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ScriptorOmniscius24
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ScriptorOmniscius24
I make games and comics focused on women tied up in heavy rubber/latex bondage. :) See https://www.deviantart.com/scriptoromniscius24 and https://www.pixiv.net/en/users/65321649 for my public works!
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ScriptorOmniscius24
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Public changelog V0.20.1 of No escape: Game edition!


Heya all, attached here is the public changelog of V0.20.1 of No escape: Game edition! ^^

V0.20.1

ADDITIONS:
- Added a whopping 355 new images! (Bringing the total amount of images to 1277)
- Added the first part the second VR-world; Cyberon city! You can find the gateway in the same room as the one for the desert VR-world inside the nexus. Talk with Jack after activating the breach in the first VR-world to unlock it.
- Added the hub area of the second VR-world with new NPC’s:
*A doctor that sells medical items, combat drugs (new mechanic; see combat changes) and provides a place to heal.
*A pawnshop clerk that sells all sorts of general items (give her my regards)!
*A sex shop owner that acts as this worlds “quest” giver and will provide a place to work in the future (V0.21.1). (Shoutout/thank you to Lu for playing the role of Lysi! ^^)
- Added the first “dungeon” area of the second VR-world; the alleyways!
- Added a new common enemy: the street thugs! You can find them skulking around in the alleyways.
- Added both the capture sequence and fail-state of said street thugs!
- Added custom sprit work for the Sweetie Dolls; done by the amazing Tonkatsu! ^^
- Added (rudimentary) self-made custom sprite work for the NPC’s/general area in the cybercity VR-world (the blue laser grid, street thugs/NPCs and the Salon Sweetie’s sign being examples of this).
- Added custom sprite work for Anne; thank you T.bot for making them! ^^
- Added 14 new items: New food stuffs, combat items, item to escape an enemies grab, medical items, combat drugs etc. you can find it all spread over the shopkeepers in the cybercity hub area (and hidden in suitcases spread around the place).
- Added 4 new upgrades: You can buy them at the pawnshop, more upgrades will be added in the next version (V0.21.1)!

Salon Sweeties:
- Added Salon Sweeties; a totally unsuspicious ice cream parlor owned by Anne. You can find it in the hub area of cybercity. Besides selling delicious ice cream you can also work there for an extra buck… Careful about getting too close with the bubbly owner though! >;3
- Added a work event to the front of Salon Sweeties. It’s very similar to working in the bar tent of the desert VR-world; only this time ice-cream themed! :3
- Added the game’s first “playable” fail-state; it’s obtainable by working a few times at Salon Sweeties and picking up Anne’s offer for one of her special coups. Be sure to save during the save-prompt because there’s no way out of that fail-state afterwards!
- Added B.E.S.T.I.E: Kathleen’s best-es friend during her time in the Salon Sweeties fail-state!
- Added a new mechanic tied specifically to the Salon Sweeties fail-state: PROGRAMMING! It’s the measure of brainwashing Kathleen has experienced during the Salon Sweeties fail-state; with each “willing” action slowly increasing the meter. The higher it is the more Kathleen will act conform Anne and BESTIE’s expectations, going as far as locking off choices Kathleen can make during the fail-state! There’s no way to lower it either, but if you manage to keep it under 25 eventually BESTIE will notice this, opting to go for a more… Direct approach during one of the “rest-periods”. >;3
- Added “rest-periods” in the sweetie dorms: Fun sequences with the main course being POV brainwashing sessions with BESTIE!
- Added three different repeatable shifts during the Salon Sweeties fail-state. They are mini-games ranging from serving ice cream to patrons, “fighting” spills and providing lewd services for the patrons! 😉
- Added a small faux battle for “fighting” spills during one of the above shifts. Be sure to get that floor nice and clean! ;3
- Added a lengthy outro/end for the Salon Sweeties fail-state; it unlocks once you’ve worked 3 shifts during the Salon Sweeties fail-state, henceforth available after each “rest period” in the sweetie dorms. Viewing it will send you back to the main menu so be prepared for that!

COMBAT CHANGES:
- Introduced a new damage type: electrical damage! Very effective against robotic based enemies, which will be abundant in cybercity!
- Introduced new battle mechanic: Overdosing! Kathleen can now buy drugs from shopkeepers that give strong buffs during the battle. But beware: they have the nasty side-effect of raising Kathleen’s lust, so using too much at once can send her into an uncontrollable frenzy, making her fap all the way down to 1 HP!
- Being in a capture sequence of an enemy now disables inventory access, it’s given back once you’ve escaped the enemies capture! 

BUGFIXES:
- Fixed a visual bug in the hallway close to the inner sanctum; the doors refused to open when the handmaiden first comes from the inner sanctum.
- It’s no longer possible to pick up the necklace/amulet on during the third day of being goddesses slave.

QUALITY OF LIFE:
- Added a new suit utility upgrade that allows you to see the enemies line of sight. Granted it’s not exactly 100% waterproof; but staying outside of it or hiding behind walls should prevent enemies from spotting you. This makes sneaking past enemies easier and less intuitive.
- QTE events now have a warning just before they’re about to start. It’s to prevent players from accidentally hitting the wrong button because they weren’t expecting said QTE event. No worries about skipping through the warning either because the animation is hard-coded to be un-skippable even when holding down the skip button! (default skip-button = Z)
- Re-organized the recall rooms: The nexus recall has been placed in front of the desert VR-worlds one so it’s more clear it can be entered as well. Furthermore all unlocked/open recall rooms will have an open door sprite to make it clear what can be accessed and what not. If you’re using a save that has you currently standing on one of the recall room maps you’ll need to exit and enter the room again for the maps to be updated!
- Revamped the shop windows (thanks to T.bot for pointing me towards the plugin! ^^)
- Re-cut the original gag moans; they should be a tad bit crisper now. ;3
- Added some new SFX for the new VR-worlds events; including new gag-moans (sorely needed), zipper sounds, air compressors and metal clicks!
- Added some new BGM for the new VR-worlds locations!
- Added some new fonts for the Salon Sweetie fail-state.
- Removed the clapping SFX from picking up Rose’s amulet (found it just a tad too silly).
- Changed and adjusted the volume of the win and defeat battle sounds; they were way too loud and not really fitting to the game.

SYSTEM CHANGES:
- Added new plugins: HIME_ConditionalChoiceText.js, YEP_RegionRestrictions.js, TDDP_NoFastForward.js, YEP_ShopMenuCore.js., Verdelite_RemoveBattleCommands.js
- Recompiled the QTE code into a singular common event; makes it much more easy to adjust the difficulty of said events across the board.




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