You must be 18+ to visit this website
The content on this website is AGE RESTRICTED
Please confirm you are at least 18 years old of age. Otherwise leave the website.
Subjunctive Games profile
Subjunctive Games
18+
Subjunctive Games
Creator of MindWare, a browser-based interactive adult game set in a cyberpunk world where even the human mind isn't safe from malware.​
Message

Subscription Tiers

$3
USD monthly
Script Kiddie

What's included:

  • A huge thank you for your kind support!
  • Discord access
  • 1x voting power in polls
  • Cheat menu unlock code
  • Walkthrough
  • Offline version
117 subscribers Script Kiddie
Unlock
$5
USD monthly
Network Ninja

What's included:

  • A huge thank you for your kind support!
  • Discord access
  • 2x voting power in polls
  • Cheat menu unlock code
  • Walkthrough
  • Offline version
  • Exclusive access to concept art
27 subscribers Network Ninja
Unlock
$10
USD monthly
Elite Hacker

What's included:

  • A huge thank you for your kind support!
  • Discord access
  • 3x voting power in polls
  • Cheat menu unlock code
  • Walkthrough
  • Offline version
  • Exclusive access to concept art
4 subscribers Elite Hacker
Unlock

Features

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
Displaying posts with tag Hotfix.Reset Filter
Subjunctive Games
Public post

🎉 MindWare Version 0.3.10 (Public Hotfix 1)

As usual after a public release, I've gone through the bugs you reported and fixed them, so the reports don't pile up and nobody has to wait long for their problem to be solved. That's what this hotfix is about. 

The most serious bug present in the latest public release could trap you in Drake's office after reporting to Xavier. That's fixed now, and saves already stuck there load at home. The SynTech server screen no longer seems to freeze with the typewriter off, DevDroid and CodeBuddy make it clear that you have to submit your work, AVA helps with Ray's password again, and Yuki's chats clear once you reach the end. Thank you to everyone who sent a report with their save!

Unlike most hotfixes, this one also comes with some new content for you to enjoy. While you're live on PeekStream, a new Put on a Show menu lets you shake your ass for the camera, stroke your cock or play with your pussy (note: it's currently not possible to reach the level of feminization necessary to actually have a vagina in the game), finger your ass, or suck a dildo like it's the real thing, with bolder shows unlocking as your sexuality grows. 😈 The PeekStore has finally restocked with six new dildos, from a realistic 7" up to the 14" Stallion, and every one you bring on stream adds its own show. Streaming also costs action points only to start now, so you can stream after work.

Supporters get a much smarter Content Maps viewer that show what's new in each release, whether your save can reach it, and more.

Download:

  • Play online: playmindware.com is already updated
  • Downloads page: playmindware.com/downloads for the full offline archive (about 4.10 GB), the HTML-only update, and a 69 MB incremental update for players who have an unmodified 0.3.10 (Public) folder

Extra Options / Supporter Access: No password needed. Use the Patreon or SubscribeStar sign-in in Extra Options.

Back up your important saves from Save / Load before updating.

What's New (everything since 0.3.10 Public)

New Content:
  • Added: Six new dildos in the PeekStore.
  • Added: Use your PeekStore dildos on stream.
  • Added: Show off or play with your pussy on stream.
  • Added: New stream videos that match your body.

Content Maps (supporters):
  • Added: The PeekStream content map now covers stream shows.
  • Added: What's New in Content Maps.
  • Added: Content Maps show what each scene needs.
  • Added: You Are Here in Content Maps.
  • Added: The Maps button counts new content you can play.

Changes & Improvements:
  • Improved: The sleep message explains how to clear an unread chat.
  • Improved: Press Enter to submit Ray's password.
  • Changed: Only starting a PeekStream stream costs action points.

Bug Fixes:
  • Fixed: Content Maps no longer show labels on paths you haven't reached.
  • Fixed: PeekStream's Go to Dashboard button fits narrow windows.
  • Fixed: The Back arrow no longer gets stuck on Xavier's menu, at City Jail and in a few other places.
  • Fixed: You no longer get trapped in Drake's office after reporting to Xavier, and saves stuck there load at home.
  • Fixed: The SynTech server screen no longer seems to freeze when the typewriter is off or text is sped up.
  • Fixed: DevDroid and CodeBuddy make it clear that you must submit your work to get paid.
  • Fixed: The phone gallery's photo viewer fits phones held sideways.
  • Fixed: AVA spells out Ray's password again when you keep missing it.
  • Fixed: Yuki's chats count as read once you reach the end.
  • Fixed: The game now remembers when you insist with the hospital nurse.
  • Fixed: Drake's warnings about your work no longer keep you stuck at BrainFry.

Making the next physical body change stage available is still my main priority. In the meantime I'll keep expanding whichever questline interests me most at the moment. You can find my broad, occasionally updated to-do list here: https://subjunctivegames.com/todo

Thank you for playing, and thank you to my supporters for making it possible. Enjoy the update! 🖤


Like(0)
Dislike(0)
Comments (2) loading...
Sign Up or Log In to comment on this post
Subjunctive Games
Public post

🔧 MindWare 0.3.8 Public Hotfixes 2 + 3 

I've released two additional public hotfixes for version 0.3.8 since hotfix 1. 

There is no new story content in these hotfixes. They focus on safer backups, smaller saves, accurate release notices, and more reliable online services. Details below. 

Hotfix 2

Save/Load and Settings now explain how to download backup files to, hopefully, make it clearer how to keep important progress outside browser storage. Long-running saves are smaller because built-in dream, avatar, TV, and shower media are no longer copied into every history step, while active dreams and PeekStream special requests now keep only the compact information needed to resume. Older saves upgrade automatically when loaded.
Hotfix 2 also introduced the redesigned main-menu logo (more about it in a separate post soon) and corrected the update notice that briefly advertised an unfinished version, which was not available to download.

Hotfix 3

Hotfix 3 strengthens the online services behind supporter access and downloads:
  • Supporter sign-in and protected downloads now handle repeated requests more reliably.
  • Online services now reject unexpectedly large requests.
  • Cloud service checks now match the configured Worker runtime more closely.

Upcoming Content Release 

The next content release is planned for early next week and will begin the next stage of the HiveClean latex-maid storyline.
You’ll be able to apply through HiveCleaning’s corporate recruitment portal, read its suspiciously dense terms and conditions, and complete a multi-part suitability assessment that becomes increasingly unconventional. Successful applicants will be invited to continue the process in person, which is where the real fun begins.
The HiveCleaning recruitment content update will be the last one in the series of Latex Maid content updates for some time, so other storylines get some much-needed attention. 
Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
Subjunctive Games
Public post

🔧 MindWare 0.3.8 Public Hotfix 1

Several players have recently reported that MindWare is running out of space for saves and other game data on their devices, which is what prompted this "emergency" hotfix.

As you may know, MindWare is built with Twine and SugarCube, which stores browser saves in an area called localStorage. That space is usually only around 5 MB for an entire site, although the exact limit varies by browser.

I was always aware that MindWare would eventually begin pressing against the localStorage limit, but I made the problem much worse by letting some tracking lists grow indefinitely and by storing bulky chat, media, and notification data that the game could reconstruct. SugarCube copied that waste into the recent-history snapshots inside every autosave and manual save.

I've burned a lot of midnight oil building proper fixes for the issues mentioned above over the last few days. Older saves will automatically upgrade when loaded, and the next time they are saved they will use the compact format. Future saves will stay smaller, and player-written notes will be preserved. A new Storage tab will show a rough usage estimate and break down what is taking the space. If storage fills up during a save, MindWare will offer export, cleanup, and retry options; its cleanup tools will never silently choose a manual save to delete.

While addressing that problem, I also fixed a larger collection of save-loading, progression, mobile-layout, and settings issues:
  • Saves will reliably load back into the passage where they were made, and *Go Back* will no longer loop through the loading screen.
  • Several stuck or reappearing quest states will repair themselves, including the malware-cleanup payout and an obsolete reminder that could block sleeping.
  • Mobile layouts, music-volume settings, Notes, the malware-cleanup display, and the bug-report window will all receive smaller fixes and improvements.

The hotfix is now live online at https://playmindware.com, and you can also download its offline version from https://playmindware.com/downloads

There is no new story content in this one (that's coming later this week), but it should make long-running saves much safer. Since this hotfix touches a larger number of important things, there's a high chance that hotfix 2 or even 3 will arrive shortly after. Hopefully not, but we'll see.

Thanks to everyone who sent bug reports and saves 🖤
Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
Subjunctive Games
Public post

Short Progress Report + Hotfix 4

Hey everyone!

I’m aiming to have the next supporter content update ready around Tuesday/Wednesday, June 30/July 1. The update will focus on:
  • Expanded money-earning options for the EroSphere glory booths.
  • The start of the second stage of Yuki’s relationship content.

I also have 0.3.7 Public Hotfix 4 ready. I’m not making a separate big post for it because it is only really relevant if you’ve been running into supporter-feature issues. If your game is working normally and you are not using Extra Options, Content Maps, extra saves, avatar sets, or supporter unlocks, this is not something you need to worry about.

The specific issues Hotfix 4 addresses include:
  • Extra Options should no longer get stuck locked after a reload.
  • Supporter content re-downloads automatically when needed.
  • Unlock and sign-in edge cases now show clearer messages instead of failing silently.
  • Upgrading tiers to unlock Content Maps should re-verify in place.
  • SubscribeStar supporters can unlock from the New Game screen too.

Download links:
If you already have the full 0.3.7 local release folder, you can use the HTML-only download: copy mindware-Version 0.3.7 (Public Hotfix 4).html into the same folder as imgs, audio, and vendor, then open the new HTML file.

If you are downloading the game fresh, use the complete package.
Like(0)
Dislike(0)
Comments (2) loading...
Sign Up or Log In to comment on this post
Subjunctive Games
Public post

🔧 MindWare Version 0.3.7 (Public Hotfix 3)

Hey everyone! Here's another hotfix for issues reported after the 0.3.7 public release. I meant to release it on Friday (and I actually updated the online version that day), but then I decided to delay the release of the downloadable version until Monday to give bug reports more time to accumulate. Two new bugs were reported over the weekend, and this release fixes both + everything else since Hotfix 2: 

  • BrainFry should no longer trap you because of low action points. If you woke up with too little energy but still had mandatory BrainFry work to do, the game could block both work and leaving. BrainFry work is still mandatory before you leave, but it now starts even with low AP. Having less AP means fewer attempts in the work minigame, instead of getting stuck.
  • The GitGud hidden-cam sniffer no longer blocks leaving when you cannot afford it yet. The sniffer purchase still stays available, but it is no longer treated like urgent work that traps you inside the shop.
  • The Panacea hidden-camera scanner should be much easier to complete, including on mobile. The target is now reachable on very short and small mobile screens, where it previously could never lock, and the scanner gives clearer feedback when you are close and when the signal locks. If it still will not lock after a few tries, a "proceed anyway" button now appears so you can never get stuck.
  • Opening the character profile right after the post-hospital transformation no longer loops you back through the change. Pressing back from the profile now returns you to where you were instead of replaying the transformation scenes.
  • A stuck AVA dream save should recover properly now. Older partial saves could resume the DreamWebP minigame with missing or non-dismissible images. The game now rebuilds the missing AVA dream config safely when possible.
  • Supporter activation and protected-content loading got more safety checks. This should reduce edge cases where activation or content installation fails in a confusing way.

The downloads are also packaged more clearly now. The complete download contains the versioned HTML file plus assets, while the HTML-only download contains only the new HTML file plus a README explaining that assets are not included.

Download Links:


If you already have the full 0.3.7 local release folder, you can use the HTML-only download: copy mindware-Version 0.3.7 (Public Hotfix 3).html into the same folder as imgs, audio, and vendor, then open the new HTML file.
If you are downloading the game fresh, use the complete package.

I think the public release is now in a good enough shape for me to focus entirely on content creation again, so that I can give you a new content update soon! 


Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
Subjunctive Games
Public post

🔧 MindWare Version 0.3.7 (Public Hotfix 2)

One more small hotfix, released close behind Hotfix 1.

Trix's debt is now actually payable. The payoff amount was much too high for the current game economy. It has been lowered to $30,000, so that path should be realistically reachable.

Supporter activation now gives the right kind of error. If the server rejects a pasted activation code, the game no longer tells you that you're offline. It now explains that the code was rejected and asks you to open the supporter portal from the same copy of the game, sign in again, and paste a fresh code.

Of course, bug fixes sometimes (often in my case) create new issues, so I'm ready to fix whatever may surface after this update - just let me know in the comments. 

Download Links:

If you already downloaded Hotfix 1, this is the same lightweight update shape: copy the new mindware-Version 0.3.7 (Public Hotfix 2).html and the vendor folder into your game folder, next to imgs and audio, then open the new HTML. Your saves are stored by your browser, so they should still be waiting for you.

The online version (playmindware.com) has already been updated.

No new content in this one, just fixes and balance cleanup. Thanks for the quick reports!


Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
View next posts (6 / 17)

Creator Stats

167 subscribers
198 posts

Goals

44.3%
collected
to reach
Reaching this goal would allow me to dedicate significantly more time to game development. That would lead to more frequent releases, the introduction of additional innovative interactive elements that enhance your engagement with the narrative, and, of course, extra eye-candy.

Other Creators

WE USE COOKIES

SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.

Your Privacy Choices

We understand and respect your privacy concerns. However, some cookies are strictly necessary for proper website's functionality and cannon be denied.

Optional cookies are configurable. Disabling some of those may make related features unavailable.

We do NOT sell any information obtained through cookies to third-party marketing services.