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Fetish Games by the SubSupreme! profile
Fetish Games by the SubSupreme!
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Fetish Games by the SubSupreme!
Adult Games and Erotica that blends the highly kinky and sexual themes with the core gameplay for hentai game experiences unlike any other!
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Get access to read and vote on "The Captive's Dilemma", the community Choose Your Own Adventure erotica story PLUS get access to exclusive, sub-only game demos.

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Corrupt

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Current FREE Game: Lust Knight Lisa

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Get access to read and vote on "The Captive's Dilemma", the community Choose Your Own Adventure erotica story PLUS get access to exclusive, sub-only game demos.

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Get access to read and vote on "The Captive's Dilemma", the community Choose Your Own Adventure erotica story PLUS get access to exclusive, sub-only game demos.

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When subscriber exclusive game demos are available, you also get access to special cheat codes.

Current FREE Game: Lust Knight Lisa

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For those that want to give some more extra. Functionally the same as the Tainted tier.

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When subscriber exclusive game demos are available, you also get access to special cheat codes.

Current FREE Game: Lust Knight Lisa

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For those that want to give a lot extra. Functionally the same as the Tainted tier.

Get access to read and vote on "The Captive's Dilemma", the community Choose Your Own Adventure erotica story PLUS get access to exclusive, sub-only game demos.

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When subscriber exclusive game demos are available, you also get access to special cheat codes.

Current FREE Game: Lust Knight Lisa

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Fetish Games by the SubSupreme!
Public post

More like DecemBURR... Total Progress Report – December 2025

Get it? Because it’s cold outside? Honestly, a rare thing to happen these days. It actually snowed and didn’t immediately melt into a brown, mushy sludge. That’s pretty nice, and makes the shorter, darker days a little brighter.

This past month I kept thinking that there way something up with my arm because the muscles in the bicep/tricep area would get sore and stay sore throughout the day, but after waking up today, I think it’s more to do with sleeping on my neck wrong, which is causing tension everywhere else. I am going to have to do something about my pillows...

Corruption Crucible – December Roadmap & Commercial Release Plans

This is the month that I get down and dirty with some major overhauls and bits of polish as I look into a commercial release. The initial plan is for a simultaneous release on both Steam and itchio. This means that I will need to get the Steam version up and running and get it submitted for approval before I can plan for any concrete dates. Once it’s approved, there’s generally a two week “waiting” period where people can wishlist it to give it a boost to the algorithm when allowed to be released. Once I know when I can release it on Steam, I will prepare for the itchio release to go live at the same time.

Steam is a little bit tricky due to their policies revolving around updates adding new adult content to the game after it’s been approved. I will have to submit any updated that bring extra erotic content (like the handful of new enemies and levels I will bring up in the next section) as a DLC, be it paid or free. There are people who will miss out on it because it’s technically a separate download, which frankly sucks that it’s how I have to do things, but when there are big updates, I will get the word out to those uses the best I can.

The target price is $15 USD on itch and the equivalent of Steam’s regional pricing on their platform. The adverts for Subscribe Star will be removed for the Steam version due to their policy on outside links, but I will keep the menu button on the itchio version (I will remove it from the in game UI for both of these versions). The “Cheats” menu will be removed for both versions, keeping them exclusive to the Tainted and higher tiers. The Steam version will have Steam achievements, tied to the unlocks already in the game (CGs and Bonuses).

Naturally, I want as much polish in the first release as possible, so those who may only play it the one time can get a polished, well-crafted experience. Aside from the brand new UI overhaul that I’m showing off in the video attached to this post, there is the difficulty system to implement that I didn’t have enough time to get to last month (it can be quite complex) and I would like to add more secrets to each of the levels (so they all at least have 1 minimum).

Corruption Crucible – More, More, MORE!!!!

Vote on the enemy + capture + CG that YOU want to see added to Corruption Crucible HERE!

The poll is up and thanks to everyone’s support, we’ll be adding EVEN MORE to Corruption Crucible. It looks like you want even more bimbo corruption, and I am happy to deliver! There’s a ton of hot ideas in the poll, so get over there and make sure you’ve left a vote for your favorites! It we reach the next goal of $1600/mo before this poll ends, then I will also be adding the second place idea to the new content so that’s all the more reason to cast your vote, even if it doesn’t look like your most wanted idea will win this time.

In addition to that, we also reached the milestone celebration to add the UFO and Kissing Lips enemies to the game for even MORE BIMBO CORRUPTION! applause These were enemies that I originally intended to be in the game, but for budget reasons, I had to cut from the initial plans. The UFO enemy is inspired by the Cacodemon/Pain Elemental from DOOM, while the Kissing Lips are the equivalent to the Lost Soul enemies that the Pain Elemental spawns.

Where are we going to put all these new enemies?! SECRET LEVELS, of course! They will all need their time to shine in an environment where you can really get the most out of them, so more levels is the logical option. I plan to put some hidden exits in the current level that will lead to the new secret levels containing the bonus enemies. Whether or not I want to make it a whole chain, or just 1-offs, is yet to be decided.

Once the extra polish and tweaks are done and the commercial releases are all taken care of, I will be adding everything, so expect to start seeing these in the January update (it takes Zinovia time to draw them, and me time to add them once she’s done. With the winter holidays coming up, it will be a busy time for all of us so thank you for understanding).

Aside from the difficulty implementation with the sliders/more customizable version for those access to the Cheats menu, I have some other things I would like to try and get implemented for the end of the month that revolve around refining the combat experience.

The big thing is the gunplay. Aside from tweaking some aspects of the Spin Gun, the Hot Glue Gun, and maybe adding a customizable quick swap key, I want to enhance the hit detection of the non-projectile weapons and add a little more impact to the feel of combat. The idea is to add some stopping power to each shot, halting movement and delaying action for some enemies and even the player for a split second when they take damage.

The hit detection for the guns might get a bit of a rework if I have the spare time to dig into that code as well, but that’s a more complex endeavor that needs to be worked on very carefully to ensure that the guns still work correctly.

I am still planning to add some other things like controller support and some general UI tweaks like an aiming reticule that can be turned off or on in the setting menu. I am happy to hear any suggestions everyone has for QoL (Quality of Life) changes in the future.

The Captive’s Dilemma – Chapter 5 Poll (Community CYOA Erotica)

Chapter 1Chapter 2Chapter 3Chapter 4Chapter 5Chapter 6

It looks like you are taking the sealed up Lydia into the creepy museum. Hopefully you will be able to find a way to help her out! Will there be creepy statues, cursed painting, or even more strange and kinky obstacles for you to overcome? You’ll have to find out next week! The art for Chapter 2 is also done and ready to be revealed in the middle of next week as a little treat.

Lustfall’s Final Chapter

Since Corruption Crucible takes full priority and my budget demands I get a release version of it out asap, this has been on the backburner. So far, the RPG Maker update didn’t explode the project, and I was able to get the cards with the art made and into the game, so all that’s left on that aspect is to make the 15-20 cards that don’t have art and import those into the game. After that I will want to go over things and change a few lines that talk about adding more stuff through Subscribe Star, since I intend for the project to be finished once it’s released.

Schedule Dates

  • Monthly Dev Log: TODAY!
  • The Captive’s Dilemma Chapter 7: 12/12
  • Corruption Crucible November Demo: 12/26

While the winter holidays tend to be a little less busy than Thanksgiving, there’s still a chance that I will have to push back the release a few days, so please keep that in mind.

Wrapping up!

Thank you all for the continued support! I am really happy that I get to bring Corruption Crucible to life, and look forward to adding the new enemies and levels after the game is released on Steam and itchio! I’m having a ton of fun and learning so much about Godot, which when compared to RPG Maker, has unlimited possibilities for even kinkier and more ambitious ideas!

More thoughts of future ideas, projects, and improvements to come in a devlog towards the end of the year, since it’s a good time for a little introspection.

Stay safe and stay KINKY~

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Fetish Games by the SubSupreme!
Public post

Kinktober Arrives Once Again! Total Progress Report – October 2025

It’s that wicked cool time of year where all of your favorite artists devote every day of the month in a crazy undertaking to post naughty new pic for everyone to enjoy! It’s a feat for anyone taking part to accomplish, so for those about to rock, I salute you! As for me? Well, we have some kinky things of our very own to accomplish here for the end of the month’s demo. I have some big and enticing things to trick or treat you with. (Personally, it’s trick and treat. Hehehe!)

Lustfall – Final Chapter Coming Soon (tm)?

For those new to my work, the very first and very long term project I put out into the world is a free RPG called Lustfall. I commissioned the art work of enemy attacks that came in the form of “battle cards” and release updates containing the next chapter or two a few times a year. I’m done developing the game, but was hoping to get funds through itchio’s “pay what you want” style of donations for all of the art I wanted to include. Well, we all know what happened to that sort of thing on itchio this past July...

While the game itself is on the penultimate update, I’ve actually finished it and was hoping to commission the rest of the art, but with the situation on itch as it is now, my only option is just to wrap things up and get it out there. I’ve decided that some of the final battle cards will either be cut or be without art and that I will release the game as is with the story concluded.

The final piece of art, the update title screen, has been commissioned and that brings us to the end of the current funds donated explicitly for Lustfall. I’m not sure how long it will take Mambolina to finish it, but I will be working to get the final chapter of Lustfall out once and for all as soon as it is. I’ll be posting about it on the itchio page when the time gets closer.

Corruption Crucible – October “Treats”

I’ve been hard at work getting some things ready for the next TWO levels of Corruption Crucible! Now that the animations are in place, the fifth level is going to be a gas. You’ll find yourself running to get out of vents that spew a transformative gas. Breathe in too much of it and you will find yourself weighed down by some impossibly massive mammaries.

You won’t be alone in your humiliation either. The new enemy type, Extraterrestrial Scientist, will be observing how you struggle in their little gas traps. If you manage to escape, their continuous attack will send betawaves bouncing around your brain, making their surprise alien cocks suddenly look very scrumptious...

Plenty of breakable tubes can be found in the next level as well, holding all sorts of items... or enemies waiting to break out and have some fun with you.

I plan to implement the sixth before release, with a seventh level boss fight of sorts to wrap things up for a proper commercial release (Steam, itchio) before continuing on with more updates. With this show of support, I’d love to make more levels and even new “episodes” with different theming (alien planet with crazy flora?). I have so many ideas, you don’t even know! It’s all about helping you help me help you help me help you experience all of them in the most erotic and twisted ways possible.

CGs and Bad Ends are coming soon! While it will take through the middle of November for the artist, Zinovia_Star, to get all of the CGs done for the game, I hope to have at least one to demonstrate how the bad ends work. Basically, when you die, you will have a bad end scene describing your ultimate fate as a new extraterrestrial bimbo slut/experiment, complete with a hot CG. This will be determined by either the peril that felled you or the peril that you were closest to triggering a struggle for. Once these are implemented, there will be a CG gallery to review them and the option to skip ones you have already unlocked.

I’m also thinking of fun ideas for a fifth gun and a use for the Chemical ammo type. Maybe a super short range shotgun of sorts? Perhaps something that leaves a type of damaging acid or poison puddle for a few seconds on impact? So many possibilities. I have some ideas for some more cheats to add to the game for this month too!

Corruption Crucible – Subscriber Milestones!

But wait, there’s more! Thanks to all of you enthusiastic fans of my games, we’ve reached a sexy new milestone for Corruption Crucible! Once the CGs are finished, I’ll be commissioning Zinovia for even more art... this time of something that YOU get to corrupt enemies with. While I have some ideas of my own (encasements, bimbo TF), I really want to hear from all of YOU either on here or in the discord’s “corruption-crucible” section.

Should I find myself with some extra time once my previous tasks are taken care of, I would like to try and prototype something for the end of the month.

With the next milestone to work towards, I am also taking suggestions on what types of enemies and transformations YOU want to see added. I have some ideas of my own, but based on the voting, you want to make your voices heard, and I am happy to help make that come to life!

Expect there to be a poll coming up in the next few weeks about how we should approach turning the tables on those otherworldly scum!

The Captive’s Dilemma – Chapter 4 Poll (Community CYOA Erotica)

Chapter 1Chapter 2Chapter 3Chapter 4

The numbers have been calculated and the graph doesn’t lie! Into the suspicious greenhouse you’ll be going in Chapter 5 next week! On top of that, we also hit the milestone for some hot illustrations based on each of the chapters that I will be commissioning and retroactively adding to the chapters we already have done. I’m thinking through which artist I want to commission for this. Don’t forget to vote every month on where YOU want the story to go next!

Schedule Dates

  • Monthly Dev Log: TODAY!
  • The Captive’s Dilemma Chapter 5: 10/10
  • Corruption Crucible October Demo: 10/31

Wrapping up!

That’s everything I have for now. I am thrilled with all of the support I’ve received since the update and the public demo! I’ve been also learning a lot more techniques in Godot as I’ve been working on the new tricks and traps for the next levels, so please look forward to seeing all of that pay off at the end of the month! The more support grows, the more I can indulge in my ambition and make things better than ever before. I already feel like the difference between the first and fourth levels are insane in how far the levels have come... and I’m just getting started!!!!!

Stay safe and stay KINKY~

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Public post

THAT IS NOT DOOM! THAT IS WOLFENSTEIN! Total Progress Report – September 2025

Who’s gonna tell ‘em? That title was a funny Bluesky comment I got this week on one of my posts that is so weirdly aggressive that I find it hysterical, especially considering that DOOM 2 literally has Wolfenstein levels in it. Of course, that person doesn’t appear to follow my on Bluesky, so I assume it was just a random drive-by “I am very smart” type of person. But I digress...

WELCOME NEW STARS! I’m happy to see that the news of the August demo with the second level and a boatload of improvements from the first one made it past all the holiday weekend shuffle and managed to reach some people. I feel like my understanding of Godot is improving ten-fold with each passing day, so it’s really exciting to put it out there even in its unfinished state.

The good news is that I did get the money from itchio last month, so there wasn’t any issues considering their random porn ban/deindexing and the rumors that other people were having issues... The BAD news is that this month’s itch income is only around 20% of what it normally would be. This puts me in a very nasty spot financially, so every bit here helps a ton! I hope that those that can will continue to stick around for a bit. The more we grow on here, the less reliant I will be on itchio and Steam to make ends meet. (We won’t even talk about DLSite that is, and has been, practically nothing these days).

Lustfall Final Chapter Funding Goal

The itchio de-indexing situation has hurt everyone a lot, especially when it comes to stuff like Lustfall. The donations were slow enough before it all went to hell, but now there has been nothing. No surprise considering it has a fraction of the views it used to have. I’ve extended the duration of the funding drive through the end of the year.

So, where does this leave Lustfall? Will it stay in un-funded limbo forever?!

No.

My plan for now is to use the money from this last batch of donations to get the title screen commissioned (which the artist should be available to work on it at the end of the month) and then, with whatever is left, get some more battle card art commissioned. While it’s not nearly enough to get everything done, it will be enough to have plenty of new lewds to find. With the other cards, I will just make some generic swirl or something to fill the frame and leave it at that.

I’d rather get Lustfall done for good then hold on for non-existent funding to finish. I feel like I’ve been holding out too long, and I’m not sure how many people are even looking forward to the ending. Of those that do want to see the ending, how many are that concerned about a dozen or so pieces of art on the battle cards anyways?

While Lustfall is nice, the reason why most of you are here today is:

Corruption Crucible – Third Level Already Complete!

You might be surprised to hear that the third level is already complete! It’s another step up from the previous ones, so please look forward to it! This one features a more complex level design complete with the actual implementation of the bimbosis TVs! It also shows off some more technical aspects I’ve designed around trigger zones and spawning enemies. Now that you’re used to the controls a bit, you have to be on the lookout for ambushes!

The best part, aside from all the kinky stuff? This features a new weapon! The Jupiter Cannon! This powerful gun shoots an exploding ball of energy that deals AoE damage to everything around it on impact (this includes you, so be careful). There will be plenty of opportunities to serve out some electric justice to swarms of naughty foes.

Corruption Crucible – September Release Roadmap

There’s a lot to look forward to in the next release! I’d like to get a fourth level done (possibly a fifth, but they do take a while to put together in the engine). The new level will introduce the next enemy type, a Hypnotic Extraterrestrial Doctor that will use their funny spirals to slow you down. Stare too long and you’ll be eagerly on your knees with a face full of “space sausage” in a new struggle animation.

Another wicked type of trap will await you in future levels as well, one that will really give your back a work out. Whether it be gas, injection, or a different otherworldly attack, you will find yourself struggling to pull yourself off the ground with your hyper-inflated, beanbag sized breasts. I hope you’ve been working on your core strength!

I’ve also started on the struggle system re-work. Each different type of “capture” will have a little twist on the escape mini-game.

  • Latex Encasement – It will be harder to move the escape zone the lower your health becomes as the film seals you tightly.
  • Grope – As you are pulled back and forth by eager hands, the escape zone will periodically jerk to the left or right, making it more difficult to control.
  • Bimbofication – You better not let things set in, because the longer it takes you to snap out of your trance, the smaller the escape zone will become.
  • Hypno BJ – Such a lewd act will reinforce the trance, causing you to lose escape progress when the escape zone is not where the indicator is.
  • Inflated Boobs – It’s going to take a lot more effort to get yourself back down to a manageable size with the overall escape bar being longer, meaning that you will have to chase the indicator farther than before.

On top of all of that, I intend to touch up how the struggle animations work, particularly with the sound effects.

When it comes to the guns, there are some changes made with them too. Now there’s a little animation that plays when you switch weapons to give things a bit more polish and balance. Switching to the Jupiter Cannon, for example, will take slightly longer that switching to the pistol or the melee weapon. You can also now quickly switch between weapons using the mouse scroll wheel for that faster, more satisfying on-the-fly action!

A fifth level and a machine-gun type weapon are on my list of “nice-to-haves” ready for the end of the month, but we will have to see how well the other tasks go in the meantime.

Corruption Crucible – Public Demo?

I’ve been thinking about this, and before I start advertising this on high-traffic places like TFGamesSite and Steam, I want to have a demo ready for the public. Even if we don’t hit that goal right now, I plan to put something together. As of now, it will be JUST the first level (with whatever improvements are made) and some still images of things they can expect by subscribing.

This means I will want to go and touch up the first level a bit. Changing the side of the Health Packs made them float on the first area, so I want to remedy that and break up some of the wide-open spaces with pillars in some areas. There won’t be a lot of changes, and those changes will be in the subscribe version with the rest of the levels at the end of the month.

The only thing I might do differently is put a few bimbo TVs that don’t belong there just to show off a little more of the corruption/transformation, but I don’t want to give too much away. I want enough to get people enticed to check things out here and subscribe for a while. Once the public demo is done, I probably won’t update it anymore.

The Captive’s Dilemma – Chapter 3 Poll (Community CYOA Erotica)

Chapter 1Chapter 2Chapter 3

The poll is a lot more varied this time, so I will have to take a peak behind the scenes and run the numbers to see where we go with the next chapter! If you’re new here, The Captive’s Dilemma is a subscriber exclusive fetish erotica that is released once a month, where a poll for subscribers indicate what happens in the next month’s chapter. If you missed out, be sure to catch up and vote with each new chapter! We have bondage, encasement, hucow milking, and much more to come...

Wrapping up!

So, I think I am going to change up the goals again for the page (if you have any feedback or goals you’d like to see, please let me know). The reasoning is that since a lot of subscribers are here for Corruption Crucible, the goals should be focused on Corruption Crucible. The erotica illustrations are an ok idea, but something like the Lustfall BAD END Illustrations is a lost cause. I’d rather set goals that people are excited about, like adding new enemies, struggle animations, and CGs to Corruption Crucible. Give you more for the game you are here to support, ya know?

I am having so much fun with designing and creating Corruption Crucible! I would love to have enough support to delay the release for a while to add more stuff instead of feeling like I need to rush it to get rent money coming in. Hopefully, this next month will good enough that these tight ass budgets will start to look like a thing of the past!

The next demo is coming on September 26th, so prepare yourself for another kinky gameplay revolution!

Stay safe and stay KINKY~

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Lust Magic Cards REVEALED: Pleasure Breath AND Sensory Delight

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Lust Magic Cards REVEALED: Nipple Painting AND Sensitivity Enhancement Skin

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Lust Magic Cards REVEALED: Bubble Slimed AND Natural Punishment

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The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.

Creator Stats

484 subscribers
280 posts

Goals

$1,430 of $1,600
per month
A second Corruption Crucible enemy and player capture/transformation animation, suggested by and voted on by backers! What other twisted fate do you have in store for the Agent?
$1,430 of $2,000
per month
Corruption Crucible EPISODE 2 After dealing with the Extraterrestrial Base, you crash land on an alien planet full of strange plants. New environments, guns, enemies, captures, and corruptions await as you try to get to the center of it... and blow it up! Just watch out for that tree sap, it looks a bit like latex!
$1,325.0
THE GOAL
REACHED!
New Corruption Crucible enemy, the UFO! These flying enemies use their tractor beam attack to bimbotize you into putting on a sexy show for their extraterrestrial masters. On top of that, they spawn bimbotizing kissing lips that, while fragile, will pucker up to serve some massive corruption if you're reckless enough to be smooched by them.
$1,100.0
THE GOAL
REACHED!
New Corruption Crucible enemy and player capture/transformation animation, suggested by and voted on by backers. What twisted fate do you have in store for the Agent?
$875.0
THE GOAL
REACHED!
New Corruption Crucible weapon that lets YOU transform the enemies into something to be decided by the fans.
$650.0
THE GOAL
REACHED!
Monthly illustrations (of the NSFW variety) for that month's CYO erotica segment will be made available to subscribers of all tiers to enjoy!
$500.0
THE GOAL
REACHED!
Old demos for games like the project known as Bimbo DOOM will be made public, while the most recent ones will remain exclusive to subscribers.
$150.0
THE GOAL
REACHED!
Minimum required for monthly withdraws! A solid start to rebuilding the Lustfall legacy!

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Features

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
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