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61 subscribers Campus Guest
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Entrant
Access to the general channels of the Discord server
Our gratitude for believing in the project
2 subscribers Entrant
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Student
All the rewards from the previous tier.
Early access to new version of the game. (One week until release)
Voting for upcoming content (1 vote).
Our gratitude.
7 subscribers Student
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Magister
All rewards from the previous tier.
Access to the beta version (one week after the alpha version)
Access to the Discord channel with concept arts.
Voting for upcoming content (2 votes).
Our immense gratitude.
15 subscribers Magister
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Professor
All the rewards from the previous tier.
Access to the alpha version of the game.
Voting for upcoming content (4 votes).
Voting for content release priority.
Name in the credits.
Our immense gratitude.
1 subscriber Professor
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Dean
Voting for upcoming content (10 votes)
Voting for content release priority (2 votes)
Access to a special section in Discord for communication with the developers
Separate section in the credits
Our profound gratitude
0 subscribers Dean
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Rector
Voting for upcoming content (20 votes)
Voting for content release priority (5 votes)
The ability to propose ideas for new characters or game events, which will then be put up for voting.
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Welcome
About our project: A visual novel set in a magical world with many similarities to the popular and well-known story about a wizard from England. It features a multitude of characters such as teachers, students, and ordinary residents of a magical city. The game includes branching dialogues and various mini-games to tell a story. Gradually building your own Magical Academy.
We're happy to finally be back to our normal routine and resume working on our project. However, due to a chaotic past month, today's update will be a little unusual.
Card Discard: Discard unwanted cards to gain 1 mana.
Card Draw: Draw additional cards for 2 mana.
Deck Builder: A new feature allowing you to create custom decks from your unlocked cards.
Post-Adventure Unlock: Unlock one card encountered during an adventure for use in the Deck Builder.
UI Overhaul: Reworked the adventure preparation screen and the equipment selection panel.
Equipment Rework: Each piece of equipment now contains fewer cards but provides a unique effect that can modify your stats or game mechanics.
Recipe Drops: Equipment recipe items can now drop during battles.
Recipe Tracking: Once you find a recipe, information about it will appear in the equipment selection panel.
Crafting: After finding a recipe, you can craft the corresponding item and use it in future adventures.
Card Elements: Each card now has its own 'element'. Your equipment can affect the efficiency of different elements.
Combat UI Widget: A special widget has been added to the combat interface to display effects from equipped items.
Censor Option: A 'Censor' option has been added to the settings: enabling it will skip all 18+ scenes. (Skipped scenes can be viewed later in the Pensieve).
Also included are some minor fixes:
Now, in the character window, any influence you have on their personality is displayed as '+' to avoid confusion. You are simply tipping the scales of their personality one way or the other.
Fixed an issue with animation selection in the Elf Monk scene.
Fixed a bug that broke the save panel if you had a very old save file.
Fixed several errors in dialogue attribution pointed out by players.
Fixed the non-functional help button in the adventure window.
Fixed the ability to open the in-game menu during combat.
Starting next week, we'll begin working on the romance arcs for our characters. Additionally, we've finally started tackling the overhaul of the game's user interface.
Thank you for your support and feedback – you give us the strength to continue development.
See something you like? Subscribe to see even more!
We're happy to finally be back to our normal routine and resume working on our project. However, due to a chaotic past month, today's update will be a little unusual.
Card Discard: Discard unwanted cards to gain 1 mana.
Card Draw: Draw additional cards for 2 mana.
Deck Builder: A new feature allowing you to create custom decks from your unlocked cards.
Post-Adventure Unlock: Unlock one card encountered during an adventure for use in the Deck Builder.
UI Overhaul: Reworked the adventure preparation screen and the equipment selection panel.
Equipment Rework: Each piece of equipment now contains fewer cards but provides a unique effect that can modify your stats or game mechanics.
Recipe Drops: Equipment recipe items can now drop during battles.
Recipe Tracking: Once you find a recipe, information about it will appear in the equipment selection panel.
Crafting: After finding a recipe, you can craft the corresponding item and use it in future adventures.
Card Elements: Each card now has its own 'element'. Your equipment can affect the efficiency of different elements.
Combat UI Widget: A special widget has been added to the combat interface to display effects from equipped items.
Censor Option: A 'Censor' option has been added to the settings: enabling it will skip all 18+ scenes. (Skipped scenes can be viewed later in the Pensieve).
Also included are some minor fixes:
Now, in the character window, any influence you have on their personality is displayed as '+' to avoid confusion. You are simply tipping the scales of their personality one way or the other.
Fixed an issue with animation selection in the Elf Monk scene.
Fixed a bug that broke the save panel if you had a very old save file.
Fixed several errors in dialogue attribution pointed out by players.
Fixed the non-functional help button in the adventure window.
Fixed the ability to open the in-game menu during combat.
Starting next week, we'll begin working on the romance arcs for our characters. Additionally, we've finally started tackling the overhaul of the game's user interface.
Thank you for your support and feedback – you give us the strength to continue development.
For now, this version doesn't include new quests or scenes. We're working on those in parallel, but we wanted to get these mechanics changes out for testing as soon as possible.
Here's what's new in today's release:
Card Discard: Discard unwanted cards to gain 1 mana.
Card Draw: Draw extra cards for 2 mana.
Deckbuilder: A new feature allowing you to create your own custom decks from unlocked cards.
Post-Adventure Unlock: Unlock one card encountered during an adventure for use in the Deckbuilder.
UI Rework: Reworked the adventure preparation screen and equipment selection panel.
Equipment Overhaul: Each piece of equipment now contains fewer cards but provides a unique effect that can modify your stats or game mechanics.
Recipe Drops: Equipment Recipe items can now drop during battles.
Recipe Tracking: Once you find a recipe, its information will appear in the equipment selection panel.
Crafting: After finding a recipe, you can craft the corresponding item and use it in future adventures.
Card Elements: Each card now has an 'element'. Your equipment can affect the effectiveness of different elements.
Combat UI Widget: A dedicated widget has been added to the combat UI to display effects from equipped items.
Censor Option: Added a Censor option in the settings: when enabled, all NSFW scenes will be skipped. (You can view skipped scenes later in the Pensieve).
We're looking forward to your initial feedback on these changes as we continue working on the story content.
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Means to reaching out to the Creator directly via Instant Messenger.
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