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Kosmo Games
Hello! My name is Kosmos, and I'm an adult games developer. I am the author of the Lust Affect porn game in the Mass Effect universe. My second game - "Bright Past". For a year and a half I have been actively developing this project.
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FREE
Free Gamer
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$2
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Silver Patron
Access to montly game updates.
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$5
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Jade Patron
Get access to new version 5 days early
Access to some softcore scenes preview of future releases
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$10
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Gold Patron
Get access to new version 10 days early
All "Lust Affect" movies in a separate archive.
Access to some hardcore scenes preview of future releases
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$20
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Platinum Patron
Get access to new version 10 days early
Participation in the voting, which directly affect the plot.
All "Lust Affect" movies in a separate archive.
Access to some hardcore scenes preview of future releases
Your name in the main menu of the game (I check the list at the time of release)
Access to all game renders and sprites. (Including some early options not included in the game.)
Some HD renders
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Welcome
Regular updates every month.
Early access for subscribers.
Additional content for the most generous.
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Friends, as you know, Bright Past will not be released on Steam. However, if you'd like to purchase the game, it's now available on ITCH This is a one-time purchase. However, Subscribestars will still receive new versions earlier as part of Early Access. The new version will be available on Itch five days after the Silver Patrons. Choose which option suits you best.
Hello, friends. I want to be honest with you. Over the past month, I took a break from Bright Past and focused entirely on a new project — Esterium Project. That gave me a breather and the energy to continue.
Today is just an announcement. Tomorrow I’ll publish a separate post with the new Esterium build.
I previously said I would move Esterium to a separate Patreon page. I’m not sure anymore that this would be more convenient for everyone. For this release, I’m posting it here on the main page. I’ll decide what’s next based on your feedback.
Thank you for being here — your comments and answers to the poll below will help me choose the most comfortable format.
Changes (Esterium Project)
10 new locations
5 new NPCs
A trading system
A completely new quest journal with task tracking and stage breakdown
2 new side quests, one with a spicy ending (in the future I want to add multiple pathways depending on skills, background, and more)
Added skills (their values are tied to attributes)
New look for the cart location
Updated item icons
Labels on buttons for moving between locations
New class selection icons
Language switching should now work correctly (But If you see an error, please try restarting the game, and definitely let me know so I can fix it)
➖➖➖➖➖➖➖➖➖➖➖➖
This time I’m reducing the gap between tiers to 2 days.
⭐Release for $10+ patrons — 📅 October 19
⭐Release for $5 patrons — 📅 October 21
⭐Release for $2 patrons — 📅 October 23
📊 PollWhere is it more convenient for you to receive Esterium updates?
Friends, I want to share something important. The Steam release of Bright Past won’t happen: after a series of fixes and attempts to meet the requirements, the platform has permanently blocked the project. That’s a hit to both a dream and the financial plan. But the game and our community remain.
What this means:
I’ll keep supporting Bright Past with small, self‑contained updates. That includes not only new bits, but also fixes, polish, and finishing work on existing content.
In parallel, I’m moving forward with a new project — Esterium Project. It gives me energy and a sense of forward motion.
I’m also calmly working on a remaster of my older parody game, Lust Affect — a “slow” series and a space to experiment with AI tools.
How you can help right now:
I'll be conducting several surveys soon to understand your expectations and preferences. Please participate and leave comments about what you’d like to see next.
Share your thoughts on the Esterium Project demo and your interest in the remaster.
If it feels appropriate, share this post where it might help the project.
Thank you for being with me. The path is changing, but the goal is the same — to make games I can be proud of and support a community we can be proud of. If you have questions, leave them in the comments — I’ll read and reply.
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Means to reaching out to the Creator directly via Instant Messenger.
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