Weekly WIP #33

- Valentine's Day - Resident Evil (Jill Valentine)
- OC - "Mass Effect" (Name Chosen, Not Revealed)
- Life is Strange - Unconfirmed Animation (Chloe Price)

  • The main section for Valentine's Day is finished and ready for rendering. A few transitional bits I still want to create for the flow of it all and the Nemesis credit/bonus ending for Investor Tier and all will be ready to render and compile in Sony Vegas. I'm hoping for a release in about 2 weeks on the 6th of May. Around 5 hours of work was scrapped on it the other day. The position for Nemesis just sucked. The one I have now works great and makes more sense.

  • The OC (Original Character) I'm having made needs a place to live in her Mass Effect universe. So I'm scene building her one. I almost picked a pretty place, like the upper Citadel or Illum, then I almost picked a 'typical' place, like Omega. Instead, I chose Zada Ban. (For the curious/interested https://masseffect.fandom.com/wiki/Zada_Ban). Very rough throw together for it so far, mostly just to get the idea of it going. Lot of texture edits in it's future, for sure. And it still has the potential to be somewhere else instead, should I change my mind.

  • Arm Binder time, maybe. Max: Long Night is one of my higher rated animations on Rule34.com/video, so Life is Strange seemed a decent choice for another smaller project, maybe. It's not 100% going to be a thing, just a preview of a possible thing. This time with Chloe Price. Again, maybe. I have plenty of ideas, and several of them being sequel types, and a bunch of started concepts, so it might get lost in the mix.