Futa Quest development news #76
Welcome to the latest development update!
With everyone eagerly awaiting the release of version 2.35, now is the perfect time to discuss everything that’s currently in the works. Of course, we mustn't forget the most important thing: the release date!
Planning is an interesting process.
Initially, we only needed to create content for the entire palace and design new characters. Naturally, the "newcomers" didn't get as much attention as the main characters, but during development, one thing leads to another, and the third doesn't look as good without the second, and suddenly there are scenes that simply have to be included, and the whole project keeps getting bigger and bigger.
It's good that the Queen and the mysterious character received the same amount of screen time as planned. Meanwhile, Valerie and Jenny, who have long been overlooked, finally had their moment in the spotlight.
Moreover, Valerie, who is supposed to be the lead, will only appear in one scene, whereas her sidekick, Jenny, will appear in several.
Of course, the princess couldn’t be left out either. Naturally, something had to be done about Whore. She’d had enough of being locked away in the basement forever; she finally had to be set free, even if it meant facing some trials and tribulations. Given the number of versions released, the scene with her probably turned out to be the most “spicy” one in quite a while.
In short, we're saying that every character in the palace will be involved in the events of the new version.
The advantages of this approach are that die-hard fans of “The Palace” will get everything they could hope for and more, since all the content will be centralised in one place. This means players won't have to run all over the camp looking for it.
The only downside here is the time we have to spend on development. It's more than we'd like.
Another plus is that we aren’t quite as overloaded (though we’re still overloaded, just not to the same extent) due to the tight deadlines, so we’ll still have a few spare nerve cells left.
And now for the most important part – when we would like to release 2.35!
We'd like to do it as soon as possible, but we won't be able to do it before mid-May.
We haven't set an exact date yet, and the timeline may still change, as there's quite a lot of content to add and illustrate. Unfortunately, there are some issues with all the well-known global events, such as blocks and censorship. We have to spend time dealing with these issues as well (we’ve written about this in more detail in previous posts).
In summary:
You can expect more content featuring characters, costumes and locations than was originally announced. We're doing everything we can to release version 2.35 by the end of May at the latest.
That’s the situation, friends.
As always, thank you for your continued support and faith in us.
We couldn't have done it without you!
P.S. Voting on Discord for your sketch suggestions that will never appear in the game is coming to an end soon, but you still have time to participate.
After all, the fiercer the battle for first place, the more interesting it is!