at once). Due to this, I fear that it would be too time consuming to keep 'name in credits' rewards going for everyone in both the $5 and $10 tiers, so I've limited it to just the $10 tier. (It was taking upwards of 4 hours to sort out each month's credits on Patreon, which wasn't too bad, but it would take considerably longer for the same amount of work on SubscribeStar.)

Release schedule

Apart from these tier changes, everything else concerning my release cycle will remain unchanged. I'll continue to push all releases (both preview and public ones) to github at the time of their release, and will continue with the alternating public/preview/etc. pattern:

  • Week 1: Public release, available for everyone at the same time.
  • Week 2: Preview release, which will be posted here for the $5 and $10 tiers.
  • Week 3: Start over at week 1.

I'm calling each release a 'week' as I will be aiming to have each release out in a window of 7-10 days. Things do often run over, but I will do my best to keep within that time frame.

Please remember that as I push my code to github for both public and preview releases, anyone can manually compile the game from the code at any time. I build and post the game for everyone at the same time for public releases, but for preview releases, I will only post it for the $5 and $10 tiers on here.


Thank you so much for your support! If you have any suggestions or feedback regarding the new tiers, the release schedule, or anything else, please leave me a comment!

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Page under construction

Hello everyone!

This is just a small post to let you know that this page is still under construction. I should have it all set up properly (with rewards, subscription tiers, and Discord integration) within the next week or so.

Thank you for your support,



I've got everything more or less set up now, and will make another post regarding the new tiers and future release information tomorrow. The short version is that the release cycle will continue as it used to function on Patreon, with alternating public/preview releases, and with everything always being pushed to the public github.

Subscription Tiers

per month
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  • My thanks for your support!
  • 'Human'-tier role in the LT Discord.
35 subscribers
per month
3cfc770d 1fe1 4153 b292 4b0662c57928 120x120 0x0 105x105
  • My thanks for your support!
  • Access to preview builds (available in-between full public releases).
  • One vote in any polls that I make.
  • Early access to artwork commissions and other supplementary content (such as clothing mods or additional writing).
  • 'Half-demon'-tier role in the LT Discord.
223 subscribers
per month
Bcb7b753 25ad 4076 93b2 9a89fe988f49 120x120 0x0 105x105
  • My thanks for your support!
  • Access to preview builds (available in-between full public releases).
  • Two votes in any polls that I make.
  • Early access to artwork commissions and other supplementary content (such as clothing mods or additional writing).
  • Name in credits.
  • 'Demon'-tier role in the LT Discord.
97 subscribers


  • Support the creation of Lilith's Throne.
  • Gain access to preview builds and vote in polls.
The subscription gives you:
  • Full, unlimited access to Star's profile content - to view it online or to download it to future use.
  • Support your Star by donating – one-time or recurring.
  • You can cancel this subscription at any time.

Star Stats

355 subscribers
13 posts


I'll make sure that the blog's 'work schedule' and 'development roadmap' pages are kept up-to-date after every release.
Artwork commissions will be fully funded at this stage.
I'll set aside 4 hours every weekend in which to answer questions and respond to suggestions & requests on the discord.
Complete financial security, allowing continuation of full-time development on the game.
I'll get a forum set up.

Other stars

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