Liora's Price of Dignity 0.5.0-prerelease-2
Alright, this week we have a Liora focused week. A bit late on the release side as I was playtesting the biggest contribution of this week by our assistant developer Trihan, the new side quest Frame Job.
Frame Job
It's an Ace Attorney style trial quest similar to Nothing but the Truth from SKA but quite a bit shorter. If you have feedback for this one, best to direct it to Trihan in the Discord. I think it works quite well up to Witness 3 where it needs some more iteration.
Besides solving the crime, you can also convince Edgar to drop the charges through negotiation - and there is no shame in failing to solve it. Rean will be punished with community service, making him unable to be in the party, and higher treatment costs, providing an additional way to advance the corruption process.
Steam Demo Release
Then, what kept me busy for the first half of the week, was the Steam Demo release. The main work here has been on implemented support for the Adult Content check on all h-scenes. Compared to SKA, Liora h-scenes are way more complicated (due to pleasure generation affecting gameplay) so I had to come up with a better approach than just checking for the flag. Luckily, the implementation for the HIdden Alicia mode in SKA provided me with the solution. Instead of weird jumping and checking for flags and creating spaghetti, having adult content turned off will simulate the game similarly to Hidden Alicia without creating visual output.
Besides supporting the non-adult content option for the steam release, I also did the whole setup of my uploading pipeline for it. Apparantly my processes aren't quite there to just exchange the app IDs... Also setting up the demo page in steam is so terribly annoying. For some reason it doesn't copy by default everything from the parent page but you have to set it up from scratch. Tags, descriptions, etc etc.... Anyways.
I have submitted the demo version and the demo shop page and I hope it will pass the test... It will also reveal whether steam will allow the base game with the adult content censoring or if I will have to submit with adult content (but then risk them perma rejecting it because of the adult content steam roulette check...) We will see!
New Assets
The new costume polls are all finally through and I have integrated the costume assets into the Deluxe Console. Keep in mind: It's currently just the standing image art! If you choose one of the new costumes and trigger a lewd scene, it will break.
For the order we technically have the Escortwear in the lead, but when I discussed it with Deniis, the Banditwear was ahead soooo, Banditwear Tier 2 has currently been commissioned for the H-CGs and then we will do Escortwear and finally Dollwear. Will have to see how long all this takes, Deniis has vowed to improve his delivery speed and finish the first batch within the next 1-2 weeks.
Besides visual assets, we also have new sound assets. Allure has submitted new VA work for the Masturbation event which is now fully voiced. Last batch for the month will be re-recording the Edgar Date event with some couple extra modules.
Experimental Change on Full Negotiations
Finally, we have an experimental change on the logic of how negotiations work when Liora approaches Edgar. Instead of using the rotating 3 proposal logic, I am trying out a logic where the player can choose any available clause using the clause selection dialogue Trihan implemented some time ago.
This increases player agency and reduces the need to daily check on his proposals. On the other hand, it causes a lot of increase of complexity as the number of available Edgar proposals is a lot larger than 3. Additionally, you still have to check for new clauses, in case new ones have been unlocked, so the benefit of not needing to check daily is still kind of there...
I have been playtesting with it yesterday and I haven't been convinced as you may see from this last paragraph, but I still wanted to put it out for discussion. Currently, I am likely to roll it back. Please tell me what you think!
Finally-finally, Emubi has returned from his vacation. We have also discussed his next commission for bringing some more art to the artist scenes in SKA. We have also discussed a roadmap on how we want to tackle the topic of animation experiments. For now, we will be taking the Lorraine and Roland sex scene (which is fairly recent and thus up to date with Emubi's latest art skills and it's also not costume heavy - combining variations like costumes and animations is a topic for later) as our first experiment and Emubi will be prepping it in an animation friendly way. Emubi has worked with some animation projects, mostly making vtuber avatars, so he has experience with how the layering has to work. After that, the plan is for him to try out spine2D and give animating a try. From there we will then see if he can do it or if I need to hire a separate animator and we will be able to use his work as a reference point to compare potential animators in terms of cost / time / quality.
Aaaand that's it for the week! Next week, back to SKA, and we are now done with the backlog of transition items and ready to go back into content production starting with new content for Hermann.
Changelog 0.5.0-prerelease-2 (20.03.2026)
- Added VA work for Masturbation Event
- Added Tier 2 costumes in Deluxe Console
- Implemented trial stub
- Implemented first witness
- Implemented second witness
- Implemented third witness
- Implemented failure from credibility loss
- Implemented trial success
- Implemented credibility to extra windows
- Implemented adult content check in Edgar Date Event
- Implemented adult content check in Rean Date Event
- Implemented adult content check in Sexual Service Event
- Implemented adult content check in Ariadne Training Event
- Implemented adult content check in Masturbation Event
- Implemented adult content check in Sex Event
- Implemented adult content check support for nsfw VA work
- Implemented adult content check in Kiss Event
- Implemented experimental change using all available proposals for full negotiations
- Implemented automatically setting language using steam language if possible
- Darklake level 10: Implement Maelstrome skill for Kraken
- Integrated pixel animation plugin from SKA
- Added additional interaction spots to clinic map and give better feedback
Balancing
Bugfixes
- Fixed quick negotiation using willpower instead of effective willpower in leave check
- Fixed unranked skills showing incorrect names in clauses
- Fixed Creampie Addiction triggering when not learned yet
- Fixed projects not giving Edgar extra income