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Gem Busters profile
Gem Busters
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Gem Busters
ElFatGato in collaboration with AmazonessKing brings you Gem Domination, a "What if" Steven Universe game set after the ending of Steven Universe Future. The basic premise is "You can't fix everything with a hug".
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Displaying posts with tag Garnet.Reset Filter
Gem Busters

Garnet Scene 0. 1 (remake) and Sadie's Sprite (remake)

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Gem Busters

Garnet Scene 0. 1 (remake) and Sadie's Sprite (remake)

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Gem Busters

Garnet Scene 0. 1 (remake) and Sadie's Sprite (remake)

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Gem Busters
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Training

Something I've been wanting to implement for a lot of time. These are supposed to make Gem Missions provide more points, and make you level up faster. This alongside the soon to be 1 gift per day per girl to further balance the game. The idea behind this "balance" is that I intend for you, the players, to go through the map looking for what to do instead of just giving gifts to a single character constantly.
That being said, I can give you the option to turn off this functionality in the cheats menu and have you give gifts to whoever you want, same with leveling up characters to their max, but I have yet to test that.
The way the training will work will be by selecting the option at any time during the day with the gems. This should prompt the gem crush minigame (still not available) and after winning practice combat, you will get a small reward in the form of a picture. These are time sensitive, but they are saved to your phone with the time of your practice, so these can change in subsequent playthroughs depending on the time of the day.
Also, the availability of the training levels will depend on how far on the story you are, with the first level being available right away. I'm still not entirely convinced about this, and I might change it later, but this is how it will work in this update, at the very least.
There are 3 different levels. Hope you enjoy them!
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Gem Busters

Training (Patrons)

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Gem Busters

Training (White Caste)

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