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VR_Ferals
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VR_Ferals
***|Hey my name is mr2cats. Im a 3D-modeller and render artist focusing on lewd games and virtual reality stuff.|***
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FeralSupporter

Even the smallest pledge is a boost for this project. Be part of an ever growing community to help speeding up the development process. You also get early download access to STABLE builds before they are released to the public.

FERAL Supporter

✓ Download access to STABLE builds every three months.

✓ Access to developer sandboxes in FeralIsland.

✓ Representation in the credits of the game.

✓ Grants the FERAL Supporter discord role.

✓ Grants access to the #mysterious-leaks channel on discord. Which lets you see some WIP screenshots and development updates of the things I am currently working on.

✓ Be part of the "Future of FeralIsland" discussions, polls and early announcements.

You are awesome! Thank you very much for your support. :)

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Feral TESTER

The serious stuff starts here. You will get access to experimental nightly builds. A new build is uploaded as often as possible.

FERAL Tester

✓ Everything above

✓ Download access to nightly (dev) builds that are highly experimental and are frequently released.

✓ Grants the FERAL Tester Discord role.

You are amazing and deserve my gratitude for helping me building my dream project! Thank you very much. :>

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  • Early Development Builds
Displaying posts with tag PublicBuild.Reset Filter
VR_Ferals

[Public Release] FeralIsland_v0. 15. 278a. PBThis are the patch-notes of the free May update for ...

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VR_Ferals

[Public Release] FeralIsland_v0. 15. 264. PBThis are the patch-notes of the free February update ...

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FeralPainter v0. 10Feral Painter is a standalone tool to paint feral creatures of FeralIsland in ...

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VR_Ferals
Публичный пост
[Public Release] FeralIsland_v0.15.255.PB
This are the patch-notes of the free November update for FeralIsland. Feel free to check out the release page for the download link, also feel free to check out my patreon page for more news around this project. This game version was brought to you by the testers, supporters and its awesome community!
If you want to support this project, you can become a supporter or tester and test the latest version, including the special sandboxes!


Patchnotes:
Features:
  • Added a second and third stage to the "A helping paw" scenario in the gallery.
  • Added the raptor to the FeralPainter. You can now paint, save and load raptor textures.
  • Added a "backup" folder to the game which contains the Puffin custom texture. The texture file is located at "..FeralIsland_Data\StreamingAssets\Backup".
  • Added a new icon to the "mask" button of the FeralPainter.
  • Added the "sheath/unsheath" button logic to the raptor in the FeralPainter.
  • Added some backend classes for handling raptor data inside the FeralPainter and the core game.
  • Added a baked default texture to the raptor.
  • Added a raptor recovery texture to the "..FeralIsland_Data\StreamingAssets\Backup" folder.

Changes:
  • Updated parts of the raptor mesh: Further improved the paws, chest and hind-paw parts.
  • The fence part in the gallery is now only visible in the "helping paw" scenario.
  • Further improved the new raptor mesh by adding feathers to the arms.
  • You now need to toggle the agree button in the disclaimer in order to accept and enter the game.
  • Minor UI changes to the disclaimer.
  • Data path for loading mods including the 'puffin' custom texture was changed to the default 'streamingAssets' folder. This also fixed an issue loading the 'puffin' custom texture and should improve multi mod support.
  • Added the missing belly parts to the "puffin" female Felkin custom texture.
  • Hide body part buttons when the raptor is selected, there are no raptor body part variants (yet).
  • Some minor UI packing tweaks.
  • The fur button in the FeralPainter now toggles on/off depending on if the selected creature actually has fur.

Bugfixes:
  • Fixed a bug in which the creature UI was incorrectly updated in the gallery.
  • Fixed an issue with raptor fangs not centered correctly.
  • Fixed a bug in which the quality settings were overwriting the current fur setting of the FeralPainter. The FeralPainter now has higher priority over selected quality settings. Other quality settings still persist.
  • Fixed a bug in which the "Snout Ring" button in the FeralPainter would show the wrong button state.
  • Multiple UI naming and logic fixes in the FeralPainter.
  • Fixed a critical bug in which texture parts got deleted when saving the FeralPainter.
  • Fixed an issue in which wind effects could cause unwanted rippling inside the FeralPainter.
  • Fixed a bug in which the default color inside the FeralPainter was not selected properly.
  • Fixed a bug in which the male raptor genitals could not be painted.

FAQ - VR setup & general recommendation
FAQ - Game controls
Project Roadmap - trello


NEXT FREE PUBLIC BUILD WILL COME FEBRUARY 2025
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VR_Ferals
Публичный пост
[Public Release] FeralIsland_v0.15.247.PB
This are the patch-notes of the free August update for FeralIsland. Feel free to check out the release page for the download link, also feel free to check out my patreon page for more news around this project. This game version was brought to you by the testers, supporters and its awesome community!
If you want to support this project, you can become a supporter or tester and test the latest version, including the special sandboxes!


Patch-notes:
Features:
  • Added a new graphics profile: "low (NoFur)". This profile toggles fur off which should greatly increase performance. This mode is mainly recommended if you encounter performance issues or if the game is run on a notebook.

  • Added a new graphics profile: "Fapt (NoFur)". This profile toggles fur off which should greatly increase performance. There is also a slightly sharper AA enabled in this profile for better line sharpness without much performance downsides. This mode is mainly recommended for high end PCs that appear to have issues with FeralIslands fur shader.
  • Added an improved raptor model to the gallery.
  • Added slit penetration with toys to the new raptor model in the gallery.
  • Added mouse hover highlights to the FeralPainter buttons.
  • Added a "Chest floof" button to the FeralPainter. You can now select different chest floof types for your personal Felkin. (Saving and exporting it is not working yet.)
  • You can now select horn, tail, mane variants in the FeralPainter.

Changes:
  • Changed the way fluids behaved and improved their performance slightly.
  • Enabled the raptor teeth again and made some changes to parts of the mesh that were not centered correctly.
  • Some more improvements to the raptor mesh: Slightly shorter snout and more detail.

Bugfixes:
  • Fixed an issue with orifice distance detection.
  • Fixed an bug with toy guidance.
  • Fixed a bug with disappearing parts of the Felkin eyes in the FeralPainter.
  • Fixed a bug in which curved thorny horns had flipped normals.
  • Removed some unnecessary materials in blender from being imported into Unity.
  • Fixed a bug in which a certain Felkin refused to be furless.


    FAQ - VR setup & general recommendation
    FAQ - Game controls
    Project Roadmap - trello


    NEXT FREE PUBLIC BUILD WILL COME NOVEMBER 2024

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VR_Ferals
Публичный пост
[Public Release] FeralIsland_v0.15.242.PB
This are the patch-notes of the free May update for FeralIsland. Feel free to check out the release page for the download link, also feel free to check out my patreon page for more news around this project. This game version was brought to you by the testers, supporters and its awesome community!
If you want to support this project, you can become a supporter or tester and test the latest version, including the special sandboxes!


Patch-notes:
Features:
  • World Settings: You can now change the creatures sex spawn number. This allows to play on a male or female exclusive world. This setting applies for NPCs only. This means that you can play for example as a female in a male-only world!
  • Added the "creature details" screen to the character selection showing which unique body part a creature has. Arrows to change those are currently disabled but will be added with the new custom creature menu.
  • Added a new custom Felkin skin: "Puffin". You need to select the "custom textures"-mod in the mod menu to enable this Felkin texture.
  • Added an arrow keys to forward through "Creature Details" -> "World Settings" -> "Start Game"
  • Added toggled laying down. When pressing laying down, the creature is now staying down. Pressing laying buttons again while attracting will raise your tail.
  • Added a gray scale gradient to the color picker so that true grays can be selected.
  • Added a color picker to the FeralPainter.



Changes:
  • It is now required to enable the custom texture mod to load modded textures. (This was not the case before, because of testing reasons.)
  • Improved some label names in the world settings to be more fitting.
  • Updated the fluid simulation script package.
  • Updated the tail simulation script package.



Bugfixes:
  • Fixed a critical bug in which painted textures could not be loaded inside the FeralPainter once the painter was exited.
  • Fixed an issue with the mod selection menu not enabling texture loading properly.



NEXT FREE PUBLIC BUILD WILL COME AUGUST 2024
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✓Samsung VR Gear support is added including a AR mobile version to place ferals in your favorite spots at home.(Android version) ✓Two additional ferals will be added to FeralIsland ✓(More goal rewards will be added when the above goal is reached) **I can´t believe it. You guys are awesome!**

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