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Gem Busters profile
Gem Busters
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Gem Busters
ElFatGato in collaboration with AmazonessKing brings you Gem Domination, a "What if" Steven Universe game set after the ending of Steven Universe Future. The basic premise is "You can't fix everything with a hug".
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Displaying posts with tag Devlog.Reset Filter
Gem Busters

Peridot Scene 01

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More Priyanka

So, since we are trying to reduce the amount of animations per scene, we are making up for it by adding more stills for flavor. Stills are infinitely faster to make than animations, but that doesn't mean they are not as good.
What do you guys think?
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Gem Busters

More Priyanka

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Green Reason for Delay

At least 1 of the reasons. Here she is, she will be part of this update, even though this is supposed to be her second update, but it is already done, hence why I'm adding it, to make up for the delays.
We've done plenty of modifications for her animation as well, so likely now it is better!
What do you think?
In additional news, I took this time since the announcement of the fact that you guys will need a new save file for the upcoming update to do something called refactoring. One of the reasons that the game was so hard to work on was that the code Gem Domination uses is very old code, back from when I started making games.
Refactoring basically means that we are changing how some basic things work in the code, but the work they do will remain the same. This applies to in-game character menus, which use individual screens for each character, now it will be a single screen, which should make the game faster and easier to work with. This also includes the wardrobe system, and an upcoming gallery, which won't be included in this update, though.
That's all for now! Trust me, we are working very hard for this update, and the more time passes, the more content it has! Everything left is honestly solely on me, Amazoness King, in terms of writing and coding. In fact, soon enough, I should look for help to make the writing part easier.
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Gem Busters

Green Reason for Delay

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Maheswaran Animation 3 (Color)

Here she is, in full color, and looks fantastic!
Hey, guys. Again, sorry for the big delay, this update was due in January! And we are at the end of December. Again, I'm pretty ashamed, but! We are still working pretty hard on the game!
One decision I made for this upcoming update, v0.10, is that you will have to start a new save file. The reason is that, when you work on trying to keep saved files compatible with upcoming updates, you always have to tip-toe what you can or can't change, and a lot of these have been pilling up to the point that it's better to just make a new save on your end so I can change a ton of things that need changing.
That being said, I hope this is something that doesn't need to happen too often, if at all. The changes should be almost unnoticeable for you guys, but this should improve performance and also add mechanics I had in mind for a while but were pretty hard for me to implement, like implementing the new characters in the gloryhole or even things as simple as being able to change hairstyles regardless of the current clothes.
That being said, I've taken a ton of time, so other changes will have to be added in a similar update where a restart will be required, but as I said, hopefully, it will be a while before that happens again!
Whew, such a long devlog, but well, I haven't posted in a while, and, again, sorry about it, but well, yup, we've been working hard on the game still!
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