Hey everyone,
we hope you had a wonderful week 🍹
Let's get right to it!
Family:
The Pneumonia of my father is much better! He is still in the Hospital and we are waiting for the cancer test results. We still hope it might have been a false positive, or at least that there is treatment for whatever he might have, just in case. But he does look a lot better already since the Pneumonia almost killed him in the first place.
It has been a massive shock for all of us when he went to the Hospital, but we are more positive now. We are hoping and praying 🙏
Also, School & Kindergarten started again in Austria and there is a lot to do for that as well.
Treasure Island:
We are making good progress on Chapter 2!
And we have a professional, dedicated Level Designer now for the Levels for Chapter 2. The plan is to have the blocking done and then the "Set-Dressing" with final Assets, once we are happy with the flow of the Levels.
As for the Set-Dressing, we also have a professional, dedicated 3D-Artist now! Both the Level-Designer and 3D-Artist graduated together, worked in big Companies and have an established workflow together. That makes it very convenient for everyone in the Team.
And both are also Game-Designers, so we really have everything covered in the Team now. Art, Coding, Marketing, Story, Game-Design, Level-Design, etc. And everyone on the Team can do multiple things, which also makes us much more flexible. I am very happy about the development of our little Indie-Studio 🥰
While the Levels are designed, we also keep working on how Enemies will appear. There will be, for example, Spawning Points for Enemy Waves. Needs to be all developed and then formed into a Designer Friendly Package so we can place things and instantly test how it feels.
And of course you will be the first ones to see & test new stuff 💪😎🥰
And both are also Game-Designers, so we really have everything covered in the Team now. Art, Coding, Marketing, Story, Game-Design, Level-Design, etc. And everyone on the Team can do multiple things, which also makes us much more flexible. I am very happy about the development of our little Indie-Studio 🥰
While the Levels are designed, we also keep working on how Enemies will appear. There will be, for example, Spawning Points for Enemy Waves. Needs to be all developed and then formed into a Designer Friendly Package so we can place things and instantly test how it feels.
And of course you will be the first ones to see & test new stuff 💪😎🥰
New Animations:
Since I don´t have to worry about Level-Design and Set-Dressing, I started working on more Animations for the Game. I have to rework some stuff from EP10 to make it more game-ready. After that I will finish everything on EP11 and wrap it up as well so we definitely have it all done by Christmas.
Since I don´t have to worry about Level-Design and Set-Dressing, I started working on more Animations for the Game. I have to rework some stuff from EP10 to make it more game-ready. After that I will finish everything on EP11 and wrap it up as well so we definitely have it all done by Christmas.
And yes I know, not everyone is into Animations with Guys, but we get quite a lot of requests for those Poses as well. For the final release of Chapter 2 (End of 2025, beginning of 2026) I plan to have around 10-14 new Animations with Guys (active AND passive) in total.
And of course we will have all the Futa-Girl, Futa-Futa animations from EP10 and EP11 also in Chapter 2. So everyone gets a piece ☺️
Episode 10 & 11:
Episode 10 has not yet covered the production costs at all. Actually not even close. I hope we will have that over the next couple of Months. But I see more and more that Episodes are simply not sustainable... I might do a separate Post about it in the future, analyzing a bit more.
But as already mentioned, EP11 is on track for the Release on Christmas. And with all the workload of the game distributed amongst the whole team, I can focus on animations and finishing work that I already started ages ago. Feels good to be able to do that ☺️
Thanks again to all of you for the amazing support! Without you all our work would not be possible! Thanks, thanks, thanks 🥰🥰🥰
Have a wonderful weekend!
All the very best,
PM & Team
PM & Team





