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Projekt Wolfenstahl Games
We are creating NSFW games based on our original "Deathblight" universe.
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Displaying posts with tag DeathblightJormungandr.Reset Filter
Projekt Wolfenstahl Games
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Deathblight Jormungandr progress report October 2025




Hello there and welcome to October's post ^^

This month, I got to work on the "Spiderling" enemy for Deathblight Jormungandr.
We decided to go with a spider-demon mix of a creature for the game, instead of a pure spider.

Same as the Draugr, the Spiderling is NOT ingame yet.
Both enemies will be released as part of the 3rd and final area in a couple months in the 0.9 update.

You can get the previous 0.61 version of the game here:
https://subscribestar.adult/posts/2017281


Now... what is the Spiderling about?



I'm currently in the process of tweaking the combat mechanics for it still.
The idea is that it's a "horde enemy", so I will probably not give it too mean mechanics as the gimmick will already be centered around it being a horde.
Different from the goblins, there will be fights where these enemies can 'replenish' their numbers unless you destroy the nest.

At least that is the theory behind that, as I said, I'm still tweaking the combat mechanics a bit and haven't found something that feels right at the time of writing this.


For the combat CG and game over CG:

I finished writing for both, the combat CG is basically two Spiderlings spitroasting Loki.

While the game over CG is about egg-laying which I feel is fitting for the spider-like creatures.
(see screenshot above)


For the upcoming month, I plan to polish up the Draugr and Spiderling gameplay and start work on the maps for the 3rd area.

The idea for the 3rd area is an abandoned, cursed village.

As you may have guessed, the Draugr are the former inhabbitants while the Spiderlings moved into the ruins and tunnels after the village was abandoned.
More on that in next month's post ^^


Also feel free to join our public Discord:
https://discord.gg/DB3F9jN

~Wolfenstahl~

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Projekt Wolfenstahl Games
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Deathblight Jormungandr progress report September 2025



Welcome to September's progress report ^^

To keep it simple:
I worked on one of the new two enemy types this month.
The "Draugr" which is an undead creature that casts a womb tattoo curse onto Loki.

The Draugr is NOT ingame yet!
It will be released with the 3rd area in a few months as a complete package.




I took care of the combat mechanics, the combat CG scene, and the Game Over CG scene.

The idea is that during the fight, the Draugr applies the curse as part of the lewding.
Once the lewding goes all the way to the "final stage", the tattoo is fully applied.
And once the Draugr climaxes, it's instantly game over.

Note that he takes longer than the other enemies to climax.
But yes, the climax is going to be "fatal" so to speak.

He's also a self-buffing enemy and there's various other challenges this enemy brings to the table.
So overall, I hope it's a fight that feels a little bit different from the other enemies.

And you will need to adapt to it if you want to overcome this enemy.
Fighting him like the other enemies and spamming the same attack over and over will almost guaranteed lead to game over.


Next month I plan to work on the second enemy for the new area: The "Spiderling".

But we'll talk more about that one in next month's post ^^

See you then!

Here's a link to the latest version of the game:
https://subscribestar.adult/posts/2017281

Reminder: The Draugr is NOT ingame yet!


Also feel free to join our Discord:
https://discord.gg/DB3F9jN


~Wolfenstahl~
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Projekt Wolfenstahl Games

Deathblight Jormungandr v0. 61 update - all supporter release

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Projekt Wolfenstahl Games
Public post

Deathblight Jormungandr v0.61 update - released for early access tier




Welcome to the 0.61 Loki update! ^^

The 0.61 update is currently available for Early Access tier supporters:
https://subscribestar.adult/posts/1991378

The update will be made available for the other supporter tiers in about 1-2 weeks, depending on if there are bug reports and if I need to do fixes etc. ^^
(there will be a new post announcing when that one goes out)

Building for the CG Gallery

Inside the building


Doing this update took me longer than expected as I ran into some bugs and issues along the way.
Both in regards with the CG gallery, but also with the way enemies move in RPG Maker on the map, and how events (like combat) trigger and everything.

There's also been the entire Steam situation and me making sure the SFW-mode runs properly of course.
(the link has the full NSFW version, but you can toggle SFW in the options)

Anyways! It's finally done, so here it is, enjoy ^^

~Wolfenstahl~


Changelog:
- CG gallery implemented.
You can find it inside the empty building in the village.
CGs are unlocked by defeating the bosses in both areas.

- Stalker pauses when player is in dialogue.

- Poison Tentacle Flowers pause when player is in dialogue.

Note on regular enemies:
Other enemies still move when in dialogue as that is RPG Maker's "default" for normal enemies, but they can't start a fight while you are in a dialogue.

- Added icons to some skill descriptions to visualize what they are good against.
Only for skills that interact with enemies, e.g. "Counter".



Next up will be my work on the 3rd and final area for the game.
Which will be Village Ruins with Draugrs and Spider-like enemies.
Once that is achieved, that will mark the full version of the game, but it will take several months to get there ^^

I still have to do the writing for all enemies and CG scenes in the new area.
As well as doing the mapping, the story writing and everything else.

Thus I can't name a definite release date at this point.
But you can make some educated guesses based on how long it took me to make the 2nd area, the Cursed Forest, as it will roughly take the same amount of time to make the 3rd area ^^


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Projekt Wolfenstahl Games

Deathblight Jormungandr v0. 61 update

This post also includes Mega.NZ content links
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Projekt Wolfenstahl Games
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Deathblight Jormungandr progress report July 2025



Hello everyone ^^

This month went quite unexpected, and I'll just go to address the elephant in the room directly.

As you all heard, there was this case of Steam being forced by VISA/Mastercard to ban NSFW games.
And this news obviously required us to look at the matter and figure out what's going on, as well as decide how we want to deal with the situation going forwards.

Rest assured! We believe that we have the situation under control.

Here's why:
Deathblight Jormungandr actually has a SFW-infrastructure coded into the game already.
As I have forseen problems like this happening, specifically after what happened 2020 with Deathblight RPG and Patreon.

When we signed up with Shady Corner Games as publisher, we decided to go full NSFW and pause work on the SFW-mode for Deathblight Jormungandr.
But the SFW code has been left in the game, intact.

So all that's needed to do now is to ensure the SFW-code works as intended and the game is playable in SFW, as well as the usual NSFW mode.

Since the infrastructure for this is already existing in the code, this causes minimal problems for us.
Delays for sure, but the game remains INTACT as you know and love it.

As of current news, we plan to release a SFW version on Steam, and then also release a free NSFW patch to "restore" it to the full, uncensored content as usual.

So in conclusion, the game content is the same as always.

We merely got delayed in July, which is why the 0.61 patch happens sometime in early August instead.

Deathblight Jormungandr and future projects will be containing our usual content, and we'll secure ourselves by offering SFW versions + free NSFW patches for our games in the future.
So no need to worry about that ^^

And as long as Subscribestar allows us, we'll release the full NSFW version there.

You can get the full Deathblight Jormungandr NSFW 0.6 version and support us over here:
https://subscribestar.adult/posts/1907691


If you have questions, it's best to ask them over on our Discord:
https://discord.gg/DB3F9jN


See you in the next post which hopefully will be the 0.61 patch!

Have a nice day ^^

~Wolfenstahl~
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