THAT IS NOT DOOM! THAT IS WOLFENSTEIN! Total Progress Report – September 2025
Who’s gonna tell ‘em? That title was a funny Bluesky comment I got this week on one of my posts that is so weirdly aggressive that I find it hysterical, especially considering that DOOM 2 literally has Wolfenstein levels in it. Of course, that person doesn’t appear to follow my on Bluesky, so I assume it was just a random drive-by “I am very smart” type of person. But I digress...
WELCOME NEW STARS! I’m happy to see that the news of the August demo with the second level and a boatload of improvements from the first one made it past all the holiday weekend shuffle and managed to reach some people. I feel like my understanding of Godot is improving ten-fold with each passing day, so it’s really exciting to put it out there even in its unfinished state.
The good news is that I did get the money from itchio last month, so there wasn’t any issues considering their random porn ban/deindexing and the rumors that other people were having issues... The BAD news is that this month’s itch income is only around 20% of what it normally would be. This puts me in a very nasty spot financially, so every bit here helps a ton! I hope that those that can will continue to stick around for a bit. The more we grow on here, the less reliant I will be on itchio and Steam to make ends meet. (We won’t even talk about DLSite that is, and has been, practically nothing these days).
Lustfall Final Chapter Funding Goal
The itchio de-indexing situation has hurt everyone a lot, especially when it comes to stuff like Lustfall. The donations were slow enough before it all went to hell, but now there has been nothing. No surprise considering it has a fraction of the views it used to have. I’ve extended the duration of the funding drive through the end of the year.
So, where does this leave Lustfall? Will it stay in un-funded limbo forever?!
No.
My plan for now is to use the money from this last batch of donations to get the title screen commissioned (which the artist should be available to work on it at the end of the month) and then, with whatever is left, get some more battle card art commissioned. While it’s not nearly enough to get everything done, it will be enough to have plenty of new lewds to find. With the other cards, I will just make some generic swirl or something to fill the frame and leave it at that.
I’d rather get Lustfall done for good then hold on for non-existent funding to finish. I feel like I’ve been holding out too long, and I’m not sure how many people are even looking forward to the ending. Of those that do want to see the ending, how many are that concerned about a dozen or so pieces of art on the battle cards anyways?
While Lustfall is nice, the reason why most of you are here today is:
Corruption Crucible – Third Level Already Complete!
You might be surprised to hear that the third level is already complete! It’s another step up from the previous ones, so please look forward to it! This one features a more complex level design complete with the actual implementation of the bimbosis TVs! It also shows off some more technical aspects I’ve designed around trigger zones and spawning enemies. Now that you’re used to the controls a bit, you have to be on the lookout for ambushes!
The best part, aside from all the kinky stuff? This features a new weapon! The Jupiter Cannon! This powerful gun shoots an exploding ball of energy that deals AoE damage to everything around it on impact (this includes you, so be careful). There will be plenty of opportunities to serve out some electric justice to swarms of naughty foes.
Corruption Crucible – September Release Roadmap
There’s a lot to look forward to in the next release! I’d like to get a fourth level done (possibly a fifth, but they do take a while to put together in the engine). The new level will introduce the next enemy type, a Hypnotic Extraterrestrial Doctor that will use their funny spirals to slow you down. Stare too long and you’ll be eagerly on your knees with a face full of “space sausage” in a new struggle animation.
Another wicked type of trap will await you in future levels as well, one that will really give your back a work out. Whether it be gas, injection, or a different otherworldly attack, you will find yourself struggling to pull yourself off the ground with your hyper-inflated, beanbag sized breasts. I hope you’ve been working on your core strength!
I’ve also started on the struggle system re-work. Each different type of “capture” will have a little twist on the escape mini-game.
- Latex Encasement – It will be harder to move the escape zone the lower your health becomes as the film seals you tightly.
- Grope – As you are pulled back and forth by eager hands, the escape zone will periodically jerk to the left or right, making it more difficult to control.
- Bimbofication – You better not let things set in, because the longer it takes you to snap out of your trance, the smaller the escape zone will become.
- Hypno BJ – Such a lewd act will reinforce the trance, causing you to lose escape progress when the escape zone is not where the indicator is.
- Inflated Boobs – It’s going to take a lot more effort to get yourself back down to a manageable size with the overall escape bar being longer, meaning that you will have to chase the indicator farther than before.
On top of all of that, I intend to touch up how the struggle animations work, particularly with the sound effects.
When it comes to the guns, there are some changes made with them too. Now there’s a little animation that plays when you switch weapons to give things a bit more polish and balance. Switching to the Jupiter Cannon, for example, will take slightly longer that switching to the pistol or the melee weapon. You can also now quickly switch between weapons using the mouse scroll wheel for that faster, more satisfying on-the-fly action!
A fifth level and a machine-gun type weapon are on my list of “nice-to-haves” ready for the end of the month, but we will have to see how well the other tasks go in the meantime.
Corruption Crucible – Public Demo?
I’ve been thinking about this, and before I start advertising this on high-traffic places like TFGamesSite and Steam, I want to have a demo ready for the public. Even if we don’t hit that goal right now, I plan to put something together. As of now, it will be JUST the first level (with whatever improvements are made) and some still images of things they can expect by subscribing.
This means I will want to go and touch up the first level a bit. Changing the side of the Health Packs made them float on the first area, so I want to remedy that and break up some of the wide-open spaces with pillars in some areas. There won’t be a lot of changes, and those changes will be in the subscribe version with the rest of the levels at the end of the month.
The only thing I might do differently is put a few bimbo TVs that don’t belong there just to show off a little more of the corruption/transformation, but I don’t want to give too much away. I want enough to get people enticed to check things out here and subscribe for a while. Once the public demo is done, I probably won’t update it anymore.
The Captive’s Dilemma – Chapter 3 Poll (Community CYOA Erotica)
Chapter 1 – Chapter 2 – Chapter 3
The poll is a lot more varied this time, so I will have to take a peak behind the scenes and run the numbers to see where we go with the next chapter! If you’re new here, The Captive’s Dilemma is a subscriber exclusive fetish erotica that is released once a month, where a poll for subscribers indicate what happens in the next month’s chapter. If you missed out, be sure to catch up and vote with each new chapter! We have bondage, encasement, hucow milking, and much more to come...
Wrapping up!
So, I think I am going to change up the goals again for the page (if you have any feedback or goals you’d like to see, please let me know). The reasoning is that since a lot of subscribers are here for Corruption Crucible, the goals should be focused on Corruption Crucible. The erotica illustrations are an ok idea, but something like the Lustfall BAD END Illustrations is a lost cause. I’d rather set goals that people are excited about, like adding new enemies, struggle animations, and CGs to Corruption Crucible. Give you more for the game you are here to support, ya know?
I am having so much fun with designing and creating Corruption Crucible! I would love to have enough support to delay the release for a while to add more stuff instead of feeling like I need to rush it to get rent money coming in. Hopefully, this next month will good enough that these tight ass budgets will start to look like a thing of the past!
The next demo is coming on September 26th, so prepare yourself for another kinky gameplay revolution!
Stay safe and stay KINKY~




