You must be 18+ to visit this website
The content on this website is AGE RESTRICTED
Please confirm you are at least 18 years old of age. Otherwise leave the website.
puppetmaster3dx profile
puppetmaster3dx
18+
puppetmaster3dx
I have been working as a professional Animator for 12+ years and create my own 3DX content since 2016. Enjoy my movies and games (PC, Android, Browser/WebGL) in a world full of hot sex and fulfilment of your deepest desires...
Message

Subscription Tiers

$2
USD monthly
Exclusive Feed
  • Access to my subscriber-only feed
  • Sneak peek photos of upcoming releases
  • Subscriber-only polls
1 subscriber SubscribeStar $2.00 tier
Unlock
$5
USD monthly
Highres-Renderings & Videos
  • Sneak peek photos of upcoming releases
  • Downloads of high-res short videos & renderings
  • Subscriber-only polls
24 subscribers
Unlock
$18
USD monthly
1 Free Movie or Game per Month
  • Choose 1 FULL movie or game each month (Steam or Affect3D key)
  • Sensual Adventures - Treasure Island: Steam key for the main game after your 2nd payment, BDSM Pack 1 after your 3rd payment
  • All lower tier rewards
4 subscribers SubscribeStar $18.00 tier
Unlock
$50
USD monthly
3 Movies or Games & Custom Poster
  • Choose 3 FULL movies or games each month (Steam or Affect3D keys)
  • Sensual Adventures - Treasure Island: main game + BDSM Pack 1 right away
  • High-res CUSTOM POSTER (subject to available content)
  • All lower tier rewards
4 subscribers SubscribeStar50
Unlock
$250
USD monthly
Get Everything!
  • For supporters who want ACCESS TO ALL PRODUCTS without waiting: all Games + DLCs, Movies, Posters etc. at the time of your pledge!
  • Short CUSTOM ANIMATION LOOP every 3 months (please ask for exact details)
  • All lower tier rewards
0 subscribers SubscribeStar $250.00 tier
Unlock

Welcome

  • Highest quality 3DX Futa content - movies and games (PC, Android, Browser)
  • Weekly FRIDAY updates: playable Treasure Island builds, clips and dev diary
  • From $18: 1 free movie or game every month (Steam or Affect3D key)

Displaying posts with tag SensualAdventures.Reset Filter
puppetmaster3dx
Public post

Hey everyone,
We hope you had a wonderful week! Today's update is about EP11!
This time, we made sure that itΒ΄s available at the time I am posting this here.Β 
Rydia will proactively send codes to all eligible recipients. Please give her some time, that's a lot of Codes πŸ˜‰
Details:
When Brittany and Trinity go on vacation they love to relax, soak up the sun, eat good food, and mingle with the locals. In Sensual Adventures: Episode 11 Shop Girl they spend a little time in a boutique clothing store with the sexy owner, Carmen. Carmen is a bit of a deviant, and finding Brittany undeniably gorgeous, convinces the blonde to try on some lacey lingerie which shows off all of her hourglass curves. When Brittany steps out from the dressing room, with her thick and hardening cock on full display, Carmen decides it’s time to close the shop for the rest of the day. Trinity soon joins in on the fun, and the two futanari girls leave Carmen covered in sticky, white cum.
Sensual Adventures: Episode 11 runs for 13:52 minutes and contains blowjob, masturbation, cowgirl, two different double penetration positions (oral and pussy, then pussy and anal), and X cumshots.
Episode 11 (and the previous episode 10) takes place chronologically alongside the Sensual Adventures Treasure Island PC game. For users without a PC who want to follow along with the story (or just want to complete their Sensual Adventures collection) the Sensual Adventures episodes will keep you up to date on the story. Episode 11 contains vocals by adult voice actresses RubyStrix (Trinity), Marie Fasolt (Brittany), Mimi Hung (Carmen).
Enjoy Episode 11πŸ’•
All the very best,
Puppetmaster & Team
Like(0)
Comments  loading...
Sign Up or Log In to comment on this post
puppetmaster3dx

Mocap - Explosions - EP11 Sneak-Peak

+ 2 other attachments
+ GIFs attached
Comments
Like(2)
Dislike(0)
Posted for $5, $18, $50 tiers
Unlock
puppetmaster3dx
Public post

Shop System, Mocap, Boss Enemy, Voice Overs, EP11 Release Date, Short Clips, Misc

Hey everyone,
We hope you had a nice week!
It's pouring here and has started to get colder. Autumn is here πŸŽƒ
Let's get right to it!

Treasure Island:

SHOP SYSTEM:
Progress on Chapter 2 is very good. We refactored the Shop System completely because previously we just had a Temp-Standin to make the Quest work. But we now have a much more sophisticated and Future-Proof, System in Place.

Camera Placement and Depth of Field needs to be adjusted. But the Functionality is there. And the System works great with Controllers as well 😊

The Shop System (and technology behind it) will then also serve for Skill Trees and Weapon Upgrades at a later Point. You see, we again created something elegant and flexible. Yes, not only our Girls are flexible, the Pipeline is as well πŸ˜‹

BOSS ENEMY:
We have our first Boss Enemy. He will shoot at you with the big Canon πŸ™ˆ
The animations are just placeholders, I will record & animate him next week. First I have to finalise the Rig with the correct hierachy. LotΒ΄s of technical stuff that needs to be take care of before.
CUTSCENES & VOICE OVERS:
So, I have been recording Mocap the last 2 weeks and we came to the conclusion: We need Voice Overs for the Story-Cutscenes. ItΒ΄s just too boring without.

We can't add them now, but I am preparing all Cutscenes in a way that they can be added later. Because we want to wait until we have multiple Cutscenes done and then either try something with AI or get the original Voice-Actors to do that. But we all know how long that can take... And itΒ΄s freaking expensive...

Goal 1 is: adding Voice Overs to Cutscenes! That we will do for sure!
Stretch-Goal 2: adding Voice Overs for regular Dialogues. We will see about that. ItΒ΄s all about budget.

MOTION CAPTURE:
Aaaah, that is fun! I just wanted to show some Progression Shots of a Cutscene for Chapter 2. I really like how all this turns out. The Pipeline I developed works great, itΒ΄s stable and flexible (again πŸ˜‰) and a bless to work with. As long as it works... Because of course there are Hickups every so often. But most of the time, itΒ΄s working great 😊
And in the Youtube Video at the top, you can see some more Footage. Note the fingers! Yes, we have basic Finger Mocap also now! ItΒ΄s an interpolated Solution with only 3 Markers for 5 Fingers, but it still works great as a foundation for Finger Animations.

PROGRESS IN GENERAL:
We aim to have 20 Levels for the Temple in Chapter 2 and 15-20 Quests outside the Temple. Things with the Levels go really well. I canΒ΄t wait to show you some stuff soon. Our Level Designer does a great job, and the Team works flawlessly together. I am very happy about thatπŸ₯°

And of course, we are also developing the behaviour for the Boss (and more Enemies), more Story-(&Sex)-Cutscenes and so on and so forth. Maaany things are coming together at once. But the pace is great and we are positive to hold the Release Date for late 2025/early 2026.

Please do keep in mind: we are still in Early-Access. We try to get as much polished and done as possible, but not everything will be 100% spot on. Just to keep that in mind πŸ˜‰

EPISODE 11:

We have a final Release Date for Episode 11: DECEMBER 5th
I still have to re-render some stuff and make final adjustments, but itΒ΄s good for me to have some more buffer and no Stress.

But yeah, mark December 5th in your Calendar πŸ˜‰

I hope it sells well. Episode 10 is not even close to Break-Even πŸ˜”

Short Clips:
Once we have more Quests done for Chapter 2 (currently working on it) I will also share some more Short Clips of hot Poses here on Patreon. ItΒ΄s just right now that we have so much other work to do, Sex-Animations have to wait just a bit longer.

MISC:


FAMILY:
My father is still in the Hospital and the Chemo Therapy started. He chose to spend his remaining time with the best Life-Quality-Time he can get and not extending it by force. He is a great example of courage to all of us. We hope he can also get out of the Hospital soon and spend some time at Home. I will have this as the last update from me on that topic because I don´t want to drage everyone down. You are aware of the situation and should something change, I will let you know. Thank you for all the best wishes, Love and Prayers ❀️It does help!❀️

SALES:
We have been facing the fact that the number of paid supporters are going down.Β 
I hope the Christmas Season will be better again (it usually is). Also, one of the Reasons why I donΒ΄t stress myself now with the EP11 Release but rather have it in the Christmas Season.

The payment for the Team is secured for this year and we are really hoping that, with Chapter 2, things will kick off a bit more. Because it will be much more fun, much more polished, much more everything.

I am also very gratefull for the ongoing support from those of you who stick around. It really means a lot to me, and of course the Team.

Thank you very very much! ❀️❀️❀️
Alright, thatΒ΄s it for this week!
Have a great week, stay safe and healthy!
All the very best,
Puppetmaster & Team


Like(1)
Comments  loading...
Sign Up or Log In to comment on this post
puppetmaster3dx
Public post

Hey everyone,

we hope you had a wonderful week 🍹

Let's get right to it!

Family:

The Pneumonia of my father is much better! He is still in the Hospital and we are waiting for the cancer test results. We still hope it might have been a false positive, or at least that there is treatment for whatever he might have, just in case. But he does look a lot better already since the Pneumonia almost killed him in the first place.
It has been a massive shock for all of us when he went to the Hospital, but we are more positive now. We are hoping and praying πŸ™
Also, School & Kindergarten started again in Austria and there is a lot to do for that as well.

Treasure Island:

We are making good progress on Chapter 2!
And we have a professional, dedicated Level Designer now for the Levels for Chapter 2. The plan is to have the blocking done and then the "Set-Dressing" with final Assets, once we are happy with the flow of the Levels.
As for the Set-Dressing, we also have a professional, dedicated 3D-Artist now! Both the Level-Designer and 3D-Artist graduated together, worked in big Companies and have an established workflow together. That makes it very convenient for everyone in the Team.

And both are also Game-Designers, so we really have everything covered in the Team now. Art, Coding, Marketing, Story, Game-Design, Level-Design, etc. And everyone on the Team can do multiple things, which also makes us much more flexible. I am very happy about the development of our little Indie-Studio πŸ₯°

While the Levels are designed, we also keep working on how Enemies will appear. There will be, for example, Spawning Points for Enemy Waves. Needs to be all developed and then formed into a Designer Friendly Package so we can place things and instantly test how it feels.

And of course you will be the first ones to see & test new stuff πŸ’ͺ😎πŸ₯°

New Animations:
Since I donΒ΄t have to worry about Level-Design and Set-Dressing, I started working on more Animations for the Game. I have to rework some stuff from EP10 to make it more game-ready. After that I will finish everything on EP11 and wrap it up as well so we definitely have it all done by Christmas.

And yes I know, not everyone is into Animations with Guys, but we get quite a lot of requests for those Poses as well. For the final release of Chapter 2 (End of 2025, beginning of 2026) I plan to have around 10-14 new Animations with Guys (active AND passive) in total.

And of course we will have all the Futa-Girl, Futa-Futa animations from EP10 and EP11 also in Chapter 2. So everyone gets a piece ☺️

Episode 10 & 11:


Episode 10 has not yet covered the production costs at all. Actually not even close. I hope we will have that over the next couple of Months. But I see more and more that Episodes are simply not sustainable... I might do a separate Post about it in the future, analyzing a bit more.

But as already mentioned, EP11 is on track for the Release on Christmas. And with all the workload of the game distributed amongst the whole team, I can focus on animations and finishing work that I already started ages ago. Feels good to be able to do that ☺️

Thanks again to all of you for the amazing support! Without you all our work would not be possible! Thanks, thanks, thanks πŸ₯°πŸ₯°πŸ₯°

Have a wonderful weekend!

All the very best,
PM & Team

Like(2)
Comments  loading...
Sign Up or Log In to comment on this post
puppetmaster3dx
Public post

Hey everyone,
we hope you had a wonderful week and enjoyed EP10 ☺️
Today, we have a major Update for Treasure Island. A lot of Bugfixes, Improvements and exciting upcoming Features!
We fixed a lot of major bugs (like Quest Tracking, very important) and have tons of improvements. This is definitely the most stable build we have had so far, also thanks to our Fulltime Tester and you guys testing and giving Feedback! Thanks a lot πŸ₯°πŸ™

You can download the Affect3D Version HERE. Or you wait a bit until the Steam Version updated.Β 

Let's get right to it then!

NEW FEATURES

STORY:

  • New media player UI with controls (loop, scrub, reset, skip, pause..) in cutscenes! Also for the NSFW ones 😏

  • You can now drown your car in water and get a new one at EzRentals (Car Rental Place).

  • Saving and loading from vehicles will work, and will improve (no visual indicator that quick save is going through right now but it is and it will come!)

  • We have removed obtaining the assault rifle for now while we work on a better economy/progression system. (the shooting range is also easier don't worry!)


STUDIO:

  • Characters "look at" will now smoothly transition in and out.

INCOMING FEATURES
  • Combat! Teases will arrive soon enough. You will also be able to play around with that in future builds in special Test-Levels.

  • Environmental traps! (sneak peeks on the way!)

  • Water vehicles!

  • Improvement of vaulting.

  • Phone interface to call for services (like tow your car for instance)

BUGFIXES

STORY MODE:

  • Improved the Save/Load system a lot. Should be "unbreakable" now!

  • Fixed duplicate ghost Weapon Fire input in keybind menu.

  • Camera now collides with doors (you can no longer have a camera go through a glass door while turning your back from it and use interaction to open it)

  • Removed some misleading buttons in customization menu for controller input (not fully controller friendly yet)

  • Fixed some customization clothings clipping.

  • Fixed player name in dialogues showing as blank (may be rare instances of it still)

  • Fixed customization not reflected on main screen characters.

  • Fixed Charity and Carmen Textures.

  • Fixed dollar sign position in dialogues being inconsistent.

  • Ruins should now always be tracked when starting the quest to investigate them.

  • Fixed Joe having hair (he's not supposed to, who gave him a wig!)

  • Fixed duplicate quest list when entering/exiting car while pressing the show quests input.

  • You should no longer be able to retain an abandoned quest when running out of its bounds for too long.

  • Fixed Marcia car scene not being skippable.

  • Fixed customization carrying over after cutscenes.

  • Fixed eye contact not kicking in for some dialogues.

  • Fixed a critical corrupted save bug if you loaded a save game from main menu without having shut down the game prior.

  • You can no longer trigger a sunbathing event while running outside quest bounds.

  • Plugged some holes in the temple which allowed the player to sneak past the guard.

  • Fixed multiple issues at the muddler's event.

  • Basil can no longer be interacted with during the investigation scene at the hotel.

  • Fixed vehicle UI overlapping in menus and customization.

  • Fixed a critical bug where NPCs could be the wrong ones and their data swapped.

  • Improved hair physics initialization.

  • Car will now be hidden in some dialogues if it's in the way of the camera.

  • Fixed bad orientation when chatting to Charli.

  • Fixed critical controller issues.

  • Fixed achievement progression for Sunbathing.


STUDIO MODE:

  • Fixed hair having no collision.

  • Fixed props not colliding with poses.

  • Fixed weather not being saved.

  • Fixed some widgets indexing camera settings.

  • Fixed test button on cameras.

  • Fixed mute and transform gizmo synchronization between menus.

  • Fixed target for cameras being right in front of the screen blocking the view.

  • Removed climax button in a pose which did not have a climax.

  • Fixed thunder/lightning slider not appearing in the weather controls on some lower resolutions.

  • Fixed genitals size slider not working past a certain amount of physics simulated (limp)

  • Kissing poses can no longer enable look at feature.

KNOWN ISSUES
  • We are aware that some objectives may not appear to complete in the quest list (they do complete but don't update the log). We have an incoming rework that should fix it!

  • Physics are a bit out of control (the character is super powerful when it comes to physics) and it can cause heavy fall damage from projection.

  • You can vault inside collision and get stuck, WIP!


As you can see we were very busy and the progress is excellent πŸ’ͺ😎

We will also post a Timeline and an Introduction Post from our Project Manager next week! And some Teasers about the upcoming Features πŸ˜‰

We hope you enjoy the new build and that you have a wonderful weekend ahead 🍹πŸ₯³

All the very best,
PM & Team

Like(0)
Comments  loading...
Sign Up or Log In to comment on this post
puppetmaster3dx
Public post

Hey everyone!
Episode 10 is released on Affect3D πŸ₯³

LINK => Sensual Adventures - Episode 10 "On Deck"

Rydia will take care of sending Codes ☺️ If you aren an "old-time" Pledger she will send it pro-actively. For everyone else eligible but not having received everything so far, please send us a request message.

Enjoy Sensual Adventures - Episode 10 "On Deck" πŸ₯°πŸ₯³

Best,
PM & Team

PS: And thanks a lot to Morfium to simulate the Cumshots πŸ™πŸ₯°

Like(1)
Comments  loading...
Sign Up or Log In to comment on this post
View next posts (6 / 70)

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
WE USE COOKIES

SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.

Your Privacy Choices

We understand and respect your privacy concerns. However, some cookies are strictly necessary for proper website's functionality and cannon be denied.

Optional cookies are configurable. Disabling some of those may make related features unavailable.

We do NOT sell any information obtained through cookies to third-party marketing services.