You must be 18+ to view this content
You are about to access content, published by
Innoxia
Innoxia
By proceeding, you confirm that you are
at least 18 years of age.
Yes, I choose to proceed
Cancel
Innoxia profile
Innoxia
18+
Innoxia
Creator of the text-based RPG, Lilith's Throne.
Subscribe
Send Message

Subscription Tiers

$1
per month
83611d2d a6a1 454e a11d a892041bd3bf 120x120 0x0 105x105
Human
  • My thanks for your support!
  • 'Human'-tier role in the LT Discord.
49 subscribers   
Unlock
$5
per month
3cfc770d 1fe1 4153 b292 4b0662c57928 120x120 0x0 105x105
Half-demon
  • My thanks for your support!
  • Access to preview builds (available in-between full public releases).
  • One vote in any polls that I make.
  • Early access to artwork commissions and other supplementary content (such as clothing mods or additional writing).
  • 'Half-demon'-tier role in the LT Discord.
455 subscribers   
Unlock
$10
per month
Bcb7b753 25ad 4076 93b2 9a89fe988f49 120x120 0x0 105x105
Demon
  • My thanks for your support!
  • Access to preview builds (available in-between full public releases).
  • Two votes in any polls that I make.
  • Early access to artwork commissions and other supplementary content (such as clothing mods or additional writing).
  • Name in credits.
  • 'Demon'-tier role in the LT Discord.
137 subscribers   
Unlock

Features

  • Support the creation of Lilith's Throne.
  • Gain access to preview builds and vote in polls.

Recent posts

Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Another delay...

Once again I've ended up getting sidetracked by feature creep, and so the content for Helena's romance quest is now significantly larger than it was in my original plan for it. As a result, it's going to take me a little while longer to get it all finished off, and so I'll have to delay the release.

As soon as I've got it into a state that's just awaiting placeholder dialogue, I'll push to github, and then I'll release v0.3.7 once all the placeholders have been filled in. I will aim to have it released by this time next week.

I really am so sorry once again for both the long delay and the late hour of its announcement. I promise that I will do my very best to make Helena's content worth the wait.
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Further delay...

I'm so sorry once again, but I still haven't managed to get v0.3.7 into a state that's ready for release. When writing the content for Helena's romance quest, I realised that all of her currently-existing scenes in the game (as well as those for Scarlett) needed to be updated to better fit the personality she's supposed to have. Due to having to go back and edit all this dialogue, I'm a lot further behind on progress than where I expected to be...

I'll try to get things into a state that's at least suitable for pushing to github tomorrow (so that you can see the progress that's been made), and I'll then do my best to have this version fully released by the weekend.

I'm really sorry about there always being a delay like this. I'll really try my best to make sure that it's not so bad for the next few versions after this one... 
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Minor delay...

Sorry to once again be announcing a delay, but I just need a few more days in which to get Helena's romance quest added into the game. Finishing the work on the penetrative size-difference content took longer than I expected, and so I'm currently in a state where the framework of Helena's quest is almost finished, but will then still require a couple of days of writing and testing.

I'll do my best to get v0.3.7 out by the end of the weekend, but it's highly likely that it'll take more time than I except, so instead I'll say that v0.3.7's release will now be on the night of Tuesday, 18th.

I'm really sorry once again for delaying it like this at the last moment. I thought I'd be able to get it done by tonight, but then I kept on running into minor issues that ate up all my time...
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia

Version 0. 3. 6. 8 (Updated...

This post also includes Mega.NZ content links
Comments (7)
Like(6)
Dislike(0)
This post belongs to a locked $5 tier.
Unlock Tier
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Minor delay on v0.3.6.8

Hello again!

I just wanted to make this small post to apologise for how v0.3.6.8 is being delayed, and to let you know that it will probably be out on Thursday evening now. The reason for this delay is that the expansion of penetrative size-difference content is taking longer to get implemented than I expected. It should be done in time for Thursday, however, and so I'll get the updated preview released then.

I'll then most likely get the full release of v0.3.7 out around Wednesday 12th. Sorry again for this delay!
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia

Version 0. 3. 6. 4 Preview ...

This post also includes Mega.NZ content links
Comments (2)
Like(10)
Dislike(0)
This post belongs to a locked $5 tier.
Unlock Tier
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Version 0.3.6 Release

v0.3.6.1 Update: A hotfix was released very shortly after this post was made in order to address a couple of major game-breaking issues. The patch notes and download links have been updated below.

Hello again!

I've got the vast majority of Axel's quest content added now, but it's still got placeholders for the loss routes and the post-quest Vengar/Murk interactions. As you've no doubt already noticed, I've really struggled with getting this quest content designed, coded, and written. I've learned my lesson, and won't attempt to add such a relatively complex quest all in one go again. I've particularly found it hard to design/write the more 'non-con' aspects of this quest, so I now know in future to keep them a lot simpler when adding those sorts of scenes (or at the very least, add them in smaller stages).

I will be adding the dialogue for the loss routes over the next few versions, but I've already spent so much time on this quest that I'm going to have to move on and primarily focus on other things. Speaking of which, for the next release, I'll be focusing on getting Helena's romance content added, as well as some Enforcer encounters and size-difference mechanics/content.

I'm sorry once again for how long this Axel quest has taken me to get done. The next set of content should go back to fitting into weekly or fortnightly releases. If there are any major bugs in this version, I'll get a hotfix out on Tuesday night, but if not, then the next release will be a preview here on SubscribeStar in a week or so from this post. The next full, public release should then follow on a week or so after that.

Thank you all for your support and patience!


v0.3.6.1 Download Links
This is still an alpha, and contains bugs and half-finished content!
.jar
Pre-zipped: Mega
Full folder: Google Drive
.exe:
Pre-zipped: Mega
Full folder: Google Drive
32-bit .exe (For 32-bit Windows):
Pre-zipped: Mega
Full folder: Google Drive


v0.3.6.1 Patch Notes

Bugs:
 
Fixed issue where the game would sometimes freeze or throw other errors when opening the player's selfie menu.
 Fixed game freeze in combat when sadist/masochist dealt/took damage while at 100 lust.
 Fixed a parsing bug in the Rat Warrens' Milking Room.
 Fixed bug where Helena would add three new slaves to her shop every day and never remove the old ones, which was eventually causing a huge number of slaves to stack up on that tile.


v0.3.6 Patch Notes

Engine:

Removed all of the Sex class's static methods. Sex methods are now called via 'Main.sex.' in the code, or 'sex.' in the parsing engine. This was done to enable sex methods to be referenced in text file parsing.
Added parsing command 'companion', which returns either your companion's relation to you (i.e. 'son', 'daughter', etc.) or the word 'companion'.
Added support for tiles to contain multiple generic Population types.

Gameplay:
Filled in a lot of Axel's quest placeholders. (The two loss routes and the post-quest interactions with Vengar & MUrk still need to be filled in...)
Added tail girth. You can alter tail girth via enchanting potions or the self-TF menu (for demons and slimes).

Items:
Some items of clothing now provide a key to the equipping character when equipped (such as chastity cages, chastity belts, other bondage gear). While in possession of this key, unjinxing (i.e. unlocking) the clothing costs no essences.
For modders: Items of clothing can be defined as providing a key with the new PROVIDES_KEY tag.
Unjinxing sealed clothing no longer removes the sealing enchantment. Instead, it simply unlocks the clothing so that it can be removed, but if put on again, will seal itself back onto the character. Seals can still be removed via the enchanting menu.
Chastity cages are now tagged as being able to be equipped during sex.
All clothing types which can be equipped during sex (and so are assumed to be sex toys), or which fit into the 'groin' slot, can now be enchanted with a 'vibration' effect (as a secondary modifier to a 'special effect' primary modifier), increasing the wearer's resting lust value and also giving them bonus arousal increases every turn in sex.
The item 'Mother's Milk' now advances pregnancy directly to the next stage, instead of skipping it forwards to an hour before the next stage.

Sex:
NPCs will no longer start ongoing mouth-nipple actions if the character whose nipples are to be sucked does not have breasts.
Quick sex: NPCs will now take into account the sex scene's special preferences when choosing what their foreplay/main sex actions are.
Quick sex: NPCs' action choice should no longer select actions that are meant to be banned from your content options.
Quick sex: In consensual sex, characters will no longer creampie others if their pregnancy fetish is negative.
Quick sex: In consensual sex, dominant partners will go past their orgasm limit to make sure the subs are also satisfied.
Quick sex: The dominant character now automatically uses 'Orgasmic level drain' (if available) when using quick sex.

Other:
Added a small chance (0.5%) for the 'finding an item' encounter in Dominion's alleyways to give you a joke burger item if you are playing in silly mode. The 'eggplant' joke item is now also restricted to being found only in silly mode.
Improved colouring of post-sex stretch effects text.
Added indication of a character's resting lust value in their lust bar tooltip.
Arcane storm vulnerability now gives +75 to resting lust level, instead of setting it to a base of 75.
Lust gains from sadist & masochist fetishes are now capped to a maximum of 25.
Characters will no longer refer to a penis as a 'shaft' in speech (as I thought it sounded quite awkward).

Bugs:
Parsing & typo fixes.
Fixed issue where unique NPCs were not immune to 'orgasmic level drain', but normal random characters were, instead of the other way around.
Fixed some minor incorrect text in the 'orgasmic level drain' perk description.
Fixed incorrect clothing on the four 'milkers' in the Rat Warrens.
Fixed issue where there was more than one removal button for when an effect has multiple descriptions in the enchantment screen, with the duplicate buttons doing nothing.
Fixed issues with Murk's 'milkers' clothing not being equipped or lacking correct colours/enchantments.
Fixed bug where some weapons (such as the broomstick and the scythe) would not grant the wielder the spells they were meant to unlock.
Fixed several issues in the Rat Warrens regarding hostile rats not spawning correctly at checkpoints or in the dice den. Also fixed some actions incorrectly being available at the entrance after clearing out the entrance guards.
Corrected corruption values of all unique NPCs.
Fixed issue where Lyssieth would sometimes not have her elder lilin subspecies status effect applied to her.
Fixed multiple minor issues with the flow of dialogue in scenes in the Rat Warrens.
Fixed bug (from 0.3.5.10) where newly-spawned characters would throw a background error.
Fixed issue with lust gains from sadist & masochist fetishes always defaulting to 1.
Lust damage from masochist and sadist fetishes now correctly damages energy and aura when lust is at 100.
Fixed issues of 'feet' being displayed in some scenes even if your game was meant to be using metric values for length.
Corrected minor issue of Lyssieth's breast size incorrectly being described as increasing during her demonic transformation scenes.
Fixed issue where Enforcers were described as being present in group sex scenes in areas where Enforcers should not have been present.
Fixed issue where cum 'wetness' enchantment was described as increasing cum production instead of cum storage.
Fixed issue where the magnitude of potion effects would be doubled every time you loaded a game while playing with the 'chef' background.
Fixed bug (from 0.3.5.11) where encounters with a companion in your party would bug out and not initialise correctly.
Fixed numerous parsing errors (from 0.3.5.11) when in the Rat Warrens with a companion.
Fixed an issue where using 'Quick sex' could sometimes cause the game to freeze.
Fixed debug menu's clothing spawn 'head' category not working.
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Progress, minor delay

Hello again!

Unfortunately, the writing for Axel's quest is taking me longer to get finished than I'd hoped, and so this next update isn't quite in a state ready for release just yet. I've pushed what I have to the public github so that you can see that progress is being made, and it shouldn't be too much longer now until I get it all finished.

Sorry once again for how long this Axel quest is taking to get done...
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Version 0.3.5.9 Release

Hello again!

I ended up being a little busier over the Christmas/New Year period than I expected, so I didn't get much time in which to sit down and write content for Axel's quest. Over this weekend I've some of the writing done for it, but there's still a lot of placeholder content left. I'll get the rest of the quest content written over this next week and then do one last public release to finally get Axel's quest all done before going back to the usual preview/public schedule.

Although I didn't get much time to do writing, I was able to grab a few hours here and there in which to get bugs fixed and add a few other small things. (I find that it takes me a while to get into the flow of writing, but I can always jump right in to adding small features and fixing bugs.)

I'd still advise waiting for the next version before playing Axel's quest, which I hope to have out by the end of this week, so I'll see you again then! ^^


Version 0.3.5.9 Download Links
.jar:
Pre-zipped: Mega
Full folder: Google Drive

.exe:
Pre-zipped: Mega
Full folder: Google Drive

32-bit .exe (For 32-bit Windows):
Pre-zipped: Mega
Full folder: Google Drive


Version 0.3.5.9 Patch Notes
Contributions:

Fixed NullPointerException bug when visiting Lyssieth. (by Stadler)
Fixed several bugs and typos. (PR#1250 by LewdAlt)
Added finger to crotch-nipple interactions. (PR#1243 by LewdAlt)
Fixed issue with sex in an apartment being public when the occupant has just moved in. (PR#1251 by AceXP)

Artwork:
Added artwork of Meraxis, drawn by FriendlyAlienFriend. There are 6 images of her as a half-demon, and 6 variations for when she's a full demon. These include pregnant and non-pregnant variations.

Gameplay:
Filled in some of the Axel's quest placeholders, although there are still a lot of placeholders left (will all be filled in for the next update).
Added 'slovenly' speech modifier, which converts all speech into a representation of speaking with poor pronunciation. There is a 25% chance for muggers and alleyway prostitutes to have this modifier.

Items:
Moved demonstone melee weapons out into external res folder.
Added support for weapon mods to have spells based on their damage type, and also a variable to set whether spells should regenerate when the weapon's damage type is changed.
Added support for weapons to use unarmed damage calculations. Demonstones and knuckle dusters now use unarmed damage calculations instead of those for melee weapon.
Slightly improved the 'arm wraps' icon.
Moved all 'head' slot clothing items out into external res folder. Slightly tweaked some base values of these items, and the 'circlet' is now unisex. Added dye options to the 'antler headband'.
Added 'paw-print' and 'horse-shoe' tattoos.

Other:
Added 'pale pink' as a skin colour, and changed default rat tail skin colour from light pink to pale pink.
Random attackers in Submission's tunnels now have a 5% chance to be taurs.
Arctic-fox-morphs now have white hair and pale skin by default.
NPCs who are able to self-transform back into their preferred gender identity (after you've transformed them into something else), will now only alter their femininity, breast size, and genitals. They will no longer completely reset all aspects of their bodies.
The 'Slap ass' sex action can now be used on characters bent over a desk/table by the character standing behind.
Scarlett (and Helena) now close their slave shop at 22:00 and open it again at 06:00.
If you equipped jinxed clothing which also has the 'servitude' enchantment (preventing you from unjinxing clothing), you can now visit Lilaya to have your clothing unjinxed.
Added 'arctic-youko-morph' subspecies detection.
Added a small warning about there being a potential fight in the tile outside Brax's office.
Improved naturally-spawning wolf-morph fur colours to be closer to realistic values.
NPCs now require both oral fetishes to start sucking their own tails.
Slightly improved 'Object of desire' perk icon, and changed 'Convincing requests' perk icon.
Added 'orgasmic level drain' perk, which allows you (and NPCs) to drain levels from orgasming partners in sex. (NPCs will not randomly spawn with this perk, and you can disable unique NPC usage of this perk in the content settings.)
Amber now drains your levels in sex while you're wearing her collar (but only if the 'Level drain' setting is enabled).

Bugs:
Typo and parsing fixes.
Fixed issues with fetish tease attack descriptions not making much sense when enemies were using them.
Using the fast travel actions in Lilaya's house now correctly sets the response tab to 'actions' upon arrival.
Fixed missing dialogue when playing without a companion and offering your body to a random attacker in Dominion's alleyways.
Fixed issue where random demonic attackers could spawn as taurs, even if you had taurs turned off.
Fixed bug where performing any action in your room would cause the 'Bathroom' tab to disappear.
Fixed bug where you could rape non-slave companions via interacting with a slave in that slave's room.
Lyssieth now correctly reverts to her human form after having sex with her in her lilin form.
Fixed issue where demons encountered in Dominion's 'dark alleyway' tiles would disappear after sex, and would also be unable to be talked to.
Fixed feral half-demon taur genitals always being referred to as being that of a 'demonic-horse', and not the subspecies that was appropriate.
Fixed speech actions which had 'blocked mouth' alternative text being unavailable when the performing character's mouth was blocked in sex.
Unique NPCs can no longer be fed transformative or fetish-altering consumables during post-combat-victory sex scenes.
Fixed issue where requesting to perform oral on a taur would sometimes result in them responding with a blank action.
Fixed Helena being duplicated if loading in from an older version.
Fixed Silence's high affection towards Shadow incorrectly being set as being towards herself.
Arcane feathers now correctly grant spells when equipped, based on their damage type (like they used to a version or two ago).
Fixed Maximillian's surname to properly reflect his demonic heritage.
Fixed bug where selection of randomly spawned weapons in Dominion's alleyways was very limited.
Shadow now spawns wearing both arm wraps and a stomach sarachi (so that her crotch boobs (if enabled) are not exposed). 
Fixed 'addiction satisfied' and' psychoactive effect applied' descriptions being displayed every turn in sex when you were eating someone out who had those appropriate modifiers on their girlcum (although the effects are still applied).
Fixed bug where using the 'Quick sex' action would not count participants having orgasmed, causing post-sex scenes to show the 'not satisfied' variant (if one existed).
Fixed related bug to the one above where dominant partners would not use the correct number of sex actions corresponding to their desired orgasms when using the 'Quick sex' action.
Fixed several issues with sex actions being incorrectly available when in missionary sex with a taur.
Fixed the debug menu's 'Centaur' action sometimes spawning a human.
Fixed bug where characters could have their birthday set to February 29th in a non-leap year.
Fixed cause of an issue where the game would sometimes randomly freeze for seemingly no reason. (This was being caused by pregnant NPCs with sealed clothing giving birth in the background update loop.)
Fixed bug where passing into a new year would cause the game to think it was always night time.
Fixed Murk's penis shrinking transformation incorrectly causing your penis to grow.
Characters can now take less than 1 lust damage from the self-inflicting lust damage effect of masochist and sadist fetishes.
Sex count tracking is now only incremented for non-spectators (so watching two people have sex no longer counts as you having had sex as well).
Fixed 'quick sex' not counting creampies correctly, causing tattoo counters to not increment.
Fixed bug where dying/reforging equipped unique weapons would duplicate the weapon into your inventory.
Friendly occupants who have a job are now correctly displayed as generating 100 flames per day (to cover their room's upkeep cost).
Fixed an issue in clothing displacement method which could sometimes cause bugs.
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia

FriendlyAlienFriend's Merax...

+ 1 attachment
This post also includes Mega.NZ content links
Comments (5)
Like(9)
Dislike(0)
This post belongs to a locked $5 tier.
Unlock Tier
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Version 0.3.5.8 Release

Edit (January 1st): Happy New Year! I ended up being busier than expected over the Christmas period, so the update isn't ready just yet. I'll see if I can get it out within the next few days!

Hello again!

I hope you don't mind, but I've copy-pasted the quoted text content of this post from the release post over on my blog (https://lilithsthrone.blogspot.com/2019/12/version-0358-release.html). As a lot of you reading this most likely had access to the previous v0.3.5.7 release post, some of this information may be repeating what you already know, but I thought it would be best to post it all just in case. ^^

First of all, a thousand apologies for the horrendously-long delay between this version and the last public release. Throughout November I really struggled to get the framework for Axel's quest into a format that I was happy with, and so progress ended up being stalled a lot by that.

Due to the size of his quest (mainly caused by the extra loss routes), I still haven't managed to fill in the placeholder text for it, so I'd advise waiting to do a proper playthrough of the quest until the next release. Speaking of which, I'll try to get an updated public version out by the end of the year, and even if it doesn't end up filling in all of the placeholders, it will definitely be a lot more fleshed out than in this current state.

Anyway, I hope that you find at least some things in this update interesting, and I promise that I'll go back to having a far more frequent release schedule in the new year.

I hope that you all have a very Merry Christmas, and a Happy New Year!

And now, I just wanted to say thank you so, so much to everyone who's supported me financially here on SubscribeStar over this past year. Thanks to you, the development of Lilith's Throne has been able to continue at full pace, and looks set to continue to do so into 2020! I really do appreciate all of your support, so thank you once again! ^^

There will also be a preview of FriendlyAlienFriend's Meraxis artwork posted on here for $5+ supporters some time within the next few days, so keep an eye out for that! Also, if you are a $10 tier supporter, and your name isn't in the in-game credits yet, please do send me a message to let me know what name you'd like me to add you as!


v0.3.5.8 Download Links
.jar:
Pre-zipped: Mega
Full folder: Google Drive

.exe:
Pre-zipped: Mega
Full folder: Google Drive

32-bit .exe (For 32-bit Windows):
Pre-zipped: Mega
Full folder: Google Drive


v0.3.5.8 Patch Notes

Axel's quest:
Tidied up fetish gain text in captive TF routes.
Fixed issues with NPC targeting in the post-combat-loss stocks sex scene.
Fixed numerous bugs and issues with dialogue flow in the Murk captive loss route.
Added and altered some scenes in Murk's captive loss route.
Locked several of the transformation administered by Murk behind the new 'gape' content toggle.
Murk now wields a metal bat.
If involuntary NTR is off, you now get the option to have your companion escape at the end of combat losses.
You can now save the game when Murk's captive (at night, when you can move around).

Items:
Added: 'Wooden bat' and 'Metal bat' melee weapons. One-handed, sold by Vicky. Muggers can sometimes be found using them.

Sex:
Orifice elasticity is now factored into the calculation of whether a penetration is too big to fit comfortably into an orifice. The stretch calculation also now more accurately takes into consideration the penetrating object's size.
At lower elasticity values, orifices now stretch out slower and stretch out to sizes closer to the penetrating object's size (due to the change above).
Penis girth is now factored in when calculating if a penis is too large for an orifice.
NPCs will no longer start sucking their own tail during sex unless they have an oral fetish.
Crotch-nipples now have stretch effects when being penetrated in sex like all other orifices.

Other:
The 'locked in bondage' clothing set is now activated when wearing at least 3 set items instead of at least 4.
Zebra, leopard, and lion morphs now have 5 Fire shielding. Snow leopard morphs now have 5 Cold shielding.
Added 'arctic-fox' subspecies, which is detected by being a fox-morph with white fox-fur.
Added 'dark blue' and 'blue' to eye colours. The old value of 'blue' eyes is now classified as 'light blue'.
Slightly reduced save file size.
Swapped 'thin' and 'slender' penis girth decriptors (so 'thin' is now the thinnest).
Character view's capacity descriptors for anus and vagina are now coloured according to their capacity.
Added inverted nipples as a new nipple shape. There's a 2.5% chance for characters with breasts to spawn in with inverted nipples. Added a transformation for inverted nipple shape.

Bugs:
Parsing fixes.
Fixes issue with 'Anal control' action being unlocked by having an internally-muscled vagina, instead of internally-muscled anus.
Fixed some (harmless) background errors being thrown when half-demon characters were generated.


v0.3.5.7 Patch Notes
(Repeated here in case you haven't seen the previous 'v0.3.5.7 release' post.)

Contributions:
Fixed some stores in the Shopping Arcade causing a softlock. (PR#1227 by triples941)
Fixed several issues with random attacker dialogue not displaying correctly. (PR#1231 by triples941)
Made some slight adjustments to Maven configuration. (PR#1235 by Zsar)
Fixed issue with NPC sex positioning sometimes causing a game-breaking bug in sex. (by Rist)

Gameplay:
Added a new quest for Axel. (There is a lot of placeholder dialogue for now, and is still very rough around the edges. It will be improved for the next update!)
Added a 'Quick Sex' action to sex, under the 'Misc. Actions' tab. Selecting this will immediately end sex, but apply all effects as though (some basic) sex had taken place. A short description of the sex actions performed will be displayed.
Added a 'Gape content' preference, which by default is turned on (keeping the game's behaviour as it always has been). When turned off, 'gaping' descriptions of orifices are replaced with less extreme descriptions (such as just 'loose'), and any special gape-related content will be hidden.

Artwork:
Added: 16 images for Lyssieth drawn by FriendlyAlienFriend. These include variations for human/lilin forms, pregnancy, and futa.

Other:
Demons no longer spawn with tentacles in their anus and vagina. (I'll add those for different demon varieties in the jungle and some other places later on.)
Improved generic sex effects (such as when slaves are having sex when you are not present) to take into account girlcum and milk being drunk, condoms being used, orifices being stretched, and body parts being dirtied by cum.
Moved dice poker and some more of Slaver Alley's dialogue text into external .txt files.
Added 'Bounty Hunter Lodge' location in Slaver Alley.
Renamed 'Alexa' to 'Helena'. (For three reasons: I felt there were a disproportionate amount of 'A'-named unique NPCs; I wanted her name to be similar to a beautiful character from mythology; I didn't want her to share a name with a popular intrusive electronic device.)
NPCs will now prefer to move out of the 'standing' position if they want to have penetrative sex.
Added day incrementing to debug menu's 'Misc.' actions.
In combat, NPCs should now only cast status-effect-application spells on suitable targets (i.e. they should no longer continuously use spells such as 'poison vapours' on a target which already has has associated status effect).
In combat, NPCs will now use a wider range of moves available to them, and will be a lot more willing to cast defensive spells on themselves or their allies.
You can now transform vaginas of pregnant characters (but cannot remove them). The unborn offspring are unaffected by this.
Added 'Mute' personality trait, which at the moment is unavailable to the player, and has a 0.01% of being given to a random NPC.
Added options to have repeat sex with Lyssieth in her lilin form after you've been transformed into a demon.
Improved Lyssieth's sex preferences when having repeat sex with her in her office.

Items:
Added: 'Pistol crossbow' (common, one-handed, ranged, sold by Vicky).
Updated: Chaos feather (rare) to 'rough arcane feather', and Chaos feather (Epic) to 'arcane feather'. Updated icons for each, and increased their value.
Added: 'Pristine arcane feather' (legendary, one-handed, ranged, sold by Vicky).
Added support for tertiary colouring of weapons.
Added a 'self-transformation inhibition' enchantment, which can be added to clothing and tattoos by selecting the primary modifier 'Special effects' and then the secondary modifier 'Self-Transformation inhibition'. While worn/tattooed onto someone, this enchantment prevents demons and slimes from accessing the self-transformation menu.
Moved slave collar into res folder, improved icon and description, and added more recolouring options. Default enchantments for slave collar are now -15 arcane, -15 lust resist, sealing, enslavement, and self-transformation inhibition.
Added 'removal' as a secondary modifier for breast transformation potions, which completely flattens breasts when used.
Moved all leg clothing into external res folder, and slightly improved several leg clothing icons (skirt, miniskirt, pleated microskirt, belted microskirt, bike shorts, hotpants, tight jeans, jeans).
Added a requirements element to tattoo xml files, so you can limit tattoo availability based on the target who is receiving it. (See the 'heart womb' tattoo xml file for an example.)

Bugs:
Fixed background error sometimes being thrown when generating half-demons, which was blocking randomly-spawned characters from being half-demons.
Quite a few typo, parsing, and formatting fixes.
Fixed some background errors when in non-companion dialogue for the random harpy attackers, Submission tunnel attackers, and Bat cavern attackers.
Fixed incorrect descriptions when an enemy forces a transformation potion onto your companion (after being defeated in combat).
Asymmetrical skirt now correctly blocks the anus slot when not pulled up.
NPCs spawning with randomly generated weapons will now have enough essences to use their weapons (if any of them have an essence cost).
Fixed incorrect public sex descriptions from being displayed while you were watching sex in public places.
Fixed 'Offer body' dialogue not working in random attacker scenes when you didn't have a companion with you.
Fixed bug where bat cavern random bat-morph attackers would not initialise correctly (and therefore no bat-morph enemies would spawn when you were travelling through or exploring the tunnels of the bat caverns).
Fixed issue where randomly spawned clients in Angel's Kiss might sometimes not be cleared up correctly.
Fixed formatting bug where expanding a character's 'Stats' information box would conceal the 'Perks' information box beneath it.
Fixed some cases where menu navigation could get slightly broken when sending companions home or dismissing elementals.
Fixed issue where characters would not be recognised as half-siblings if one or more of the three relevant parents were removed from the game.
Corrected Slime Queen's job perk icon.
Companion's elementals should no longer do increased damage if the difficulty setting is meant to be boosting enemy damage.
Fixed application of lisp and stutter in speech causing style tags to break.
Fixed player's gender identity not being correctly set (this shouldn't affect anything, and if it's used in future content, I'll provide a way to define it).
Breast feeding and other oral+nipple actions are no loner blocked when nipple penetration content is turned off.
Fixed issue where the UI could sometimes freeze on the 1st of every month.
Fixed bug where half-demon offspring would not initialise correctly and cause game-breaking freezes. This was being encountered at the moment of impregnation if generated offspring were half-demons.
Fixed mouth orifice always being referred to as 'a mouth'.
Fixed issues with Roxy sometimes being happy to switch to anilingus or other sex types.
Random NPCs will no longer spawn wearing Enforcer's tactical combat boots.
'Impregnations' tattoo counter should now function correctly.
Helena will no longer return to her nest after taking over Scarlet's shop in slaver alley.
Fixed bug where clothing unequipped as a result of a body part transformation (such as unequipping a tail ribbon when losing your tail) would not revert attribute modifications from that clothing item.
Clothing which requires a penis to be equipped (condoms & chastity cages) can no longer be equipped onto strapons or dildos. (This change was made due to an underlying conflict in the code, but I will try to refactor it at some point to re-enable this behaviour.)
Meraxis (The Dark Siren) will now correctly use all of the spells at her disposal.
Fixed minor issue where NPCs' home locations were not cleared correctly upon being removed from the game.
Fixed issue with NPCs' combat move selection not working correctly.
Fixed some incorrect skin colours on Axel.
Fixed 'Offer body' in the post-loss dice poker scene being available even if the gambler is not attracted to you.


Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia

Version 0. 3. 5. 7 PreviewH...

This post also includes Mega.NZ content links
Comments (6)
Like(14)
Dislike(0)
This post belongs to a locked $5 tier.
Unlock Tier
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Issues...

Several issues with Axel's quest kept on cropping up today, and as such, I'm still not quite finished with testing it all. I'm very, very close now, and I know that I keep on saying it, but I really can't see this preview taking more than another day at most...

I've pushed my progress to github again, so if you wanted to take a look at what's going on in the code, you can do so here (https://github.com/Innoxia/liliths-throne-public/tree/dev). I'd also still advise against building it yourself just yet, as there are just a few remaining issues in the quest which may make it impossible to complete.

The preview will definitely be ready by this time tomorrow! x_x
(Sorry again!!!)
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Just needs a little more testing...

Hello again!

Once again I must apologise, as while I've almost got the preview ready, I've run out of time in which to properly test the routes for game-breaking bugs... As I'm reaching my limit before having to sleep, I'll have to get that done tomorrow and get the packaged preview out then. I'm so sorry that it's not ready for you tonight...

I have, however, pushed my current progress to the public github (https://github.com/Innoxia/liliths-throne-public/tree/dev), so you can see that it's almost ready. I wouldn't advise building it yourself just yet, as the Axel/Vengar quest is pretty sure to contain several game-breaking bugs... I'll get it tested and packaged for you tomorrow evening (hopefully around this same sort of time or a little earlier).
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Preview Tomorrow (Hopefully)

Hello once again!

I've almost got everything ready for the preview, but there are still a few minor issues left to sort out (which cropped up at the last minute), and I don't quite have enough time to get them sorted out this evening. Unless there is some major issue at the last moment, the preview should be out before I go to sleep tomorrow (so hopefully in about 24-28 hours from this post). ^^

There will still be a lot of placeholder text in Axel's quest, as I've been completely tied up in getting the flow of the dialogue, sex scenes, and combat sorted out, but it should all be playable. After getting this preview out, I'll then get as much of the dialogue added as I can over the weekend, and will then make it into a public release.
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
More Progress

Hi again!

This is just another post to say that I've made yet more progress on getting this update ready, but there's still a little more to finish off. I got all the combat stuff sorted out today, and made a slight tweak to the main quest's dialogue. The loss routes have also been tested, but in doing so, I found some issues with the flow of the 'randomly-spawned guards' loss route. I'll get that sorted out tomorrow, and then get the post-quest scenes for the unique NPCs added.

I'm really hoping that I'll be all done by tomorrow evening (even though it will have  a lot of placeholder text left...), so I'll get the preview out either then, or at the very latest, the day after (Friday). Once again, I'm still planning on releasing the full, more polished release a day or two after this preview, so everything really should be settled by the end of this coming weekend.

I'll make another post tomorrow to keep you informed of progress. Hopefully I'll have the preview ready, but with the potential for one or two minor issues to crop up, it might be best to expect it on Friday instead...
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Progress

Hello again!

This is just a small post to let you know that I got all of what I consider to be 'critical' bugs sorted out today, and also made more progress towards getting Vengar's content finished. I just have a few more sections to finish off, which will hopefully be done either tomorrow or the day after.

I'll make another post tomorrow evening to let you know how much is left to do before the preview release. At the time of this post, it's:
1. Test all fight scenes (there are a couple of issues with the combat behaviour of Vengar's bodyguards which need sorting out).
2. Test randomly-spawned guard loss route (I may have to slightly tweak some parts of this).
3. Test Vengar/bodyguards loss route.
4. Add a few post-quest scenes for the unique NPCs involved in this quest.
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Getting close!

I'm so sorry, but yet again I find myself not quite having this version in a state ready for release...

I'm very close to having it ready for the preview, but there are still some bugs that I need to fix, and the routes through Axel's quest need to be tested (there are two main ways of completing his quest, as well as two in-depth loss routes). I wish I'd kept this content as relatively simple as I had it in my original plan (with just one main route and a minor loss route), but hopefully once this is all done, it will have been worth the wait...

Anyway, I will make a post here on SubscribeStar to let you know what's left for me to do every evening until the preview is ready, which really shouldn't be more than one or two days. I'm going to keep as close to my (most recent) plan as possible, and will get this preview out asap and then the polished public release out very soon after that. Again, I really am so sorry about these never-ending delays; it really won't be long now!
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Almost there...

Hello again!

I've almost got this version ready for a release, but I just need to finish off a few things and get some bugs fixed. I'm aiming to get v0.3.5.5 out by Sunday or Monday, which I'll make as a preview release (as it will need a little more polishing before putting it out as a public release), and then I'll get a public release of v0.3.5.6 out by the end of the week. I'll then do some final fixes and cleanup over that weekend (21st & 22nd), and get a second publicly-released fixed version out for the 23rd. After that, I'll have to take some time off over Christmas for family stuff, but I'll be back to work again on December 30th.

So, basically, v0.3.5.5 will be out as a preview here on SubscribeStar within a few days, and then I'll make a public version of v0.3.5.6 by Friday. (I don't want to make v0.3.5.5 public, despite the length of time since the last release, due to a fear of there being some bugs I didn't catch making it a potentially unstable release.)

Thank you once again for your patience!
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
News

Hello again,

I just wanted to make a post to let you know that I'm still working on the next update, and that it won't be out for at least another week. I'm really sorry for how disastrous this update has turned out to be; everything seems to have gone completely to pieces on my end over the past few weeks.

I've finally got the overall framework for Axel's quest finished, but I still need to do the writing to replace the placeholders, as well as fix a lot of bugs. The Rat Warrens (which is the area in which the majority of the quest takes place) was actually the first area that I designed for the experimental game which later became Lilith's Throne, and revisiting my old ideas after all this time has resulted in a lot of chaos and confusion as to what to include and how to handle it. I think I'm finally happy with what I've ended up with, but I really am sorry once again for how long it's taken...

In any case, I'll get all the writing done over this next week, and I should definitely have something to show you next Friday. I'm also sorry about not making a post last week; I fell into the habit of thinking that I'd make a post "tomorrow", but then kept putting it off...

Finally, thank you all so much once again for your patience and kind words, and sorry again about how long this is taking!
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Still working on it...

Hello again,

I'm really sorry about how long it's taking me to get this update finished. I'm still really struggling to get the Axel/Vengar quest sorted out, and I can't help but keep on feeling as though everything I'm doing for it is no good. Every time I feel as though I've got the plan sorted out, I end up not liking it the next day and undoing the work I did on it...

I'll do my best to get it sorted out as soon as I can. If I'm still not ready by the end of November, I'll just completely delete Axel and the Rat Warrens and move on with something else...
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Further delay

Hello again,

Sorry to once again be bringing you bad news, but v0.3.5.5 is currently in a completely broken and half-finished state, so I'm not going to be able to release anything tonight. I've been really struggling to get this Axel/Vengar quest sorted, and I don't know how much longer it's going to take me to get it in a playable state. I'll try to get v0.3.5.5 out by the end of the week, but I don't know if I'll be able to or not...

I'll make another post on Friday even if it still isn't ready. Sorry again about all these delays.
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Just a few more days...

As you probably expected, I'm going to need just a few more days to get the final parts of v0.3.5.5 finished, so it's looking like it will be ready either Sunday or Monday night now. Just like with the last update (v0.3.5.4), if it's not quite ready by then I'll get it released anyway and polish it up as part of the public release of v0.3.6.

Thank you for your patience! ^^
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post
Progress towards v0.3.5.5

Hello once again!

I just wanted to make a small update post to let you all know that the updated preview version of 0.3.5.5 is progressing well, and that I should have it ready by this Friday. It's going to include fixes for the bugs reported in v0.3.5.4, as well as the Axel/Vengar content. If it's looking like it might take me a little longer to get it released, then I'll make another post on Thursday.

After I've got that done, I'll move onto the public-release version of 0.3.6, which definitely won't take me as long to get out as this version has done. I'm hoping to have it released in a week or two after v0.3.5.5, but I'll give more details once I've got this current work finished.

Thank you all for the bug reports and feedback, and for your patience!
Bb86d2ac c1aa 4e53 a2df 493b043ce7d9 120x120 0x0 128x128
Innoxia
Public post

Artwork Poll Results

Hello everyone!

I just wanted to let you all know the results of the artwork poll, and it turned out that Meraxis won by a big margin (she got 73 votes and Brax was in second place with 14...). I'll therefore be commissioning artwork of Meraxis from FriendlyAlienFriend.

I'll also make another post tomorrow (Monday) evening before I go to bed to let you all know how things are progressing towards v0.3.5.5, so I'll see you then!


The subscription gives you:
  • Full, unlimited access to Star's profile content - to view it online or to download it to future use.
  • Support your Star by contributing – one-time or recurring.
  • You can cancel this subscription at any time.

Star Stats

641 subscribers
63 posts

Goals

$250
THE GOAL
REACHED!
I'll make sure that the blog's 'work schedule' and 'development roadmap' pages are kept up-to-date after every release.
$500
THE GOAL
REACHED!
Artwork commissions will be fully funded at this stage.
$1,000
THE GOAL
REACHED!
I'll set aside 4 hours every weekend in which to answer questions and respond to suggestions & requests on the discord.
$2,500
THE GOAL
REACHED!
Financial security, allowing me to treat development of Lilith's Throne as a full-time job.

Other stars

This website uses cookies to improve your experience. Continue to use the site as normal if you agree to the use of cookies. If you’d like to find out more about the cookies we use or to opt-out, please read our Privacy Policy. By choosing "I Accept", you consent to our use of cookies.