You must be 18+ to visit this website
The content on this website is AGE RESTRICTED
Please confirm you are at least 18 years old of age. Otherwise leave the website.
auragamedev profile
auragamedev
18+
auragamedev
Adult Games
Message

Subscription Tiers

$3.50
USD monthly
Supporter

You want to help and contribute to the game while getting nothing but my eternal gratitude in return? Well, this is the right place.

0 subscribers subscriber
Unlock
$6.50
USD monthly
>10 Isekais

If you want to support me while watching the game grow, then this tier should be the right fit! You get early access to weekly prelease builds!

46 subscribers subscriber
Unlock
$18
USD monthly
Isekai Connoisseur

You really like the game and would wish there was more quality artwork, music, and so on? Then this is the tier where you can help me with that. Same benefits as above but you also gain access to the daily builds and whenever you see the game improve you can feel that fuzzy feeling in your stomach that this is all thanks to you!

8 subscribers subscriber
Unlock
$60
USD monthly
Useless Goddess

This the point where I just start feeling unworthy of your support. Subscribers of this tier will be taken into the credits list! Everybody will know that you were involved in supporting Star Knightess Aura! Forever! And Ever! Whether that's a good thing or not I sadly cannot tell!

0 subscribers subscriber
Unlock

Welcome

  • Access to the newest build.
  • Supporting the developing for more art assets.

Displaying posts with tag Liora.Reset Filter
auragamedev
Public post

Liora's Price of Dignity 0.8.0

Later than usual, but finally out of the oven, we have the 0.8.0 release! For those played the prerelease at the end of the last month, not that much is new except for the missing noble date party lewd scenes + its H-CG.
This update was intended to allow the CG production to catch up, but with 1 update (~4 weeks) vs 3 weeks of delay, we only got a +1 week on the schedule... On the other hand, the good news is that the noble party H-CG is probably the most complex H-CG of the entire game as it functionallity supports three states + costume variations, which all need small tweaks to work with said different states. It's also been the most expensive commission yet at about ~2800 USD x_X but now it's out of the way.
As this is the major update release post, as usual, I will give a quick overview regarding the new content of the update; the details can be read in the prerelease devlog posts.
In terms of a quick summary we have: 10k new words, 2.5 new quests (for one only the first half), a bunch of new Rean diseases, Edgar Prestige event progression with its current climax being the new noble party date event, voice acting for the base Liora and Edgar sex event, more dungeon area changes on area level increases, and more town prosperity progression unlocks in the form of 6 new books.
Roughly speaking, the update consists of four main contributions:

1 New Quests

In terms of story and event progression, we have a lot going on this month. First we have the new quest Assassins!! which translates Liora's worries about Revolutionaries going after her into an in-game event, and gives some further general story progression as you clear the quest.
Then we have the quest Food Chain made by our assistant developer Trihan, which introduces an elaborate hunting quest where you need to perform various prep acitvities to hunt a strong monster with a strong reward.
And finally we have Ether Rose, which will take you into a dungeon well to the town's well in search for a magical flower that will be able to help reduce treatment costs.
Together, these three quests (which all occur on high day counts >90), should provide a change of pace from the base loop of clearing side infection zones. Ether Rose has a fully dedicated new dungeon (currently 1/2 levels implemented), Food Chain a mini-dungeon, and Assassins!! a unique encounter.
Not quite fitting into the category of quests, but also going alongside this batch of content additions, we have various new extra changes in enemy skills & encounters in the side zones to better scale the general gameplay loop into 100+ days without getting stale.

2 New Rean Decay Progression

Rean can now get very sick! I think that's the best way to quickly summarize this part. Diseases are now supported up to Decay level 30 with only 4 more total diseases missing.

3 New Edgar Prestige Progression

As Edgar's prestige rises, he will now trigger various events that trigger new benefits for his Band of the Rose - benefits which you can also take advantage of by becoming a temporary member! Of course, only by negotiating with Edgar and paying a price in a different form.
Reach 250 Prestige to unlock the Noble Party Date. There are various other conditions attached to this though, as Edgar will be careful not to have Liora ruin his reputation with her rebellious mouth...
The event itself can be triggered through a date event on an Earth- of Lightday and functions overall as a sort of "level 2 date event". The overall event flow is similar and supports the same modules as the base date event, but as I was writing it I had to adjust it a bit so it had a better sense of identity. Edgar will use the event to show his control over the princess and earn himself some Prestige. This will essentially replace the negotiation component of the base date which didn't really fit into this. Edgar will be able to gain up to 3 Prestige if you trigger all subevents.

4 Quality of Life Improvements

Finally, the never-ending grind on quality of life improvements continues in the background as usual. This time, our assistant developer Trihan developed a custom UI for the Edgar Projects menu so it's no longer built out of basic RPGMaker choice and message blocks, making it easier to see which effects Edgar has unlocked with his projects.
Then, on the world map, you will now see Thornefield grow and thrive as you increase its Town Prosperity to better reflect player progression through the game.

Changelog 0.8.0 (17.10.2026)

  • Added Noble Party Date H-CG
  • Added va batch september
  • Added scene Noble Party Date 1
  • Added lewd scene Noble Party Date 2
  • Added lewd scene Noble Party Date 3
  • Added lewd scene Noble Party Date 4
  • Noble Party Date: Create module Masturbation
  • Added scene Edgar Prestige Reaction 1
  • Added scene Edgar Prestige Reaction 2
  • Added scene Edgar Prestige Reaction 3
  • Added scene Edgar Bond 3
  • Added quest Assassins
  • Added quest Food Chain
  • Added quest Ether Rose (First Half)
  • Implemented Edgar Project UI
  • Increased max prestige to 400
  • Implemented negotiation option for Full Negotiations to ask for band of the rose membership benefits for X days
  • Added proposal "Liora shall gain Band of the Rose membership benefits for 7 days"
  • Added discount option to skill shop plugin
  • Visualized Thornefield prosperity gain on world map
  • Disabled damage received check for rean replacement if KOes >= 2/3
  • Reinstated unlock variables to track recollection room crystal progress and simplify the cheat crystal unlock all option
  • Implemented support for triggering edgar brother story event in noble party date
  • Implemented default noble date party story module
  • Brightwood Level 8, Area 2: Gave Monstrous Wolf skill Lacerate
  • Brightwood Level 9, Area 1: Added enemy Superior Orc
  • Brightwood Level 9, Area 2: Gave Mutated Hydrangea Attack x 2
  • Granitite Mines Level 9, Area 1: Gave Scorpio skills Pierce II and Protective Shell
  • Granitite Mines Level 9, Area 2: Spawned extra rocks
  • Brightwood Level 10, Area 1: Added Giant Hornet into Hornet encounters
  • Brightwood Level 10, Area 2: Added 2 extra Saplings for Oaklord
  • Granitite Mines Level 10, Area 1: Gave Dracoling skill Intensify Heat
  • Granitite Mines Level 10, Area 2: Gave Large Slime Regenerating and Viscous Skin
  • Made lair search possible in morning or afternoon with double progress if Rean helps
  • Town Prosperity 14: Implemented unlocking 3 stat books
  • Town Prosperity 28: Implemented unlocking 3 teamwork books
  • Added cutscene when Food Chain is available
  • Decay 17: Implemented disease Allergic Reaction: Acid
  • Decay 20: Implemented disease Daily Medication Need
  • Decay 22: Implemented disease Slowed Reflexes
  • Decay 25: Implemented disease Elemental Weakness
  • Decay 27: Implemented disease Treatment Rejection
  • Decay 30: Implemented disease Impaired Healing

Balancing

  • Moved Orcs gaining Tenacity I to Brightwoods Level 8 but gave Orc General Commander Bond
  • Limited Wavering Resolve to only trigger if Gold < Treatment Costs
  • Gave Supreme Flash Slash +50% HIT
  • Gave Hippocampus earth weakness
  • Added service > 0 check to requirement for service addon clauses
  • Added minimum time since last rean date constraint for resistance clause
  • Gave Thunderbolt II +100% damage against NUMB enemies
  • Gave Tremor II +50% damage against DEFENSES BROKEN enemies
  • Gave Splash II +100% damage against vermin enemies
  • Changed Impaired Healing to allow healing a wound upon receiving Treatment

Bugfixes

  • Fixed typos
  • Fixed passive skill fix potentially overriding valid zero multipliers
  • Fixed title screen expression filtering allowing for immediate repeats
  • Fixed being able to savescum on Ironman by quitting to title
  • Fixed cancelling out of non-opponent skill target negotiations jumping to for-opponent choices
  • Fixed Anti-Thunder Coating shop unlock condition being incorrect
  • Fixed Garrick not correctly showing atk penalty for Ruptured Tendon in status menu
  • Fixed Rean being in square on return from dungeon even if unavailable
  • Fixed Demonized Warhound ignition forms not being fully revealed in bestiary sometimes
  • Fixed improved coatings not increasing costs
  • Fixed incorrect scene getting fired from short edging recollection entry
  • Fixed Everett still displaying frustration balloon when fully corrupted
  • Fixed missing Edgar standing image in Duel Tournament
  • Fixed async navigation race in Ironman quit to title handling
  • Fixed title expressions still being able to repeat
  • Fixed Rean standing image on wrong side after reaction cutscenes
  • Fixed quest board incorrectly showing available quest
  • Fixed last lair search not consuming afternoon slot
  • Fixed Rean trap craft option checking wrong item and move it to About Quests
  • Fixed Seadrake Trap applying Capturing state regardless of HP
  • Fixed Food Chain description formatting checking self switches in wrong order
  • Fixed incorrect experience on mobs
  • Fixed incorrect expression ID when triggering sign deal orgasm during date
  • Fixed allowLowerService flag to trigger on handjobs
  • Fixed create choice referencing incorrect cancel ID
  • Fixed various ID issues when autocasting spells and subjects/targets become invalid
  • Fixed wind spells causing Behemoth battle to hang if fog not present
  • Fixed Behemoth not being tagged as a boss
  • Fixed Concussion Strike I having an erroneous comma in its description tags
  • Fixed Garrick standing image remaining on screen when selecting leave option
  • Fixed Ghouls in Witch fight not applying Sluggish
  • Fixed mobile crash if more than one party member and controller connected
  • Fixed buff and debuff turns not being reset if opposite buff or debuff negated it
  • Fixed Fire Elemental using wind attack element
  • Fixed Drowse Bomb description erroneously saying it works on single enemy
  • Fixed encounter in Darklake3 having impossible move route
  • Fixed another encounter in Darklake3 having impossible move route
  • Fixed missing Liora standing images
  • Fixed typo in Sahagin Commander reinforcement message
  • Fixed visibility range not resetting if transferring from a limited map to clear room
  • Fixed poison stacks property not resetting unless Rean had allergic reaction in battle
  • Fixed passable mushroom tile in Highwarden Cellar
  • Fixed Edgar commenting on makeOrgasm clause even if it is restricted to a different day
  • Fixed redundant js text code in Edgar dialogue during sex event
  • Fixed Trapped Seadrake objective not marking as complete if catching more than 5
  • Fixed Edgar help objective in Elementary inconsistently being marked as failed
  • Fixed missing Liora standing image when luring Behemoth
  • Fixed saving and loading with a dynamic choice list active crashing the game on selection
  • Fixed crash and input suppression when exiting file scene with rename window active
  • Fixed Everett facing wrong direction in scenes where she is a spectator
  • Fixed Hunter's Chance and Elementary being the wrong way round on request board
  • Fixed Amalgamation of Souls activating Phase Shift when hit with magic
  • Fixed Liora being able to take Improved Attunement as a NG+ skill
  • Fixed using Retreat in Clear Room not turning off the clear room switch
  • Removed residual debugger line from poison state
  • Fixed clauses not executing properly when other conflicting ones caused the list to be mutated in place
  • Fixed typo in Trial Potion Y description
  • Fixed Rean learning wrong skill for Bedridden when using Trial Potion Z if no allergic reaction or extra bedridden
  • Fixed a doubled voice line in edgar sex scene
  • Fixed guard from Frame Job detainment cutscene still being there if Rean is unavailable
  • Fixed flow issue when negotiating Rean release with an instant sex clause
  • Fixed freeing Rean via negotiation not making him available again the same day
  • Fixed Food Chain leave option not correctly cancelling out of negotiation
  • Fixed poison stack check error
  • Fixed existsClauseWithEffectForWeekday refactor causing it to work differently
  • Fixed costume updates being skipped when working for Edgar if default costume is the one working forces Liora to wear
  • Iterated Behemoth boss battle, fix incorrect resistances, and add option to lace bait with poison oil
  • Fixed Behemoth heal popup not working properly
  • Fixed Water Skin II giving 4 MDEF instead of 20
  • Fixed passability issue in Highwarden Keep Wing 1
  • Fixed Behemoth dying when changing to dark form if poison form had 0 HP at the time
  • Fixed refactored catch bait objective check crashing the game
  • Fixed failed uses of Seadrake Trap still consuming the item
  • Fixed successful Seadrake captures using two traps
  • Fixed cancelling negotiation offer deleting accepted Seadrake Meat deliveries
  • Fixed Behemoth still dying when changing to dark form if it had 0 HP
  • Fixed poisoning bait not consuming the oil
  • Fixeded Rock Armor description overlapping UI window
  • Fixed being able to re-enchant Enchanted Nymphaea Herbs
  • Fixed Ether Rose still being on request board after accepting it
  • Fixed Farm Defense thug still being present if Everett is fully corrupted
  • Fixed recollection unlocks failing with adult content off
  • Fixed pub continuation completing one date twice
  • Fixed Magewear and Escortwear outfit assets for HCG 12 being the wrong way round

Stats

  • Estimated play time: 9-15h
  • Word Count: 82k
  • Lewd Events: 39
  • Costumes: 7
  • Hair Styles: 3
  • Hair Colors: 3
  • CGs: 16

Like(2)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
auragamedev
Public post

Liora's Price of Dignity 0.8.0-prerelease-3

Some half-finished side-content this week. From me, we have a new quest that will spawn at a fairly high day count of 111+ (It will start with a brief earthquake scene). The quest will take you into the a non-repeat side dungeon (Area Level: 13) to provide you with a bit of a repetition breaker and give you some more stuff to explore. 
 
We have two returning bosses in this area, Minotaur and Lamia, For Minotaur I mostly took the design from SKA since I think his boss fight but with midgame boss stats was interesting, Lamia has a completey different skill setup on the other hand. 
There is also a new enemy with a completely new enemy mechanic which I bet a lot of you fill find ways to break... I also know that it will create demand for vore porn, sigh. 
Other than that, the quest is half-done now. One more area to go, which I will probably shove into next month's SKA month. 
On Trihan's side we also have some more progress on his Food Chain quest. You can pickup the quest and do the prep work to hunt the target monster, altough the actual boss fight remains to be implemented next week. 
I haven't test played the quest at all yet, as it only finished today and I was otherwise busy playtesting my own new dungeon, and plan to follow up on this over the weekend. 
For next week, things are looking a bit dicey. I have not yet received a sketch for the Noble Party Date CG, so I am not sure if we can do it as a non-blackscreen scene. Not sure if I will then disable the scene for the release. For SKA I usually just shipped it but it caused a lot of troubles and complaints so I'm not sure what to do it. Previously I just delayed a Liora release by the couple of days until it would finish but considering it hasn't even begun being drawn(?), I'm not sure if that will be feasable. I also split the commission into two parts, the first one only having 1 outfit which was supposed to finish this week, and then adding the outfit variations. Since the first one hasn't yet started, even if it would somehow finish, the second part would still be missing. Idk. We will see. 
For now I will just stick to my own development plan and write & script the content as planned and then come next Friday I will where we're at. 
Changelog 0.8.0-prerelease-3 (18.09.2026)
  • Food Chain: Added quest to billboard and implement starting NPC 
  • Food Chain: Implemented creating and using traps 
  • Food Chain: Implemented finding lair 
  • Food Chain: Implemented optional NPC information 
  • Food Chain: Added negotiation option for finding lair 
  • Ether Rose: Added scene Ether Rose Foreshadowing 
  • Ether Rose: Implemented quest acceptance #1802 
  • Ether Rose: Createed detail mapping Well Dungeon 1 
  • Ether Rose: Createed regular encounters and loot Well Dungeon 1 
  • Ether Rose: Added boss Minotaur 
  • Ether Rose: Added boss Lamia 
  • Ether Rose: Created area stub Well Dungeon 1 
  • Ether Rose: Create critter details in Cave 1 dungeon 
  • Disabled damage received check for rean replacement if KOes >= 2/3 
Balancing
  • None 
Bugfixes
  • Fixed Rean standing image on wrong side after reaction cutscenes 
  • Fixed quest board incorrectly showing available quest 
Like(3)
Dislike(0)
Comments (1) loading...
Sign Up or Log In to comment on this post
auragamedev
Public post

Liora's Price of Dignity 0.8.0-prerelease-2


This week has mostly focused on the addition of a the story heavy quest Assassins!!. There is also a new encounter in this quest but due to its nature it's a fairly brief one. Face revolutionary assassins that will appear roughly two weaks after the Tournament. 
The quest completes the backstory for Garrick and uh more that I won't post about since I can't talk about it without it just being a pointless spoiler. 
Instead have a screenshot of how Thornefield will now develop on the world map as you increase its Town Prosperity. It gets a bit sprawling too fast so I will probbaly need to make some more minor asset edits in the future so I can keep to "one change per prosperity gain" without it getting this big at ~Town Prosperity 30. But for now I think it should give some nice extra visualization for your progress. 
Changelog 0.8.0-prerelease-2 (11.09.2026)
  • Assassins: Created quest stub 
  • Assassins: Added scene Assassins!! Foreshadowing 
  • Assassins: Added encounter Assassination Battle 
  • Assassins: Implemented negotiation option to post Garrick as Guard 
  • Assassins: Implemented scene defeat 
  • Assassins: Implemented scene victory 
  • Assassins: Implemented scene quest end 
  • Visualized Thornefield prosperity gain on world map 
  • Food Chain: Created quest stub 
  • Food Chain: Implement foreshadowing 
Balancing
  • Limited Wavering Resolve to only trigger if Gold < Treatment Costs 
Bugfixes
  • Fixed Anti-Thunder Coating shop unlock condition being incorrect 
  • Fixed Garrick not correctly showing atk penalty for Ruptured Tendon in status menu 
  • Fixed Rean being in square on return from dungeon even if unavailable 
  • Fixed Demonized Warhound ignition forms not being fully revealed in bestiary sometimes 
  • Fixed improved coatings not increasing costs 
  • Fixed incorrect scene getting fired from short edging recollection entry 
  • Fixed Everett still displaying frustration balloon when fully corrupted 
  • Fixed missing Edgar standing image in Duel Tournament 
  • Fixed async navigation race in Ironman quit to title handling 
  • Fixed title expressions still being able to repeat 
  • Fixed typos 
Like(3)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
auragamedev
Public post
First prerelease of the new dev cycle! Luckily my cold was only bad on Tuesday and Wednesday, otherwise I was able to make nice progress. This week focuses on Edgar. 
Until now, Edgar gaining Prestige had various scaling passive effects like accelerating some of his project progress or increasing his income, but it didn't have milestone events that both gave him a small push + a small narrative compontent to react and reflect on his increase in prestige. Now he has that (to a certain degree). 
I have added three Edgar Prestige Reaction scenes that trigger on Prestige levels: 130 / 170 / 200. The first one only has a small relationship +1/-1 effect depending on how much Edgar has been contributing in battle, but also giving a new small minor battle perfromance reactivity. The other two focus on Edgar using his reputation for getting discounts with the locals so he can train skills for cheaper and also gain a discount for infusions. 
 
This should help Edgar's economy a bit, so he can keep infusing materials at a better rate during the mid to lategame. 
At 250 Prestige + Edgar must have successfully made contact with the Rich Merchant at the Redmere Pub, he will get an invitation to the Noble Party event. Note that currently only the invitation scene has been implemented, the real scene will come later this month. 
Edgar's "max" Prestige has been increased to 400 in line with this. Note that it has never been a max, but I also was never sure how I wanted to use this upper limit. My initial plan was to have Edgar change his behavior when he's above/below it (him being more focused on Prestige if he's below) but I didn't quite like that. My current direction is that this will be the number Edgar will need to reach so he can reclaim his birthright. 
Now, let's go back to the previous topic of discounts. Notice how the skill reads that it applies to all members of the Band of the Rose! Now, if Liora could be considered a part of the band, could she also gain those benefits? She can indeed! 
Reach at least 10 Edgar Relationship and go on a date with him to trigger the new Edgar Bond 3 event. Edgar will talk about the possibility of offering Liora time-limited membership benefits. 


This will unlock both the option to negotiate for temporary membership through the "Give me" option during Full Negotiations and a proposal in Edgar's rotation to give Liora 7 days of membership. Adding this into Edgar's rotation should give some more interesting options besides direct gold negotiations and allows you to have another thing to ask for even when Edgar is broke, or perhaps prevent him from having too little money to perform infusions / skill trainings. 
I had thought a lot about the concept of discounts. I used them quite a lot in SKA and they were a bit problematic - a discount effectively encourages the player to not do something until they have unlocked the discount. 
Now, getting a discount requires you to offer up something of value + they are time-limited. So getting a discount in the early game will not be very helpful as you are not saving a lot of money, in exchange for what you have to give up. I hope that this will allow us to use the concept of discounts while avoiding the gameplay issues I had seen in SKA. 
I hope that in the future I can further expand on this concept by also having quest tie-ins where being a member of Edgar's gang can be used to Liora's benefit. 
Of course there is also the big dream that we can do a clause trade like "Liora shall get a Rose tattoo -> Liora shall gain permanent membership", but that of course depends on our art progress and is more of a nice to have, that we can otherwise also just have in the ending CGs. 
 
Then, Trihan has made a small custom UI for Edgar's Projects. This should scale better when you want to check which projects he has completed than him firing them off through one-by-one message boxes. 
The rest of my time was mostly wasted on business stuff. I thought we were largely through with it with the founding of AuraGamedev GmbH but oh boy am I wrong... It feels like for every form I fill out, two new forms pop up. 
Currently I am trying to get to the point where I can pay myself a salary as the company ownes, which is more complicated than I thought, since I have to make a full working contract between myself and the company... 
On the bright side: I have now legally covered the case as to how much notice I have to give myself should I ever want to fire myself! 
I also have learned how to generally make contracts where both parties are the same person, and how to meet with myself to make formally correct company decisions... I have also hopefully registered the company at all the important offices now and am now waiting on various tax numbers. Until then the money is kind of sitting on the bank accounts and I can't do anything with it... 
Well, that's it for the week. Next week will focus on a new quest. 
Changelog 0.8.0-prerelease-1 (04.09.2026)
  • Added scene Edgar Prestige Reaction 1 
  • Added scene Edgar Prestige Reaction 2 
  • Added scene Edgar Prestige Reaction 3 
  • Added scene Noble Party Date 1 
  • Added scene Edgar Bond 3 
  • Implemented Edgar Project Ui 
  • Increased max prestige to 400 
  • Implemented negotiation option for Full Negotiations to ask for band of the rose membership benefits for X days 
  • Added proposal "Liora shall gain Band of the Rose membership benefits for 7 days" 
  • Added discount option to skill shop plugin 
Balancing
  • None 
Bugfixes
  • Fixed passive skill fix potentially overriding valid zero multipliers 
  • Fixed title screen expression filtering allowing for immediate repeats 
  • Fixed typos 
  • Fixed being able to savescum on Ironman by quitting to title 
  • Fixed cancelling out of non-opponent skill target negotiations jumping to for-opponent choices 
Like(4)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
auragamedev
Public post

Liora's Price of Dignity 0.7.0


And that's another major update done! Checking back the changelog, I can't believe a lot of it was still for 0.7.0, it feels like ages ago. :D As usual, this post will serve as a general update post for the new content of the major update, for details check out the prerelease posts. 
In the usual quick-fire number update, we have 3.5 new H-CGs, 18 new scenes, 5 new clauses/options for previous clauses, 2 new BGMs, one new dungeon area, the addition of Hard Mode, an overhaul of the NG+/- system and a bunch of technical features like a new Contract Log.
Let's go through it in a bit more detail, although I want to keep it overall a bit shorter since it's already Saturday 
1 Gameplay and Technical Improvements
 
In terms of gameplay, the most important milestone is probably the close-out of the Side Infection Zones with the addition of Darklake 2. With the gameplay loop closed to this point, I was then able to add a new difficulty mode (Hard Mode) to better separate our players who want a more hardcore experience and those who don't into different difficulty settings. 
If you want to adjust your difficulty in a more fine-tuned way, you now have more tools in the overhauled NG+/- options. We improved the system to work with the 2-player system for Liora, so Rean and Liora can now have separate NG+ bonuses - and Rean on the other hand can have Diseases as NG- malus for extra score %. 
Aside from that, we have quite a few technical features as general gameplay improvements. You can now be more precise when negotiating skills with Edgar, limiting the use of certain actions to conditions such as enemies having certain states or being of a certain type (previously you could only do Boss/None-Boss). 
 
Missed a clause popup? We got you now! Check out the new Contract Log in the Compendium to see the latest clause triggers. 
The remaining technical improvments mostly focus on the visual side. The Title Screen is now more dynamic with some particle effects, sway effects and Liora's expression changing from time to time. Enemies with the flying state now also visually fly and enemies with the Phase Out state phase out in transparancy. 
2 Story Content and new Clauses
The meat of this update focuses on the new story scenes. I was a bit surprised when I saw that only 10k words were added in the update itself despite having quite a lot new scenes and them looking quite long in the rpgmaker script - I suppose most of it comes more from the reactivity checks. 
 
The new story events largely focus on the date events of Rean and Edgar. The new clauses which mostly focus on Liora's social behavior also trigger here, although they don't have a lot of effects yet as they are more of prepatory nature for next month. 
I will just leave this section of the update short, as you can discover the new story events for yourself in-game. 
In the last part of the update, I want to talk about the new h-content but since the last prerelease post was again hidden by Patreon, I will precautiously put that talk behind the Patreon wall. 
3 New Sex Scenes
The final major contribution of this update lies in the new h-content. It's been a while since we added the first H-CG for Liora and Edgar's sex scene and now that we have finally caught up on all the other artwork, we were able to add new H-CGs and completely new H-scenes for them. 
The first one is the anal sex variation for the base sex scene. Story-wise it shares most content with the vaginal variation and mostly just has a larger language focus on anal sex. It should provide an additional level of variation for the early sex events. 
Then, once you reach positive pleasure generation, you can unlock the Rean Replacement Sex which takes part in Liora's and Rean's bed. The focus here is on comparison content between Edgar and Rean, both in bed and on the battlefield. Above, I wrote that we have 3.5 new H-CGs, the "half" comes from a Rean perspective on this sex in the form of a shadowplay on the curtains of the neighbouring room; although to him it all seems to be a Decay induced feverdream. 
The last new scene expands the creampie edging subevent of the default sex scene into a full scene of its own, where Liora is edged from beginning to end. The scene itself doesn't have a lot of story though and mostly focuses on the mechanical aspects on orgasm denial and negotiation to achieve release. 
There is a lot more stuff in the update such as lots of new voiced content like the Frame Job quest, a new day transition effect, for which you can check out the full changelog below. 
Oh, right and besides the game development progress we have also made progress on the business development side, and are now back to being able to invest our patreon growth into the team; this time focusing on full-time hires to build up a core team. 
Changelog 0.7.0 (29.08.2026)
  • Added Anal Sex H-CG 
  • Added Rean Replacement Sex H-CG Variations 
  • Added Rean Replacement Sex - Bedridden Nightmare Shadow H-CG 
  • Added Full Edging Sex H-CG 
  • Added va batch july 
  • Added va batch august frame job 
  • Added va batch august lewd scenes 
  • Added bgm Trailblazers 
  • Added bgm Title Menu 
  • Added lewd scene Rean Replacement Sex 1 
  • Added lewd scene Rean Replacement Sex 2 
  • Added lewd scene Rean Replacement Sex - Rean Bedriden 1 
  • Added lewd scene Rean Replacement Sex - Rean Bedriden 2 
  • Added lewd scene Date Sex - Full Edging 
  • Added scene Everett Corruption 1 
  • Added scene Edgar Date - Everett Corruption 2 
  • Added scene Edgar Date Story Edgar's Friends 1 
  • Added scene Edgar Date Story Edgar's Friends 2 
  • Added scene Edgar Date Story Edgar's Friends 3 
  • Added scene rean reaction clothing 2 
  • Added submodule masturbation Rean Walking In 1 
  • Added scene Rean Date 4 
  • Added scene Rean Date Story - Picnic Info 
  • Added scene Rean Date Story - Picnic 1 
  • Added scene Rean Date Story - Picnic 2 
  • Added scene Rean Sickness 1 
  • Added submodule Relief Attendant Rean Walking In 1 
  • Added contract option anal for sex 
  • Added clause to allow Edgar to pick a lower value sexual service option 
  • Added clause "If Liora works for Edgar, Liora shall adress Edgar as [Master, Hubby, Darling, Lord, Sir] 
  • Added clause "If Liora is on a date with Edgar, Liora shall adress Edgar as [Master, Hubby, Darling, Lord, Sir] 
  • Added clause "If Liora is on a date with Edgar, Liora shall agree with Edgar on all political issues" 
  • Added minor rean date interruption variation for edgar to deny orgasm in case cancellation is already guaranteed 
  • Added area Darklake 2 
  • Implemented difficulty Hard Mode 
  • Implementd NG+ bonuses for Rean 
  • Implementd NG- Diseases for Rean 
  • Implemented transparency and fading effects for battlers and applied to Phase Out state 
  • Implemented second thugs playing cards pixel animation 
  • Implemented flight effect to battlers 
  • Implemented contract log 
  • Implemented title screen animations 
  • Added book Guide to Powernapping 
  • Added low negotiation value to undecoded scam record 
  • Implemented supporting non-bomb item usage from Edgar 
  • Implemented writing deploy data into save for better version identification 
  • Disabled Fast Item Stance affecting item usage out of combat 
  • Implemented enchant tags for generalized passive edgar item enchantments 
  • Removed remaining Experimental Coatings upon quest completion 
  • Implemented target restrictions for self skills/items 
  • Implemented state target restriction for use skill clause 
  • Implemente target restrictions on aoe skills 
  • Implemente dracial target restrictions for use skill clauses 
  • Added Edgar project Advanced Formula I: Acid Bomb 
  • Darklake level 6: Spawned extra rocks 
  • Darklake level 7: Increased number of Piranhas by 1 
  • Darklake level 8: Implemented Jellyfish unlocking Viscous Skin 
  • Implemented Rean Bedridden variation for Garrick duel start scene 
  • Improved Rean Replacement Sex to work without needing to trigger a Rean Date 
  • Added new areas and levels to compendium 
  • Added day transition visuals 
  • Added map ID / event ID / page ID to error message on crash 
  • Unified Liora codebase with fixes and improvements from SKA 
  • Refactored title screen to use composite character images 
  • Implemented dynamic value factor for instant sex clause based on number of times of sex 
Balancing
  • Reduced price of Stasis Bomb to 30 Gold 
  • Reduced Rock Armor I DEF requirement to 35 DEF 
  • Cut Rean date short if he is in custody or working off debt 
  • Changed Relief Attendant to be gained upon the sum of sexual service skills exceeding 30 instead an individual skill 
  • Moved Frame Job and Duel Tournament triggers back by 1 week 
  • Decreased value of mining right contracts from 1600 to 800 
Bugfixes
  • Fixed typos 
  • Fixed repeated town prosperity increase triggers at end of each tournament round 
  • Fixed day transition repeating if scene triggers 
  • Fixed doubled Liora standing image if last Jonah statement pressed was third one 
  • Fixed doubled Rean standing image after winning duel 
  • Fixed Edgar not factoring in learning conditions when training skills 
  • Removed Edgar items from battle item list when he is not in the party 
  • Fixed duel tournament opening freezing if invisible passerby event is next to statue 
  • Fixed prerestricted clauses showing a restrict option in quick negotiations 
  • Fixed passability issue in Darklake 
  • Fixed passability issue in Highwarden 
  • Fixed Edgar still training skills if HP replenishment strategy is no longer valid 
  • Fixed missing Rean sprite if negotiating his release while bedridden 
  • Fixed Edgar inventory check resulting in never being able to have 99 of an item Edgar also has 
  • Fixed Dracoling applying Flaming Robe effect twice 
  • Fixed Tactical Strike still applying below 50 relationship 
  • Fixed Darklake Depths not being tagged as underwater 
  • Fixed Dracoling having 5 MAT bonus twice 
  • Added check to encounter_11 in HighwardenKeep2 to trigger it if standing on it after exiting tower 
  • Fixed incorrect area level check for Nymphaea 
  • Fixed contract filtering bugs 
  • Fixed incorrect party restoration in Edgar Main Quest Progress reaction event #1594 
  • Fixed flight shadow not having opacity 
  • Fixed Awakened Infection not correctly applying for NG- 
  • Fixed missing initialization of skill shop return variable 
  • Fixed being unable to give Edgar items that you cannot give Rean 
  • Fixed Duel Tournament minor NPC dialogue glitches 
  • Fixed Awakened Infection not being added on Hard Mode when skipping Intro 
  • Fixed missing description of Fire Weakness state 
  • Fixed potential multi-registration of custom events in liora analytics 
  • Fixed Gnome base attack being wind element 
  • Fixed missing check on orgasm count during rean sex scene 
  • Fixed Acid Bomb not dealing damage and missing Enchanted Acid Bomb 
  • Fixed disease unlocks triggering for diseases obtained from NG- 
  • Fixed incorrect timing of arousal update on day start 
  • Fixed Edgar and Garrick not using Retreat if it's only them and Edgar is not Impatient 
  • Generated necessary test data to make event and battle test work again 
  • Fixed glitches revealed by bugscan 
  • Fixed contract option search not respecting minimum lewdness 
  • Fixed Q-E navigation text being visible on Android 
  • Fixed Rean gaining Awakened Infection if he has Awakened Infection+ 
  • Fixed rean debt not reducing 
  • Fixed back button in target selection corrupting negotiation state 
  • Fixed incorrect picture id for anal sexual frustration dildo submodule 
  • Fixed incorrect leftover duel state for non-dueling character in duel tournament 
  • Fixed Garrick duel option dialogue not making sense if talking to him in the afternoon 
  • Fixed both intro thugs being named Thug 2 
  • Fixed Vampire Caretaker convergence mechanic no longer working #1639 
  • Fixed compendium not showing all deeper area levels 
  • Fixed Liora face offset in morning negotiation sex 
  • Fixed Edgar gaining advantage for no reason 
  • Fixed database inheritance no longer waiting for CTE data to populate first 
  • Fixed MUSH engine causing low volume settings to cut out completely 
  • Fixed passability issue in Highwarden 
  • Fixed Garrick loot clause being removable via negotiation 
  • Fixed Highwarden Cellar area level showing before player has been there 
  • Fixed orgasm during Edgar date interruption regardless of pleasure value 
  • Fixed Liora using dialogue for multiple orgasms on Rean date for her first one 
  • Fixed passability issue with tree in Brightwood 2 
  • Fixed back button in save menu being considered as hitting ok in save file list 
  • Fixed crash during edging sex 
  • Fixed NG+ Awakened Infection not working if not skipping intro 
  • Fixed Frame Job VA inconsistencies and portrait error 
  • Fixed contract icons not working properly in clause select scene 
  • Fixed title screen hair being wrong with adult content on 
Stats
  • Estimated play time: 9-14h 
  • Word Count: 72k 
  • Lewd Events: 36 
  • Costumes: 7 
  • Hair Styles: 3 
  • Hair Colors: 3 
  • CGs: 15 
Like(3)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
auragamedev
Public post

Liora's Price of Dignity 0.7.0-prerelease-8

We have another story-focused week this time; while the last story week focused on Rean events, this one focused more on Edgar related content. Before we get into that, but also related to it, we have a little bit more follow-up content on Farm Defense and as to what happens to the Farmer Girl Everett. 
 
She has two new fairly minor events, one happens in the morning 15 days after her initial corruption start; the other another 15 days later during the next Edgar date. After each event, her character dialogue in town also changes, until she reaches a fairly corrupt state after the second event. 
Then, moving back to Edgar. To kickstart his new content, we have a couple new clauses. First of all, Edgar can now offer Liora a contract during work that allows him to downgrade your current sexual service action. Now why would he do that? To unlock this, you need to unlock a couple of conditions, most importantly you need to advance enough to lewd actions on dungeon return due to high Sexual Frustration. By lowering the action type, in particular to a Handjob, Edgar receives a new tool drive up Liora's frustration as the Handjob action doesn't have a way for Liora to cum, this raising her frustration values. 
In the long run, the goal here is to eventually get Liora to ask to give a higher value service out of her own desires... But that is for Part 4 of the game. For now, it's just some prep and variation creation. 


The next two clauses are mostly cosmetic at the moment. You can have Liora change the way she addresses Edgar during dates or during work. There aren't that many events that interact with this yet, but it will be important for the Noble Date next month as it will play a role in determining how much Edgar is perceived to be in control of Liora and thus how much prestige he can earn from that event. 
The next clause goes into the same direction, Edgar can have Liora agree to all politics related statements that he makes when she goes on a date with him. This was mostly intended as a follow-up to the Edgar Brothers event that would find application during the Noble Date next month. 
However, since the Noble Date will be prestige-locked, and I don't like clauses not having any sort of immediate effect, I have changed my idea that I had for events with Edgar's friends at the pub to a sort of "Noble Date Light". Reach 15 Town Prosperity to get the story started, Edgar will get in contact with a rich merchant through one of is friends and each Waterday they will hang out in the Pub where Edgar has the opportunity to get the guy to invest money into Thornefield, giving a +1 to Town Prosperity after 5 such dates and +1 Prestige on every date. 
Well, that is, if Liora has the appropriate clause! Otherwise he won't trust in Edgar's ability to control the Princess. 
Doing the second event of this event line will unlock the actual clause and then there exists at least one event where it has an immediate impact. There aren't yet any other events sadly where this clause triggers, so it's effects are currently fairly limited, but it's one more step towards preparing the Noble Date variation. In the future, Edgar will only take Liora there when this clause is active to avoid looking bad from her disagreement. 
Finally, a minor balancing change to the acquisition of the Relief Attendant passive. It will now check the total sum of your skills instead of requiring an individual skill to reach level 30. I didn't like that upgrading the sexual services effectively reset the progress towards this passive. You still need at least skill level 5 for it to trigger though. 
Okay, so much for the game update. Besides that a lot has happened on the business development side. I already mentioned last week that my accountant became active and we made a lot of progress. I haved worked out detected inconsistencies over the last 1.5 years of accounting data to get everything clean and I think everything starting from 01.01.2025 is now up to snuff to "real company" standards. (Basically sole proprietors get to use an easier form of accounting, which doesn't document as much, but as an incorporated entity, I can't use that anymore so we had update everything to the more difficult way of accounting.) 
AuraGamedev GmbH will most likely exists starting 01.09. I signed the documents at the notary today and now just need to set everything up with the bank. There is more work involved to transfer everything correctly, especially I need to pray moving Steam and Patreon over will work x_X but there is finally progress and quite a lot of it at that. 
I will make a post tomorrow as to what my vision is regarding future growth and where I want to spend the money to improve the team by making use of our ability now to properly hire employees (I could technically do that before already but it's a lot easier as a business with a proper accountant). 
For that's it for today! Reminder: Next week, I will mostly focus on asset integration from our freelancers as I will be busy doing some networking on Gamescom. 
Changelog 0.7.0-prerelease-8 (21.08.2026)
  • Added bgm Trailblazers 
  • Added scene Everett Corruption 1 
  • Added scene Edgar Date - Everett Corruption 2 
  • Implement scene Edgar Date Story Edgar's Friends 1 
  • Implement scene Edgar Date Story Edgar's Friends 2 
  • Implement scene Edgar Date Story Edgar's Friends 3 
  • Added clause to allow Edgar to pick a lower value sexual service option 
  • Added clause "If Liora works for Edgar, Liora shall adress Edgar as [Master, Hubby, Darling, Lord, Sir] 
  • Added clause "If Liora is on a date with Edgar, Liora shall adress Edgar as [Master, Hubby, Darling, Lord, Sir] 
  • Added clause "If Liora is on a date with Edgar, Liora shall agree with Edgar on all political issues" 
  • Added minor rean date interruption variation for edgar to deny orgasm in case cancellation is already guaranteed 
  • Improved Rean Replacement Sex to work without needing to trigger a Rean Date 
  • Added map ID / event ID / page ID to error message on crash 
Balancing
  • Change Relief Attendant to be gained upon the sum of sexual service skills exceeding 30 instead an individual skill 
Bugfixes
  • Fixed passability issue with tree in Brightwood 2 
  • Fixed back button in save menu being considered as hitting ok in save file list 
  • Fixed typos 
  • Fixed crash during edging sex 
Like(3)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
View next posts (6 / 42)

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.

Creator Stats

54 subscribers
224 posts

Goals

$381 of $650
per month
I will treat Subscribestar equal to Patreon. There will be polls, all posts will be reposted here, etc.

Other Creators

Features

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
Subscribe
WE USE COOKIES

SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.

Your Privacy Choices

We understand and respect your privacy concerns. However, some cookies are strictly necessary for proper website's functionality and cannon be denied.

Optional cookies are configurable. Disabling some of those may make related features unavailable.

We do NOT sell any information obtained through cookies to third-party marketing services.