Welcome to Team Projekt Wolfenstahl's game Subscribestar campaign!
You can get the demo of our newest game here:
[Deathblight Jormungandr]
Also check out our blog, social media and other campaigns:
Game Dev Blog
Discord
Bluesky
This campaign solely focuses on funding our game-related work efforts.
All support will go towards graphics, programming, writing and other game project related expenses.
Currently we are working on Deathblight Jormungandr, which we hope to be releasing in full in 2025.
Once that game project is done, we will work on the next project.
Supporting this campaign will get you access to the newest build of the current game.
== FAQ ==
Are there monthly releases?
No. We can't guarantee a monthly release pacing due to releasing content in larger chunks and us being a small team of two people.
There will be updates every couple months as content is ready.
I supported you for "Loki Game" (Deathblight Jormungandr) in the past, do I get the game?
Yes, of course. We wrote down and backed up all the e-mails of people who supported us in the past and are eligible for the full version of the game and you will get the game on release day.
You do not need to pledge to this campaign.
When will the full version of the game be released?
It's hard to pinpoint an exact estimate at this moment.
We do plan to release it in 2025 as soon as we can.
What will the game's scope be?
As of current plans (24th November 2024), the full version will include:
- one heroine
- 3 areas (e.g. 3 dungeons)
- 6 in-combat hentai CGs with variations
- 6 game over hentai CG scenes
- 4 event CG scenes
What will happen when a game is completed and released?
We will work on the next game project.
For the forseeable future these will be RPG Maker MV titles similar to the current game.
It will be with a new heroine or a sequel to a game of a previous game's heroine.
News on the next project will be announced close to the finishing of a current project.
Will you continue your old aborted game project from 2020?
No. Our old project was too ambituous and the cut funding by Patreon killed it entirely, especially since our old project was meant to always be available for free, not sold on any platform.
This ultimately doomed it.
New projects circumvent this problem by being sold on platforms like Steam or DLSite once they are done.
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