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Wild Pear profile
Wild Pear
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Wild Pear
Hi! We are Wild Pear, a small team of just a couple of devs working on our little dream project. Any support and feedback is highly appreciated!
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Welcome

  • About our project: A visual novel set in a magical world with many similarities to the popular and well-known story about a wizard from England. It features a multitude of characters such as teachers, students, and ordinary residents of a magical city. The game includes branching dialogues and various mini-games to tell a story. Gradually building your own Magical Academy.

Wild Pear
Public post

Magic Academy. Release 0.6.1.1 (Fulgari)



Hello everyone! Over the past week, we’ve made additional changes to the latest update, and today marks a version shift!
Here is what’s new in version 0.6.1.1 compared to 0.6.0:
In Version 0.6.1:
  • The quest chain with the Attestation Commission continues — you will have to solve the problem with the cultists if you want to get accredited!
  • A new CG scene as part of the fight against the cultists.
  • A couple of new enemies and battles, not just in Journey mode, but in regular gameplay as well.
  • A new boss: Aasimar Gunslinger, complete with a comic and a scene (animation is still in progress).
  • A new personal quest for the Dragoness.
  • Cleaned up old localization keys (about 600 lines) to prepare for translation into new languages.
  • Added a new location: Lecture Hall. You can now enter it, and it will be utilized in future updates.
  • Added additional states for the dungeon location beneath the Cathedral.
  • Events on "crystal" tiles in Journey mode now always yield a crystal.
  • Fixed a rare bug that could cause the game to freeze when using Fast-Skip to skip text while transitioning to another location during a dialogue.
  • Fixed the display of route tiles in Louisa’s map mini-game.
  • Added a tutorial for Rose’s flask mini-game.
  • Now, the input fields for naming the Hero/Academy/Dragoness will have a default value filled in immediately. This avoids situations where typing is impossible, which blocks the game.

In Version 0.6.1.1:
  • Added the ability to name save files.
  • Updated battle backgrounds in Journey mode (Forest and Winter).
  • Added a new tile type, "Mushroom Forest," on the Pixie World Journey map.
  • Added a new battle background in Journey mode (Mushroom Forest).
  • Animation adjustments in the scene with Lillian.
  • Animation adjustments in the scene with Joyce.
  • Fixed the "Arcane Knowledge" card healing the player instead of dealing damage when a damage-reducing debuff is active.
  • Fixed the opening of the second page of the Memory Pool.
  • Fixed Victoria’s photos in the Memory Pool.
  • Fixed the night version (frame) of the Lecture Hall.
  • Fixed the night version (frame) of the Warehouse.
  • Fixed the text on the final button in the scene with the Head Nun.

From this moment on, we are shifting our focus to active work on the next update. It will be dedicated to updating and adding new backgrounds and enemies to Journey mode, as well as adding voice acting to our animated CG scenes!

Thank you for staying with us!
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Wild Pear
Public post

About Update 0.6.1 (Fulgari)


Hey everyone!
Today, the alpha version of Update 0.6.1 (Fulgari) goes live in Early Access.
If no critical issues are found, we will release it for the Magister tier in a week.
So, what’s included in this version?
  • The questline with the Accreditation Commission continues – you will have to deal with the Cultists if you want to receive your accreditation!
  • A new CG scene featuring the struggle against the Cultists.
  • A couple of new enemies and combat encounters, not just in Journey mode, but in regular gameplay as well.
  • New boss: Aasimar Gunslinger, complete with a comic and a scene (animation is still in progress).
  • A new personal quest for the Dragoness.
  • Cleaned up old localization keys (about 600 lines) in preparation for translation into new languages.
  • Added a new location: the Lecture Hall. You can now enter it, and it will be utilized in future updates.
  • Added additional states for the Dungeon location beneath the Cathedral.
  • Events on Crystal tiles in Journey mode now always award a crystal.
  • Fixed a rare bug that could cause the game to freeze when using Fast-Skip during a location transition within a dialogue.
  • Fixed the display of route tiles in Louisa's map mini-game.
  • Added a tutorial for Rose's flask mini-game.
  • Default values are now pre-filled in the name input fields for the Hero/Academy/Dragoness. This prevents issues where typing becomes impossible, blocking game progress.

We have also found a new artist who will help us improve Journey mode by adding more unique mobs, backgrounds, and game tiles.

Thank you for staying with us!

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Wild Pear

Magic Academy. Update 0. 6. 1 (Fulgari) links

This post also includes Mega.NZ content links
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Wild Pear
Public post

Devlog#43. Happy New Year!


Hey everyone!

As 2025 draws to a close, we are incredibly grateful to each of you for ringing in the new year with us!

Next year holds even more magic and quality updates in store! We have so many plans for the game, and we hope you’ll continue on this journey with us.

Welcome to the New Year to those who have already entered it, and Happy New Year's Eve to those still counting down!

We’ll be back soon with a new update!
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Wild Pear
Public post

Hello everyone!
The Answer to the Ultimate Question of Life, the Universe, and Everything is 42.
Based on the combined votes across all platforms, the winner of the last poll is the Aasimar Gunslinger! The Dark Elf came very close in the votes, but ultimately didn't win.

Work on the character is already underway.

In the next update, we will also finally tackle the problem of the suspicious cult that has settled in the city cathedral.
Intrigue! Investigation! Cultists! Plus a new scene with the cult leader!

Work on update 0.6.1 is in full swing! Thanks for staying with us!
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Wild Pear
Public post

Small Update 0.6.0.2 & 0.5.9 for Students & Boss Poll!


Hi everyone! Today we’re releasing a small update, v0.6.0.2.
  • We’ve added scenes for Rose, Audrey, Renee, and Elizabeth to the Pensive. You can simply load a save game where you’ve already seen them, and they will unlock automatically.
  • Renee’s scene is now animated.
  • We’ve implemented a potential fix for the bug that occurred when clicking the text input field at the start of the game on certain devices.

Additionally, Update 0.5.9 is now available for Student tier subscribers today.
We are currently discussing the access schedule for future updates—thank you for your continued support!

We are also launching a vote for the next boss, who will play a major role in update 0.6.1!
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this will greatly help us in the development of the project! thanks

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