First, I want to thank everyone who decided to support my game. Without your financial support I won’t be able to keep developing this game. I also want to thank the people who talk about my game, share screenshots, recommend it to others.
The work never stops. Right after I released the latest version of my game I started working on the next one. I will try something crazy this time, I want to release Chapter 2C and D at the same time, but this might not end up happening. It’s still a lot of work even if chapter 2d is shorter, chapter 2c can unfold in 4 different ways if I remember correctly. It all depend on what did you do with Rosaline in the morning. Chapter 2d on the other hand is a bit more out of control, with serious game changing consequences.
Now I’m pretty sure after you will finish chapter 2d, a lot of you are gonna start panicking. Lmfao. Hell, a lot of you are probably panicking right now, after you see how different these other chapters are haha, but just calm your tits; because you don’t know how my game works, how scenes intertwine, and how my story is structured. Just because you played other AVN’s and you saw the same linear branched path’s that doesn’t mean mine is structured in the same way. The branching is difficult for me to explain, it doesn’t follow a straight line or a path with every choice you make, and frankly I don’t even want to go into details explain how my game works. I rather you just play the game and find out yourself. All I’m gonna say that I know what I’m doing, a lot of thought went into this and I’m not making shit up as I go, half of the full story is already written down and it won’t be changed.
Now why do I work on chapter 2x again instead of Chapter 3?
I’m not gonna bullshit you. I was very tempted on starting to work on chapter 3 and get the prologue over with, so you can finally see what kind of a game this is. But I didn’t want to risk it. Chapter 3 is a big chapter, where all your previous choices come back to bite you in the ass. lol
Even though the support has been pretty great so far, and I got a subscriber bump with the release of the new update, that can always change. If I start working on chapter 3 while I only bought a bit more than half of all the assets that I need, I run the risk of running out of money in the middle of development, if my subscriber count drops. And if my PC breaks and I can’t afford to fix it because I spent all the money I saved up on assets, voice actresses, music etc, it would cause such a huge delay in development that I have no idea how would I be able to recover from.
So, it’s best just to play it safe, and finish these two remaining smaller chapter branches before I start working on Chapter 3. Maybe this struggle is a blessing in disguise, since now you are pretty much forced to try different “paths” you can truly see how impactful your choices in this game are.
So, what is planned for this update?
Other than finishing chapter 2: C and D there’s some other things that needs to be worked on.
Progress tracking
If everything goes as planned, this update I will implement a new sub menu that will allow you to track your progress through the game. This is not gonna be some shitty effortless “gallery menu” with greyed out images that poorly serves as a sort of progress tracking. This is gonna be a fully functional sub menu that tracks your progress through the game with hints tips, replay menu, and so much more. Basically, everything there is in a chapter will be shown there, and tracked. And if you missed something, you will know. This menu will be persistent, which means if you start a new game your progress will remain. It will also have a replay function; you will be able to easily replay previously unlocked sex scenes. This is gonna be a big task, since aside from programming everything, I need to design everything too. How the menu looks, the buttons all that little shit has to be done from scratch as usual. So hopefully this will be fully implemented this update cycle, we shall see.
2. Redesigning Mc’s character profile
There are some stuff that needs to be added, adjusted and even removed. Not gonna go into too much details, but I think some sort of a journal or lore menu needs to be added since you as the player should know some things from the get go. For example, more about Meteor Valley. The story always gives you small hints and pieces as you progress through dialogue, but I think it might not be enough, since a lot of people somehow think that Meteor Valley is a small town, while it’s not, it’s a huge state that has many ecoregions and cities. There’s a desert region, a snowy mountain region, a coastal region etc. This is all hinted at and referenced in game, but I don’t think it’s enough. So lore, and maybe quest menu will be added. I don’t fucking know yet lol. I was busy with other things so I didn’t give too much thought to this.
3. Reworking the code in the entire dorm scenes
The coding in the beginning of the game is shit. The reason for this is that I was very unskilled when I was writing it, and most of the time I was also experimenting with different things and it’s just a shitshow. It doesn’t even properly work; you may have noticed that Rosaline’s bio is not unlocking properly. All that will be fixed this update. This time only the code will be fixed, I won’t touch the renders and animations, even though I probably should, I’m not gonna do that, since I don’t want to delay the development. That is a job for the future, once I have a second PC, that way I can work on new scenes and rework old ones simultaneously.
And now for the progress report part
The first month after release is always a bit hectic. There’s a lot of things that needs to be done after release, like backing everything up, shopping for new assets, advertising, building new environments, taking a shower, making new characters etc. So naturally I don’t have many renders to show for it. I have maybe 72 new renders, and that’s about it.
BUT I created a beautiful farm environment that will get your dick hard.
So, chapter 2c is called “The Newtons” the only way you will get onto this chapter is if you manage to get a note from Rosaline. There are many different ways you can get a note from her and depending on what events happened before she handed you a note will affect the scenes in this chapter. I’m too lazy to check my script right now, but if memory serves, the chapter can play out in 4 different ways. Not quite sure, I wrote this chapter a long time ago and I didn’t yet have time to fully read my script lol. Yeah, I fucking forgot my own damn script, I’m currently writing Season 4 chapter 3, I’m far ahead I can’t remember every little detail that I wrote two years ago, shut up. xD
Anyway, without the note, you won’t be able to play this update, so if she didn’t give you one because you blew her off, or blackmailed her then you’re shit out of luck. This update will have a couple of different sex scenes, not only with Rosaline that’s the only thing I will say for now.
So, about that farm environment.
It is no secret that if I want to make this game “Immersive” I need to hand build a lot of environments from scratch, mixing and matching a lot of different assets instead of just buying one game ready environment from the Daz store. Sure, that way it would be easier and cheaper, but it would lack personality and soul. A lot of work, time, money and effort goes into most of my scenes, so I’ve decided to show off a bit how I create my environments. I like to make large scale environments mainly because this way I can move around my characters and the camera in whichever way I like, instead of just making them stand in the middle of the fucking screen doing nothing lol
This is how it all started, I took a random road asset to start with and I built upon that.
After that I started building the barn part of the farm. Which also has a cornfield.
After I’ve added some ground, grass, tree’s and of course some other farm props, it ended up looking like this.
I know it doesn’t look like much above, but once I worked a bit on the lighting and fire it up in Iray, here are the results (of course a bit grainy, since these are just Iray previews and not fully rendered images.)
The next stage was to work on the part where small farm animals are kept.
This is where my OCD fully kicked in and a lot of details got added. It started out by adding the ground, then the fence, chicken coop, the feeders, various other probs, the pigsty and so on. It’s a farm and it needs all these small details, for everything to make sense.
And these are the results.
The next thing I needed was a proper farmhouse. First, I wanted to build it from scratch since I couldn’t find a proper one in the Daz store that I liked, but I ultimately decided against it since it would have taken me a lot of time, so instead I decided to look at other 3d stores for something similar that I had in mind. And I found a pretty good one.
Anyway of course this was a bit more expensive, and since it’s not a Daz asset, it came with some drawbacks, like textures not importing properly so I had to add textures to it manually, but this was not a big deal, after a few hours I added mostly my own textures to instead of the ones it came with, and the result are amazing.
Now since this house came with its own rooms and even furniture props lol, I’ve decided to yeet my pevious kitchen and living room environment build, that you might have saw in one of my previous posts, and just build upon this one instead. I added custom textures, lighting and I deleted most of the props, since they looked wayyy too modern, like flat screen tv’s, computers, etc. You have to keep in mind that Meteor Valley is pretty much still stuck in 2013 technologically because of the whole import export ban. And it’s a farmhouse for fuck’s sake, where an older couple live. It doesn’t make sense to have a triple monitor set up live streaming station lmfao.
Anyway, now it’s not too outdated, and not to modern either. I think it’s perfectly fitting their age and lifestyle.
Here’ are some before and after pictures. (note that the before pictures are texture shaded previews, since it's just white texture anyway and without lights the whole room is just pitch black)
Kitchen and dining room Living room Rosaline's’ and Randy’s bedroom
Guestroom
And the bathroom
There’s also an attic a basement a couple of other rooms which I didn’t work on this time to save time, but this house plays a bigger role in this game so those will be added later too. But now there’s no need for them so I wasn’t working on it.
Now the house needed to be added to the rest of the outside environment. And the garden had to be built that I’ve envisioned. So, I started working on that. Again, it starts with the ground, and the basic layout, positioning everything and the different props being added a lot of plants, lighting
And here are the end results
Now that this part was finished there was still work to be done, outside. The yard needed completion so I just did that. I added another barn, some fences, farm equipment, lots and lots of trees I fenced in everything and the farm was pretty much finished. Here are the results.
Of course, none of these “end results” are fully rendered these are just pretty much iray previews, I don’t want to waste time rendering random crap. lol
And for the overall end result. It went from a simple road prop, to a full farm environment. haha
Of course it’s not fully finished yet, the ground and roads need to be adjusted to look a bit better, but I don’t have time for it now, since I’m running out of renders, and I need to make more. My pc can’t just sit around idle wasting precious time, without rendering. lol
Also, I haven’t shown everything on the farm Randy will show you the rest, and this is not the only environment that will be in the game. With this choice Marcus will spend the whole weekend in Meteor Valley and not everything will happen on this farm, that would be just lazy writing.
This whole environment took me a little bit more than 10 days to create. With a full-time job and other responsibilities, I could only work on it a few hours a day, except for the weekend, that’s when I went apeshit and done the most, pretty much working on it all Saturday and Sunday lol.
There’s a lot of work to be done still, new characters need to be created, Randy, a couple of Rosaline’s milf friends… giggity… Not as many characters as last update but still a lot of work, since milfs need to look like milfs and not women that look like they are younger than the MC haha.
And now for the million-dollar question… or questions…
When will the next update be released?
I have no idea. I can’t predict this no matter how much I want to. I tried predicting it last time, I hinted at April 15th and yet it was released in June 6th or 7th. It will take as long as it needs to take in order to properly finish the update without rushing, watering down, or cutting content. Regardless I pretty much dedicate all my free time towards this game, but again I don’t always have much of it.
How many renders/ animations?
Again, no fucking clue. As many as I need to make conversations and everything else flow naturally.
Will there be chapter 2e-f-g-h-i-j-k-l-m branches?
No, I don’t write the story from one update to another. This game has 3 fully written seasons so far with all the branches and everything, that are polished out and set in stone. I won’t add or remove any storylines from what I’ve written so far. Ch2c and Ch2d are the last two Ch2 paths left. Why so many characters, branches? You can make different games etc.
Freedom of choice, and consequences. Almost everything is optional even the main plot, the Challenge. In order to make the game function properly if you let’s say: decide to give up the challenge at some point, other things need to happen. Other vise it would be just game over like with the “secret hidden bullshit” path lol. But I don’t want to do that, since I think it would be a huge waste of the universe I created. So when you give up the main plot, another plot based on your previous choices becomes the main plot lol. I think I gave a big ass hint, that there are lot of bigger things happening behind the scenes with the pandemic, than shitty immature challenges. Love interests are optional too, and again if you close one door, another one needs to open.
I have a lot of characters because you can’t tell a story with three people in it only. I mean you can but not one this magnitude. Not all characters are love interests, some are there because if they weren’t things won’t make sense and the game would look ridiculous. Imagine the bus ride, if the only characters on the bus would be Donnie, MC, and Lexa. And if the rest wouldn’t be even there, or they would be just greyed out mannequins like I saw in few other AVN’s lol. It would be soulless. Yes, I can make different games, and I will hopefully at some point after I finish this one, but I’m just gonna make one with another story. I don’t need to milk this one for three more games, because writing is my thing. I’m not a writer by profession I’m far from it, but I can write and I can come up with stories and characters easily, why shouldn’t I take advantage of my natural talent and put some effort into this game?
Will my Save files break again?
Making the save files compatible with each new update is my highest priority, but unfortunately the save files will break for 3-4 more updates. So don’t try to use old save files, since even though it might seem like everything works correctly with old save files, it doesn’t. This is not your typical linear AVN, where the code follows a strict straight path, it jumps around from one scene to another using different variables and because of this it won't always result in an error just the wrong events playing out, or some events not triggering at all. The reason why old save files are not compatible is because most of my code is outdated and shit. I coded it when I had very little knowledge of how renpy works, so each update I’m slowly rewriting and fixing old crappy code, with a newer crappy code lol. Each new version I’m implementing new mechanics, variables but it’s a slow process. The save files need to work from the first through the final season of my game. This can’t be rushed. Why are the updates taking forever to be released?
Because I’m not fucking Dr. Pinkcake or some other developer that has a few thousand paid subscribers so I can quit my job and work on this game full time lol.
I would be lying if I would say that having a shoestring budget is the only reason the game is coming together slowly, because many other factors contribute towards the slow progress too. I’m constantly implementing new things, improving my artistic skills, my animation skills, code etc. I learn as I go, and that takes time. I also have a job, and a life outside of this, so I’m not gonna get into this again. Read one of my previous posts.
If you want faster and bigger updates, subscribe at the lowest tier for at least 1 month. You will even get some extra sexy renders.
I’m well aware that this is big and ambitious project, I know better than anyone how much work has to go into this, and I planned ahead for it. The plan is to hire a couple of Daz3d artists in order to produce faster and bigger updates. But I can’t do this at this moment with the support that I currently have. But I do have plans to speed things up, with the budget that I currently have. I plan to put together second PC after I buy all the assets for chapter 3. This won’t be that strong of a PC, but at least I can work on smaller things like new characters, dressing them up, and building smaller scale environments with it, without stopping my main PC from rendering and delaying things.
The long-term plan is to turn "Lustydonkey" into a proper indie dev studio, hire employees, build a team finish this game and ultimately create more games. But that’s in the future and it will be only possible if more people decide to support my game. So, time will tell if it will happen or not.
This is all I have to say for now, I will be posting monthly progress reports and not much else. Of course, some polls, reward renders. I don’t have time for anything else; I just want to work on my game lol. If you have any questions you can talk to me on Discord, that’s the best place to find me at.
There will be a livestream QnA on discord this month, I don’t have an exact date for it. I need to check my work schedule, and make sure that someone can cover for me if there’s an emergency, I don’t want to leave in the middle of the livestream lol. Anyway, there will be a post about this soon.
Thank you for playing my game, thank you for subscribing and have a nice night :)
Yooo. Decided to make this post public because maybe progress reports shouldn’t be pay-walled. I’m losing track of what I say to which tier and so on so, maybe best to make these public lol I also set March progress report to public, cuz I talked about a lot of stuff there too regarding testing and trying to improve my game further and some other shit. So go ahead and read that if you haven’t already.
This post might be a bit all over the place, I just got back from a long day of work and I’m in a rush to make a few more renders before I pass out from exhaustion.
Today April 15th was the day I planned releasing the update, I hinted it here and there, dropped some breadcrumbs, but good thing I kept my mouth shut officially cuz as you can see this is not a changelog post, but another progress report. So why no update?
It’s just not ready, that’s it. Nothing went wrong, my dog didn’t eat my save files or some other lame excuse, nothing has delayed anything, shit just take time to make. It’s only been 3-4 months since the last update, and not a year so calm your tits lol.
There’s a lot work that goes into AVN’s especially these types that have their own universe and require custom props, environments. etc (I went into more details about this in the March progress report so maybe go read it if you haven’t already it’s public now) With that said I’m thinking the update will be ready for gold tier at the end of May but who knows. There’s still renders to be made, and I don’t know how long the play testing will take. Because I need to test the shit out of this, especially that I’ve altered and updated the code. Mostly the character profiles menu so I have to make sure every damn button, and sub-menu and all the other shit works 100% without crashing the game.
So, let’s talk about what are you in for with this shitty update.
I said this before, this is not a big update, It’s small, like my dick.
Currently I have
Around 600 renders, there will be probably around 700 total, maybe more maybe less. I make as many as I need in order for the story to flow properly, it’s never as set or a planned number. 20 Sex animations, all with sfx and voice acted as usual, 30fps.
16 new characters 7 females and 9 males Improved a bunch of other shit, but I rather talk about this in the changelog.
Chapter 2b is a set up for a whole different huge game path, a more serious story line which takes place in Meteor Valley and it’s more military and government focused where you will learn a lot more about how things work and how much shit was kept from civilians that you won’t learn in other paths. This means different characters, love interests and a different perspective to the story. Especially if you decide to give up the challenge. It’s quite interesting I shut up before I spoil something lol.
I estimate that there will be only around 700 renders this update. And only 1 sex scene with Samantha, different poses camera angles as usual, but even though it took 4 months maybe 5, (I hope not) The gameplay length will be 10-15 minutes at best. Don’t want to suck my own dick too much but those 700 renders are quite nice looking at least lol. Characters don’t sit just at the middle of the screen opening and closing their mouth, they move around they use the environments, they have emotions, you know they actually act like people and not just I don’t know, soulless shitty props.
What don’t like about this update is that this is just one of the 3 branched paths, I hate that I had to lock the other 2 choices and restrict your freedom of choosing how you play, but I had to. I would’ve much more liked it if I would’ve developed all 3 branches and THEN released the update, but I can’t do it. Not yet and not after how long it took me to release v0.2.0
So, I’m not here to bullshit you, this is how it’s gonna be for a while. Short updates. There’s a lot of work that needs to be done, This is not your average fuckfest AVN where there's just sex and nothing else is going on, this is the beginning of a huge game and new characters and story lines are being set up, a lot of features are not even in the game. Like a progress menu, achievements, replay room, many other submenu features and gameplay mechanics and until I get all the features working and I get the funding that I need to buy the necessary assets, things will move slowly. After the core of the game is fully functional and all I need to do is focus on renders and animations things will speed up significantly. Especially if financial support picks up too as well, so I can afford a second PC and all the assets that I need. But I don’t know when this will be since it’s not up to me.
So please share screenshots, talk about my game, do your part on getting the word out that this game exists, to help me buy the necessary things to speed up its development. For now, that’s assets and more equipment, but once I secure all that, I want to hire a couple of people to create renders and animations with, so I can release even bigger updates and finish the game faster.
This is it for now, I wasted 10 minutes writing this lol I need to get back on working on my game. Oh yeah one more thing.
Since there is a few people who think they know better than me about what's going on behind the scenes, how long will the development take, what I'm working on, what color panties I'm wearing , I will leave here all my socials. Instead of listening to random fools who claim "they know stuff", but in reality they don't know shit, get your info straight from the donkeys mouth by following me on my socials, and most importantly this page.
This is all the profiles I have, if a profile other than these is claiming that it’s me and it’s talking with you, that’s not me.I rarely talk to people outside of my Subscribestar or Discord anymore. I have no time to talk with people on social media nor I want to waste time answering repetitive questions in DM’s that you can find the answers to on my SS page.
If you want to get in contact with me DM me on SS or message me on discord, I’m very active there and feel free to message me at any time. Also, once you join Discord, you’re in for life, you don’t get kicked out if you unsubscribe, you won’t get access to all the channels but that’s as far as it goes.
Most of the time I’m on X and Reddit, only to promote my game while I’m at work and on lunch break. like I said I have no time to reply to threads and start my own, I do it sometimes just because I don’t want reddit to think that it’s a bot account that only spams pictures of my game, but that’s it. I have a life outside of all this, and I don’t have any time to waste to sit on social media all day or in other places to reply to every comment, mention, Dm, and waste time explaining every small aspect of my game lol. The time I would be wasting on replying to random questions, I rather use to better and improve my shitty game lol
Next month (hopefully) there won’t be a progress report post, but a changelog release which means update time.
Have a nice night.
Here are some screenshots, let me know which ones you like the most, as usual full size uncompressed versions are on my Discord.
So far, I have 435 renders already in game. And I estimate around 600 renders total to be in this update. Yeah, I know quite a low number. Hey I did say this will be a short shitty update. Also, I have the philosophy of quality over quantity, not just visual quality but, poses and interactions as well to make everyone feel a bit more human and make the story flow naturally.
Animations
I have 20 new sex animations in total in this update, well 17 since I had to delete and adjust 3 of them. Those will be re rendered in the upcoming days.
After that I will edit them and add the sound effects to them. Again, I’m not fully satisfied with the animations, there’s no other way to make them better I need to learn Blender. Daz is too limited I could do 10x better and more detailed animations if the in-software animation playback was real time. This is why you see jumps or pussy not moving with the dick correctly cuz adding these details is impossible to do perfectly when the fucking program can’t play back animations in real time so I can see where clippings are and if moments are not in sync.
And soft body jiggle… Let’s not even talk about that… It is next to impossible to do it correctly in Daz. All I can say is that I tried…
Anyway, I tried my best. And for one of them I even edited an old pre-made animation that I bought when I started making the game, just to see if it was possible and it turned out nicely.
I just felt the need to say this, cuz I always say that I make my own animations and in this case that wasn’t entirely true. But in all honestly who the fuck cares? As long as they look good.
So, 20 sex animations, but I will have a few more that I will try animating in the upcoming days that are not sex animations, a new main menu animation and a cutscene. I want to add more cutscenes, hopefully one day I can make fully animated walking, talking cinematic cutscenes, but that will be probably done in blender. For now, these don’t seem too complicated so I can do them in Daz, well at least I think I can, we shall see lol.
Development time
I think I said this already before, I don’t like this update. The story is progressing a bit too slowly, mainly because I have the stupid tendency to make a render for almost every sentence a character says, this is something that I’m trying to dial back on, this is a bit difficult for me to do but I will find a balance between dialog and renders, probably next update lol. I say next update because I still have to figure out how to implement that, since it’s hard to show emotion with less renders during complex and emotional conversations.
I was hoping to release this update in April but that’s not going to happen for a couple of different reasons.
But before we get into the meat and potatoes, I just want to say that things will not always be this slow and the updates won’t be this short. There are a lot more things to work on other than coding and making renders. Especially in the early phase of the game. Custom props, environments, mechanics, characters, and a lot more I’m still in a process of making. Once all that is finished, and the foundation of the game with all its bells and whistles are fully functional, development time will get shorter and updates will be longer and more packed.
So why will this update be this short?
Testing and trying out new things. Last time when I upgraded my GPU from a GTX 1070 to RTX 4060 ti, I didn’t do much render testing I just jumped into rendering and it ended up biting me in the ass. Of course, there were a few reasons for this too mainly me barely holding it together because of that whole house fire shit that happened, but now I’m not making the same mistake and I’m actually testing a lot of shit out, pushing the GPU and my knowledge to the limits. And this takes time, but it’s rewarding in the long run. I learned a lot, my environments are better, my renders are much better lit now etc.
I’m adding tons of new characters this update. 15 so far. 6 female and 9 male characters so far. I said this a few times, but I’m gonna say it again, this is a story driven game, and there’s a lot of branching, true branching, none of that bullshit I see in tons of other games, where they say they have branching story lines and then their “branched” story line is the same shit render but with a female love interest or some shit wearing different clothes lol. This chapter will possibly take you down a different path later in the game, I say possible cuz of course you make the decisions, but anyway this update is the introduction to characters that are in a different path in the game, the one that will take place in Meteor Valley.
A lot of time goes into making these characters, even though some I just buy from the Daz store and put them in the game without much alterations. Sometimes they look good as they are. But a lot of times I alter them and especially I spend a ton of time trying out different clothes, hairstyles etc. Even for characters that are not important at all and they are just in the background doing random things.
I also re-textured tons of props to fit the narrative. These are small things, but again these details are crucial to me. This whole game takes place in a fictional universe and I must have the proper names and all the small details for it. For now, dogtags, badges, and tags. Later on, even products, clothing etc.
Yes, every military character has their own unique dogtags with their name and other info, yeah I'm crazy with details lol
And now for the character screen You know that it looked like shit, there was no back button there were no character screens for male characters but all that is changing.
2 days ago, maybe 3 (depending when I post this) I started FINALLY designing the new character profiles screen… and tadaaa
This is it…
So about 10-14 months from now this will be fully functional…
I’m just fucking with you… lol
Took me a few hours, but I actually finished designing all of it.
Also added an inactive character’s button, so the character screen won’t get cluttered with characters that are active in different paths, the game will sort this out automatically, adding and removing characters from the main page and moving them back and forth from inactive to active status depending on your choices and which paths you will end up on. And it gets even better! I fixed the code! Now the back button works properly so now you don’t need to go all the way out the menu and go back in it again. And of course, now you will be able to read up on male characters, and see their personalities better, you need this in order to trick and manipulate them in order to steal away their wife, girlfriend if you chose to.
(The video of me showing it working is on the bottom of the post for some reason lol)
There’s a ton of work with this, now only Lexa’s profile is fully functional I had to rewrite a lot of code in order to make it work properly and now I need to do that for the rest of the characters, so it will take a minute lol. I also have to make new portrait buttons etc so. Lot of work. But I can do this while I’m rendering so it’s all good.
Also, I will have to re-render, almost all the character bio images, cuz those were rendered with my good old GTX 1070 and it shows.
And while I’m still talking about re renders, rest assured that I won’t do some stupid shit like re rendering the whole beginning part of the game or remaking or whatever the fuck they are calling it these days.
Grammar
I didn’t do any grammar correcting so far. A couple of people in my discord offered to help me out, I’m still waiting for the corrected script I will leave the grammar and misspelling corrections for last. But rest assured, mistakes will be somewhat corrected. I’m a bit dyslexic and I speak 3 languages so it’s a bit hard to spot mistakes on my own. I’m not trying to make excuses it is just what it is. I'm an illiterate bastard lol
The update is not far away from now, It's most likely not going to be April, that's all I will say.
Also, there are some other things that somewhat contribute to delays. I do have a job and sometimes I take a couple of days off from working on the game and just chill. This game developing thing can be stressful as hell, there are always obstacles ahead and sometimes I play games or I go outside to touch some grass, so I don’t get burned out from overworking. Most of the time my PC is still rendering while I’m away.
That's it, have a nice night!
Here are some previews
and the video showing my fancy ass new character screen and the back button working lol
Just a heads up, in about a week (I think) more accurately once I put all the renders and animations into my game I will drop the changelog.
I already started writing it, and it will be a long post with all the changes I have done and added to my game since the first release (v0.1.3) The changelog will contain SPOILERS!!! So if you don't want anything spoiled don't look at it since I can't mark the spoilery stuff as spoilers here.
There's still a ton of work for me ahead, mainly coding and fixing renders etc but the update is still on schedule for a late November or very early December release.
That's all I want to say for now, more details are always on my discord channel, since I don't want to spam here too much. And here's a pretty in game render of Jane and Yoona cuz I'm nice like that.
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