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Messyacademy
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Messyacademy
Welcome to the official support hub for Messy Academy, an AB/DL 18+ visual novel that has been in active development for over 6 years! Our team strives to deliver new content every month, with exclusive content and early-access for our supporters.
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-Access to free public versions of the game!

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-Access to Support exclusive game build update/releases a month before the public! (Each time we release new content, we do it for both support & public, but supporters will always have the latest content for 30+ days.)

-Access to Pembroke Newsletters, some art previews, and voting poll, among some other posts we make twice a week! (Newsletters cover news on upcoming content, development, etc. We post at least twice a week, 8-10+ posts per month.)

-Special Discord Rank! (Invited to MA project discord server in style with a unique supporter rank! Along with access to a extra discussion channel for latest releases!)

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-Previous tier rewards!

-Access to all WIP, concept art, and similar perks! (Be the first to see how latest art is coming along!)

-Access to Mega/Google Drive link full of the game's art!

-Your name in the Credits! (As Subscribestar supporter!)

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3rd Year Student

-Previous tier rewards!

-Access to a mini game walk-through guide! (Guide for all game choices and unlocked content!)

-Monthly proposition for new game content! (Once per month, we'll host a mini session where you, amongst others at this tier can suggest content you'd like to see make it into the following updates to the game! The most popular suggestions will make it to a poll, where we'll discuss implementing the most favored content being suggested!)

-Exclusive digital wallpapers or phone backgrounds! (Anytime we have new wallpaper art, you'll gain access to these to deck out your desktop or phone! We typically create a few of these each year.)

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-Previous tier rewards!

-Access to alpha/beta game build update/releases! (These are often handed out about a week before, or sooner, before the actual support exclusive release for $5 tier.)

-Access to unreleased & other art! (You'll gain access to a special collections tab post labeled "Unreleased & Other Art ($25 Tier)" featuring CG, BG, Sprite art or alts that didn't make it into the game during development for one reason or another.)

-Digital art-book! (Receive the art book as we near the end of development in 2027! Tons of never seen art, commentary, etc!)

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-Previous tier rewards!

-Extra cg scene (simple) funded! (You helped cover the average cost needed for a extra cg scene to be added! One per month, you'll receive a message from us, asking about your input on which character's CG is funded, offering suggestions for variants, etc. In some cases, payment of this tier might require more than one-time to cover costs for a given CG scene being created.)

-Special in-game credits mention for your more than generous support!

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-Previous tier rewards!

-Extra cg scene (medium) funded! (You helped cover the average cost needed for a extra cg scene to be added! One per month, you'll receive a message from us, asking about your input on which character's CG is funded, offering suggestions for variants, etc. In some cases, payment of this tier might require more than one-time to cover costs for a given CG scene being created.)

-Special in-game credits mention for your more than generous support!

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-Previous tier rewards!

-Extra cg scene (complex) funded! (You helped cover the average cost needed for a extra cg scene to be added! One per month, you'll receive a message from us, asking about your input on which character's CG is funded, offering suggestions for variants, etc. In some cases, payment of this tier might require more than one-time to cover costs for a given CG scene being created.)

-Special in-game credits mention for your more than generous support!

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Messyacademy

[~New Payment Options! ~]

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Messyacademy
Public post

[~Friendly Reminder~]


{If you received this as a bulk message already on Subscribestar, you can easily dismiss this, as this post is exactly the same as the original message. <3}

Recently Subscribestar accidentally wiped a lot of user's billing info saved, messing up recurring subscriptions to creator pages on the site.

We kindly ask everyone to double check your billing info and active subscriptions just to make sure everything is saved still and seems to be working.

You can check by clicking the Main Menu > Account Settings > Billing Info.
(Some users have suggested, even if the page shows your saved information for payments, it might be worth removing your info on file, and adding it again freshly.)

Besides that, checking if you're still active. You should be able to see this post linked below if you're actively supporting for March, if you can't access the post, it's probably a sign that you aren't an active supporter and might have to setup your recurring subscription at whichever tier again. 
https://subscribestar.adult/posts/2372370


[Our monthly funding is about $400-500usd below our previous averages in past months. This won't impact new game content being released, but that is a gap in funds that'd normally help with CG art and other areas for game development. So, we'll continue to do our best within these limits, but we're trying to be open as to why you might be seeing us mention this a lot recently in the past week.]

[Despite this being Subscribestar's mess up that many creators and users are dealing with headaches due to it.. Our team is personally going to provide any $5+ supporters who are active, or join during March, early access to our next release v0.24! We're also busting our butts off to get most of the female protagonist content for episode 1 all ready and playable with this release. Originally we were looking at only getting 4-5 written scenes ready within our time frame, but we're pushing ourselves a bit more this month to make up for Subscribestar's mistake.]

We hope these extra bonuses and goodies for March make up for these issues.
Thank you for time, from the Messy Studios team!~ <3 
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Messyacademy
Public post

[~Urgent Warning!~]


Very tiny public warning for any supporters, to please double check if your account still has your payment information saved. Supposedly earlier today, Subscribestar mentioned that user's information on file for payments was wiped clean and I think they're trying to solve, and fix it on their side?

But, just to be extra sure! If you notice that by March 3rd, you weren't charged for March at whichever support tier you normally choose, you may want to just double check and make sure your information wasn't wiped for payment details. 

(This is all assuming you plan on recurring payments, if you're someone who prefers to support a bit later into the month with more posts and downloads, you can kindly disregard this stuff. This is mainly for those who prefer to have it automatically process everything each month.)

It's possible Subscribestar has already fixed this issue they presented, but I figure I'd be extra safe as I saw other posts from adult creators on Twitter mentioning and warning their followers for similar reason. <3
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Messyacademy
Public post

[~Messy Academy V0.22 Release! (Public/Free)~]


February's public game content is here, v0.22! There's around 1-2 hours of new content depending on reading speeds. No new CG art in this update, but the next one (v0.23) which is out for supporters today, adds new CG art in that update!

This update adds the gymnastics club option to the free roaming scenarios in episode 5. I believe in total, with both branching options within the club itself, there's around 20-24k word count in total.

Our next release is shooting for March 21st, and that should be v0.23, which will include the continuation of episode 5, adding scene 8: Reunion at the Track Field!

First time joining us? If you enjoy the game for free, you'll love checking out the latest game content that's exclusive to $5+ supporters! Consider supporting on Subscribestar for the latest game content ahead of time, many preview art posts and other fun stuff we put out each month! ^^

[~V0.22 Content~]
<Public/Free Build>


{~Notes~}

-Transferring saved data from v0.20 series should work. Some old save data might also be broken when trying to load it in this build, due to new GUI changes and adjustments made to the game's coding. It's recommended to play fresh from the beginning or use save data from near the end of episode 4 or any point during episode 5, if you have the data.

-Episode 5's music intentionally fades in and out at set points during scenes, with there being no music at all sometimes. This is intentional, we're toying around with the sound direction for the game as a whole to include more music and ambience along development.

-The downloaded .zip or file will wrongfully be listed as "MessyAcademy-0.21" and the About screen in-game will list it as "Version 0.21" but I assure you, this is v0.22. We're sorting this out as well, and we're aware of it.

-SFX. We've decided to hold off on adding new sfx into the game, mainly because we'll be tackling this from scratch for Episode 1 and beyond when we get to the QoL addition/fix updates in January forward.

-Episodes 1-4 might have sprite expressions or visuals that don't match their current text in-game. Example: Nurse Bell and Karissa are sporting sweet pamps now, but we haven't added new text to reflect this yet. (Coming with our QoL additions/fix update in December and beyond.)

-There aren't CG scenes for the free roaming scenario content. Valerie and Bonbon's outfits during the flashback display them in their school uniforms intentionally, this is because we didn't have outfits for them to fit the flashback scene at this time. (We're also working on adding new BG and CG art to the game, but these will happen with the QoL additions/fix updates in January and beyond.)

-We're aware that there's visual bugs, these are being fixed up currently before the full release. To name a few we've spotted during testing: "..." text appears incorrectly, some names are bold and others are not within the namebox. The "menu" button when expanded out, blocks some text at times, this is being addressed and placed elsewhere to avoid this. Feel free to point out other bugs/visual issues you notice that aren't listed here. <3
------------------------------------------------------------------------------------------------------------------------------

{~New content~}

-New music has been added to the free roaming scenarios.
-New screen & transition effects has been added to newly added scenes.

-Episode 5: Is there a Mystery Club? (Existing)
-Episode 5, Scene 1: Joey’s Harem Quest! (Existing)
-Episode 5, Scene 2: The Girl with a Passion for Fashion. (Existing)
-Episode 5, Scene 3: Unleashed… Bear-ly Any Power?! (Existing)
-Episode 5, Scene 4: Animal Cooking Club?! (Existing)
-Episode 5, Scene 5: Frustrations in The Student Council Room. (Existing)
-Episode 5, Scene 6: Awkward Hallway Encounters. (Existing)
-Episode 5, Scene 7: Free Roaming Scenario - Drama Club (Miki). (Existing)
-Episode 5, Scene 7: Free Roaming Scenario - Volleyball Club (Nova).  (Existing)
-Episode 5, Scene 7: Free Roaming Scenario - Anime Club (Erika).  (Existing)
-Episode 5, Scene 7: Free Roaming Scenario - Science Club (Rachel).  (Existing)
-Episode 5, Scene 7: Free Roaming Scenario - Gymnastics Club (Juliet/Heather). (Newly Added)
---------------------------------------------------------------------------------------------------------------------

{~Downloads~}

(Instructions: Simply download the .zip file of choice from Mega or Google Drive. Export the folder within the .zip to your desktop or other location of choice. Open the folder, double click the app "MessyAcademy.exe" and enjoy! Experience might be slightly different for Mac and Android.)

(The Links should include the .zip file for Linux, Mac and PC. Download the one that fits for your computer OS and leave the rest alone.)

[Download Links] [PC=Windows/Linux. Mac & Android!]
https://drive.google.com/drive/folders/1PMPvdPzzZzKW1zebKu1pKZg-cf8VxaBe?usp=sharing
https://mega.nz/folder/7w9AAAgC#UYQaXr4-yWS_j27snXrl8A

Contact: [email protected]
Contact: https://discord.gg/8bgjys9rmT 

[Keep up-to-date with our bi-weekly Pembroke Academy Newsletters to stay ahead on news, development updates and knowing when new content is on the way!~] 
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Messyacademy
Public post

[~Messy Academy V0.22 - Demo 2 Release! (Public/Free)~]


January's public free game content is here! v0.22 (demo 2) and despite the naming convention, there's actually around 2+ hours of new content depending on reading speeds. No new CG art in this update.

This update adds the free roaming scenario options for the drama, volleyball, anime, and science clubs in episode 5! Please don't attempt to play the gymnastics club option, as it'll take you back to the title screen in this update. I believe in total there's around 25k word count in total.

Our next release is shooting for February 10-14th, and that should be v0.22 (demo 3) for the public, which will include the gymnastics club with two branching paths involved. Of course, things are still slightly subject to change, so stay tuned to our newsletters, with the next ones being Jan 17th & 31st to update everyone on how development is coming along.

Support exclusive content is always available to $5+ supporters until we release the following content. Upon doing so, we then provide the public with the previous build's content, but in short... Supporters always have access to the latest content typically for a month before said content is given to the public.

[~V0.22 (Demo 2) Content~]
<Public Build>


{~Notes~}

-Transferring saved data from v0.20 series should work. Some old save data might also be broken when trying to load it in this build, due to new GUI changes and adjustments made to the game's coding. It's recommended to play fresh from the beginning or use save data from near the end of episode 4 or any point during episode 5, if you have the data.

-Episode 5's music intentionally fades in and out at set points during scenes, with there being no music at all sometimes. This is intentional, we're toying around with the sound direction for the game as a whole to include more music and ambience along development.

-The downloaded .zip or file will wrongfully be listed as "MessyAcademy-0.21" and the About screen in-game will list it as "Version 0.21" but I assure you, this is v0.22. We're sorting this out as well, and we're aware of it.

-New free roaming scenario player choices in Episode 5! This demo includes: drama, volleyball, anime, and science club choices for these. (We highly suggest not clicking the gymnastics club option, as it might crash the game or return you to the title screen.)

-SFX. We've decided to hold off on adding new sfx into the game, mainly because we'll be tackling this from scratch for Episode 1 and beyond when we get to the QoL addition/fix updates in January forward.

-Episodes 1-4 might have sprite expressions or visuals that don't match their current text in-game. Example: Nurse Bell and Karissa are sporting sweet pamps now, but we haven't added new text to reflect this yet. (Coming with our QoL additions/fix update in December and beyond.)

-There aren't CG scenes for the free roaming scenario content. Valerie and Bonbon's outfits during the flashback display them in their school uniforms intentionally, this is because we didn't have outfits for them to fit the flashback scene at this time. (We're also working on adding new BG and CG art to the game, but these will happen with the QoL additions/fix updates in January and beyond.)

-We're aware that there's visual bugs, these are being fixed up currently before the full release. To name a few we've spotted during testing: "..." text appears incorrectly, some names are bold and others are not within the namebox. The "menu" button when expanded out, blocks some text at times, this is being addressed and placed elsewhere to avoid this. Feel free to point out other bugs/visual issues you notice that aren't listed here. <3
-------------------------------------------------------------------------------------------------------------------------

{~New content~}

-New music has been added to the free roaming scenario: drama club (miki).
-Finalized GUI for title screen, about, extras and many other areas of the game are updated!
-New sprite animation effects has been added to newly added scenes.
-New screen & transition effects has been added to newly added scenes.

-Episode 5: Is there a Mystery Club? (Existing)
-Episode 5, Scene 1: Joey’s Harem Quest! (Existing)
-Episode 5, Scene 2: The Girl with a Passion for Fashion. (Existing)
-Episode 5, Scene 3: Unleashed… Bear-ly Any Power?! (Existing)
-Episode 5, Scene 4: Animal Cooking Club?! (Existing)
-Episode 5, Scene 5: Frustrations in The Student Council Room. (Existing)
-Episode 5, Scene 6: Awkward Hallway Encounters. (Existing)
-Episode 5, Scene 7: Free Roaming Scenario - Drama Club (Miki). (Newly Added)
-Episode 5, Scene 7: Free Roaming Scenario - Volleyball Club (Nova). (Newly Added)
-Episode 5, Scene 7: Free Roaming Scenario - Anime Club (Erika). (Newly Added)
-Episode 5, Scene 7: Free Roaming Scenario - Science Club (Rachel). (Newly Added)
------------------------------------------------------------------------------------------------------------------------

{~Downloads~}

(Instructions: Simply download the .zip file of choice from Mega or Google Drive. Export the folder within the .zip to your desktop or other location of choice. Open the folder, double click the app "MessyAcademy.exe" and enjoy! Experience might be slightly different for Mac and Android.)

(The Links should include the .zip file for Linux, Mac and PC. Download the one that fits for your computer OS and leave the rest alone.)

[Download Links] [PC=Windows/Linux. Mac & Android!]
https://drive.google.com/drive/folders/1EC9FurM5GfT4u3GL62DdPBGiIyq3Y7lQ?usp=sharing
https://mega.nz/folder/Xp1W1SaA#bZqyOE9TZMC2vw-2cmiXrA

Contact: [email protected]
Contact: https://discord.gg/8bgjys9rmT

[Keep up-to-date with our bi-weekly Pembroke Academy Newsletters to stay ahead on news, development updates and knowing when new content is on the way!~]
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Messyacademy
Public post

[~Pembroke Academy Newsletter #5 (Public)~]


Just a tiny note before we begin! From this newsletter forward, we'll be releasing a newsletter that says "(Support)" and one with "(Public)" in the title. This is so we can openly discuss upcoming content for both the supporter exclusive version, aka the latest content in development, while also providing our public fans news dedicated to the upcoming release they'll be expecting.

With that out of the way, let's dive into what's coming ahead in January for our public fans! Along with our rough roadmap heading into February as of right now.

We'll begin with some teaser screenshots to hype everyone up! (Much of this was seen last newsletter.)









v0.22 (demo 2) will become available to the public fans January 10th! This content will continue from where things left off shortly after the protagonist headed off to the nurse's office.

Not long afterwards, the protagonist finds themselves waiting for their buddies to text them back in order to meet up again. That way the group can check out a few more clubs before it gets too late, but the protagonist grows impatient and upon noticing a few nearby fliers for some clubs, they decide they probably have enough time to check one out before they hear back from their buddies.

This is when the protagonist is given five different clubs to explore, but be careful! You only have time to check one of these out! (Of course, making a save right before the choices will let you easily check them all out regardless. :P )

Demo 2 provides players with the drama, volleyball, anime, and science club scenarios. The gymnastics club scenario won't lead into any new content for the public build.

One important thing to note with v0.22 (demo 2) is that there's some level of visuals that aren't ideal and up to our typical quality. Mainly slight issues with transition effects, some minor sprite related visual issues, or text related fixes that shouldn't impact enjoyment of the content, but we're aware of these issues.

We're looking to properly test and fix all of this later in January with our support builds ahead, its just that we've been playing catch up since late November, and so we're still getting a hold on our active development and speed of tasks being done.

We want to provide content on a monthly basis, and we've been doing this since November. But, we also haven't had much time to dedicate to testing and applying fixes needed, unless we halt releases and naturally we don't want to do that.

In short, we're busting our butts off through January to get caught up, more so after the busy holiday season! <3

In terms of new content mentioned, there's 4 out of 5 club scenarios to choose from. Roughly what's there in terms of word count, is 23-26k word count. Estimated playtime is around 2 hours, depending on reading speed.

[~Dev Team Mentions~]
(These mentions are what's actively being worked for supporter exclusive content.)

The last week or so has been a little bumpy with the holiday season. For some of us on the team, we still got quite a bit done in-between and even still, I'm playing catch up to ensure we're making good strides on progress for development. ^^

Writing, editing, and programming recently has been focused on lightly fixing up scene 9 this past week into the weekend, with that expected to receive its editing pass next week, before the programmer receives it.

Currently the programmer is working on scene 8 for the engine, and the scene ended up being 17-18k in word count and there's a CG scene moment involved, so there's a lot they'll be working on this upcoming week on scene 8.

Editing wise, we'll have scene 9 ready for the editing pass during this upcoming week as well! Once that's done, it'll be added to the programmer's active work needed for this month.

Writing wise, I'm combing through and fixing dialogue for scene 9 and expect to have that done early next week. Then, scene 10 will ideally be ready for editing by the 13th.

A lot of the time sink ahead will be for our programmer, as there's a lot to add in with scenes 8, 9, and 10. Then our testing phase and polishing for fixes being made, getting all of this ready as v0.22 (full) set for February.

We just hope everyone understands we're trying to ensure everyone is always actively doing something each week on development needs, so we can steadily get new content out each month and ideally without feeling super rushed or seeing content suffer due to being rushed, etc. <3

Art team mentions below!

CG art as mentioned, we're working on finishing up the CG art for scene 8 and the pacing for that looks like they'll finish it by the middle of January. We'll have previews to share for concept and finalized previews for that during this month for supporters!

Besides that, we're simply trying to stay ahead on what CG art is needed. Luckily, much of episode 1 & 2's CG art for the QoL updates are fully ready, so we'll power ahead on what remains for episodes 3 & 4, etc. (We know there's some CG scenes without our female protagonist still, so we'll have those ready ahead of time too.)

Sprite art wise, we've been working on some story related spoiler content. Nothing I can really openly share at this time, but we do want to share previews asap! The soonest we'll see a lot of this stuff for sprite art previews will come shortly after v0.23's release.

Besides that, we recently got stink line visuals created for the sprites! If you're just learning now, we're adding Live2D animations to the sprite character art and we recently shared how Miki's idle animation will roughly look in-game.

(See video attached at the bottom of the post.)

There's a lot we're looking to animate with Live2D besides character's idle animations. There's their outfits for one, another thing is animating when a character farts, and for many, most importantly, we're looking to animate when character's wet or mess their diapers!

The stink line visual effects will be animated and seen after a character has messed themselves, and so there's a lot we want to get done with Live2D. A lot of it will depend heavily on our monthly funding, and we hope we can see it increase as we move through 2026 majorly as we continue to share more hyped previews and in-game for the Live2D stuff being added to Messy Academy! ^^

Our mission for January for Live2D is have Miki's sprite all ready and begin testing her in Ren'py. We're toying with the idea of a mini sandbox scene where it'd be used for development testing mainly, but we could provide this in-game for players to briefly see all the functions involved with Miki to give a very clear view of what we're doing with all the characters, etc.

With our priority focuses being on writing, editing, programming, CG and sprite art, along with Live2D. This means our funding is mainly being poured into these elements for 2026.

If there's funds left over besides those things for a given month, then we'll have more music being worked on, and later on sfx too. But given our limited funds and budget across the team, we can't exactly take all of this on at once, unless our funding increases even more. ^^"

We're going to do what we can regardless, but of course the higher our monthly funding goals are hit. The easier it'll be for us to cover costs on more areas of development. For the time being, we figure most people want art naturally. :P So, we're focusing fully on that with priorities!

(Not that we didn't in the past, but just in general spreading out what funding we receive across everything is becoming more difficult, so we're pushing lower priorities on the back burner until funding increases and even then, we're handling things that seems in the best interest of supporters.)

Regarding music though, we do have a new background music track being worked on for January. It was actually paid for in December, and so we'll see how things look for January after tackling the higher priority payments on the team.

[~Release Roadmap~]

-Public Access-
v0.22 (demo 2) - January 10th.

[Demo 2 includes the drama, volleyball, anime, and science club free roaming scenarios, each scenario has connections to the main girls, with these ones being linked to Miki, Nova, Erika, and Rachel. Roughly two hours of content for playtime. 24-26k word count total.]

-Public Access-
v0.22 (demo 3) - February 14th.

[Demo 3 includes the gymnastics club free roaming scenario, with two branching choices within linked to Juliet or Heather based on player choices made within the scenario. Roughly a hour and a half of content for playtime. 15-18k word count total.]

-Public Access-
v0.22 (full) - March ??

[The full release will include episode 5's scene 8, 9, and 10. Each scene has their own unique CG scene moments with plenty of variants based on player choices made in the moment. Roughly expected to be three hours of content for playtime. 30-31k word count total.]

[~Closing Statements~]

There's a lot being worked on into 2026! We have a good bit of art previews we're looking forward to sharing with supporters this month as well!

We're most excited to provide more content this month with the wrapping up of the scenario content. We wanted to provide more content sooner, but we're still getting a good handle on what we can do within a matter of four to five weeks in development.

Once again, there's a lot of moving gears with game development, even for a visual novel. So, we try to make the most of the weekdays, with myself pouring easily 45+ hours each week into development related to writing, management, and other areas I fill in to keep things moving steadily.

One goal for 2026 I'd personally love to see us obtain, is hitting $3,000usd per month in funding. We're about halfway through, despite our goals saying we've reached $2,000. ^^" Its a known issue for Subscribestar they're looking into.

If we can hit that goal, it'd not only help majorly with improving the game as a whole, but mostly to help fuel more CG art and Live2D being added sooner, etc. But, it'd also allow myself to take a fair payment % cut for my own efforts poured into the game development.

This is important, because right now, I'm pouring 45+ hours per week into development as if it were my job. I actually enjoy doing this and working on game development as a whole, but as 2026 pans out, I'll have to cover monthly costs and bills one way or another.

The ideal dream is being able to continue what I'm doing now for the project as my career, continuing to pour 45+ hours per week into it, receiving just enough to cover monthly needs and bills, etc. Without having to take up a job elsewhere.

Of course if I have to find work somewhere to help cover my monthly costs down the road from now, that'll have a impact on how much content we see done for Messy Academy from month to month. We'll still try to get what we can done monthly even if that's the case, but it'll really slow things down if I'm working a 40+ hour job outside the project. :S

So, I really hope with the content we have planned for the months ahead and surprises along the way. It'll allow this dream to be realized! <3

Hope everyone's New Year is off to a good start!~
-Messy Studios  
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Creator Stats

1507 subscribers
190 posts

Goals

$2,350.0
THE GOAL
REACHED!
[Goals on our Substar page display incorrectly, its being looked into by support. Keep in mind, what we actually make is about $850usd below what these goals actually display.] If we reach $2,350usd (Actually $1,500usd) steadily each month. We'd be able to most likely cover the monthly costs to pay for two CG scenes per month from our CG artist, along with other costs involved.
$2,353 of $2,850
per month
[Goals on our Substar page display incorrectly, its being looked into by support. Keep in mind, what we actually make is about $850usd below what these goals actually display.] If we reach $2,850usd (Actually $2,000usd) steadily each month. We could pour even more money into CG art & Live2D animation developments for Messy Academy! <3
$2,353 of $3,850
per month
[Goals on our Substar page display incorrectly, its being looked into by support. Keep in mind, what we actually make is about $850usd below what these goals actually display.] If we reach $3,850usd (Actually $3,000usd) steadily each month. We can easily afford to dedicate 45-50+ hours every week on active development! This would be seen as my actual career job for income and we'd be able to deliver content on a regular basis! (During 2026, I'm already doing 45-50+ hour weeks on development to test this for the long-term and its been working out smoothly! The only issue is that, if we don't hit this goal later into 2026. I'd have to get a day job and there would be a lot less development time being done, etc. If we come to that crossroads, we'll let fans & supporters know how we'd adjust handling new game content regularly, what that'd look like, etc.)
$2,160.0
THE GOAL
REACHED!
[Goals on our Substar page display incorrectly, its being looked into by support. Keep in mind, what we actually make is about $850usd below what these goals actually display. This goal has been reached, the goal amount is set to $2160 because that's what Substar mistakenly displays we're currently earning.] If we reach $1,700usd (Actually $900usd) steadily each month. This would cover our bare minimum costs in the team's active development every month! We'd have to pick and choose priorities still, but we'd do this with the best intend for our fans/supporters!
$2,160.0
THE GOAL
REACHED!
[Goals on our Substar page display incorrectly, its being looked into by support. Keep in mind, what we actually make is about $850usd below what these goals actually display. This goal has been reached, the goal amount is set to $2160 because that's what Substar mistakenly displays we're currently earning.] If we reach $2,050usd (Actually $1,200usd) steadily each month. We'll be able to breath a little easier with handling the team's costs for active development than before! A little more wiggle room for covering costs without having to pick and choose priorities nearly as much.

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