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dr.mad
Hello! Welcome to my SubscribeStar page. My alias is Dr. Mad and I create adult Visual Novels. For the last 10 years I was worked as professional photographer. https://discord.gg/6JF9HEN
This week, besides updating you on what the team has been working on, we’d like to hear your thoughts on a topic we believe is important to our community. We want you to help guide us with your feedback! Additionally, we have a special surprise planned for our most dedicated fans involved in the project.
Weekly work Update: As we mentioned last week, on Monday we finished up the code for the Night Club event. After that, we continued working on the code for Phoebe’s special event. As we worked on it, we couldn’t stop thinking about how much Phoebe’s fans are going to love this event! Toward the end of the week, we focused on preparing the Halloween renders, which you can access through this link. This year’s renders are the spookiest we’ve created to date!
We Need Your Opinion: As many of you may know, in the latest update of Project Atmosphere, our beloved redhead Phoebe expressed interest in exploring a career as a camgirl. Since then, we've received feedback from the community expressing concerns about this development. While we’ve always emphasized that if this storyline were to unfold, it would be handled with tasteful representation and perhaps a bit of humor. With this in mind, we also want to give you all possible choices, so we’ve created a poll on this topic that you can access here.. We need to understand if players want the option to avoid progressing in Phoebe’s webcam model storyline.
Special reward renders: To wrap up this week, we’d like to ask for your help in selecting the protagonist for a set of special reward renders to be added to the game’s gallery. The choice is between Jesse, Phoebe, Amy, Vanessa, Yui, and Molly. You can access the poll from here. We’ll share more details soon, but for now, let’s vote for your favorite character!
Thanks for staying with us and we wish you a fantastic day. Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; our survival depends on your vigilance.
Thank you for your support! Your enthusiasm and dedication are the true driving forces behind Project Atmosphere. Yours truly, Dr. Mad and the crew.
This week, the team has continued working hard on the game’s code for Project Atmosphere, and we’re excited to share the latest updates with you. Here’s what’s been happening:
Susan event: Susan’s event has been fully completed, and the team is pleased to have reached this milestone, as it’s been a challenging task from the beginning to craft a scene that would satisfy Susan's many fans. This event introduces both emotional and sexy moments that are sure to resonate with fans, offering a deeper connection to her character.
Night club event: The night club event is now in an advanced stage of development. This part of the game features a dynamic setting with unique characters and interactive sequences that make it stand out from prior events. Minor coding adjustments and testing are underway to ensure the desired quality and atmosphere, with completion scheduled for Monday.
Phoebe’s event: Following the night club event, work will shift to the highly anticipated special event with Phoebe. This event is designed to be the most romantic and visually captivating experience in the storyline, featuring an immersive, special environment. The coding work here will support enhanced environmental details and unique interactions, making this event a truly memorable experience and the perfect scenic conclusion to the arc.
Halloween special renders: Spooky season is upon us, and next week, we’re bringing you some Halloween-perfect renders—creepy, cool, and, of course, a little bit sexy! Get ready to celebrate Halloween in style, with all the playful chills and thrills you’d expect. Keep an eye out, because these scenes are brewing up to be something wickedly fun that you won’t want to miss!
Thanks for staying with us and we wish you a fantastic day. Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; our survival depends on your vigilance.
Thank you for your support! Your enthusiasm and dedication are the true driving forces behind Project Atmosphere. Yours truly, Dr. Mad and the crew.
For the past two weeks, the team has been hard at work on Project Atmosphere, and we’re excited to share the latest updates with you. Here’s what’s been happening::
Jesse's Event: The development team is currently working on coding Jesse's major event, which includes around 600 renders. This will be a key moment in the upcoming content. The team has been refining the dialogues and realized that the conversation between Jesse, the MC, Mia, and YUI needed more emotional depth. After making adjustments, the posing for the scene has been completed, and rendering is underway. While the renders are processing, the coding continues at a fast pace, bringing the event closer to completion.
Phoebe's Event: The morning event with Phoebe in the bathtub has already been finished and is ready to go. The team is very pleased with how this scene turned out and thinks players will enjoy it.
Susan's Event: Susan’s event has been fully coded and is now complete. It’s been a lot of work, but we’re excited about how it has turned out and believe it will be a special addition to the game.
Lore Updates: In addition to working on the events, we’ve compiled detailed lore that expands on the world and characters of the game. This includes information about the Mirror World, the Nakomura family (Yui’s family, including new details about her older brother, the founder of the atmosphere), and deep insights into Yui and Susan’s backgrounds. All of this lore will be published soon for players to explore and better understand the universe of Project Atmosphere.
New Character Lore: As you already know, at the end of last month, Yui was chosen to have a new character lore. Well, the wait is finally over, and you can now read all of her information here. This time, we've added more details that we thought might be interesting for you. But it doesn't end here— with the results of the previous poll, where Yui won, and although there was a tie, we’ve decided that the next character lore will be for Alice. This way, you'll be able to get to know these two strong women in depth, as both are part of the same team.
Thanks for staying with us and we wish you a fantastic day. Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; our survival depends on your vigilance.
Thank you for your support! Your enthusiasm and dedication are the true driving forces behind Project Atmosphere. Yours truly, Dr. Mad and the crew.
We're excited to share the latest updates on Project Atmosphere. The project is progressing really well, and we have several things to explain to you. Below, we’ll go over what the team has been working on:
Gallery and Bios: As we informed you last week, after finishing the renders for the main campaign, our next goal was to create the renders for the gallery and the character bios that you can see in the game. We are pleased to announce that we have now completed these renders as well, and we believe you're going to love them. We don't want to give too much away as we want it to be a surprise, but we can tell you that they will feature Phoebe, Monica, Susan, and Jesse.
Music: This week, we've also been adding some new songs created by us that we believe will enhance the gaming experience and make certain moments even more thrilling and memorable. Speaking of which, do you have a favorite song or melody from Project Atmosphere? Let us know in the comments!
Code Progress: We have already started working on the code, which is great news because it means we're getting closer to the release of the new version. In addition to working on the code, we are also focusing on making this new version as polished as possible, free of any bugs that could affect your experience. I want to remind you that we have an exclusive channel on Discord where you can let us know about anything you find during your playthroughs, whether it's a bug or a suggestion for improvement. We're listening!
Thanks for staying with us and we wish you a fantastic day. Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; our survival depends on your vigilance.
Thank you for your support! Your enthusiasm and dedication are the true driving forces behind Project Atmosphere. Yours truly, Dr. Mad and the crew.
With the month wrapping up, we’re eager to share the latest developments on Project Atmosphere. This will be one of the last development logs before the new version is released. Below, we’ll provide details on what the team has been working on:
Progress: we are excited to announce that all adventure renders for the new version of the game have been completed. Our current focus is on the gallery and bio renders, and once these are finished, we’ll move on to coding and working with the texts. To date, we’ve produced an impressive 2470 renders and 75 animations for this update, which reflects the substantial progress we've made. The new renders we’re preparing for the gallery and bios are something we’re particularly excited about, and we believe they’ll leave a strong impression. We're thrilled with how everything is coming together!
Character Lore result: Yui has been selected as the winner of the Character Lore and Interaction voting! Now that we know who the next focus character will be, we ask everyone to stay tuned to our social media channels. In the coming days, we will release the Detailed Character Lore for Yui, along with a new voting session for you to choose the next character. Who will be selected next time? This is your opportunity to shape the story and influence which character’s lore will be explored further. Stay connected and make your vote count!
Thanks for staying with us and we wish you a fantastic day. Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; our survival depends on your vigilance.
Thank you for your support! Your enthusiasm and dedication are the true driving forces behind Project Atmosphere. Yours truly, Dr. Mad and the crew.
As we approach the end of the month, we wanted to take a moment to share some exciting updates on the progress of Project Atmosphere. Here’s what we've been working on:
Jesse’s Expanded Role: This week, we've been fully immersed in creativity, focusing on expanding Jesse’s presence in the game. We’ve added a new scene with Jesse and the MC in their unit, and another scene in the corridor after the conversation with Yui and Mia. Expect a lot more of Jesse in the upcoming content—there’s plenty of her story to explore, and we think you’ll really enjoy what’s coming.
Jesse’s Character Redesign: We’ve also been working on refining Jesse’s design. We’ve optimized her character model to make posing easier and improved the details to enhance her overall appearance. While these changes aren’t global, they significantly impact the quality and fluidity of her animations.
Character Lore and Interaction: We’ve been thinking a lot about the backstories of our characters, and we want to start sharing more about them with you. Jesse, for instance, has her own interests, hobbies, and a rich background that we’re excited to explore. To dive deeper into the lore, we’ll be posting a series of updates that focus on each character’s story. We also plan to incorporate this lore into the game itself in future updates, so stay tuned for more ways to connect with the characters in the game world. The first of these posts is already up on subscribestar and focuses on Jesse. You can check it out by clicking on this link.
Thanks for staying with us and we wish you a fantastic weekend ahead. Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; our survival depends on your vigilance.
Thank you for your support! Your enthusiasm and dedication are the true driving forces behind Project Atmosphere. Yours truly, Dr. Mad and the crew.
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