Results of the past year
The coder has finally recovered, so we can now sum up the results of the past year. It was impossible to do so without him, and you will find out why.
Many people may not know this, but 85% of all posts are written from start to finish by the coder. The remaining 15%, which mostly describe artistic aspects, are written from my perspective. We are clarifying this so that no one will be confused in the future.
So, let's get back to summing up the results
2025 was undoubtedly the most difficult year for us. While the first half of the year seemed calm, everything that happened from May onward was not so rosy.
Health deterioration, the need for further surgery to repair the damage, an increase in the amount of money we are forced to give from your donations (double taxation + % to the intermediary + % to the final platform, and only then are the remaining funds transferred to us), a reduction in the number of banks that are still able to work with this type of payment, search for more expensive and exclusive ways to bypass internet blocks.
As if that weren't enough, in early December, our bank contacted us and initiated a detailed audit, after freezing all our bank accounts and transactions, of course. With enormous effort and probably using our last nerve cells, we managed to resolve the issue and return everything to the way it was before.
It is only thanks to your support and our shared love for the project that we have managed to get through this difficult period!
Although there were also many good, truly bright moments.
- Firstly, we are very happy to see players writing to us on the Discord server and sharing their impressions and ideas about the game.
Especially you guys – SlumSheydy, aka Moderator, and czarnynight, aka Cpt. Czarny.
- The gameplay situations that Roxy went through over the past year. (The coder especially loves “spending the night with Sunny,” and I like the “games with Rei.”)
- We tried our best to reveal all the characters in the camp, not just the central ones. We believe this greatly deepened the gameplay and plot.
- New characters! We've been waiting for them and really wanted them to show up at this point in the story to strengthen the palace storyline.
- As an artist, working on complex, intricate animated scenes was an added bonus. It was an extremely exciting experience that allowed me to grow and show my best skills.
Unfortunately, only two versions were released in 2025 instead of three. However, the situation is remedied by the fact that the complexity and variety of game scenes has increased significantly.
Now, let's move on to our plans for 2026
We'll start with the broader ones and end with the simplest and easiest to implement.
- The plan for 2026-27 is to bring Futa Quest to one of its endings.
Draw a line, so to speak, from which we can work with a much deeper system of endings (we can't say how many there will be, but definitely more than one), based on the choices the player has made as the story unfolds.
- Pregnancy or high chances of it for the central female characters in the plot.
- Bringing Sunny out of the shadows and revealing her dark plans to enslave the entire camp. In fact, she was behind all the shady dealings!
(Just kidding, but confess, did anyone else have that thought? The most inconspicuous and “innocent” character is behind everything.)
- Possible temporary events involving other girls from the camp within the palace walls, a kind of small “excursion” or something more.
- We also plan to work on achieving a more reliable and stable overall situation for all technical matters (such as our access to the internet, bank transfers, etc.).
There are some prospects in this regard, but until this is done, we won’t share any details.
For us, it will be a matter of dealing with the consequences of major world political events for two ordinary people. If all goes well, we will be able to channel our energy and emotions into developing the game, which is the most important thing.
This is roughly how we sum up last year and our tentative plans for this one. Chaotic, haphazard, somewhat scattered, but as sincere and lively as possible.
Thank you for staying with us no matter what!💖
With each passing year, your support becomes more and more valuable and personal to us.