This campaign solely focuses on funding our game-related work efforts. All support will go towards graphics, programming, writing and other game project related expenses.
Currently we are working on Deathblight Jormungandr, which we hope to be releasing in full in 2025. Once that game project is done, we will work on the next project. Supporting this campaign will get you access to the newest build of the current game.
== FAQ ==
Are there monthly releases?
No. We can't guarantee a monthly release pacing due to releasing content in larger chunks and us being a small team of two people. There will be updates every couple months as content is ready.
I supported you for "Loki Game" (Deathblight Jormungandr) in the past, do I get the game?
Yes, of course. We wrote down and backed up all the e-mails of people who supported us in the past and are eligible for the full version of the game and you will get the game on release day. You do not need to pledge to this campaign.
When will the full version of the game be released?
It's hard to pinpoint an exact estimate at this moment. We do plan to release it in 2025 as soon as we can.
What will the game's scope be?
As of current plans (24th November 2024), the full version will include: - one heroine - 3 areas (e.g. 3 dungeons) - 6 in-combat hentai CGs with variations - 6 game over hentai CG scenes - 4 event CG scenes
What will happen when a game is completed and released?
We will work on the next game project. For the forseeable future these will be RPG Maker MV titles similar to the current game. It will be with a new heroine or a sequel to a game of a previous game's heroine. News on the next project will be announced close to the finishing of a current project.
Will you continue your old aborted game project from 2020?
No. Our old project was too ambituous and the cut funding by Patreon killed it entirely, especially since our old project was meant to always be available for free, not sold on any platform. This ultimately doomed it. New projects circumvent this problem by being sold on platforms like Steam or DLSite once they are done.
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โผFeel free to use the tags below to navigate our posts more easily โผ
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This campaign solely focuses on funding our game-related work efforts. All support will go towards graphics, programming, writing and other game project related expenses.
Currently we are working on Deathblight Jormungandr, which we hope to be releasing in full in 2025. Once that game project is done, we will work on the next project. Supporting this campaign will get you access to the newest build of the current game.
== FAQ ==
Are there monthly releases?
No. We can't guarantee a monthly release pacing due to releasing content in larger chunks and us being a small team of two people. There will be updates every couple months as content is ready.
I supported you for "Loki Game" (Deathblight Jormungandr) in the past, do I get the game?
Yes, of course. We wrote down and backed up all the e-mails of people who supported us in the past and are eligible for the full version of the game and you will get the game on release day. You do not need to pledge to this campaign.
When will the full version of the game be released?
It's hard to pinpoint an exact estimate at this moment. We do plan to release it in 2025 as soon as we can.
What will the game's scope be?
As of current plans (24th November 2024), the full version will include: - one heroine - 3 areas (e.g. 3 dungeons) - 6 in-combat hentai CGs with variations - 6 game over hentai CG scenes - 4 event CG scenes
What will happen when a game is completed and released?
We will work on the next game project. For the forseeable future these will be RPG Maker MV titles similar to the current game. It will be with a new heroine or a sequel to a game of a previous game's heroine. News on the next project will be announced close to the finishing of a current project.
Will you continue your old aborted game project from 2020?
No. Our old project was too ambituous and the cut funding by Patreon killed it entirely, especially since our old project was meant to always be available for free, not sold on any platform. This ultimately doomed it. New projects circumvent this problem by being sold on platforms like Steam or DLSite once they are done.
------------------------
โผFeel free to use the tags below to navigate our posts more easily โผ
Deathblight Jormungandr Demo update - public release
Hello everyone! ^^
Here is the updated demo version of Deathblight Jormungandr: [Link]
Future content updates will only be handed to supporters here on our Game-Subscribestar before the full 1.0 version is being sold on platforms like Steam or DLSite.
Towards the end of January and in February I will be working on the next content update for Deathblight Jormungandr, which will include the southern woods with 2 new enemy types and respective Combat CGs and Game Over CGs. (I hope to ship this out in March)
I'm looking forward to hearing how you like the changes! ^^ Also come join our Discord Server, if you haven't already: [Discord Link]
~Wolfenstahl~
Here is the changelog for Deathblight Jormungandr's 2025 01 02 updated demo version.
Changelog: - updated tileset for the northern swamp - removed the cave placeholder background - various typos fixed - teleporter now available to Cave 1 and Cave 4 maps (unlocked after discovering the teleporter)
- warning before the boss fight - status effect icons that didn't do anything important got removed - skill descriptions had been updated (attack priority etc.) - added orb to inventory for NSFW toggle, in "key items" - added consumeable Dispel Herb to remove "Pleasure Drunk" 100% of the time - added Dispel Herb to Shopkeeper NPC - added Dispel Herb to loot on the maps - added "Nail Slash" new special attack for Loki - added "Sacred Statue" to village, where Nail Slash can be unlocked - adjustments to enemy numbers in early regions (tougher foes should be in front of the cave and deeper into the cave)
Balancing: - various adjustments to spells as follows - Regeneration 5 turns --> 7 turns - Poison status effect 3-5 turns --> 4-5 turns duration - Poison Cloud 80% hit chance --> 85% hit chance - Needle Barrage MP cost reduction 25 --> 20 - Needle Barrage 60% hit chance --> 70% hit chance - Needle Barrage flat damage increase +10 - Resist 25 TP --> 15 TP - Struggle 35 TP --> 25 TP
Happy holidays everyone! ^^ We (Cres and I, Wolf) wish you nice and relaxing holidays with your loved ones.
As for this month's progress report on Deathblight Jormungandr: I'm currently in the middle of including as much of the feedback that I felt fits the vision of the game into it. Some suggestions, while fitting, were way too ambituous, and I like to keep the game to a manageable scope.
Aside of typos and bugfixes, here is a list of things I plan to include in the updated version.
List of accepted feedback: 1. Teleporters as "checkpoints" in key locations 2. Warning before the boss fight "A hard fight lays ahead, are you ready?" 3. Removing Icons for most Status Effects (status effects change "Skill Menu" 95% of the time) 4. Edit skill descriptions (attack priority, notes on what it's good against etc) 5. Orb in inventory to goggle between NSFW and SFW mode 6. Add "Herb" consumable to remove certain status effects like "Pleasure Drunk" 100% 7. Adding "Nail Slash" special attack that can be unlocked by spending C (gold) 8. Slightly buffing Spell attacks to meet "breakpoints" of weaker enemy mobs
There's a couple more things I will re-adjust or add/include as needed. The full changelog will be dropped when the update goes live in hopefully January 2025.
My original plan was to work on new content this month. But including the feedback listed above seriously set me back by at least one entire month in my development schedule.
Overall, once I finished my work on the things listed above, I also need to test it before handing it out to the $ 20 USD Tier for further testing. (probably in January)
Once any potential bugs have been ironed out, all other supporters will get 1-week early access to the demo update before the polished demo is rolled out to the public.
All further version releases that have new content will be for supporters only. Until the final release hits Steam, DLSite etc. (but that's far in the future so I'll leave it there)
Either way, that's the things I'm currently working on. Again, happy holidays, and see you all in January 2025! ^^
This is currently the newest version of the game. But we are already working on the next build and try to deliver it as soon as possible ^^
As for our next steps: We plan to add new areas to the game, one region to the south, and one to the east of the village. Both areas will of course contain new enemies with hentai CGs.
These areas will be released one by one.
What the full game will contain: - one heroine only (Loki) - 3 areas (e.g. 3 dungeons) - 6 in-combat hentai CGs with variations - 6 game over hentai CG scenes - 4 event CG scenes
If you have any questions, feel free to join our Discord and ask: https://discord.gg/MzWWayw
See you around! ^^
~Wolfenstahl~
PS: In case you wonder, the pinned post will eventually changed to whatever the current project is, so we figured to make this post too, for documentation purposes^^
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