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Zjera3D profile
Zjera3D
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Zjera3D
NSFW Adult (18+) Animations. I'm often working on several projects at once; releasing them as they finish. Nearly all projects have various forms of music, some with sound effects, and most with bondage and/or machine themes.
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Displaying posts with tag MassEffect.Reset Filter
Zjera3D
Public post

No Cure/New Cure - Re-release

  •  Mass Effect - FemShep


    So yeah, awhile back I created, compiled and released No Cure. The animation was good. The playback was good. The finalized video was a grainy piece of shit. The only thing I could ever sort was a setting in Sony Vegas must have been wrong. I was still testing different output settings. The initial release was horrid and I guess it haunted me.

    It's back.

    This time though, it came out as intended. I cut down some on the dust storm effect, which might have also contributed to the initial release issues and the ending is a bit different; instead of just FemShep and the same krogan, the krogan changes (via armor variations) to illustrate the passing of time with numerous participants.

    Hope you enjoy it this time.
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Zjera3D
Public post

Weekly WIP #113

  •  No Cure - Mass Effect 3 - FemShep
  •  Misc.

    Not a lot to say this week. No Cure is about half rerendered, which has taken the bulk of time. It should be ready by next Saturday. It will again be a free release. I've tested a few sections to see how Vegas settings are treating it this time around and things are good.

    Other than that, there isn't much to report on. Render weeks are always pretty slow for anything else. No new models. I did start a small loop involving Honoka from Dead or Alive. Checked on a few other things. Not much can be done during a render.
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Zjera3D
Public post

Labor Day Release


Words.
So many of them that sound the same. So many that are spelled the same, but with different meanings.

I like play on words.

Small loop for all. Enjoy.
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Zjera3D
Public post

Weekly WIP #80

  •  Black Menagerie: Cyberpunk - Panam
  •  Misc.

  • This week I worked on a small project for Labor Day. Why? Why not? I had an idea pop in my head so I ran with it and it's fully ready for release; a 60 second loop. Since Labor Day is Sep 2 and that's a Monday this year, I'll release Labor Day the Saturday prior; August 31st.

  •  This coming week will all be about getting what I can of BM - Panam salvaged and together. Maybe I can get it out by next week. Depends on how well it cooperates with me. So unless I poke at other things as well, next Weekly will either be a release or maybe canceled since it wouldn't have anything new to show.

  •  I was asked on Discord if I had any plans for the next Black Menagerie yet. I was thinking maybe a fighter game girl, like Tekken or Mortal Kombat. From what I gather, Tekken has a club/rave style music theme already, so that fits with Black Menagerie. Maybe Resident Evil? Umbrella mofos could have like, Rebecca Chambers in a show. Could do a Life is Strange? So yeah, it's up the in air still. I just need to make sure not to do the same things I did with Panam, causing the crash issue I have with her.
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Zjera3D

Sancus Program 2. 0 Release (Mass Effect)

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Zjera3D
Public post

Sancus Program 2 Trailer (Mass Effect)


  •  Full release scheduled for 5-25-24 (Next Saturday).
  •  No Weekly WIP since it's nearly all finishes and renders for Sancus Program 2.
  •  The music in the trailer is only for the trailer. It's not the music for the actual release.
  •  The position is not the same as in the trailer. They are different. Yes, two positions.

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