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Kalyskah Team
We are the Kalyskah Team and our goal is to combine the immersive elements of RPGs with adult content to create a fun Action-RPG with immersive erotic elements and amazing graphics!The free demo can be downloaded here: https://nobrelobo.itch.io/kalyskah
A free tier if you just want to follow our game's updates!
189 subscribers SubscribeStar $0.00 tier
Unlock
$1
USD monthly
Legacy Fledgling
Access to pictures and animations
Participate on polls about the game's story and things that will not be implemented into the game immediately
Access to private chat in discord where we post progress on the NSFW side of the game.
See our development progress before everyone else by having access to read what we push on Github. This is shown on an special area on discord that the bot updates in real time every-time we make a new commit
0 subscribers Fledglings
$5
USD monthly
Neonate
Access to pictures and animations
Participate on polls about the game's story and things that will not be implemented into the game immediately
Access to private chat in discord where we post progress on the NSFW side of the game.
See our development progress before everyone else by having access to read what we push on Github. This is shown on an special area on discord that the bot updates in real time every-time we make a new commit
You will have access to the latest demo of the game one month after it has been released, independently of new updates.
2 subscribers Neonates
$10
USD monthly
Vampire
Access to pictures and animations
Access to private chat in discord where we post progress on the NSFW side of the game.
See our development progress before everyone else by having access to read what we push on Github. This is shown on an special area on discord that the bot updates in real-time every-time we make a new commit
Access to the latest version of the game.
Participate on the polls that will decide what content will appear next in the game. Like new animations, clothes and so on.
46 subscribers Vampires
Unlock
$25
USD monthly
Royal Blood
All the above.
Download special game builds that only contain the latest animations. There will be no RPG part, but we will update it a lot more frequently.
Grab the hot PSD files of concept art. (When we have them)
Vote for concept art. Characters & creatures. (When we have them)
Follow our development up close by having access to the test branch of our game, with new releases every time we have a new feature to test.
In months we don't have a test build, we give you access to scripts of quests and other documents from behind the scenes before they are even implemented in the game!
3 subscribers Royal Bloods
Unlock
$50
USD monthly
Nightstalker
You will leave your mark in our game and work together with us to create a humanoid NPC that uses the assets that we already have (With the possibility of small changes and adjustments on armours colour pallete).
2 subscribers Nightstalker
Unlock
Welcome
Follow the progress of development by reading our News
Customise Kalyskah's appearance, including her breasts size.
Read scripts from quests that are still on our roadmap to be implemented!
We are Nobre Lobo and our goal is to combine the immersive elements of RPGs with adult content to create a fun Action-RPG with immersive erotic elements and amazing graphics!
Kalyskah is an Adult Action-Adventure Role-Playing Game where you control Kalyskah Karnstein, a noble lady of a long-dead vampire family who wakes up after thousands of years of slumber. What awaits her awakening is a world that has changed for the worse. It is up to you, the player, to help our heroine (or anti-heroine, if that is your choice) fight back or embrace the chaos and gain back control of her lost powers and abandoned followers. The game features an immersive combat system with RPG elements, an open world where you can experience quests with multiple endings and occasional interactive sex scenes, for those who play their cards right...
The open-world is under development and it's getting new quests and enemies as we work on the game.
In our current demo, the player controls Kalysakh as she makes her way through a linear dungeon. We are working on the surface world of the RPG, where Kalyskah ends up after fighting enemies and solving puzzles throughout the dungeon. The world we aim to present will provide players with quests and freedom to explore. Initially, this will mean a small area outside the initial dungeon, however, we will be increasing the explorable region with steady updates that will come once every two months. Our 25$ subscribers have access to scripts and uncut voice dialogues before they are implemented on the game, the $10+ patrons always have access to the latest game demos, and the 5$ subscribers have access to the latest demo one month after its release and participate in debates that will help us to shape the final product and also have access to NSFW screenshots of WIP pictures of the game’s development. The public version will be one or more steps behind the latest demo version. If you are not a subscriber, you can download the public demo by following this LINK. But we recommend you to get it through the itch app since it will auto-update the game when you have a new version to download. If you are a subscriber, we'll be monthly releasing posts here with demos of the game for you to download through google drive. The latest download link is this HERE.
We also started to release Visual Novels, the first one features a hot adventure Kalyskah and Mershya did in a Jungle. You can download it HERE.
You can learn more about the game by following these links:
We aim to make a deep RPG experience, with an immersive world and a plot that puts every interaction into context, including sexual encounters which will flow naturally from the dialogue. We want everyone to be able to play and enjoy the game for its gameplay, regardless of whether they are actually interested in the NSFW part of our project.
Join our community! Feel free to jump right into our Discord chat. We will show you game related stuff that we are currently working on and talk with you directly about our games. Support included!
And as for the short-term future, check out our roadmap by following this link. https://youtu.be/-k2dLGNY1Ck
See something you like? Subscribe to see even more!
We are Nobre Lobo and our goal is to combine the immersive elements of RPGs with adult content to create a fun Action-RPG with immersive erotic elements and amazing graphics!
Kalyskah is an Adult Action-Adventure Role-Playing Game where you control Kalyskah Karnstein, a noble lady of a long-dead vampire family who wakes up after thousands of years of slumber. What awaits her awakening is a world that has changed for the worse. It is up to you, the player, to help our heroine (or anti-heroine, if that is your choice) fight back or embrace the chaos and gain back control of her lost powers and abandoned followers. The game features an immersive combat system with RPG elements, an open world where you can experience quests with multiple endings and occasional interactive sex scenes, for those who play their cards right...
The open-world is under development and it's getting new quests and enemies as we work on the game.
In our current demo, the player controls Kalysakh as she makes her way through a linear dungeon. We are working on the surface world of the RPG, where Kalyskah ends up after fighting enemies and solving puzzles throughout the dungeon. The world we aim to present will provide players with quests and freedom to explore. Initially, this will mean a small area outside the initial dungeon, however, we will be increasing the explorable region with steady updates that will come once every two months. Our 25$ subscribers have access to scripts and uncut voice dialogues before they are implemented on the game, the $10+ patrons always have access to the latest game demos, and the 5$ subscribers have access to the latest demo one month after its release and participate in debates that will help us to shape the final product and also have access to NSFW screenshots of WIP pictures of the game’s development. The public version will be one or more steps behind the latest demo version. If you are not a subscriber, you can download the public demo by following this LINK. But we recommend you to get it through the itch app since it will auto-update the game when you have a new version to download. If you are a subscriber, we'll be monthly releasing posts here with demos of the game for you to download through google drive. The latest download link is this HERE.
We also started to release Visual Novels, the first one features a hot adventure Kalyskah and Mershya did in a Jungle. You can download it HERE.
You can learn more about the game by following these links:
We aim to make a deep RPG experience, with an immersive world and a plot that puts every interaction into context, including sexual encounters which will flow naturally from the dialogue. We want everyone to be able to play and enjoy the game for its gameplay, regardless of whether they are actually interested in the NSFW part of our project.
Join our community! Feel free to jump right into our Discord chat. We will show you game related stuff that we are currently working on and talk with you directly about our games. Support included!
And as for the short-term future, check out our roadmap by following this link. https://youtu.be/-k2dLGNY1Ck
Hello everyone! This is just a quick message to say that we are receiving your bug reports and actively working to fix them. We know there is an issue with the Keys in the dungeon that is preventing you from releasing Merishya, Game Settings not being saved, and other things as well. And even though there is still a lot to iron out in the game, we are doing it with a big smile on our faces! I feel like the worst is behind us. The basic features of the game now run in Unreal Engine 5, and once these bugs are resolved, I believe everything from the last demo in UE4 has now been fully transferred over. On top of that, we have a new starting dungeon with new characters for you to meet, such as Nemesis, Heather, and more. There's also te miner's cave, and once we no longer have to worry about bugs, we'll bring back a team of level designers to work on new dungeons. As for the Legacy Content (meaning the Millhaven areas, the Kelhold arc, etc) that will be brought back once the prologue is complete. The important thing is: we’ve crossed the threshold. Starting next month, you can expect us to return to our regular schedule of releasing new monthly content for you to explore, and to dive deeper into Kalyskah’s past before we shift focus back to her present. We want to thank everyone who stuck with us over the past year, and I hope you’re all as excited as we are! LET’S GOOOOOOOOO!!!
[Subscriber Release] Kalyskah 0.28.1 – And there are more patches to come!
https://youtu.be/H4bMKvDlkYQ
Hello everyone!
Thank you a lot for your patience in the past week. We've gathered your feedback, made a list of what needs to be solved and we are still tackling it. But as promised, we'll be patching the game as we reach a few fixes milestones to ensure there's no critical issues happening in the game's live version. Here's the changelog:
Kalyskah – Version 0.28.1 Changelog
AUDIO & DIALOGUE
• Added Gerrard's voice lines for the Acolyte Rescue quest. • Implemented Brooke's dialogue for the same quest and enhanced ambient lines. (we recasted Brooke, the next patch will feature her new voice during the speech scene as well.) • Recast Kaida to Lidia (Nemesis Voice Actress), with her new voice lines fully integrated. • Fix so Kalyskah looks at Brooke during their second quest interaction. • Brooke is properly reset at the end of her dialogues, so you can speak to her without restarting the game.
ENVIRONMENT & LEVEL FIXES
• Fixed tree LODs, tree collisions, and main roads. • Corrected cutscene triggers and visual inconsistencies by the roadside. • Addressed bug causing the entrance to the underground temple to apply underwater effects. • Adjusted post-process volumes in the Blood Bath and other key areas. • Readjusted underground temple layout to reflect the Prologue era. • Rebuilt HLODs for performance. • Fixed broken LODs and render distances for vegetation. • Optimised vegetation fading and draw distance.
QUESTS & EVENTS
• Improved quest variable handling: the journal will display correctly remaining enemies and timers . • Fixed the Massage Scene to show the Sacrifice conclusion properly. • Adjusted variables for the Crystal Research quest to prevent crashes. • Fixed Farley’s quest: box physics now work as intended and avoid falling into the ocean. • Fixed locked doors that were preventing you to fully access the underground temple.
UI & GAMEPLAY • Fixed the Continue button behaviour in the main menu. • Cleaned up Save/Load logic and removed invalid maps. • Set Open World as the default map fallback if for some reason your game breaks on loading. • Checkpoint cameras now correctly displays. • Adjusted inventory defaults: all items now enable breast physics and cleavage by default to fix visual bugs. • BDSM device placements and interactions corrected. • “Fledgling Absence” cutscene no longer causes a black screen. • Bandits no longer try to negotiate with Kalyskah when they should not.
KNOWN ISSUES: • There's still a crash happening if you try to load the game while in the open world but we'll fix this soon. • The Game Settings is still being tweaked and at the moment isn't saving everything correctly • Some things in the character customisation such as lipstick is still not fully working • If you use the Photo Mode, it will freeze the game. • Other issues reported HERE that we didn't have time to fix yet.
DOWNLOAD
If you are a VAMPIRE, ROYAL BLOOD or NIGHTSTALKERS patron, you can get the latest release here:
Hello everyone, just a quick heads-up on what we’ve done so far:
Fixed all the colliders in the trees that were causing Kalyskah to be blocked by invisible walls while navigating
Possibly fixed the crash issue when loading a game save
Actively testing the game settings to fix what isn’t being saved
Fixed the Continue button that was causing players to be spawned in a random area of the map
Fixed a small part when you go underground that the post process make it look like you're underwater.
Added new voice lines to the Fledgling Absence quest
Received the recordings for Ursula, Kalyskah and the new VA for Brooke; we’ll implement some or all of them within the next 36 hours
Improved roads, vegetation, and other visual details
I was planning to start the heavy work on debugging and testing the quests after I finish splitting the audio lines and setting them up in the dialogues, because then I can test the triggers that have presented issues, plus work on the postures and facial expressions in those scenes. But if you prefer, instead of that, I can use this Wednesday to make an intermediary patch where some quests will still not be 100% tested, but at least you’ll be able to move around the new map without hitting invisible walls or having your game crash when trying to load it from the open world. Let me know what you think!
Thank you very much for reporting the issues. We’ve put together this document with everything you reported here and on Discord. If you find anything else, please let us know.
We'll be working this week to fix things and release a new patch as soon as possible. There might be multiple patches, since some issues seem to be simple (just variables not being properly set) while others are more complex and will require us to tweak our save/load system.
I’ve mentioned before that the changes in the base code would bring some bugs, and now, thanks to your help, we know exactly what to look into to get them sorted.
We took a while to release the last patch due to a mix of transferring old code to C++ and Unreal Engine missing some redirectors that were crucial for the game's packaging. But now that this step is done, what’s left is fine-tuning variables and making sure the right triggers are hooked into the right steps of each quest.
It’s a repetitive job where we have to test the game over and over to watch closely how each change affects behaviour, but it shouldn’t take more than a week or two at most.
Thanks again for all the detailed feedback. It’s going to save us a lot of time, and now we’ve got a clear checklist to work through!
I’ll be back in the next few days with a progress update.
We’re excited to bring you version 0.28.0, the first part of Kalyskah’s Prologue, now fully integrated with Unreal Engine 5! It’s been months of hard work, and while some areas still need fine-tuning, seeing the new cutscenes and environments come together in this engine has been incredibly rewarding.
What’s New
You’ll now have the option to start a new game either in the Fallen Temple or from the Prologue.
A new quest will trigger when you take the road outside Kalyskah’s temple.
All cutscenes and lighting setups have been reviewed and improved.
In the Fallen Temple path, the goblin companion now behaves more consistently after unlocking the hovering ability, helping Kalyskah travel between the mines and the upper levels.
We fixed the issue that was preventing you from customising Kalyskah.
Settings Overhaul (Partial)
We’ve begun migrating game settings from the old system-save structure to proper .ini files. While Audio Settings and a few UI elements are still under construction, this transition means:
No more persistent bugs with settings not saving.
A more reliable and scalable configuration system moving forward.
Important: To avoid compatibility issues with old settings, we recommend doing the following: ➤ Press Windows + R, paste %localappdata%\Kalyskah, and clear that folder before launching the game.
Technical Notes
The changes to our base code are extensive—so much so that listing them all here would be too much. Instead, our programmer has prepared a document summarising the technical overhaul. I’ll format it properly and share it with you later this week, so you can see what’s been rebuilt behind the scenes.
Next Steps
Some quests—like “By the Bushes” and “Pesky Pirates”—aren’t available in this patch yet. They’ll be added soon, fully voiced, once our actors wrap up their recordings.
We plan to release smaller patches based on your feedback, and we’re aiming to push version 0.28 to a more polished state by the 25th~28th.
After this, next month forward we'll be back on schedule of introducing new quests monthly!
I've added a few preview images of Kalyskah in Unreal 5... But then realised I was recording my game in a lower resolution. So one more reason for you to download the demo and check it out for yourself!
Thank you for your continued support, it means the world to us!
DOWNLOAD
If you are a VAMPIRE, ROYAL BLOOD or NIGHTSTALKERS patron, you can get the latest release here:
See something you like? Subscribe to see even more!
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Creator Stats
225 subscribers
373 posts
Goals
$444 of $8,000
per month
To hire freelancers to make AAA-quality assets and characters and start and also keep a stable team in the project to work either part-time (Animators/Writers/Level Designer) or full time (Main Programmers). This will increase the speed at which we work on the game.
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