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Triangulum Games profile
Triangulum Games
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Triangulum Games
Creating Science Fiction Adult Visual Novels
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Displaying posts with tag Update.Reset Filter
Triangulum Games
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Andromeda 0.4.5 Briefing 3


Hey all, it has been almost a month since the last update. I am still working on writing the dialogue for the second sex scene as well as rendering out images, both for that sex scene as well as some other scenes. I am close to having the money needed to order a 3080, as well as a new PSU to replace my existing one because it is old (10+ years) and I am missing one more set of 8-pin connectors to power a 3080. I am hopeful that I will be able to purchase it by the end of next month.

As for the update, I don't expect it to be out probably until sometime in June unless I remove the second sex scene or not animate it (the first one is animated with two positions). 

I am also thinking about what the next update will entail, haven't started writing it yet. I guess the best way to describe it would be to call it a bottle episode, it won't use a bunch of different sets and will be focused on getting to know more of the main cast that we have currently met.
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Triangulum Games
Public post

Andromeda 0.4.5 Briefing 2


Hey all, it's been a few weeks since the last briefing.

I would say the script for this update is around  60-70% complete, most of what is left is writing out the dialogue for the sex scenes. I have blown past the 60-80 images that I projected for this update, currently sitting at 104 images and that only covers around half of the update.

When I don't have an image ready to be rendered I have also been dabbling in seeing what changes I can make to render settings to cut down on render times to see if I might be able to use animations in the sex scenes. So far this testing has shown me that an image with two figures and an environment doesn't look noticeably different between using a Max Samples of 5000 (default setting) and 500. This also cuts the render time down from around 1 hour - 1.5 hours per frame to around 30 minutes per frame, which is a noticeable difference since the animations in question are around 200+ frames.

Luckily though graphics card prices seem to be coming back down and availability it starting to be a thing again so in the next month or two it might be possible for me to actually pick up something like a 3070, might even be able to stretch for a 3080.
Random image from the upcoming update, make sure to check Patreon because it has a different preview image
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Triangulum Games
Public post

Andromeda 0.4.5 Briefing 1


Hi again all, I wanted to give you all an update on the second half of 0.4. Currently I am still writing out the script for this version but I would say I am somewhere around 1/3 to 1/2. Part of this is because I've gone back and added an encyclopedia to help provide more information for characters, ranks, titles, species, empires, etc.

I have started composing* the images that will be used for this update. I am expecting around 60-80 images for this update depending on exactly how long this update is for the story progress that I desire to have occur and the ability to use reuse images. Because of how long it takes to render images I am still not using animation but if this project can get some financial support and if hardware becomes available, I do plan to go back at some point and animate some scenes in this and previous updates.

This update will include two sex scenes, both with the same character, and these scenes will have some differences depending on choices you make throughout this update.

*I suppose that is the best word for what I mean
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Hitting this goal will allow me to quickly and easily upgrade my existing rig with hardware to help me render scenes faster and as a result be able to update on a more regular schedule and with longer updates. I will also allow me to put some of the money aside to build a second rig.
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Hitting this goal will allow me to be able to speed up building a second rig as a dedicated rendering rig to further improve my ability to render images/animations and create longer updates.
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Hitting this goal will allow me to able to dedicate more time working on game development by allowing me to focus on it on a part time basis as opposed to "just a hobby."
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Hitting this goal will allow me to comfortably work on game development on a full time basis.

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