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VR_Ferals
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VR_Ferals
***|Hey my name is mr2cats. Im a 3D-modeller and render artist focusing on lewd games and virtual reality stuff.|***
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Displaying posts with tag 2024June.Reset Filter
VR_Ferals

Nightly_Build Patchnotes: FeralIsland_v0. 15. 265FeralIsland_v0. 15. 265 was added to the nightly...

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Nightly_Build Patchnotes: FeralIsland_v0. 15. 264FeralIsland_v0. 15. 264 was added to the nightly...

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Nightly_Build Patchnotes: FeralIsland_v0. 15. 263FeralIsland_v0. 15. 263 was added to the nightly...

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[Public Release] FeralIsland_v0.15.242.PB
This are the patch-notes of the free May update for FeralIsland. Feel free to check out the release page for the download link, also feel free to check out my patreon page for more news around this project. This game version was brought to you by the testers, supporters and its awesome community!
If you want to support this project, you can become a supporter or tester and test the latest version, including the special sandboxes!


Patch-notes:
Features:
  • World Settings: You can now change the creatures sex spawn number. This allows to play on a male or female exclusive world. This setting applies for NPCs only. This means that you can play for example as a female in a male-only world!
  • Added the "creature details" screen to the character selection showing which unique body part a creature has. Arrows to change those are currently disabled but will be added with the new custom creature menu.
  • Added a new custom Felkin skin: "Puffin". You need to select the "custom textures"-mod in the mod menu to enable this Felkin texture.
  • Added an arrow keys to forward through "Creature Details" -> "World Settings" -> "Start Game"
  • Added toggled laying down. When pressing laying down, the creature is now staying down. Pressing laying buttons again while attracting will raise your tail.
  • Added a gray scale gradient to the color picker so that true grays can be selected.
  • Added a color picker to the FeralPainter.



Changes:
  • It is now required to enable the custom texture mod to load modded textures. (This was not the case before, because of testing reasons.)
  • Improved some label names in the world settings to be more fitting.
  • Updated the fluid simulation script package.
  • Updated the tail simulation script package.



Bugfixes:
  • Fixed a critical bug in which painted textures could not be loaded inside the FeralPainter once the painter was exited.
  • Fixed an issue with the mod selection menu not enabling texture loading properly.



NEXT FREE PUBLIC BUILD WILL COME AUGUST 2024
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