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Gaweb Studio Adult
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Gaweb Studio Adult
Making adult games with real gameplay
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Gaweb Studio Adult
Hi all!

About me :

Gaweb Studio is actually a 36 years old married french guy trying to create fun H games and trying to live out of it to feed his small family. I've been working on H games for more than 4 years now and I've achieved quite a lot thanks to this community. I usually lurk on H game forums under the nickname Daedolon or you can message me here or on my Discord if needed. For Glassix, I'm being helped by CarpeNoctem who works on the extra girls and special events.
I'm also looking for a 3D artist to create animations and outfits for Lust Complex and my future games. Depending on the support, I'll be able to afford this kind of service more often.

About my games

My games are either free or behind a paywall. Their status are either completed, ongoing or planned. 
Why the paywall games? The usual reasons: more money, more exposure, greed, not relying only on crowdfunding platforms... You have access to my paywall games for as low as 1$ so it shouldn't be that much of a hurdle on your finances ;) The point was to not make them totally free so I can sell them in their completed version on new platforms for more exposure and more money. I hope you can forgive this little greed of mine :)
Here is the list of my current available games and the ones I plan to work on. Patrons votes will decide the order of my future games release order.


Community focused tools

Besides those games, my additional aim with this campaign is to create community tools for my future games so that any player with ideas and motivation can easily add content. This has been an objective after working on Glassix and getting lots of feedback from players who had really interesting ideas for new girls but which I could not work on due to 2D limitations and time. With 3D, it'll be much easier to implement. Those two tools are the "World generators" and the "Story teller" tools. More about them on their own post.

About my campaign:

My campaign is set for monthly payment. You can expect a monthly release for at least 1 ongoing game and sometimes more, usually at the end of the month. The upfront payment is enabled on my campaign, which means you'll have to pay directly when you pledge and you'll have access directly to all the content without delay. If you pledge at the end of the month, you might want to cancel your pledge once processed to avoid being charged again when the new month begins.

About my goals:

With the announcement of my future games and community tools, I've updated my goals. The first is to get more money so I can hire a 3D animator or modeler to release new professional sex animations or sexy outfits faster. The second one is to use part of the money as a community reward for creators who'll be using my future tools to create content for my games. 

About the rewards:

If you pledged a minimum of 10$ spanned over several months of an ongoing game, you'll receive its complete version once it's completed even if you're not a patron anymore.

25$ patrons can request a scene of their own in Glassix. At the beginning of each month, 25$ patrons simply needs to contact us to draft the general idea of what they want and we'll implement them in the following version. This means this reward has a 1 month delay to get the result.
 
Again, all of this is possible thanks to my patrons so I won't say it enough :
Thanks you all for your patience and support !

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Welcome

  • Access to my adult games
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Recent posts

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Gaweb Studio Adult
Public post

Glassix 0.57 PUBLIC release

Hi guy
Enjoy!

904be14c bf01 4f39 a265 d634a8214258 120x120 0x0 512x511
Gaweb Studio Adult
Public post
Glassix 0.58
Hi guys!
Changelog
  • Added Tokie and Romita level 2
  • Added new event "Azeem job"
  • Added new event "Rin DP"
  • French translation updated by CarpeNoctem
  • English translation, Hanae's file, improved by Spectre (Thanks!)
  • Added underwear bug appearing under swimsuit sometimes (Thanks Spectre!)
  • Fixed bug preventing increasing Ayumi's obedience level to more than 1 using cheats (Thanks Spectre!)
  • Fixed bug Nabila slave mode image (Thanks Tapk!)
  • Fixed events not unlocking in gallery (Thanks Zac!)
There are two new events using the friendship with Kanto and Ryusei, one for each. You can find the trigger conditions in the Event list (top right sliding menu) as usual by filtering by the event name given above.
There is also another important bug fix regarding some events not being unlocked properly in the gallery after completion. I'm afraid this fix is not retroactive meaning those unique events which have been completed but not unlocked properly in a save file will be locked for good. Only a fresh start will allow to unlock those missed events, sorry about that.
Thanks again for the feedback and support!
Enjoy!
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Gaweb Studio Adult

Glassix 0. 58 Teaser

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Gaweb Studio Adult
Public post

Glassix 0.57 released to Supporters

Hi guy
Enjoy!

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Gaweb Studio Adult
Public post

Glassix Patch 0.57.1

Hi guys,
Changelog:
  • French translation updated by CarpeNoctem (Thanks!)
  • Chinese translation updated by Darkbatex (Thanks!)
  • Added missing toilets images for Atsuko and Emika
  • Fixed bug with Romita taking a bath in Atsuko's house (Thanks Birulei!)

Enjoy!

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Gaweb Studio Adult
Public post

Glassix 0.57 released to Fans

Hi guy
Enjoy!
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Gaweb Studio Adult
Public post

Glassix 0.57 released


Hi guys

Download links


Changelog
  • Emika & Atsuko level 2
  • New blowjob event contest with Rin, Ayumi and Hikari in the schoolyard

Short changelog but still a lot of new content since each level includes daily commands, toilets, bath and sleep events ;) Thanks to CarpeNoctem for his hard work.

Regarding the blowjob contest, you'll need to be either friend with Kanto or Ryusei to access it.
For Kanto, you have 3 choices: Kristina level 2 or 4 events or leaking Sarah secret to the boys.
For Ryusei, you have 3 possibilities:  Atsuko level 2, leaking Sarah secret to the boys or during Emiri's & Rin's reunion event and offering Rin to Ryusei.

Be warned that if you're using very old save files, those variables might not exist even if you triggered those events since the code has been updated since early versions. In such case, you either have to restart a fresh game or edit your save file, look for "varkanto" or "varryusei" and change the value to "friend", if it's not there, add it.

Enjoy!

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Gaweb Studio Adult
Public post

Lust Complex 0.5 released to Followers

Hi guys,
Enjoy!

904be14c bf01 4f39 a265 d634a8214258 120x120 0x0 512x511
Gaweb Studio Adult
Public post

Glassix 0.56 PUBLIC release

Hi guys!

Info & Download links

Enjoy!

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Gaweb Studio Adult
Public post

New year, new plans!

Hi everybody,
Following my work on Glassix and Lust Complex, I've been thinking a bit more about what kind of adult games I wanted to bring you. I think one aspect which draws players to my games is the gameplay itself which differs a lot from most other adult games out there, offering some sandbox type gameplay letting the player go at his own pace. The other aspect is the mind control which often lacks proper management in other games. I've always wanted to make my games more interesting than just simply reading a story filled with H events. Adding different features which interacts well with each other is part of what makes a game a good game in my opinion.
With this idea in mind and my current understanding of Unity and Daz3D, which I'm planning to keep using for my future games now, I've organized my thoughts and goals and I'm now writing all this here so you have a better understanding of what you can expect when supporting me and my games.
Since I'm planning to reuse those explanations for my main campaign page, I've split the information in several posts for easy referencing and this post will simply serve as a central post to properly order them.
Firstly, I'll be updating my main campaign page, campaign rewards and campaign goals to reflect all the information I'm bringing you today. 
I had several bad experiences working with other people, not only with 2D artists, but now that I'm using 3D, it might be much easier to handle since 3D animations and models don't have that much differences in style compared to two 2D artists. With that in mind, I'm changing my campaign goal to gather more money in order to hire 3D animators and modelers to help me improve my games with custom outfits or more professional animations.
I'm also properly separating my current and future games into free games and paywall games as well as split them into Completed, Ongoing and Future categories. Future games development is set in stone and it's only a matter of patrons votes to decide which one will be completed first. But I'll complete all of them for sure. As to why not make all my games free, it's for the usual reasons: more money, more exposure, greed, not relying only on crowdfunding income and so on... If I make them free, I won't be able to sell them on third party shops and I would like to have more exposure and money. I hope you'll understand and forgive such greed.
Secondly, I'm introducing two key tools which will allow me and creators to easily create content for my future games. They are the "World generators" and "Story teller". More about them on the linked post.
Thirdly, I'm officially announcing my future games projects after I complete Lust Complex. Namely, "Glassix 2 - Virtual Cities", sequel of Glassix, "Vampire Revenge - Rebirth", sequel of Vampire Revenge and "Lust City" NOT a sequel of Lust Complex this time ahah but a new game of his own :p In which order I'll work on those will depend on future polls once Lust Complex is completed, with its expected completion date to be around 2nd quarter of 2021.
I'm aware it might be a bit early to announce so many games considering the amount of work it represents, but I've decided to go with it for 2 reasons:
  • My long term goals are now clear and patrons know better what to expect. This is really important with the introduction of the annual pledge system Patreon has implemented last summer. Having long term support relieves a lot of pressure on creators since income is guaranteed and in exchange annual patrons get 15% discount which is about 2 months free for their trust  ;) Unfortunately, Subscribestar does not have any annual membership feature.
  • I wanted to make the goals clear for myself too. I love making games and I have tons of ideas. Having those ideas properly introduced with a rough timeline seal a kind of agreement between me, myself and my patrons which I'll be more motivated to uphold. Not that I was not motivated before but it just make it clearer ;)
Finally, regarding this month game releases, Glassix will be released today but Lust Complex will be delayed to next month. 
I've had some feedback from players saying the game loads super slowly and this is mainly because being new to 3D, I didn't take enough time to optimize the game and loaded all assets at once, even those not needed. I've been reworking the game core to load assets on the fly but going further, I'm optimizing scenes so that skipping a day or week does not reload the whole scene but simply update the existing one as well as merging the sex training scene with the apartment scene to completely remove the scene switching load time. This means all 9 apartments will now be loaded directly in one scene but since furniture will now be loaded on the fly everything should run faster. Plus, I'll be able to display tenants right on the apartment screen with random daily life activities to improve immersion. I'm also scrapping the current tutorial, removing the basic story and simply focusing the new tutorial on giving necessary information when they are needed and wanted. I've also been working with a new weather asset I've purchased which I find pretty cool and which simulates the weather and seasons. It might feel a bit too much for Lust Complex but since my future games will have lots of time, weather and seasons mechanisms, I decided to practice with Lust Complex first. The result is quite nice but need a little more work to be presentable. I'll keep you posted about that asap.
That's about all for now. Took me a few days to prepare all this so I hope it won't bore you too much ;)
Thanks again for your time, patience and support. I hope my plans will fit your expectations!
Happy New Year once again ;)
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Gaweb Studio Adult
Public post

Future games tools introduction

Hi everybody,
With the announcements of my future games projects, you will have noticed that they share many similarities while still offering something different. My aim here is to create some tools allowing me and players who wishes so to create content for my games, with those tools being useable for all my games. There are two key tools planned for such endeavor and I'll try to properly explain them here.
First key tool: The World Generators
My future games will be played either in cities or whole worlds and the easy way to generate those is to use a grid to manage those. Most of you must be familiar with this idea since I guess most H game players are also regular players. Games like Civilization or any 4x strategy games already use such a concept, nothing new here.
The point of this tool will be 2 folds:
  • Create procedurally generated cities or worlds for my game so that each playthrough is different. 
  • Create an interface so creators can create their own cities or worlds for my games.

It will be modified for each game to fit the need but since the core logic behind world generation will be quite similar between my games, once created for the first game, it'll be easily updated and modified for the next games needs.
This first tool should bring something fresh with each playthrough by giving either random or carefully crafted worlds. 
Second key tool: The Story Teller
This one is a bit more complex and is actually a group of several sub tools. 
When creating the game worlds, we'll obviously need to populate it with people. My vision of this is quite simple. Split NPCs in two groups: the generic group and the unique group. The difference is what you can guess from the name, the generic group will have all the necessary interactions to feel complete but will have similar content while the unique group will have unique events carefully crafted by their creators.
Now here are the details about how it'll work. It will be divided in 3 sub tools:
First sub tool: Appearance customizer (The body)
If you played Lust Complex latest version, you might have already experienced an early version of this tool: an interface which will allow creators to fully customize the appearance of girls. However the final one will have many more customization options and allow you to complete shape the face and body of the girl, part by part. Glassix actually uses the SBPR Studio made by Illusion which does exactly that and I intend to reproduce this for my game using Daz3D models since it's a really powerful tool which will give a lot of potential to my games. Minor modifications should be needed between games for this tool to work.
Second sub tool: The NPC roots (The soul)
By using the bodies previously shaped, creators will be able to choose an initial set up for this body in the game setting. For example, in Glassix 2, creators will be able to choose the job, the house type or sexual preferences of the body but in Vampire Revenge Rebirth, they'll choose which role they'll have in the enemy army, their race, their rank and so on. This tool might need more modification between games but overall, the interface will stay easy to use as much as possible.
Third sub tool: The event creator (The destiny)
This tool will allow creators to add new events to each games with their own trigger conditions. A large variety of conditions will be available such as the time, day, which npc, npc attributes, cloth, weather, location and so on. Coupled with a variety of different hooks to trigger event at different moment of the game (changing location, after or while sleeping, after a certain action has been completed and so on...) and of course, the ability to add difference choices and branches during events and storing flags to further improve the possibilities, it'll give a robust way for my games to get new content not only from me, but any player with ideas and motivation. I'll make the interface easy to use but hard to master. If you tinkered with Glassix xml data files, you might already have an idea of how it'll work.
Community focus
Those tools will be used to easily create and add both generic and unique content, be it worlds or NPCs and by mixing all of those together, my final wish is to increase the replayability value of my games and have new content easily added and shared so that my games don't feel stale too fast. I'll be using those tools myself to create content for my future games but I already know some players have far better stories to tell than mine. Their motivation is often cut short by not having the skill or being afraid of the load of work. Those tools will be available to all easily and content created will be fully given credit for and controlled by their creators. Worlds, bodies, souls and destinies will each have their own interfaces for players to search for new entries and easily download and play them right away and creators will be able to share their creations or make them private for their own use if they wish so.
End word
I'm aware all of this might feel like a huge work load and it is but this is stuff I've done already for the last 10 years+ now. Web dev work and game development actually share a lot of similar logic and I have now doubt I'll be able to deliver what I'm detailing. It will take form slowly though with features being released little by little as more feedback is coming.
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Gaweb Studio Adult
Public post

Future game: Lust City

Lust City will be a new city survival game and is not related to Lust Complex.
Story
While doing some shopping with your mother and sister, a strange phenomenon occurred in your city. All men suddenly vanished while some women went into frenzy and started sexually assaulting others. Running away, you got separated from your sister and had no choice but to rush back home with your mother only. However it didn't take long for your mother to also go into frenzy and attack you in your sleep. To your surprise, she seemed to calm down after receiving your seed. So many questions filled your mind. Is your seed a remedy to this new unknown disease? Are you the last man in the city? Where does this disease come from? What happened to your sister? It's up to you to find the answers...
Features
  • Explore, scavenge and survive: Explore the city, collect food and scraps, craft equipment and upgrade your base to improve your odds of survival. But beware of being attacked by frenzies. Despite your immunity to the disease, you could well turn into a sex doll forever if you are overwhelmed by their numbers...
  • Community management: Cure frenzies and have them help you scavenge or improve your base. But they will require regular shots to stay sane... How many of them can you save? Using the "Story teller" tool, women will be either generic with similar content or have unique events to keep things entertaining.
  • Base building: Find the best spot in the city to set up your base and improve it to satisfy the basic needs of your community and increase your chances of survival.
  • Team management: Organize your community into teams and equip them adequately to increase their odds to survive during their scavenging runs. 
  • Sex battles: Frenzies will be your main problem. You can either knock them out or knock them in... Enemies will focus on damaging and destroying your clothes and once exposed, will start their sexual assault. Make sure to stay clothed and have spare cloth in your base.
  • Not alone: Other groups of sane individuals have also starting to regroup and create their own communities. Will they be allies or enemies?
  • Find answers: So many questions... Navigate in the city and discover all the answers to those and even more.
  • Replayability: In each playthrough, the city map will be randomly generated using the "World generators" and "Story teller" tools to offer a new experience.
Completion time expectation
1 or 2 years
This is a wide guess and will obviously change depending on which game I start work on first and future possible new feature requested by patrons.
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Gaweb Studio Adult
Public post

Future game: Vampire Revenge - Rebirth

Vampire Revenge - Rebirth will be a sequel for Vampire Revenge and will have some shared features while bringing new mechanisms too. This new game project differs from my original posts about the 2D Vampire Revenge - Rebirth which had to be cancelled due to the 2D artist bailing on me. This new game project will be in 3D so older posts are no longer relevant but I still want to keep the name so it might show other people that sometimes in life, shit happens but the show still goes on. Keep faith! ;) 
Story
Following the ending of Vampire Revenge, the Vampire Lord conquered the world. At least, that's what was expected. However the size of this world was vastly underestimated... Coming from another far bigger continent, new and stronger enemies landed in our shores. What was even more surprising was enemies were a mix of several different races which were not supposed to work together under normal circumstances: humans, elves, dwarves, orcs, goblins, dark elves... Despite a few initial victories, more and more enemies kept coming, showing the difference in size and population of the two lands. After years of battle, the Vampire Lord armies were defeated and his body sealed in a coffin once more. And once more, years passed while the Vampire Lord slumbered in his coffin... Until someday, somebody opened it...
Features
  • A world in turmoil: The world map will be split in different countries, containing villages, cities, resources spots and dungeons. Each country is fighting for the control of the continent. Fight your way to the top using brute force or diplomacy.
  • Empire management: Control villages and gather resources to improve your owned assets and expand your empire. Each village or city you control can be improved to increase income or fortify your defenses.
  • Army management: Corrupt your enemies to turn them into allies or recruit new units from village and cities you control. Train them to unlock powerful skills and equip them with the best equipment you can find or forge.
  • Team battles: Create teams and dispatch them to either protect your borders or invade your enemies. Balance your teams with different roles such as tanks, damage dealer, support and more.
  • Vampiric powers: Blood is the source of your power. Drink blood to unlock new powers and unleash powerful abilities in battle or use your hypnotic gaze to tame enemies or rebellious subjects.
  • Dungeon Exploration: Explore dangerous dungeons and uncover powerful relics to help you on your quest. But beware of the renegades inhabiting such dungeons.
  • Replayability: In each playthrough, the world map and enemies will be randomly generated from a poll of both generic and custom content using the "World generators" and "Story telling" tools.
Completion time expectation
1 or 3 years
This is a wide guess and will obviously change depending on which game I start work on first and future possible new feature requested by patrons.
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Gaweb Studio Adult
Public post

Future game: Glassix 2 - Virtual Cities

Glassix 2 - Virtual Cities will be a sequel for Glassix and will have some similar features while also bringing new and different mechanisms.
Story
Following the ending of Glassix, Lily managed to get her hands on Anael and uses her angelic powers for a large variety of different experimentations aiming to entertain her selfish desires. Such experiments require large amount of magical energy and Lily has been trying to find a way to harness such energy in the easiest and laziest way she could. After several years of trial and errors, Lily latest design to achieve this goal is to create virtual cities and have a poor random soul taken from the outside world and pushed into those. By living a virtual life in those cities and achieving different goals, Lily could collect karma from the actions of this soul, good or bad, which could turn into magical energy, the bigger the goal, the more energy. You take the role of this poor soul and will have to live several lives achieving different goals to please your owner...
Features
  • Roguelite: In each playthrough, cities, citizens and goals are randomly generated to offer a fresh experience to the player.  After completing the goal of a city, the player can keep playing or move on to the next city, sharing the karma earned with Lily or using it to unlock things to make the next goal easier.
  • Many different goals: Each playthrough have its own main goal which will give a huge boost to karma upon completion. Goals will have a large panel of possibilities, be it good or bad: Corrupt a certain amount of girls in the city, earn a certain amount of money, become the best surgeon, catch a renowned criminal, own the most buildings and much more planned thanks to the planned "Story teller" tool. 
  • Many different starting scenario: Will you start as the son of a gorgeous mother you must corrupt? A bum in the street? The headmaster of a university? Each playthrough will bring you something fresh to try.
  • City life simulation: Using the planned "World generators" tool, cities will be simple grids with each cell containing different kinds of infrastructures: houses, apartments, businesses, parks, lakes, roads and more. You'll live somewhere in the city, with your virtual family or alone and will live your life among the citizens to reach your goal. Similar to Glassix, you'll have to work to earn money, study or practice to increase your skills, date girls and more.
  • Citizens life simulation: Using the planned "Story teller" tool, the player will be able to meet a large cast of citizens, each with their home, jobs, hobbies, schedules and whatnot. Most citizens will be generic, with similar content between citizens while some of them will have their own unique story. It'll be up to you how you interact with them. Become a friend or lover, break their friendship, steal their lovers or businesses... Though some actions might have serious consequences.
Completion time expectation
1 or 2 years
This is a wide guess and will obviously change depending on which game I start work on first and future possible new feature requested by patrons.
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Gaweb Studio Adult
Public post

Lust Complex 0.5 released to Supporters

Hi guys,
Enjoy!
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Gaweb Studio Adult
Public post

Glassix 0.56 released to Supporters

Hi guys!

Info & Download links

Enjoy!

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Gaweb Studio Adult

Lust Complex 0. 5. 1

This post also includes Mega.NZ content links
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Gaweb Studio Adult
Public post

Lust Complex 0.5 released to Fans

Hi guys,
I apologize for the delay, I forgot about it again. Sorry about that :x
I'm also aware of a game breaking bug some of you encounter when skipping to next week, the game becomes unplayable. Thanks for player Para, I've been able to pinpoint the problem. I need to find a fix for it now hopefully pretty soon and I'll release a patch.
Sorry again for all this mess, new game engine, new bugs :'( But please be assured I don't intend to leave any bugs in my final release even if I'm working quite slow on it (my main job keeping me more busy than planned) and any feedback is welcome either by message here or on Discord.
Thanks for your patience and understanding!
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Gaweb Studio Adult
Public post

Glassix 0.56 released to Fans

Hi guys!

Info & Download links

Enjoy!
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Gaweb Studio Adult
Public post

Happy New Year 2021!

Hi everybody!
A small post to wish you all a happy new year 2021! I can't thank you all enough for all the support you've brought me over the past few years which allowed to go this far. There's a lot new stuff to learn with transitioning from 2D games to 3D games and my first shots might be a bit messy but I hope the final result will bring something fresh to you.
Best wishes!
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Gaweb Studio Adult
Public post

Glassix 0.55 PUBLIC release

Hi guys!
Enjoy!

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Gaweb Studio Adult
Public post

Glassix 0.56 released

Hi guys!
Changelog:
  • Added Tokie and Romita level 1
  • Added alternative endings for masturbation commands
  • Added Yatsumi possession event (Thanks Spectre!)
  • French translation updated by CarpeNoctem
  • Fixed bug with Manor quest in french language (Thanks Aymeric Tual!)
  • Fixed Ayane's level 2 hint (Thanks Squark!)

The changelog should be self explanatory so I won't bore you with details.
Last update for 2020, see you next year! ;)
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Lust Complex 0. 5

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Gaweb Studio Adult
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Glassix Patch 0.55.1

Hi guys!
Changelog:
  • Chinese translation updated by Darkbatex (Thanks!)
  • Added Atsuko's house in Eastside Street B
  • Added Romita's house in Downtown Shop A
  • Updated Emika's house in Southside Street O
  • Updated Tokie's house in Southside Street P
  • Fixed Daisuki and Nabila characters' images (Thanks Son_ic!)
  • Fixed bug with Tokie's giving key to her room
  • Fixed bug with Ayane disappearing from the game (Thanks Birulei!)
  • Fixed bug with wardrobe option not showing in Atsuko's, Romita's, Tokie's and Emika's bedrooms (Thanks Spectre & Bakkis15!

Sorry for the delay this month and thanks for the feedback as always!
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Gaweb Studio Adult
Public post

Glassix 0.55 released to Supporters

Hi guys!
Enjoy!


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