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Innoxia
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Innoxia
Creator of the text-based RPG, Lilith's Throne.
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Recent posts

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Innoxia

v0.3.2.3 Release

Hello again!

Sorry that it's taken me so long to get this release out, but I've been quite ill over the past few weeks, and have been having a lot of light-headedness and frequent bouts of vertigo, which has been making it difficult to concentrate on programming. Although I still feel a little dizzy now and then, I'm feeling a lot better than I was, and so the next release (which will be a preview release here on SubscribeStar for $5+ supporters) should be out in about a week or so, around 15th May.

I've made a blog post about this release here.

Also, if you are in the $10 tier, please send me a message to let me know what name you'd like in the credits! You can message me either here on SubscribeStar, via my discord, or via my email at [email protected].


v0.3.2.3 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar:

Pre-zipped: Mega

Full folder: Google Drive

.exe (for Windows):

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (for 32-bit Windows):

Pre-zipped: Mega

Full folder: Google Drive


v0.3.2.3 Patch Notes

continue reading

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Innoxia

v0.3.2.2 Release

Hello everyone!

I've got v0.3.2.2 ready for release, and have made a blog post about it here.

Please check out the blog post for the full information about the release, but for the sake of convenience, I'll post the download links and patch notes here.

Thank you all so much for your support! I'm hoping to get the preview release out by next Friday, which will be pushed to the LT github, as well as being packaged and released for $5+ supporters here on SubscribeStar. The full public release of v0.3.3 will hopefully be out the following week, around the 26th April.


v0.3.2.2 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar:

Pre-zipped: Mega

Full folder: Google Drive

.exe (for Windows):

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (for 32-bit Windows):

Pre-zipped: Mega

Full folder: Google Drive


v0.3.2.2 Patch Notes

continue reading

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Innoxia

Hello SubscribeStar

Hello everyone,

As many of you probably already know, yesterday I sent out a message to the people who used to support me on Patreon, with some information about this new page of mine here on SubscribeStar. It contained some general information about the reward tiers and my schedule moving forwards, and I thought that it would be a good idea to also post the relevant information in a post on here, so that's what the majority of this post will be.

I haven't publicly announced this SubscribeStar on my blog or on the Discord just yet, as I am waiting until after v0.3.2 is released. Sorry about last week's delay, and v0.3.2 should be ready for this Friday.


New tiers

As you've no doubt noticed by now, I've reworked the Patreon's old 1/3/6/12 tiers to a new 1/5/10 system. I've put almost all of the rewards that were in the old 3/6/12 tiers into the new $5 tier, with the exceptions of 'second vote in polls' and 'name in credits' being in the $10 tier. Some more information regarding these changes:

  1. I wanted to make some new titles for SubscribeStar tiers in order to distinguish them from the old system on Patreon, so they're "Human/Half-demon/Demon" instead of "Common/Rare/Epic/Legendary".
  2. The way the fees are calculated on SubscribeStar seems to hit lower tier rewards harder than on Patreon, due to a flat amount of $0.30 + 5% processing fee, plus 5-7% SubscribeStar fee, so while $3 on Patreon didn't suffer too much from processing fees as a total percentage, I felt as though it was a little too much on SubscribeStar. For tiers of $5 and over, the fees balance out and are very similar to Patreon's, so I thought I'd change it to that. (With Patreon's new fee model, SubscribeStar will actually work out to be better than them at this level.) The $1 tier is hit quite hard by the flat fee rate, but I still wanted to keep it available as a sort of 'tip' tier.
  3. To compensate for the increase from $3 to $5, I've put the 'vote in polls' and 'early access to commissioned artwork/other content' rewards into this tier.
  4. SubscribeStar's management screens currently look to be a little more cumbersome to cycle through than Patreon's (as it seems to lack any way to organise subscribers, or display more than 13 names on a page at once). Due to this, I fear that it would be too time consuming to keep 'name in credits' rewards going for everyone in both the $5 and $10 tiers, so I've limited it to just the $10 tier. (It was taking upwards of 4 hours to sort out each month's credits on Patreon, which wasn't too bad, but it would take considerably longer for the same amount of work on SubscribeStar.)

Release schedule

Apart from these tier changes, everything else concerning my release cycle will remain unchanged. I'll continue to push all releases (both preview and public ones) to github at the time of their release, and will continue with the alternating public/preview/etc. pattern:

  • Week 1: Public release, available for everyone at the same time.
  • Week 2: Preview release, which will be posted here for the $5 and $10 tiers.
  • Week 3: Start over at week 1.

I'm calling each release a 'week' as I will be aiming to have each release out in a window of 7-10 days. Things do often run over, but I will do my best to keep within that time frame.

Please remember that as I push my code to github for both public and preview releases, anyone can manually compile the game from the code at any time. I build and post the game for everyone at the same time for public releases, but for preview releases, I will only post it for the $5 and $10 tiers on here.


Thanks

Thank you so much for your support! If you have any suggestions or feedback regarding the new tiers, the release schedule, or anything else, please leave me a comment!

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Innoxia

Page under construction

Hello everyone!

This is just a small post to let you know that this page is still under construction. I should have it all set up properly (with rewards, subscription tiers, and Discord integration) within the next week or so.

Thank you for your support,

Innoxia


Edit:

I've got everything more or less set up now, and will make another post regarding the new tiers and future release information tomorrow. The short version is that the release cycle will continue as it used to function on Patreon, with alternating public/preview releases, and with everything always being pushed to the public github.

Subscription Tiers

$1
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Human
  • My thanks for your support!
  • 'Human'-tier role in the LT Discord.
Unlock
$5
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Half-demon
  • My thanks for your support!
  • Access to preview builds (available in-between full public releases).
  • One vote in any polls that I make.
  • Early access to artwork commissions and other supplementary content (such as clothing mods or additional writing).
  • 'Half-demon'-tier role in the LT Discord.
Unlock
$10
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Demon
  • My thanks for your support!
  • Access to preview builds (available in-between full public releases).
  • Two votes in any polls that I make.
  • Early access to artwork commissions and other supplementary content (such as clothing mods or additional writing).
  • Name in credits.
  • 'Demon'-tier role in the LT Discord.
Unlock

Features

  • Support the creation of Lilith's Throne.
  • Gain access to preview builds and vote in polls.
The subscription gives you:
  • Full, unlimited access to Star's profile content - to view it online or to download it to future use.
  • Support your Star by donating – one-time or recurring.
  • You can cancel this subscription at any time.

Star Stats

308 subscribers
6 posts

Goals

$250
THE GOAL
REACHED!
I'll make sure that the blog's 'work schedule' and 'development roadmap' pages are kept up-to-date after every release.
$500
THE GOAL
REACHED!
Artwork commissions will be fully funded at this stage.
$1,000
THE GOAL
REACHED!
I'll set aside 4 hours every weekend in which to answer questions and respond to suggestions & requests on the discord.
$2,500
THE GOAL
REACHED!
Complete financial security, allowing continuation of full-time development on the game.
$2,306
to reach
the goal
I'll get a forum set up.

Other stars